mirror of
https://github.com/trezor/trezor-firmware.git
synced 2024-11-13 19:18:56 +00:00
feat(core): introduce new drawing library
[no changelog]
This commit is contained in:
parent
1031132a77
commit
bb2c84b153
37
core/embed/rust/Cargo.lock
generated
37
core/embed/rust/Cargo.lock
generated
@ -2,6 +2,12 @@
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# It is not intended for manual editing.
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version = 3
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[[package]]
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name = "alloc-traits"
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version = "0.1.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "6b2d54853319fd101b8dd81de382bcbf3e03410a64d8928bbee85a3e7dcde483"
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[[package]]
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name = "autocfg"
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version = "1.1.0"
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@ -279,6 +285,15 @@ version = "1.2.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "a8f112729512f8e442d81f95a8a7ddf2b7c6b8a1a6f509a95864142b30cab2d3"
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[[package]]
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name = "static-alloc"
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version = "0.2.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "570b7e840addf99f80c5b26abba410e21537002316fc82f2747fd87c171e9d7e"
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dependencies = [
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"alloc-traits",
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]
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[[package]]
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name = "syn"
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version = "1.0.80"
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@ -309,8 +324,11 @@ dependencies = [
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"qrcodegen",
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"serde_json",
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"spin",
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"static-alloc",
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"trezor-tjpgdec",
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"ufmt",
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"unsize",
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"without-alloc",
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"zeroize",
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]
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@ -347,6 +365,15 @@ version = "0.2.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8ccb82d61f80a663efe1f787a51b16b5a51e3314d6ac365b08639f52387b33f3"
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[[package]]
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name = "unsize"
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version = "1.1.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4fa7a7a734c1a5664a662ddcea0b6c9472a21da8888c957c7f1eaa09dba7a939"
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dependencies = [
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"autocfg",
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]
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[[package]]
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name = "winapi"
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version = "0.3.9"
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@ -369,6 +396,16 @@ version = "0.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
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[[package]]
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name = "without-alloc"
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version = "0.2.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "375db0478b203b950ef10d1cce23cdbe5f30c2454fd9e7673ff56656df23adbb"
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dependencies = [
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"alloc-traits",
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"unsize",
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]
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[[package]]
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name = "zeroize"
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version = "1.7.0"
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@ -52,6 +52,8 @@ test = [
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"micropython",
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"protobuf",
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"ui",
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"ui_jpeg_decoder",
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"ui_blurring",
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"dma2d",
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"touch",
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"backlight",
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@ -113,6 +115,15 @@ version = "0.2.6"
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default-features = false
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features = ["nightly"]
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[dependencies.static-alloc]
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version = "0.2.4"
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[dependencies.without-alloc]
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version = "0.2.2"
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[dependencies.unsize]
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version = "1.1.0"
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# Build dependencies
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[build-dependencies.bindgen]
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@ -110,6 +110,16 @@ fn prepare_bindings() -> bindgen::Builder {
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format!("-DTREZOR_BOARD=\"{}\"", board()).as_str(),
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]);
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#[cfg(feature = "xframebuffer")]
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{
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bindings = bindings.clang_args(&["-DXFRAMEBUFFER"]);
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}
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#[cfg(feature = "new_rendering")]
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{
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bindings = bindings.clang_args(["-DNEW_RENDERING"]);
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}
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// Pass in correct include paths and defines.
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if is_firmware() {
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let mut clang_args: Vec<&str> = Vec::new();
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@ -338,6 +348,27 @@ fn generate_trezorhal_bindings() {
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.allowlist_var("DISPLAY_FRAMEBUFFER_OFFSET_Y")
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.allowlist_var("DISPLAY_RESX")
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.allowlist_var("DISPLAY_RESY")
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.allowlist_type("display_fb_info_t")
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.allowlist_function("display_get_frame_buffer")
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.allowlist_function("display_fill")
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.allowlist_function("display_copy_rgb565")
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// gl_bitblt
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.allowlist_type("gl_bitblt_t")
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.allowlist_function("gl_rgb565_fill")
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.allowlist_function("gl_rgb565_copy_mono4")
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.allowlist_function("gl_rgb565_copy_rgb565")
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.allowlist_function("gl_rgb565_blend_mono4")
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.allowlist_function("gl_rgba8888_fill")
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.allowlist_function("gl_rgba8888_copy_mono4")
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.allowlist_function("gl_rgba8888_copy_rgb565")
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.allowlist_function("gl_rgba8888_copy_rgba8888")
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.allowlist_function("gl_rgba8888_blend_mono4")
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.allowlist_function("gl_mono8_fill")
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.allowlist_function("gl_mono8_copy_mono1p")
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.allowlist_function("gl_mono8_copy_mono4")
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.allowlist_function("gl_mono8_blend_mono1p")
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.allowlist_function("gl_mono8_blend_mono4")
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.allowlist_function("dma2d_wait")
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// fonts
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.allowlist_function("font_height")
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.allowlist_function("font_max_height")
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@ -24,3 +24,7 @@ void screen_boot_stage_1(bool fading);
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uint32_t screen_unlock_bootloader_confirm(void);
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void screen_unlock_bootloader_success(void);
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void bld_continue_label(uint16_t bg_color);
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void screen_boot(bool warning, const char* vendor_str, size_t vendor_str_len,
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uint32_t version, const void* vendor_img,
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size_t vendor_img_len, int wait);
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216
core/embed/rust/src/trezorhal/bitblt.rs
Normal file
216
core/embed/rust/src/trezorhal/bitblt.rs
Normal file
@ -0,0 +1,216 @@
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use super::ffi;
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use crate::ui::{
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display::Color,
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geometry::Rect,
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shape::{Bitmap, BitmapFormat, BitmapView},
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};
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pub type BitBlt = ffi::gl_bitblt_t;
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impl Default for BitBlt {
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fn default() -> Self {
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Self {
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width: 0,
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height: 0,
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dst_row: core::ptr::null_mut(),
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dst_stride: 0,
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dst_x: 0,
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dst_y: 0,
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src_row: core::ptr::null_mut(),
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src_bg: 0,
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src_fg: 0,
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src_stride: 0,
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src_x: 0,
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src_y: 0,
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src_alpha: 255,
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}
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}
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}
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impl BitBlt {
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pub fn new_fill(r: Rect, clip: Rect, color: Color, alpha: u8) -> Option<Self> {
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let r = r.clamp(clip);
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if !r.is_empty() {
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Some(
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Self::default()
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.with_rect(r)
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.with_fg(color)
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.with_alpha(alpha),
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)
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} else {
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None
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}
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}
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pub fn new_copy(r: Rect, clip: Rect, src: &BitmapView) -> Option<Self> {
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let mut offset = src.offset;
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let mut r_dst = r;
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// Normalize negative x & y-offset of the bitmap
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if offset.x < 0 {
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r_dst.x0 -= offset.x;
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offset.x = 0;
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}
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if offset.y < 0 {
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r_dst.y0 -= offset.y;
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offset.y = 0;
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}
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// Clip with the canvas viewport
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let mut r = r_dst.clamp(clip);
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// Clip with the bitmap top-left
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if r.x0 > r_dst.x0 {
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offset.x += r.x0 - r_dst.x0;
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}
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if r.y0 > r_dst.y0 {
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offset.y += r.y0 - r_dst.y0;
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}
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// Clip with the bitmap size
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r.x1 = core::cmp::min(r.x0 + src.size().x - offset.x, r.x1);
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r.y1 = core::cmp::min(r.y0 + src.size().y - offset.y, r.y1);
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if !r.is_empty() {
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Some(
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BitBlt::default()
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.with_rect(r)
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.with_src(src.bitmap, offset.x, offset.y)
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.with_bg(src.bg_color)
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.with_fg(src.fg_color),
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)
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} else {
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None
