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trezor-firmware/core/embed/rust/src/ui/shape/bitmap/bitmap.rs

318 lines
8.6 KiB

use crate::trezorhal::dma2d_new::Dma2d;
use crate::ui::{display::Color, geometry::Offset};
use core::{cell::Cell, marker::PhantomData};
#[derive(Copy, Clone, PartialEq, Eq)]
pub enum BitmapFormat {
/// 1-bit mono
MONO1,
/// 1-bit mono packed (bitmap stride is in bits)
MONO1P,
/// 4-bit mono
MONO4,
/// 8-bit mono
MONO8,
/// 16-bit color, RGB565 format
RGB565,
/// 32-bit color, RGBA format
RGBA8888,
}
pub struct Bitmap<'a> {
/// Pointer to top-left pixel
ptr: *mut u8,
/// Stride in bytes
stride: usize,
/// Size in pixels
size: Offset,
/// Format of pixels
format: BitmapFormat,
/// Bitmap data is mutable
mutable: bool,
/// DMA operation is pending
dma_pending: Cell<bool>,
///
_phantom: core::marker::PhantomData<&'a ()>,
}
impl<'a> Bitmap<'a> {
/// Creates a new bitmap referencing a specified buffer.
///
/// Optionally minimal height can be specified and then the height
/// of the new bitmap is adjusted to the buffer size.
///
/// Returns None if the buffer is not big enough.
///
/// The `buff` needs to be properly aligned and big enough
/// to hold a bitmap with the specified format and size
pub fn new(
format: BitmapFormat,
stride: Option<usize>,
mut size: Offset,
min_height: Option<i16>,
buff: &'a [u8],
) -> Option<Self> {
if size.x < 0 && size.y < 0 {
return None;
}
let min_stride = match format {
BitmapFormat::MONO1 => (size.x + 7) / 8,
BitmapFormat::MONO1P => 0,
BitmapFormat::MONO4 => (size.x + 1) / 2,
BitmapFormat::MONO8 => size.x,
BitmapFormat::RGB565 => size.x * 2,
BitmapFormat::RGBA8888 => size.x * 4,
} as usize;
let stride = stride.unwrap_or(min_stride);
let alignment = match format {
BitmapFormat::MONO1 => 1,
BitmapFormat::MONO1P => 1,
BitmapFormat::MONO4 => 1,
BitmapFormat::MONO8 => 1,
BitmapFormat::RGB565 => 2,
BitmapFormat::RGBA8888 => 4,
};
assert!(stride >= min_stride);
assert!(buff.as_ptr() as usize & (alignment - 1) == 0);
assert!(stride & (alignment - 1) == 0);
let max_height = if stride == 0 {
size.y as usize
} else {
buff.len() / stride
};
if size.y as usize > max_height {
if let Some(min_height) = min_height {
if max_height >= min_height as usize {
size.y = max_height as i16;
} else {
return None;
}
} else {
return None;
}
}
Some(Self {
ptr: buff.as_ptr() as *mut u8,
stride,
size,
format,
mutable: false,
dma_pending: Cell::new(false),
_phantom: PhantomData,
})
}
/// Creates a new mutable bitmap referencing a specified buffer.
///
/// Optionally minimal height can be specified and then the height
/// of the new bitmap is adjusted to the buffer size.
///
/// Returns None if the buffer is not big enough.
///
/// The `buff` needs to be properly aligned and big enough
/// to hold a bitmap with the specified format and size
pub fn new_mut(
format: BitmapFormat,
stride: Option<usize>,
size: Offset,
min_height: Option<i16>,
buff: &'a mut [u8],
) -> Option<Self> {
let mut bitmap = Self::new(format, stride, size, min_height, buff)?;
bitmap.mutable = true;
return Some(bitmap);
}
/// Returns bitmap width in pixels.
pub fn width(&self) -> i16 {
self.size.x
}
/// Returns bitmap height in pixels.
pub fn height(&self) -> i16 {
self.size.y
}
/// Returns bitmap width and height in pixels.
pub fn size(&self) -> Offset {
self.size
}
/// Returns bitmap stride in bytes.
pub fn stride(&self) -> usize {
self.stride
}
/// Returns bitmap format.
pub fn format(&self) -> BitmapFormat {
self.format
}
pub fn view(&self) -> BitmapView {
BitmapView::new(&self)
}
/// Returns the specified row as an immutable slice.