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}
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}
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pub fn with_dst(self, dst: &mut Bitmap) -> Self {
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Self {
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dst_row: unsafe { dst.row_ptr(self.dst_y) },
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dst_stride: dst.stride() as u16,
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..self
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}
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}
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fn with_rect(self, r: Rect) -> Self {
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Self {
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width: r.width() as u16,
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height: r.height() as u16,
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dst_x: r.x0 as u16,
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dst_y: r.y0 as u16,
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..self
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}
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}
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fn with_src(self, bitmap: &Bitmap, x: i16, y: i16) -> Self {
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let bitmap_stride = match bitmap.format() {
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BitmapFormat::MONO1P => bitmap.width() as u16, // packed bits
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_ => bitmap.stride() as u16,
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};
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Self {
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src_row: unsafe { bitmap.row_ptr(y as u16) },
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src_stride: bitmap_stride,
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src_x: x as u16,
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src_y: y as u16,
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..self
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}
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}
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fn with_fg(self, fg_color: Color) -> Self {
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Self {
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src_fg: fg_color.into(),
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..self
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}
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}
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fn with_bg(self, bg_color: Color) -> Self {
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Self {
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src_bg: bg_color.into(),
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..self
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}
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}
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fn with_alpha(self, alpha: u8) -> Self {
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Self {
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src_alpha: alpha,
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..self
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}
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}
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pub fn wait_for_transfer() {
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#[cfg(feature = "dma2d")]
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unsafe {
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ffi::dma2d_wait()
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}
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}
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pub unsafe fn rgb565_fill(&self) {
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unsafe { ffi::gl_rgb565_fill(self) };
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}
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pub unsafe fn rgb565_copy_mono4(&self) {
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unsafe { ffi::gl_rgb565_copy_mono4(self) };
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}
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pub unsafe fn rgb565_copy_rgb565(&self) {
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unsafe { ffi::gl_rgb565_copy_rgb565(self) };
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}
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pub unsafe fn rgb565_blend_mono4(&self) {
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unsafe { ffi::gl_rgb565_blend_mono4(self) };
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}
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pub unsafe fn rgba8888_fill(&self) {
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unsafe { ffi::gl_rgba8888_fill(self) };
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}
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pub unsafe fn rgba8888_copy_mono4(&self) {
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unsafe { ffi::gl_rgba8888_copy_mono4(self) };
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}
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pub unsafe fn rgba8888_copy_rgb565(&self) {
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unsafe { ffi::gl_rgba8888_copy_rgb565(self) };
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}
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pub unsafe fn rgba8888_copy_rgba8888(&self) {
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unsafe { ffi::gl_rgba8888_copy_rgba8888(self) };
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}
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pub unsafe fn rgba8888_blend_mono4(&self) {
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unsafe { ffi::gl_rgba8888_blend_mono4(self) };
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}
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pub unsafe fn mono8_fill(&self) {
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unsafe { ffi::gl_mono8_fill(self) };
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}
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pub unsafe fn mono8_copy_mono1p(&self) {
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unsafe { ffi::gl_mono8_copy_mono1p(self) };
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}
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pub unsafe fn mono8_copy_mono4(&self) {
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unsafe { ffi::gl_mono8_copy_mono4(self) };
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}
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pub unsafe fn mono8_blend_mono1p(&self) {
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unsafe { ffi::gl_mono8_blend_mono1p(self) };
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}
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pub unsafe fn mono8_blend_mono4(&self) {
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unsafe { ffi::gl_mono8_blend_mono4(self) };
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}
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#[cfg(feature = "new_rendering")]
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pub unsafe fn display_fill(&self) {
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unsafe { ffi::display_fill(self) };
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}
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|
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#[cfg(feature = "new_rendering")]
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pub unsafe fn display_copy_rgb565(&self) {
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unsafe { ffi::display_copy_rgb565(self) };
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}
|
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}
|
@ -13,11 +13,11 @@ pub use ffi::{
|
||||
|
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#[cfg(all(feature = "framebuffer", not(feature = "framebuffer32bit")))]
|
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#[derive(Copy, Clone)]
|
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pub struct FrameBuffer(*mut u16);
|
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pub struct FrameBuffer(pub *mut u16);
|
||||
|
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#[cfg(all(feature = "framebuffer", feature = "framebuffer32bit"))]
|
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#[derive(Copy, Clone)]
|
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pub struct FrameBuffer(*mut u32);
|
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pub struct FrameBuffer(pub *mut u32);
|
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|
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pub fn backlight(val: i32) -> i32 {
|
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unsafe { ffi::display_backlight(val) }
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@ -98,7 +98,9 @@ pub fn get_fb_addr() -> FrameBuffer {
|
||||
|
||||
#[inline(always)]
|
||||
#[cfg(all(not(feature = "framebuffer"), feature = "disp_i8080_8bit_dw"))]
|
||||
#[allow(unused_variables)]
|
||||
pub fn pixeldata(c: u16) {
|
||||
#[cfg(not(feature = "new_rendering"))]
|
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unsafe {
|
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ffi::DISPLAY_DATA_ADDRESS.write_volatile((c & 0xff) as u8);
|
||||
ffi::DISPLAY_DATA_ADDRESS.write_volatile((c >> 8) as u8);
|
||||
@ -178,3 +180,17 @@ pub fn clear() {
|
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ffi::display_clear();
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "xframebuffer")]
|
||||
pub fn get_frame_buffer() -> (&'static mut [u8], usize) {
|
||||
let fb_info = unsafe { ffi::display_get_frame_buffer() };
|
||||
|
||||
let fb = unsafe {
|
||||
core::slice::from_raw_parts_mut(
|
||||
fb_info.ptr as *mut u8,
|
||||
DISPLAY_RESY as usize * fb_info.stride,
|
||||
)
|
||||
};
|
||||
|
||||
(fb, fb_info.stride)
|
||||
}
|
||||
|
@ -2,6 +2,7 @@ pub mod bip39;
|
||||
#[macro_use]
|
||||
#[allow(unused_macros)]
|
||||
pub mod fatal_error;
|
||||
pub mod bitblt;
|
||||
#[cfg(feature = "ui")]
|
||||
pub mod display;
|
||||
#[cfg(feature = "dma2d")]
|
||||
@ -9,6 +10,7 @@ pub mod dma2d;
|
||||
mod ffi;
|
||||
#[cfg(feature = "haptic")]
|
||||
pub mod haptic;
|
||||
|
||||
pub mod io;
|
||||
pub mod model;
|
||||
pub mod random;
|
||||
|
@ -98,7 +98,7 @@ impl Color {
|
||||
let r = (fg.r() as u16) * fg_mul + (self.r() as u16) * bg_mul;
|
||||
let g = (fg.g() as u16) * fg_mul + (self.g() as u16) * bg_mul;
|
||||
let b = (fg.b() as u16) * fg_mul + (self.b() as u16) * bg_mul;
|
||||
Color::rgb((r >> 8) as u8, (g >> 8) as u8, (b >> 8) as u8)
|
||||
Color::rgb((r / 255) as u8, (g / 255) as u8, (b / 255) as u8)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,7 @@ use crate::{
|
||||
ui::{
|
||||
constant,
|
||||
geometry::{Offset, Point, Rect},
|
||||
shape::{Bitmap, BitmapFormat},
|
||||
},
|
||||
};
|
||||
use core::slice;
|
||||
@ -41,12 +42,12 @@ impl Glyph {
|
||||
let width = *data.offset(0) as i16;
|
||||
let height = *data.offset(1) as i16;
|
||||
|
||||
let data_bits = constant::FONT_BPP * width * height;
|
||||
|
||||
let data_bytes = if data_bits % 8 == 0 {
|
||||
data_bits / 8
|
||||
} else {
|
||||
(data_bits / 8) + 1
|
||||
let data_bytes = match constant::FONT_BPP {
|
||||
1 => (width * height + 7) / 8, // packed bits
|
||||
2 => (width * height + 3) / 4, // packed bits
|
||||
4 => (width + 1) / 2 * height, // row aligned to bytes
|
||||
8 => width * height,
|
||||
_ => panic!(),
|
||||
};
|
||||
|
||||
Glyph {
|
||||
@ -119,6 +120,28 @@ impl Glyph {
|
||||
_ => 0,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn bitmap(&self) -> Bitmap<'static> {
|
||||
match constant::FONT_BPP {
|
||||
1 => unwrap!(Bitmap::new(
|
||||
BitmapFormat::MONO1P,
|
||||
None,
|
||||
Offset::new(self.width, self.height),
|
||||
None,
|
||||
self.data,
|
||||
)),
|
||||
2 => panic!(),
|
||||
4 => unwrap!(Bitmap::new(
|
||||
BitmapFormat::MONO4,
|
||||
None,
|
||||
Offset::new(self.width, self.height),
|
||||
None,
|
||||
self.data,
|
||||
)),
|
||||
8 => panic!(),
|
||||
_ => panic!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Font constants. Keep in sync with FONT_ definitions in
|
||||
@ -240,6 +263,16 @@ impl Font {
|
||||
constant::LINE_SPACE + self.text_height()
|
||||
}
|
||||
|
||||
// Returns x-coordinate of the text start (including left bearing)
|
||||
pub fn horz_center(&self, start: i16, end: i16, text: &str) -> i16 {
|
||||
(start + end - self.visible_text_width(text)) / 2 - self.start_x_bearing(text)
|
||||
}
|
||||
|
||||
// Returns y-coordinate of the text baseline
|
||||
pub fn vert_center(&self, start: i16, end: i16, text: &str) -> i16 {
|
||||
(start + end + self.visible_text_height(text)) / 2
|
||||
}
|
||||
|
||||
pub fn get_glyph(self, ch: char) -> Glyph {
|
||||
let gl_data = display::get_char_glyph(ch as u16, self.into());
|
||||
|
||||
|
@ -545,6 +545,7 @@ pub enum Alignment {
|
||||
End,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone)]
|
||||
pub struct Alignment2D(pub Alignment, pub Alignment);
|
||||
|
||||
impl Alignment2D {
|
||||
@ -552,6 +553,8 @@ impl Alignment2D {
|
||||
pub const TOP_RIGHT: Alignment2D = Alignment2D(Alignment::End, Alignment::Start);
|
||||
pub const TOP_CENTER: Alignment2D = Alignment2D(Alignment::Center, Alignment::Start);
|
||||
pub const CENTER: Alignment2D = Alignment2D(Alignment::Center, Alignment::Center);
|
||||
pub const CENTER_LEFT: Alignment2D = Alignment2D(Alignment::Start, Alignment::Center);
|
||||
pub const CENTER_RIGHT: Alignment2D = Alignment2D(Alignment::End, Alignment::Center);
|
||||
pub const BOTTOM_LEFT: Alignment2D = Alignment2D(Alignment::Start, Alignment::End);
|
||||
pub const BOTTOM_RIGHT: Alignment2D = Alignment2D(Alignment::End, Alignment::End);
|
||||
pub const BOTTOM_CENTER: Alignment2D = Alignment2D(Alignment::Center, Alignment::End);
|
||||
|
@ -8,6 +8,7 @@ pub mod display;
|
||||
pub mod event;
|
||||
pub mod geometry;
|
||||
pub mod lerp;
|
||||
pub mod shape;
|
||||
#[macro_use]
|
||||
pub mod util;
|
||||
|
||||
|
357
core/embed/rust/src/ui/shape/algo/blur.rs
Normal file
357
core/embed/rust/src/ui/shape/algo/blur.rs
Normal file
@ -0,0 +1,357 @@
|
||||
use crate::ui::geometry::Offset;
|
||||
/// This is a simple and fast blurring algorithm that uses a box filter -
|
||||
/// a square kernel with all coefficients set to 1.
|
||||
///
|
||||
/// The `BlurFilter` structure holds the context of a simple 2D window averaging
|
||||
/// filter - a sliding window and the sum of all rows in the sliding window.
|
||||
///
|
||||
/// The `BlurFilter` implements only five public functions - `new`, `push`,
|
||||
/// `push_read`, `pop` and `pop_ready`.
|
||||
///
|
||||
/// The `new()` function creates a blur filter context.
|
||||
/// - The `size` argument specifies the size of the blurred area.
|
||||
/// - The `radius` argument specifies the length of the kernel side.
|
||||
///
|
||||
/// ```rust
|
||||
/// let blur = BlurFilter::new(size, radius);
|
||||
/// ```
|
||||
///
|
||||
/// The `push_ready()` function returns the row from the source bitmap
|
||||
/// needed to be pushed
|
||||
///
|
||||
/// The `push()` function pushes source row data into the sliding window and
|
||||
/// performs all necessary calculations.
|
||||
///
|
||||
/// ```rust
|
||||
/// if let Some(y) = blur.push_ready() {
|
||||
/// blur.push(&src_bitmap.row(y)[x0..x1]);
|
||||
/// }
|
||||
/// ```
|
||||
///
|
||||
/// The `pop_ready()` function returns the row from the destination bitmap
|
||||
/// that can be popped out
|
||||
///
|
||||
/// The `pop()` function pops the blurred row from the sliding window.
|
||||
///
|
||||
/// ```rust
|
||||
/// if let Some(y) = blur.pop_ready() {
|
||||
/// blur.pop(&mut dst_bitmap.row(y)[x0..x1]);
|
||||
/// }
|
||||
/// ```
|
||||
use core::mem::size_of;
|
||||
|
||||
const MAX_RADIUS: usize = 4;
|
||||
const MAX_SIDE: usize = 1 + MAX_RADIUS * 2;
|
||||
const MAX_WIDTH: usize = 240;
|
||||
|
||||
pub type BlurBuff = [u8; MAX_WIDTH * (MAX_SIDE * 3 + size_of::<u16>() * 3) + 8];
|
||||
|
||||
type PixelColor = u16;
|
||||
|
||||
#[derive(Default, Copy, Clone)]
|
||||
struct Rgb<T> {
|
||||
pub r: T,
|
||||
pub g: T,
|
||||
pub b: T,
|
||||
}
|
||||
|
||||
impl Rgb<u16> {
|
||||
#[inline(always)]
|
||||
fn mulshift(&self, multiplier: u32, shift: u8) -> Rgb<u8> {
|
||||
Rgb::<u8> {
|
||||
r: ((self.r as u32 * multiplier) >> shift) as u8,
|
||||
g: ((self.g as u32 * multiplier) >> shift) as u8,
|
||||
b: ((self.b as u32 * multiplier) >> shift) as u8,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<u16> for Rgb<u16> {
|
||||
#[inline(always)]
|
||||
fn from(value: u16) -> Rgb<u16> {
|
||||
Rgb::<u16> {
|
||||
r: (value >> 8) & 0xF8,
|
||||
g: (value >> 3) & 0xFC,
|
||||
b: (value << 3) & 0xF8,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl core::ops::AddAssign<u16> for Rgb<u16> {
|
||||
#[inline(always)]
|
||||
fn add_assign(&mut self, rhs: u16) {
|
||||
let rgb: Rgb<u16> = rhs.into();
|
||||
*self += rgb;
|
||||
}
|
||||
}
|
||||
|
||||
impl core::ops::SubAssign<u16> for Rgb<u16> {
|
||||
#[inline(always)]
|
||||
fn sub_assign(&mut self, rhs: u16) {
|
||||
let rgb: Rgb<u16> = rhs.into();
|
||||
*self -= rgb;
|
||||
}
|
||||
}
|
||||
|
||||
impl core::ops::AddAssign for Rgb<u16> {
|
||||
#[inline(always)]
|
||||
fn add_assign(&mut self, rhs: Self) {
|
||||
self.r += rhs.r;
|
||||
self.g += rhs.g;
|
||||
self.b += rhs.b;
|
||||
}
|
||||
}
|
||||
|
||||
impl core::ops::SubAssign for Rgb<u16> {
|
||||
#[inline(always)]
|
||||
fn sub_assign(&mut self, rhs: Rgb<u16>) {
|
||||
self.r -= rhs.r;
|
||||
self.g -= rhs.g;
|
||||
self.b -= rhs.b;
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Rgb<u8>> for u16 {
|
||||
#[inline(always)]
|
||||
fn from(value: Rgb<u8>) -> u16 {
|
||||
let r = (value.r as u16 & 0xF8) << 8;
|
||||
let g = (value.g as u16 & 0xFC) << 3;
|
||||
let b = (value.b as u16 & 0xF8) >> 3;
|
||||
r | g | b
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Rgb<u16>> for Rgb<u8> {
|
||||
#[inline(always)]
|
||||
fn from(value: Rgb<u16>) -> Rgb<u8> {
|
||||
Rgb::<u8> {
|
||||
r: value.r as u8,
|
||||
g: value.g as u8,
|
||||
b: value.b as u8,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl core::ops::AddAssign<Rgb<u8>> for Rgb<u16> {
|
||||
#[inline(always)]
|
||||
fn add_assign(&mut self, rhs: Rgb<u8>) {
|
||||
self.r += rhs.r as u16;
|
||||
self.g += rhs.g as u16;
|
||||
self.b += rhs.b as u16;
|
||||
}
|
||||
}
|
||||
|
||||
impl core::ops::SubAssign<Rgb<u8>> for Rgb<u16> {
|
||||
#[inline(always)]
|
||||
fn sub_assign(&mut self, rhs: Rgb<u8>) {
|
||||
self.r -= rhs.r as u16;
|
||||
self.g -= rhs.g as u16;
|
||||
self.b -= rhs.b as u16;
|
||||
}
|
||||
}
|
||||
|
||||
pub struct BlurAlgorithm<'a> {
|
||||
size: Offset,
|
||||
radius: usize,
|
||||
row: usize,
|
||||
totals: &'a mut [Rgb<u16>],
|
||||
window: &'a mut [Rgb<u8>],
|
||||
row_count: usize,
|
||||
}
|
||||
|
||||
impl<'a> BlurAlgorithm<'a> {
|
||||
/// Constraints:
|
||||
/// width <= MAX_WIDTH
|
||||
/// radius <= MAX_RADIUS
|
||||
/// width >= radius
|
||||
pub fn new(size: Offset, radius: usize, memory: &'a mut BlurBuff) -> Result<Self, ()> {
|
||||
assert!(size.x as usize <= MAX_WIDTH);
|
||||
assert!(radius <= MAX_RADIUS);
|
||||
assert!(size.x as usize > 2 * radius - 1);
|
||||
|
||||
// Split buffer into two parts
|
||||
let window_size = size.x as usize * (1 + radius * 2);
|
||||
let (window_buff, total_buff) =
|
||||
memory.split_at_mut(window_size * core::mem::size_of::<Rgb<u8>>());
|
||||
|
||||
// Allocate `window` from the beginning of the buffer
|
||||
let (_, window_buff, _) = unsafe { window_buff.align_to_mut() };
|
||||
if window_buff.len() < window_size {
|
||||
return Err(());
|
||||
}
|
||||
let window = &mut window_buff[..window_size];
|
||||
window.iter_mut().for_each(|it| *it = Rgb::<u8>::default());
|
||||
|
||||
// Allocate `totals` from the rest of the buffer
|
||||
let (_, totals_buff, _) = unsafe { total_buff.align_to_mut() };
|
||||
if totals_buff.len() < size.x as usize {
|
||||
return Err(());
|
||||
}
|
||||
let totals = &mut totals_buff[..size.x as usize];
|
||||
totals.iter_mut().for_each(|it| *it = Rgb::<u16>::default());
|
||||
|
||||
Ok(Self {
|
||||
size,
|
||||
radius,
|
||||
row: 0,
|
||||
window,
|
||||
totals,
|
||||
row_count: 0,
|
||||
})
|
||||
}
|
||||
|
||||
/// Returns the length of the box filter side.
|
||||
fn box_side(&self) -> usize {
|
||||
1 + self.radius * 2
|
||||
}
|
||||
|
||||
/// Takes an input row and calculates the same-sized vector
|
||||
/// as the floating average of n subsequent elements where n = 2 * radius +
|
||||
/// 1. Finally, it stores it into the specifed row in the sliding
|
||||
/// window.
|
||||
fn average_to_row(&mut self, inp: &[PixelColor], row: usize) {
|
||||
let radius = self.radius;
|
||||
let offset = self.size.x as usize * row;
|
||||
let row = &mut self.window[offset..offset + self.size.x as usize];
|
||||
|
||||
let mut sum = Rgb::<u16>::default();
|
||||
|
||||
let divisor = (radius * 2 + 1) as u16;
|
||||
let shift = 10;
|
||||
let multiplier = (1 << shift) as u32 / divisor as u32;
|
||||
|
||||
// Prepare before averaging
|
||||
for i in 0..radius {
|
||||
sum += inp[0]; // Duplicate pixels on the left
|
||||
sum += inp[i]; // Add first radius pixels
|
||||
}
|
||||
|
||||
// Process the first few pixels of the row
|
||||
for i in 0..radius {
|
||||
sum += inp[i + radius];
|
||||
row[i] = sum.mulshift(multiplier, shift);
|
||||
sum -= inp[0];
|
||||
}
|
||||
|
||||
// Process the inner part of the row
|
||||
for i in radius..row.len() - radius {
|
||||
sum += inp[i + radius];
|
||||
row[i] = sum.mulshift(multiplier, shift);
|
||||
sum -= inp[i - radius];
|
||||
}
|
||||
|
||||
// Process the last few pixels of the row
|
||||
for i in (row.len() - radius)..row.len() {
|
||||
sum += inp[inp.len() - 1];
|
||||
row[i] = sum.mulshift(multiplier, shift);
|
||||
sum -= inp[i - radius]; // Duplicate pixels on the right
|
||||
}
|
||||
}
|
||||
|
||||
/// Copy one row from the window to the another row.
|
||||
fn copy_row(&mut self, from_row: usize, to_row: usize) {
|
||||
let from_offset = self.size.x as usize * from_row;
|
||||
let to_offset = self.size.x as usize * to_row;
|
||||
for i in 0..self.size.x as usize {
|
||||
self.window[to_offset + i] = self.window[from_offset + i];
|
||||
}
|
||||
}
|
||||
|
||||
/// Subtracts the specified row of sliding window from `totals[]`.
|
||||
fn subtract_row(&mut self, row: usize) {
|
||||
let offset = self.size.x as usize * row;
|
||||
let row = &self.window[offset..offset + self.size.x as usize];
|
||||
|
||||
for (i, item) in row.iter().enumerate() {
|
||||
self.totals[i] -= *item;
|
||||
}
|
||||
}
|
||||
|
||||
/// Adds the specified row of sliding window to `totals[]`.
|
||||
fn add_row(&mut self, row: usize) {
|
||||
let offset = self.size.x as usize * row;
|
||||
let row = &self.window[offset..offset + self.size.x as usize];
|
||||
|
||||
for (i, item) in row.iter().enumerate() {
|
||||
self.totals[i] += *item;
|
||||
}
|
||||
}
|
||||
|
||||
/// Pushes the most recently pushed row again.
|
||||
fn push_last_row(&mut self) {
|
||||
let to_row = self.row;
|
||||
let from_row = if to_row > 0 {
|
||||
to_row - 1
|
||||
} else {
|
||||
self.box_side() - 1
|
||||
};
|
||||
|
||||
self.subtract_row(to_row);
|
||||
self.copy_row(from_row, to_row);
|
||||
self.add_row(to_row);
|
||||
|
||||
self.row = (to_row + 1) % self.box_side();
|
||||
self.row_count += 1;
|
||||
}
|
||||
|
||||
/// Returns the index of the row needed to be pushed into.
|
||||
pub fn push_ready(&self) -> Option<i16> {
|
||||
let y = core::cmp::max(0, self.row_count as i16 - self.radius as i16);
|
||||
if y < self.size.y {
|
||||
Some(y)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Takes the source row and pushes it into the sliding window.
|
||||
pub fn push(&mut self, input: &[PixelColor]) {
|
||||
let row = self.row;
|
||||
|
||||
self.subtract_row(row);
|
||||
self.average_to_row(input, row);
|
||||
self.add_row(row);
|
||||
|
||||
self.row = (row + 1) % self.box_side();
|
||||
self.row_count += 1;
|
||||
|
||||
while self.row_count <= self.radius {
|
||||
self.push_last_row();
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the index of row ready to be popped out.
|
||||
pub fn pop_ready(&self) -> Option<i16> {
|
||||
let y = self.row_count as i16 - self.box_side() as i16;
|
||||
if y < 0 {
|
||||
None
|
||||
} else {
|
||||
Some(y)
|
||||
}
|
||||
}
|
||||
|
||||
/// Copies the current content of `totals[]` to the output buffer.
|
||||
pub fn pop(&mut self, output: &mut [PixelColor], dim: Option<u8>) {
|
||||
let divisor = match dim {
|
||||
Some(dim) => {
|
||||
if dim > 0 {
|
||||
(self.box_side() as u16 * 255) / dim as u16
|
||||
} else {
|
||||
65535u16
|
||||
}
|
||||
}
|
||||
None => self.box_side() as u16,
|
||||
};
|
||||
|
||||
let shift = 10;
|
||||
let multiplier = (1 << shift) as u32 / divisor as u32;
|
||||
|
||||
for (i, item) in output.iter_mut().enumerate() {
|
||||
*item = self.totals[i].mulshift(multiplier, shift).into();
|
||||
}
|
||||
|
||||
if self.push_ready().is_none() {
|
||||
self.push_last_row();
|
||||
}
|
||||
}
|
||||
}
|
76
core/embed/rust/src/ui/shape/algo/circle.rs
Normal file
76
core/embed/rust/src/ui/shape/algo/circle.rs
Normal file
@ -0,0 +1,76 @@
|
||||
/// Iterator providing points for 1/8th of a circle (single octant)
|
||||
///
|
||||
/// The iterator supplies coordinates of pixels relative to the
|
||||
/// circle's center point, along with an alpha value in
|
||||
/// the range (0..255), indicating the proportion of the pixel
|
||||
/// that lies inside the circle.