///
/// Returns None if row is out of range.
pub fn row<T>(&self, row: i16) -> Option<&[T]> {
if row >= 0 && row < self.size.y {
self.wait_for_dma();
let offset = row as usize * (self.stride / core::mem::size_of::<T>());
Some(unsafe {
core::slice::from_raw_parts(
(self.ptr as *const T).add(offset),
self.stride / core::mem::size_of::<T>(),
)
})
} else {
None
}
}
/// Returns the specified row as a mutable slice.
///
/// Returns None if row is out of range.
pub fn row_mut<T>(&mut self, row: i16) -> Option<&mut [T]> {
if row >= 0 && row < self.size.y {
self.wait_for_dma();
let offset = row as usize * (self.stride / core::mem::size_of::<T>());
Some(unsafe {
core::slice::from_raw_parts_mut(
(self.ptr as *mut T).add(offset),
self.stride / core::mem::size_of::<T>(),
)
})
} else {
None
}
}
/// Returns specified consecutive rows as a mutable slice
///
/// Returns None if any of requested row is out of range.
pub fn rows_mut<T>(&mut self, row: i16, height: i16) -> Option<&mut [T]> {
if row >= 0 && height > 0 && row < self.size.y && row + height <= self.size.y {
self.wait_for_dma();
let offset = self.stride * row as usize;
let len = self.stride * height as usize;
let array = unsafe {
core::slice::from_raw_parts_mut(
self.ptr as *mut T,
self.size.y as usize * self.stride / core::mem::size_of::<T>(),
)
};
Some(&mut array[offset..offset + len])
} else {
None
}
}
/// Return raw mut pointer to the specified bitmap row.
///
/// `y` must be in range <0; self.height() - 1>.
pub unsafe fn row_ptr(&self, y: u16) -> *mut cty::c_void {
unsafe { self.ptr.add(self.stride() * y as usize) as *mut cty::c_void }
}
/// Waits until DMA operation is finished
fn wait_for_dma(&self) {
if self.dma_pending.get() {
Dma2d::wait_for_transfer();
self.dma_pending.set(false);
}
}
// Mark bitmap as DMA operation is pending
pub fn mark_dma_pending(&self) {
self.dma_pending.set(true);
}
}
impl<'a> Drop for Bitmap<'a> {
fn drop(&mut self) {
self.wait_for_dma();
}
}
pub struct BitmapView<'a> {
pub bitmap: &'a Bitmap<'a>,
pub offset: Offset,
pub fg_color: Color,
pub bg_color: Color,
}
impl<'a> BitmapView<'a> {
/// Creates a new reference to the bitmap
pub fn new(bitmap: &'a Bitmap) -> Self {
Self {
bitmap,
offset: Offset::zero(),
fg_color: Color::black(),
bg_color: Color::black(),
}
}
/// Builds a new structure with offset set to the specified value
pub fn with_offset(self, offset: Offset) -> Self {
Self {
offset: (offset + self.offset.into()).into(),
..self
}
}
/// Builds a new structure with foreground color set to the specified value
pub fn with_fg(self, fg_color: Color) -> Self {
Self {
fg_color: fg_color.into(),
..self
}
}
/// Builds a new structure with background color set to the specified value
pub fn with_bg(self, bg_color: Color) -> Self {
Self {
bg_color: bg_color.into(),
..self
}
}
/// Returns the bitmap width and height in pixels
pub fn size(&self) -> Offset {
self.bitmap.size
}
/// Returns the bitmap width in pixels
pub fn width(&self) -> i16 {
self.bitmap.width()
}
/// Returns the bitmap height in pixels
pub fn height(&self) -> i16 {
self.bitmap.height()
}
/// Returns the bitmap format
pub fn format(&self) -> BitmapFormat {
self.bitmap.format
}
/// Returns the specified row as an immutable slice.
///
/// Returns None if row is out of range.
pub fn row<T>(&self, row: i16) -> Option<&[T]> {
self.bitmap.row(row)
}
}