|
||||
///
|
||||
/// for p in circle_points(radius) {
|
||||
/// println!("{}, {}", p.u, p.v); // coordinates <0,radius>..<see_below>
|
||||
/// println!("{}", p.frac); // distance from the circle <0..255>
|
||||
/// println!("{}", p.first); // `v` has changed
|
||||
/// println!("{}", p.last); // next `v` will change
|
||||
/// }
|
||||
///
|
||||
/// `u` axis is the main and increments at each iteration.
|
||||
///
|
||||
/// endpoint [t, t] or [t - 1, t] where t = radius * (1 / sqrt(2))
|
||||
|
||||
pub fn circle_points(radius: i16) -> CirclePoints {
|
||||
CirclePoints {
|
||||
radius,
|
||||
u: 0,
|
||||
v: radius,
|
||||
t1: radius / 16,
|
||||
first: true,
|
||||
}
|
||||
}
|
||||
|
||||
pub struct CirclePoints {
|
||||
radius: i16,
|
||||
u: i16,
|
||||
v: i16,
|
||||
t1: i16,
|
||||
first: bool,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone)]
|
||||
pub struct CirclePointsItem {
|
||||
pub u: i16,
|
||||
pub v: i16,
|
||||
pub frac: u8,
|
||||
pub first: bool,
|
||||
pub last: bool,
|
||||
}
|
||||
|
||||
impl Iterator for CirclePoints {
|
||||
type Item = CirclePointsItem;
|
||||
|
||||
fn next(&mut self) -> Option<Self::Item> {
|
||||
if self.v >= self.u {
|
||||
let mut item = CirclePointsItem {
|
||||
u: self.u,
|
||||
v: self.v,
|
||||
frac: 255 - ((self.t1 as i32 * 255) / self.radius as i32) as u8,
|
||||
first: self.first,
|
||||
last: false,
|
||||
};
|
||||
|
||||
self.first = false;
|
||||
self.u += 1;
|
||||
self.t1 += self.u;
|
||||
let t2 = self.t1 - self.v;
|
||||
if t2 >= 0 {
|
||||
self.t1 = t2;
|
||||
self.v -= 1;
|
||||
self.first = true;
|
||||
}
|
||||
|
||||
item.last = item.v != self.v;
|
||||
|
||||
Some(item)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
94
core/embed/rust/src/ui/shape/algo/line.rs
Normal file
94
core/embed/rust/src/ui/shape/algo/line.rs
Normal file
@ -0,0 +1,94 @@
|
||||
/// Iterator providing points on a line (using bresenham's algorithm)
|
||||
///
|
||||
/// The iterator supplies coordinates of pixels relative to the
|
||||
/// line's start point.
|
||||
///
|
||||
/// constraint: `du` >= `dv`, `start_u` < `du`
|
||||
///
|
||||
/// for p in line_points(du, dv, start_u) {
|
||||
/// println!("{}, {}", p.u, p.v); // coordinates <0,radius>..<du-1, dv-1>
|
||||
/// println!("{}", p.frac); // distance from the line <0..255>
|
||||
/// println!("{}", p.first); // `v` has changed
|
||||
/// println!("{}", p.last); // next `v` will change
|
||||
/// }
|
||||
///
|
||||
/// `u` axis is the main and increments at each iteration.
|
||||
|
||||
pub fn line_points(du: i16, dv: i16, start_u: i16) -> LinePoints {
|
||||
let mut d = 2 * du - 2 * dv;
|
||||
let mut y = 0;
|
||||
|
||||
for _ in 0..start_u {
|
||||
if d <= 0 {
|
||||
d += 2 * du - 2 * dv;
|
||||
y += 1;
|
||||
} else {
|
||||
d -= 2 * dv;
|
||||
}
|
||||
}
|
||||
|
||||
LinePoints {
|
||||
du,
|
||||
dv,
|
||||
d,
|
||||
u: start_u,
|
||||
v: y,
|
||||
first: true,
|
||||
}
|
||||
}
|
||||
|
||||
pub struct LinePoints {
|
||||
du: i16,
|
||||
dv: i16,
|
||||
d: i16,
|
||||
u: i16,
|
||||
v: i16,
|
||||
first: bool,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone)]
|
||||
pub struct LinePointsItem {
|
||||
pub u: i16,
|
||||
pub v: i16,
|
||||
pub frac: u8,
|
||||
pub first: bool,
|
||||
pub last: bool,
|
||||
}
|
||||
|
||||
impl Iterator for LinePoints {
|
||||
type Item = LinePointsItem;
|
||||
|
||||
#[inline(always)]
|
||||
fn next(&mut self) -> Option<Self::Item> {
|
||||
if self.u < self.du {
|
||||
let frac = if self.dv < self.du {
|
||||
255 - ((self.d + 2 * self.dv - 1) as i32 * 255 / (2 * self.du - 1) as i32) as u8
|
||||
} else {
|
||||
0
|
||||
};
|
||||
|
||||
let next = LinePointsItem {
|
||||
u: self.u,
|
||||
v: self.v,
|
||||
frac,
|
||||
first: self.first,
|
||||
last: self.d <= 0,
|
||||
};
|
||||
|
||||
if self.d <= 0 {
|
||||
self.d += 2 * self.du - 2 * self.dv;
|
||||
self.v += 1;
|
||||
self.first = true;
|
||||
} else {
|
||||
self.d -= 2 * self.dv;
|
||||
self.first = false;
|
||||
}
|
||||
|
||||
self.u += 1;
|
||||
|
||||
Some(next)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
9
core/embed/rust/src/ui/shape/algo/mod.rs
Normal file
9
core/embed/rust/src/ui/shape/algo/mod.rs
Normal file
@ -0,0 +1,9 @@
|
||||
mod blur;
|
||||
mod circle;
|
||||
mod line;
|
||||
mod trigo;
|
||||
|
||||
pub use blur::{BlurAlgorithm, BlurBuff};
|
||||
pub use circle::circle_points;
|
||||
pub use line::line_points;
|
||||
pub use trigo::{sin_i16, PI4};
|
29
core/embed/rust/src/ui/shape/algo/trigo.rs
Normal file
29
core/embed/rust/src/ui/shape/algo/trigo.rs
Normal file
@ -0,0 +1,29 @@
|
||||
/// Integer representing an angle of 45 degress (PI/4).
|
||||
//
|
||||
// Changing this constant requires revisiting isin() algorithm
|
||||
// (for higher values consider changing T type to i64 or f32)
|
||||
pub const PI4: i16 = 45;
|
||||
|
||||
/// Fast sine approximation.
|
||||
///
|
||||
/// Returns mult * sin(angle).
|
||||
///
|
||||
/// Angle must be in range <0..PI4>.
|
||||
/// This function provides an error within +-1 for multiplier up to 500
|
||||
pub fn sin_i16(angle: i16, mult: i16) -> i16 {
|
||||
assert!((0..=PI4).contains(&angle));
|
||||
assert!(mult <= 2500);
|
||||
|
||||
type T = i32;
|
||||
|
||||
// Based on polynomial x - x^3 / 6
|
||||
let x = angle as T;
|
||||
|
||||
// Constants for the approximation
|
||||
const K: f32 = (PI4 as f32) * 4.0 / core::f32::consts::PI;
|
||||
const M: T = (6.0 * K * K + 0.5) as T;
|
||||
const N: T = (6.0 * K * K * K + 0.5) as T;
|
||||
|
||||
// Applying the approximation
|
||||
(((M * x - x * x * x) * mult as T + N / 2) / N) as i16
|
||||
}
|
128
core/embed/rust/src/ui/shape/bar.rs
Normal file
128
core/embed/rust/src/ui/shape/bar.rs
Normal file
@ -0,0 +1,128 @@
|
||||
use crate::ui::{display::Color, geometry::Rect};
|
||||
|
||||
use super::{Canvas, DrawingCache, Renderer, Shape, ShapeClone};
|
||||
|
||||
use without_alloc::alloc::LocalAllocLeakExt;
|
||||
|
||||
/// A shape for the rendering variuous type of rectangles.
|
||||
pub struct Bar {
|
||||
/// Rectangle position and dimenstion
|
||||
area: Rect,
|
||||
/// Foreground color (default None)
|
||||
fg_color: Option<Color>,
|
||||
/// Background color (default None)
|
||||
bg_color: Option<Color>,
|
||||
/// Thickness (default 0)
|
||||
thickness: i16,
|
||||
/// Corner radius (default 0)
|
||||
radius: i16,
|
||||
/// Alpha (default 255)
|
||||
alpha: u8,
|
||||
}
|
||||
|
||||
impl Bar {
|
||||
pub fn new(area: Rect) -> Self {
|
||||
Self {
|
||||
area,
|
||||
fg_color: None,
|
||||
bg_color: None,
|
||||
thickness: 1,
|
||||
radius: 0,
|
||||
alpha: 255,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_fg(self, fg_color: Color) -> Self {
|
||||
Self {
|
||||
fg_color: Some(fg_color),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_bg(self, bg_color: Color) -> Self {
|
||||
Self {
|
||||
bg_color: Some(bg_color),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_radius(self, radius: i16) -> Self {
|
||||
Self { radius, ..self }
|
||||
}
|
||||
|
||||
pub fn with_thickness(self, thickness: i16) -> Self {
|
||||
Self { thickness, ..self }
|
||||
}
|
||||
|
||||
pub fn with_alpha(self, alpha: u8) -> Self {
|
||||
Self { alpha, ..self }
|
||||
}
|
||||
|
||||
pub fn render<'s>(self, renderer: &mut impl Renderer<'s>) {
|
||||
renderer.render_shape(self);
|
||||
}
|
||||
}
|
||||
|
||||
impl Shape<'_> for Bar {
|
||||
fn bounds(&self, _cache: &DrawingCache) -> Rect {
|
||||
self.area
|
||||
}
|
||||
|
||||
fn cleanup(&mut self, _cache: &DrawingCache) {}
|
||||
|
||||
fn draw(&mut self, canvas: &mut dyn Canvas, _cache: &DrawingCache) {
|
||||
// NOTE: drawing of rounded bars without a background
|
||||
// is not supported. If we needed it, we would have to
|
||||
// introduce a new function in RgbCanvas.
|
||||
|
||||
// TODO: panic! in unsupported scenarious
|
||||
|
||||
let th = match self.fg_color {
|
||||
Some(_) => self.thickness,
|
||||
None => 0,
|
||||
};
|
||||
|
||||
if self.radius == 0 {
|
||||
if let Some(fg_color) = self.fg_color {
|
||||
// outline
|
||||
if th > 0 {
|
||||
let r = self.area;
|
||||
canvas.fill_rect(Rect { y1: r.y0 + th, ..r }, fg_color, self.alpha);
|
||||
canvas.fill_rect(Rect { x1: r.x0 + th, ..r }, fg_color, self.alpha);
|
||||
canvas.fill_rect(Rect { x0: r.x1 - th, ..r }, fg_color, self.alpha);
|
||||
canvas.fill_rect(Rect { y0: r.y1 - th, ..r }, fg_color, self.alpha);
|
||||
}
|
||||
}
|
||||
if let Some(bg_color) = self.bg_color {
|
||||
// background
|
||||
let bg_r = self.area.shrink(th);
|
||||
canvas.fill_rect(bg_r, bg_color, self.alpha);
|
||||
}
|
||||
} else {
|
||||
if let Some(fg_color) = self.fg_color {
|
||||
if th > 0 {
|
||||
if self.bg_color.is_some() {
|
||||
canvas.fill_round_rect(self.area, self.radius, fg_color, self.alpha);
|
||||
} else {
|
||||
#[cfg(not(feature = "ui_antialiasing"))]
|
||||
canvas.draw_round_rect(self.area, self.radius, fg_color);
|
||||
}
|
||||
}
|
||||
}
|
||||
if let Some(bg_color) = self.bg_color {
|
||||
let bg_r = self.area.shrink(th);
|
||||
canvas.fill_round_rect(bg_r, self.radius, bg_color, self.alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'s> ShapeClone<'s> for Bar {
|
||||
fn clone_at_bump<'alloc, T>(self, bump: &'alloc T) -> Option<&'alloc mut dyn Shape<'s>>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
{
|
||||
let clone = bump.alloc_t::<Bar>()?;
|
||||
Some(clone.uninit.init(Bar { ..self }))
|
||||
}
|
||||
}
|
53
core/embed/rust/src/ui/shape/base.rs
Normal file
53
core/embed/rust/src/ui/shape/base.rs
Normal file
@ -0,0 +1,53 @@
|
||||
use crate::ui::geometry::Rect;
|
||||
|
||||
use super::{Canvas, DrawingCache};
|
||||
|
||||
use without_alloc::alloc::LocalAllocLeakExt;
|
||||
|
||||
// ==========================================================================
|
||||
// trait Shape
|
||||
// ==========================================================================
|
||||
|
||||
/// This trait is used internally by so-called Renderers -
|
||||
/// `DirectRenderer` & `ProgressiveRederer`.
|
||||
///
|
||||
/// All shapes (like `Bar`, `Text`, `Circle`, ...) that can be rendered
|
||||
/// must implement `Shape` trait.
|
||||
///
|
||||
/// `Shape` objects may use `DrawingCache` as a scratch-pad memory or for
|
||||
/// caching expensive calculations results.
|
||||
pub trait Shape<'s> {
|
||||
/// Returns the smallest bounding rectangle containing whole parts of the
|
||||
/// shape.
|
||||
///
|
||||
/// The function is used by renderer for optimization if the shape
|
||||
/// must be renderer or not.
|
||||
fn bounds(&self, cache: &DrawingCache<'s>) -> Rect;
|
||||
|
||||
/// Draws shape on the canvas.
|
||||
fn draw(&mut self, canvas: &mut dyn Canvas, cache: &DrawingCache<'s>);
|
||||
|
||||
/// The function should release all allocated resources needed
|
||||
/// for shape drawing.
|
||||
///
|
||||
/// It's called by renderer if the shape's draw() function won't be called
|
||||
/// anymore.
|
||||
fn cleanup(&mut self, cache: &DrawingCache<'s>);
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
// trait ShapeClone
|
||||
// ==========================================================================
|
||||
|
||||
/// All shapes (like `Bar`, `Text`, `Circle`, ...) that can be rendered
|
||||
/// by `ProgressiveRender` must implement `ShapeClone`.
|
||||
pub trait ShapeClone<'s> {
|
||||
/// Clones a shape object at the specified memory bump.
|
||||
///
|
||||
/// The method is used by `ProgressiveRenderer` to store shape objects for
|
||||
/// deferred drawing.
|
||||
fn clone_at_bump<'alloc, T>(self, bump: &'alloc T) -> Option<&'alloc mut dyn Shape<'s>>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
'alloc: 's;
|
||||
}
|
313
core/embed/rust/src/ui/shape/bitmap/bitmap_base.rs
Normal file
313
core/embed/rust/src/ui/shape/bitmap/bitmap_base.rs
Normal file
@ -0,0 +1,313 @@
|
||||
use crate::trezorhal::bitblt::BitBlt;
|
||||
|
||||
use crate::ui::{display::Color, geometry::Offset};
|
||||
|
||||
use core::{cell::Cell, marker::PhantomData};
|
||||
|
||||
#[derive(Copy, Clone, PartialEq, Eq)]
|
||||
pub enum BitmapFormat {
|
||||
/// 1-bit mono
|
||||
MONO1,
|
||||
/// 1-bit mono packed (bitmap stride is in bits)
|
||||
MONO1P,
|
||||
/// 4-bit mono
|
||||
MONO4,
|
||||
/// 8-bit mono
|
||||
MONO8,
|
||||
/// 16-bit color, RGB565 format
|
||||
RGB565,
|
||||
/// 32-bit color, RGBA format
|
||||
RGBA8888,
|
||||
}
|
||||
|
||||
pub struct Bitmap<'a> {
|
||||
/// Pointer to top-left pixel
|
||||
ptr: *mut u8,
|
||||
/// Stride in bytes
|
||||
stride: usize,
|
||||
/// Size in pixels
|
||||
size: Offset,
|
||||
/// Format of pixels
|
||||
format: BitmapFormat,
|
||||
/// Bitmap data is mutable
|
||||
mutable: bool,
|
||||
/// DMA operation is pending
|
||||
dma_pending: Cell<bool>,
|
||||
///
|
||||
_phantom: core::marker::PhantomData<&'a ()>,
|
||||
}
|
||||
|
||||
impl<'a> Bitmap<'a> {
|
||||
/// Creates a new bitmap referencing a specified buffer.
|
||||
///
|
||||
/// Optionally minimal height can be specified and then the height
|
||||
/// of the new bitmap is adjusted to the buffer size.
|
||||
///
|
||||
/// Returns None if the buffer is not big enough.
|
||||
///
|
||||
/// The `buff` needs to be properly aligned and big enough
|
||||
/// to hold a bitmap with the specified format and size
|
||||
pub fn new(
|
||||
format: BitmapFormat,
|
||||
stride: Option<usize>,
|
||||
mut size: Offset,
|
||||
min_height: Option<i16>,
|
||||
buff: &'a [u8],
|
||||
) -> Option<Self> {
|
||||
if size.x < 0 && size.y < 0 {
|
||||
return None;
|
||||
}
|
||||
|
||||
let min_stride = match format {
|
||||
BitmapFormat::MONO1 => (size.x + 7) / 8,
|
||||
BitmapFormat::MONO1P => 0,
|
||||
BitmapFormat::MONO4 => (size.x + 1) / 2,
|
||||
BitmapFormat::MONO8 => size.x,
|
||||
BitmapFormat::RGB565 => size.x * 2,
|
||||
BitmapFormat::RGBA8888 => size.x * 4,
|
||||
} as usize;
|
||||
|
||||
let stride = stride.unwrap_or(min_stride);
|
||||
|
||||
let alignment = match format {
|
||||
BitmapFormat::MONO1 => 1,
|
||||
BitmapFormat::MONO1P => 1,
|
||||
BitmapFormat::MONO4 => 1,
|
||||
BitmapFormat::MONO8 => 1,
|
||||
BitmapFormat::RGB565 => 2,
|
||||
BitmapFormat::RGBA8888 => 4,
|
||||
};
|
||||
|
||||
assert!(stride >= min_stride);
|
||||
assert!(buff.as_ptr() as usize & (alignment - 1) == 0);
|
||||
assert!(stride & (alignment - 1) == 0);
|
||||
|
||||
let max_height = if stride == 0 {
|
||||
size.y as usize
|
||||
} else {
|
||||
buff.len() / stride
|
||||
};
|
||||
|
||||
if size.y as usize > max_height {
|
||||
if let Some(min_height) = min_height {
|
||||
if max_height >= min_height as usize {
|
||||
size.y = max_height as i16;
|
||||
} else {
|
||||
return None;
|
||||
}
|
||||
} else {
|
||||
return None;
|
||||
}
|
||||
}
|
||||
|
||||
Some(Self {
|
||||
ptr: buff.as_ptr() as *mut u8,
|
||||
stride,
|
||||
size,
|
||||
format,
|
||||
mutable: false,
|
||||
dma_pending: Cell::new(false),
|
||||
_phantom: PhantomData,
|
||||
})
|
||||
}
|
||||
|
||||
/// Creates a new mutable bitmap referencing a specified buffer.
|
||||
///
|
||||
/// Optionally minimal height can be specified and then the height
|
||||
/// of the new bitmap is adjusted to the buffer size.
|
||||
///
|
||||
/// Returns None if the buffer is not big enough.
|
||||
///
|
||||
/// The `buff` needs to be properly aligned and big enough
|
||||
/// to hold a bitmap with the specified format and size
|
||||
pub fn new_mut(
|
||||
format: BitmapFormat,
|
||||
stride: Option<usize>,
|
||||
size: Offset,
|
||||
min_height: Option<i16>,
|
||||
buff: &'a mut [u8],
|
||||
) -> Option<Self> {
|
||||
let mut bitmap = Self::new(format, stride, size, min_height, buff)?;
|
||||
bitmap.mutable = true;
|
||||
Some(bitmap)
|
||||
}
|
||||
|
||||
/// Returns bitmap width in pixels.
|
||||
pub fn width(&self) -> i16 {
|
||||
self.size.x
|
||||
}
|
||||
|
||||
/// Returns bitmap height in pixels.
|
||||
pub fn height(&self) -> i16 {
|
||||
self.size.y
|
||||
}
|
||||
|
||||
/// Returns bitmap width and height in pixels.
|
||||
pub fn size(&self) -> Offset {
|
||||
self.size
|
||||
}
|
||||
|
||||
/// Returns bitmap stride in bytes.
|
||||
pub fn stride(&self) -> usize {
|
||||
self.stride
|
||||
}
|
||||
|
||||
/// Returns bitmap format.
|
||||
pub fn format(&self) -> BitmapFormat {
|
||||
self.format
|
||||
}
|
||||
|
||||
pub fn view(&self) -> BitmapView {
|
||||
BitmapView::new(self)
|
||||
}
|
||||
|
||||
/// Returns the specified row as an immutable slice.
|
||||
///
|
||||
/// Returns None if row is out of range.
|
||||
pub fn row<T>(&self, row: i16) -> Option<&[T]> {
|
||||
if row >= 0 && row < self.size.y {
|
||||
self.wait_for_dma();
|
||||
let offset = row as usize * (self.stride / core::mem::size_of::<T>());
|
||||
Some(unsafe {
|
||||
core::slice::from_raw_parts(
|
||||
(self.ptr as *const T).add(offset),
|
||||
self.stride / core::mem::size_of::<T>(),
|
||||
)
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the specified row as a mutable slice.
|
||||
///
|
||||
/// Returns None if row is out of range.
|
||||
pub fn row_mut<T>(&mut self, row: i16) -> Option<&mut [T]> {
|
||||
if row >= 0 && row < self.size.y {
|
||||
self.wait_for_dma();
|
||||
let offset = row as usize * (self.stride / core::mem::size_of::<T>());
|
||||
Some(unsafe {
|
||||
core::slice::from_raw_parts_mut(
|
||||
(self.ptr as *mut T).add(offset),
|
||||
self.stride / core::mem::size_of::<T>(),
|
||||
)
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns specified consecutive rows as a mutable slice
|
||||
///
|
||||
/// Returns None if any of requested row is out of range.
|
||||
pub fn rows_mut<T>(&mut self, row: i16, height: i16) -> Option<&mut [T]> {
|
||||
if row >= 0 && height > 0 && row < self.size.y && row + height <= self.size.y {
|
||||
self.wait_for_dma();
|
||||
let offset = self.stride * row as usize;
|
||||
let len = self.stride * height as usize;
|
||||
|
||||
let array = unsafe {
|
||||
core::slice::from_raw_parts_mut(
|
||||
self.ptr as *mut T,
|
||||
self.size.y as usize * self.stride / core::mem::size_of::<T>(),
|
||||
)
|
||||
};
|
||||
|
||||
Some(&mut array[offset..offset + len])
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Return raw mut pointer to the specified bitmap row.
|
||||
///
|
||||
/// # Safety
|
||||
///
|
||||
/// `y` must be in range <0; self.height() - 1>.
|
||||
pub unsafe fn row_ptr(&self, y: u16) -> *mut cty::c_void {
|
||||
unsafe { self.ptr.add(self.stride() * y as usize) as *mut cty::c_void }
|
||||
}
|
||||
|
||||
/// Waits until DMA operation is finished
|
||||
fn wait_for_dma(&self) {
|
||||
if self.dma_pending.get() {
|
||||
BitBlt::wait_for_transfer();
|
||||
self.dma_pending.set(false);
|
||||
}
|
||||
}
|
||||
|
||||
// Mark bitmap as DMA operation is pending
|
||||
pub fn mark_dma_pending(&self) {
|
||||
self.dma_pending.set(true);
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Drop for Bitmap<'a> {
|
||||
fn drop(&mut self) {
|
||||
self.wait_for_dma();
|
||||
}
|
||||
}
|
||||
|
||||
pub struct BitmapView<'a> {
|
||||
pub bitmap: &'a Bitmap<'a>,
|
||||
pub offset: Offset,
|
||||
pub fg_color: Color,
|
||||
pub bg_color: Color,
|
||||
}
|
||||
|
||||
impl<'a> BitmapView<'a> {
|
||||
/// Creates a new reference to the bitmap
|
||||
pub fn new(bitmap: &'a Bitmap) -> Self {
|
||||
Self {
|
||||
bitmap,
|
||||
offset: Offset::zero(),
|
||||
fg_color: Color::black(),
|
||||
bg_color: Color::black(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Builds a new structure with offset set to the specified value
|
||||
pub fn with_offset(self, offset: Offset) -> Self {
|
||||
Self {
|
||||
offset: offset + self.offset,
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Builds a new structure with foreground color set to the specified value
|
||||
pub fn with_fg(self, fg_color: Color) -> Self {
|
||||
Self { fg_color, ..self }
|
||||
}
|
||||
|
||||
/// Builds a new structure with background color set to the specified value
|
||||
pub fn with_bg(self, bg_color: Color) -> Self {
|
||||
Self { bg_color, ..self }
|
||||
}
|
||||
|
||||
/// Returns the bitmap width and height in pixels
|
||||
pub fn size(&self) -> Offset {
|
||||
self.bitmap.size
|
||||
}
|
||||
|
||||
/// Returns the bitmap width in pixels
|
||||
pub fn width(&self) -> i16 {
|
||||
self.bitmap.width()
|
||||
}
|
||||
|
||||
/// Returns the bitmap height in pixels
|
||||
pub fn height(&self) -> i16 {
|
||||
self.bitmap.height()
|
||||
}
|
||||
|
||||
/// Returns the bitmap format
|
||||
pub fn format(&self) -> BitmapFormat {
|
||||
self.bitmap.format
|
||||
}
|
||||
|
||||
/// Returns the specified row as an immutable slice.
|
||||
///
|
||||
/// Returns None if row is out of range.
|
||||
pub fn row<T>(&self, row: i16) -> Option<&[T]> {
|
||||
self.bitmap.row(row)
|
||||
}
|
||||
}
|
6
core/embed/rust/src/ui/shape/bitmap/mod.rs
Normal file
6
core/embed/rust/src/ui/shape/bitmap/mod.rs
Normal file
@ -0,0 +1,6 @@
|
||||
pub mod bitmap_base;
|
||||
pub mod mono8;
|
||||
pub mod rgb565;
|
||||
pub mod rgba8888;
|
||||
|
||||
pub use bitmap_base::{Bitmap, BitmapFormat, BitmapView};
|
48
core/embed/rust/src/ui/shape/bitmap/mono8.rs
Normal file
48
core/embed/rust/src/ui/shape/bitmap/mono8.rs
Normal file
@ -0,0 +1,48 @@
|
||||
use super::{Bitmap, BitmapFormat, BitmapView};
|
||||
use crate::{
|
||||
trezorhal::bitblt::BitBlt,
|
||||
ui::{display::Color, geometry::Rect},
|
||||
};
|
||||
|
||||
impl<'a> Bitmap<'a> {
|
||||
/// Fills a rectangle with the specified color.
|
||||
///
|
||||
/// The function is aplicable only on bitmaps with RGB565 format.
|
||||
pub fn mono8_fill(&mut self, r: Rect, clip: Rect, color: Color, alpha: u8) {
|
||||
assert!(self.format() == BitmapFormat::MONO8);
|
||||
if let Some(bitblt) = BitBlt::new_fill(r, clip, color, alpha) {
|
||||
let bitblt = bitblt.with_dst(self);
|
||||
unsafe { bitblt.mono8_fill() };
|
||||
self.mark_dma_pending();
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
pub fn mono8_copy(&mut self, r: Rect, clip: Rect, src: &BitmapView) {
|
||||
assert!(self.format() == BitmapFormat::MONO8);
|
||||
if let Some(bitblt) = BitBlt::new_copy(r, clip, src) {
|
||||
let bitblt = bitblt.with_dst(self);
|
||||
match src.format() {
|
||||
BitmapFormat::MONO1P => unsafe { bitblt.mono8_copy_mono1p() },
|
||||
BitmapFormat::MONO4 => unsafe { bitblt.mono8_copy_mono4() },
|
||||
_ => panic!("Unsupported DMA operation"),
|
||||
}
|
||||
self.mark_dma_pending();
|
||||
src.bitmap.mark_dma_pending();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn mono8_blend(&mut self, r: Rect, clip: Rect, src: &BitmapView) {
|
||||
assert!(self.format() == BitmapFormat::MONO8);
|
||||
if let Some(bitblt) = BitBlt::new_copy(r, clip, src) {
|
||||
let bitblt = bitblt.with_dst(self);
|
||||
match src.format() {
|
||||
BitmapFormat::MONO1P => unsafe { bitblt.mono8_blend_mono1p() },
|
||||
BitmapFormat::MONO4 => unsafe { bitblt.mono8_blend_mono4() },
|
||||
_ => panic!("Unsupported DMA operation"),
|
||||
}
|
||||
self.mark_dma_pending();
|
||||
src.bitmap.mark_dma_pending();
|
||||
}
|
||||
}
|
||||
}
|
47
core/embed/rust/src/ui/shape/bitmap/rgb565.rs
Normal file
47
core/embed/rust/src/ui/shape/bitmap/rgb565.rs
Normal file
@ -0,0 +1,47 @@
|
||||
use super::{Bitmap, BitmapFormat, BitmapView};
|
||||
use crate::{
|
||||
trezorhal::bitblt::BitBlt,
|
||||
ui::{display::Color, geometry::Rect},
|
||||
};
|
||||
|
||||
impl<'a> Bitmap<'a> {
|
||||
/// Fills a rectangle with the specified color.
|
||||
///
|
||||
/// The function is aplicable only on bitmaps with RGB565 format.
|
||||
pub fn rgb565_fill(&mut self, r: Rect, clip: Rect, color: Color, alpha: u8) {
|
||||
assert!(self.format() == BitmapFormat::RGB565);
|
||||
if let Some(bitblt) = BitBlt::new_fill(r, clip, color, alpha) {
|
||||
let bitblt = bitblt.with_dst(self);
|
||||
unsafe { bitblt.rgb565_fill() };
|
||||
self.mark_dma_pending();
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
pub fn rgb565_copy(&mut self, r: Rect, clip: Rect, src: &BitmapView) {
|
||||
assert!(self.format() == BitmapFormat::RGB565);
|
||||
if let Some(bitblt) = BitBlt::new_copy(r, clip, src) {
|
||||
let bitblt = bitblt.with_dst(self);
|
||||
match src.format() {
|
||||
BitmapFormat::MONO4 => unsafe { bitblt.rgb565_copy_mono4() },
|
||||
BitmapFormat::RGB565 => unsafe { bitblt.rgb565_copy_rgb565() },
|
||||
_ => panic!("Unsupported DMA operation"),
|
||||
}
|
||||
self.mark_dma_pending();
|
||||
src.bitmap.mark_dma_pending();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn rgb565_blend(&mut self, r: Rect, clip: Rect, src: &BitmapView) {
|
||||
assert!(self.format() == BitmapFormat::RGB565);
|
||||
if let Some(bitblt) = BitBlt::new_copy(r, clip, src) {
|
||||
let bitblt = bitblt.with_dst(self);
|
||||
match src.format() {
|
||||
BitmapFormat::MONO4 => unsafe { bitblt.rgb565_blend_mono4() },
|
||||
_ => panic!("Unsupported DMA operation"),
|
||||
}
|
||||
self.mark_dma_pending();
|
||||
src.bitmap.mark_dma_pending();
|
||||
}
|
||||
}
|
||||
}
|
47
core/embed/rust/src/ui/shape/bitmap/rgba8888.rs
Normal file
47
core/embed/rust/src/ui/shape/bitmap/rgba8888.rs
Normal file
@ -0,0 +1,47 @@
|
||||
use super::{Bitmap, BitmapFormat, BitmapView};
|
||||
use crate::{
|
||||
trezorhal::bitblt::BitBlt,
|
||||
ui::{display::Color, geometry::Rect},
|
||||
};
|
||||
|
||||
impl<'a> Bitmap<'a> {
|
||||
/// Fills a rectangle with the specified color.
|
||||
///
|
||||
/// The function is aplicable only on bitmaps with RGBA888 format.
|
||||
pub fn rgba8888_fill(&mut self, r: Rect, clip: Rect, color: Color, alpha: u8) {
|
||||
assert!(self.format() == BitmapFormat::RGBA8888);
|
||||
if let Some(bitblt) = BitBlt::new_fill(r, clip, color, alpha) {
|
||||
let bitblt = bitblt.with_dst(self);
|
||||
unsafe { bitblt.rgba8888_fill() };
|
||||
self.mark_dma_pending();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn rgba8888_copy(&mut self, r: Rect, clip: Rect, src: &BitmapView) {
|
||||
assert!(self.format() == BitmapFormat::RGBA8888);
|
||||
if let Some(bitblt) = BitBlt::new_copy(r, clip, src) {
|
||||
let bitblt = bitblt.with_dst(self);
|
||||
match src.format() {
|
||||
BitmapFormat::MONO4 => unsafe { bitblt.rgba8888_copy_mono4() },
|
||||
BitmapFormat::RGB565 => unsafe { bitblt.rgba8888_copy_rgb565() },
|
||||
BitmapFormat::RGBA8888 => unsafe { bitblt.rgba8888_copy_rgba8888() },
|
||||
_ => panic!("Unsupported DMA operation"),
|
||||
}
|
||||
self.mark_dma_pending();
|
||||
src.bitmap.mark_dma_pending();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn rgba8888_blend(&mut self, r: Rect, clip: Rect, src: &BitmapView) {
|
||||
assert!(self.format() == BitmapFormat::RGBA8888);
|
||||
if let Some(bitblt) = BitBlt::new_copy(r, clip, src) {
|
||||
let bitblt = bitblt.with_dst(self);
|
||||
match src.format() {
|
||||
BitmapFormat::MONO4 => unsafe { bitblt.rgba8888_blend_mono4() },
|
||||
_ => panic!("Unsupported DMA operation"),
|
||||
}
|
||||
self.mark_dma_pending();
|
||||
src.bitmap.mark_dma_pending();
|
||||
}
|
||||
}
|
||||
}
|
45
core/embed/rust/src/ui/shape/blur.rs
Normal file
45
core/embed/rust/src/ui/shape/blur.rs
Normal file
@ -0,0 +1,45 @@
|
||||
use crate::ui::geometry::Rect;
|
||||
|
||||
use super::{Canvas, DrawingCache, Renderer, Shape, ShapeClone};
|
||||
|
||||
use without_alloc::alloc::LocalAllocLeakExt;
|
||||
|
||||
pub struct Blurring {
|
||||
// Blurred area
|
||||
area: Rect,
|
||||
/// Blurring kernel radius
|
||||
radius: usize,
|
||||
}
|
||||
|
||||
/// A shape for the blurring of a specified rectangle area.
|
||||
impl Blurring {
|
||||
pub fn new(area: Rect, radius: usize) -> Self {
|
||||
Self { area, radius }
|
||||
}
|
||||
|
||||
pub fn render<'s>(self, renderer: &mut impl Renderer<'s>) {
|
||||
renderer.render_shape(self);
|
||||
}
|
||||
}
|
||||
|
||||
impl Shape<'_> for Blurring {
|
||||
fn bounds(&self, _cache: &DrawingCache) -> Rect {
|
||||
self.area
|
||||
}
|
||||
|
||||
fn cleanup(&mut self, _cache: &DrawingCache) {}
|
||||
|
||||
fn draw(&mut self, canvas: &mut dyn Canvas, cache: &DrawingCache) {
|
||||
canvas.blur_rect(self.area, self.radius, cache);
|
||||
}
|
||||
}
|
||||
|
||||
impl<'s> ShapeClone<'s> for Blurring {
|
||||
fn clone_at_bump<'alloc, T>(self, bump: &'alloc T) -> Option<&'alloc mut dyn Shape<'s>>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
{
|
||||
let clone = bump.alloc_t::<Blurring>()?;
|
||||
Some(clone.uninit.init(Blurring { ..self }))
|
||||
}
|
||||
}
|
59
core/embed/rust/src/ui/shape/cache/blur_cache.rs
vendored
Normal file
59
core/embed/rust/src/ui/shape/cache/blur_cache.rs
vendored
Normal file
@ -0,0 +1,59 @@
|
||||
use super::super::algo::{BlurAlgorithm, BlurBuff};
|
||||
use crate::ui::geometry::Offset;
|
||||
use core::cell::UnsafeCell;
|
||||
use without_alloc::alloc::LocalAllocLeakExt;
|
||||
|
||||
pub struct BlurCache<'a> {
|
||||
algo: Option<BlurAlgorithm<'a>>,
|
||||
buff: &'a UnsafeCell<BlurBuff>,
|
||||
tag: u32,
|
||||
}
|
||||
|
||||
impl<'a> BlurCache<'a> {
|
||||
pub fn new<'alloc: 'a, T>(bump: &'alloc T) -> Option<Self>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
{
|
||||
let buff = bump
|
||||
.alloc_t::<UnsafeCell<BlurBuff>>()?
|
||||
.uninit
|
||||
.init(UnsafeCell::new([0; 7928])); // TODO !!! 7928
|
||||
|
||||
Some(Self {
|
||||
algo: None,
|
||||
buff,
|
||||
tag: 0,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn get(
|
||||
&mut self,
|
||||
size: Offset,
|
||||
radius: usize,
|
||||
tag: Option<u32>,
|
||||
) -> Result<(&mut BlurAlgorithm<'a>, u32), ()> {
|
||||
if let Some(tag) = tag {
|
||||
if self.tag == tag {
|
||||
return Ok((unwrap!(self.algo.as_mut()), self.tag));
|
||||
}
|
||||
}
|
||||
|
||||
// Drop the existing blurring inbstance holding
|
||||
// a mutable reference to its scratchpad buffer
|
||||
self.algo = None;
|
||||
self.tag += 1;
|
||||
|
||||
// Now there's nobody else holding any reference to our buffer
|
||||
// so we can get mutable reference and pass it to a new
|
||||
// instance of the blurring algorithm
|
||||
let buff = unsafe { &mut *self.buff.get() };
|
||||
|
||||
self.algo = Some(BlurAlgorithm::new(size, radius, buff)?);
|
||||
|
||||
Ok((unwrap!(self.algo.as_mut()), self.tag))
|
||||
}
|
||||
|
||||
pub const fn get_bump_size() -> usize {
|
||||
core::mem::size_of::<UnsafeCell<BlurBuff>>()
|
||||
}
|
||||
}
|
138
core/embed/rust/src/ui/shape/cache/drawing_cache.rs
vendored
Normal file
138
core/embed/rust/src/ui/shape/cache/drawing_cache.rs
vendored
Normal file
@ -0,0 +1,138 @@
|
||||
use super::zlib_cache::ZlibCache;
|
||||
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
use super::blur_cache::BlurCache;
|
||||
|
||||
#[cfg(feature = "ui_jpeg_decoder")]
|
||||
use super::jpeg_cache::JpegCache;
|
||||
|
||||
use core::cell::{RefCell, RefMut};
|
||||
use without_alloc::alloc::LocalAllocLeakExt;
|
||||
|
||||
const ALIGN_PAD: usize = 8;
|
||||
|
||||
#[cfg(feature = "xframebuff")]
|
||||
const ZLIB_CACHE_SLOTS: usize = 1;
|
||||
#[cfg(not(feature = "xframebuff"))]
|
||||
const ZLIB_CACHE_SLOTS: usize = 3;
|
||||
|
||||
const JPEG_CACHE_SLOTS: usize = 1;
|
||||
const RENDER_BUFF_SIZE: usize = (240 * 2 * 16) + ALIGN_PAD;
|
||||
const IMAGE_BUFF_SIZE: usize = 2048 + ALIGN_PAD;
|
||||
|
||||
pub type ImageBuff = [u8; IMAGE_BUFF_SIZE];
|
||||
pub type RenderBuff = [u8; RENDER_BUFF_SIZE];
|
||||
|
||||
pub type ImageBuffRef<'a> = RefMut<'a, ImageBuff>;
|
||||
pub type RenderBuffRef<'a> = RefMut<'a, RenderBuff>;
|
||||
|
||||
pub struct DrawingCache<'a> {
|
||||
zlib_cache: RefCell<ZlibCache<'a>>,
|
||||
|
||||
#[cfg(feature = "ui_jpeg_decoder")]
|
||||
jpeg_cache: RefCell<JpegCache<'a>>,
|
||||
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
blur_cache: RefCell<BlurCache<'a>>,
|
||||
|
||||
#[cfg(not(feature = "xframebuff"))]
|
||||
render_buff: &'a RefCell<RenderBuff>,
|
||||
image_buff: &'a RefCell<ImageBuff>,
|
||||
}
|
||||
|
||||
fn alloc_buf<'a, const S: usize, B>(bump: &'a B) -> Option<&'a RefCell<[u8; S]>>
|
||||
where
|
||||
B: LocalAllocLeakExt<'a>,
|
||||
{
|
||||
Some(
|
||||
bump.alloc_t::<RefCell<[u8; S]>>()?
|
||||
.uninit
|
||||
.init(RefCell::new([0; S])),
|
||||
)
|
||||
}
|
||||
|
||||
impl<'a> DrawingCache<'a> {
|
||||
pub fn new<TA, TB>(bump_a: &'a TA, bump_b: &'a TB) -> Self
|
||||
where
|
||||
TA: LocalAllocLeakExt<'a>,
|
||||
TB: LocalAllocLeakExt<'a>,
|
||||
{
|
||||
Self {
|
||||
zlib_cache: RefCell::new(unwrap!(
|
||||
ZlibCache::new(bump_a, ZLIB_CACHE_SLOTS),
|
||||
"ZLIB cache alloc"
|
||||
)),
|
||||
#[cfg(feature = "ui_jpeg_decoder")]
|
||||
jpeg_cache: RefCell::new(unwrap!(
|
||||
JpegCache::new(bump_a, JPEG_CACHE_SLOTS),
|
||||
"JPEG cache alloc"
|
||||
)),
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
blur_cache: RefCell::new(unwrap!(BlurCache::new(bump_a), "Blur cache alloc")),
|
||||
|
||||
#[cfg(not(feature = "xframebuff"))]
|
||||
render_buff: unwrap!(alloc_buf(bump_b), "Render buff alloc"),
|
||||
image_buff: unwrap!(alloc_buf(bump_b), "Toif buff alloc"),
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns an object for decompression of TOIF images
|
||||
pub fn zlib(&self) -> RefMut<ZlibCache<'a>> {
|
||||
self.zlib_cache.borrow_mut()
|
||||
}
|
||||
|
||||
/// Returns an object for decompression of JPEG images
|
||||
#[cfg(feature = "ui_jpeg_decoder")]
|
||||
pub fn jpeg(&self) -> RefMut<JpegCache<'a>> {
|
||||
self.jpeg_cache.borrow_mut()
|
||||
}
|
||||
|
||||
/// Returns an object providing blurring algorithm
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
pub fn blur(&self) -> RefMut<BlurCache<'a>> {
|
||||
self.blur_cache.borrow_mut()
|
||||
}
|
||||
|
||||
/// Returns a buffer used for ProgressiveRenderer slice
|
||||
#[cfg(not(feature = "xframebuff"))]
|
||||
pub fn render_buff(&self) -> Option<RenderBuffRef<'a>> {
|
||||
self.render_buff.try_borrow_mut().ok()
|
||||
}
|
||||
|
||||
/// Returns a buffer for intended for drawing of
|
||||
/// QrCode or ToifImage
|
||||
pub fn image_buff(&self) -> Option<ImageBuffRef<'a>> {
|
||||
self.image_buff.try_borrow_mut().ok()
|
||||
}
|
||||
|
||||
pub const fn get_bump_a_size() -> usize {
|
||||
let mut size = 0;
|
||||
|
||||
size += ZlibCache::get_bump_size(ZLIB_CACHE_SLOTS);
|
||||
|
||||
#[cfg(feature = "ui_jpeg_decoder")]
|
||||
{
|
||||
size += JpegCache::get_bump_size(JPEG_CACHE_SLOTS);
|
||||
}
|
||||
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
{
|
||||
size += BlurCache::get_bump_size();
|
||||
}
|
||||
|
||||
size
|
||||
}
|
||||
|
||||
pub const fn get_bump_b_size() -> usize {
|
||||
let mut size = 0;
|
||||
|
||||
#[cfg(not(feature = "xframebuff"))]
|
||||
{
|
||||
size += core::mem::size_of::<RefCell<RenderBuff>>();
|
||||
}
|
||||
|
||||
size += core::mem::size_of::<RefCell<ImageBuff>>();
|
||||
|
||||
size
|
||||
}
|
||||
}
|
372
core/embed/rust/src/ui/shape/cache/jpeg_cache.rs
vendored
Normal file
372
core/embed/rust/src/ui/shape/cache/jpeg_cache.rs
vendored
Normal file
@ -0,0 +1,372 @@
|
||||
use crate::ui::{
|
||||
display::tjpgd,
|
||||
geometry::{Offset, Point, Rect},
|
||||
shape::{BasicCanvas, Bitmap, BitmapFormat, BitmapView, Canvas, Rgb565Canvas},
|
||||
};
|
||||
|
||||
use core::cell::UnsafeCell;
|
||||
use without_alloc::{alloc::LocalAllocLeakExt, FixedVec};
|
||||
|
||||
// JDEC work buffer size
|
||||
//
|
||||
// number of quantization tables (n_qtbl) = 2..4 (typical 2)
|
||||
// number of huffman tables (n_htbl) = 2..4 (typical 2)
|
||||
// mcu size = 1 * 1 .. 2 * 2 = 1..4 (typical 4)
|
||||
//
|
||||
// hufflut_ac & hufflut_dc are required only if JD_FASTDECODE == 2 (default)
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
// table | size calculation | MIN..MAX | TYP
|
||||
// ---------------------------------------------------------------------
|
||||
// qttbl | n_qtbl * size_of(i32) * 64 | 512..1024 | 512
|
||||
// huffbits | n_htbl * size_of(u8) * 16 | 32..64 | 32
|
||||
// huffcode | n_htbl * size_of(u16) * 256 | 1024..2048 | 1024
|
||||
// huffdata | n_htbl * size_of(u8) * 256 | 512..1024 | 512
|
||||
// hufflut_ac | n_htbl * size_of(u16) * 1024 | 4096..8192 | 4096
|
||||
// hufflut_dc | n_htbl * size_of(u8) * 1024 | 2048..4096 | 2048
|
||||
// workbuf | mcu_size * 192 + 64 | 256..832 | 832
|
||||
// mcubuf | (mcu_size + 2) * size_of(u16) * 64 | 384..768 | 768
|
||||
// inbuff | JD_SZBUF constant | 512..512 | 512
|
||||
// ---------------------------------------------------------------|------
|
||||
// SUM | | 9376..18560 | 10336
|
||||
// ---------------------------------------------------------------|------
|
||||
|
||||
const JPEG_SCRATCHPAD_SIZE: usize = 10500; // the same const > 10336 as in original code
|
||||
|
||||
// Buffer for a cached row of JPEG MCUs (up to 240x16 RGB565 pixels)
|
||||
const ALIGN_PAD: usize = 8;
|
||||
const JPEG_BUFF_SIZE: usize = (240 * 2 * 16) + ALIGN_PAD;
|
||||
|
||||
pub struct JpegCacheSlot<'a> {
|
||||
// Reference to compressed data
|
||||
jpeg: &'a [u8],
|
||||
// value in range 0..3 leads into scale factor 1 << scale
|
||||
scale: u8,
|
||||
// Input buffer referencing compressed data
|
||||
input: Option<tjpgd::BufferInput<'a>>,
|
||||
// JPEG decoder instance
|
||||
decoder: Option<tjpgd::JDEC<'a>>,
|
||||
// Scratchpad memory used by the JPEG decoder
|
||||
// (it's used just by our decoder and nobody else)
|
||||
scratchpad: &'a UnsafeCell<[u8; JPEG_SCRATCHPAD_SIZE]>,
|
||||
// horizontal coordinate of cached row or None
|
||||
// (valid if row_canvas is Some)
|
||||
row_y: i16,
|
||||
// Canvas for recently decoded row of MCU's
|
||||
row_canvas: Option<Rgb565Canvas<'a>>,
|
||||
// Buffer for slice canvas
|
||||
row_buff: &'a UnsafeCell<[u8; JPEG_BUFF_SIZE]>,
|
||||
}
|
||||
|
||||
impl<'a> JpegCacheSlot<'a> {
|
||||
fn new<'alloc: 'a, T>(bump: &'alloc T) -> Option<Self>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
{
|
||||
let scratchpad = bump
|
||||
.alloc_t::<UnsafeCell<[u8; JPEG_SCRATCHPAD_SIZE]>>()?
|
||||
.uninit
|
||||
.init(UnsafeCell::new([0; JPEG_SCRATCHPAD_SIZE]));
|
||||
|
||||
let canvas_buff = bump
|
||||
.alloc_t::<UnsafeCell<[u8; JPEG_BUFF_SIZE]>>()?
|
||||
.uninit
|
||||
.init(UnsafeCell::new([0; JPEG_BUFF_SIZE]));
|
||||
|
||||
Some(Self {
|
||||
jpeg: &[],
|
||||
scale: 0,
|
||||
input: None,
|
||||
decoder: None,
|
||||
scratchpad,
|
||||
row_y: 0,
|
||||
row_canvas: None,
|
||||
row_buff: canvas_buff,
|
||||
})
|
||||
}
|
||||
|
||||
fn reset<'i: 'a>(&mut self, jpeg: &'i [u8], scale: u8) -> Result<(), tjpgd::Error> {
|
||||
// Drop the existing decoder holding
|
||||
// a mutable reference to the scratchpad and canvas buffer & c
|
||||
self.decoder = None;
|
||||
self.row_canvas = None;
|
||||
|
||||
if !jpeg.is_empty() {
|
||||
// Now there's nobody else holding any reference to our scratchpad buffer
|
||||
// so we can get a mutable reference and pass it to a new
|
||||
// instance of the JPEG decoder
|
||||
let scratchpad = unsafe { &mut *self.scratchpad.get() };
|
||||
// Prepare a input buffer
|
||||
let mut input = tjpgd::BufferInput(jpeg);
|
||||
// Initialize the decoder by reading headers from input
|
||||
let mut decoder = tjpgd::JDEC::new(&mut input, scratchpad)?;
|
||||
// Set decoder scale factor
|
||||
decoder.set_scale(scale)?;
|
||||
self.decoder = Some(decoder);
|
||||
// Save modified input buffer
|
||||
self.input = Some(input);
|
||||
} else {
|
||||
self.input = None;
|
||||
}
|
||||
|
||||
self.jpeg = jpeg;
|
||||
self.scale = scale;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn is_for<'i: 'a>(&self, jpeg: &'i [u8], scale: u8) -> bool {
|
||||
jpeg == self.jpeg && scale == self.scale && self.decoder.is_some()
|
||||
}
|
||||
|
||||
pub fn get_size<'i: 'a>(&mut self, jpeg: &'i [u8], scale: u8) -> Result<Offset, tjpgd::Error> {
|
||||
if !self.is_for(jpeg, scale) {
|
||||
self.reset(jpeg, scale)?;
|
||||
}
|
||||
let decoder = unwrap!(self.decoder.as_mut()); // should never fail
|
||||
let divisor = 1 << self.scale;
|
||||
Ok(Offset::new(
|
||||
decoder.width() / divisor,
|
||||
decoder.height() / divisor,
|
||||
))
|
||||
}
|
||||
|
||||
// left-top origin of output rectangle must be aligned to JPEG MCU size
|
||||
pub fn decompress_mcu<'i: 'a>(
|
||||
&mut self,
|
||||
jpeg: &'i [u8],
|
||||
scale: u8,
|
||||
offset: Point,
|
||||
output: &mut dyn FnMut(Rect, BitmapView) -> bool,
|
||||
) -> Result<(), tjpgd::Error> {
|
||||
// Reset the slot if the JPEG image is different
|
||||
if !self.is_for(jpeg, scale) {
|
||||
self.reset(jpeg, scale)?;
|
||||
}
|
||||
|
||||
// Get coordinates of the next coming MCU
|
||||
let decoder = unwrap!(self.decoder.as_ref()); // should never fail
|
||||
let divisor = 1 << self.scale;
|
||||
let next_mcu = Offset::new(
|
||||
decoder.next_mcu().0 as i16 / divisor,
|
||||
decoder.next_mcu().1 as i16 / divisor,
|
||||
);
|
||||
|
||||
// Get height of the MCUs (8 or 16pixels)
|
||||
let mcu_height = decoder.mcu_height() / (1 << self.scale);
|
||||
|
||||
// Reset the decoder if pixel at the offset was already decoded
|
||||
if offset.y < next_mcu.y || (offset.x < next_mcu.x && offset.y < next_mcu.y + mcu_height) {
|
||||
self.reset(self.jpeg, scale)?;
|
||||
}
|
||||
|
||||
let decoder = unwrap!(self.decoder.as_mut()); // should never fail
|
||||
let input = unwrap!(self.input.as_mut()); // should never fail
|
||||
let mut output = JpegFnOutput::new(output);
|
||||
|
||||
match decoder.decomp2(input, &mut output) {
|
||||
Ok(_) | Err(tjpgd::Error::Interrupted) => Ok(()),
|
||||
Err(e) => Err(e),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn decompress_row<'i: 'a>(
|
||||
&mut self,
|
||||
jpeg: &'i [u8],
|
||||
scale: u8,
|
||||
mut offset_y: i16,
|
||||
output: &mut dyn FnMut(Rect, BitmapView) -> bool,
|
||||
) -> Result<(), tjpgd::Error> {
|
||||
// Reset the slot if the JPEG image is different
|
||||
if !self.is_for(jpeg, scale) {
|
||||
self.reset(jpeg, scale)?;
|
||||
}
|
||||
|
||||
let mut row_canvas = self.row_canvas.take();
|
||||
let mut row_y = self.row_y;
|
||||
|
||||
// Use cached data if possible
|
||||
if let Some(row_canvas) = row_canvas.as_mut() {
|
||||
if offset_y >= self.row_y && offset_y < self.row_y + row_canvas.height() {
|
||||
if !output(
|
||||
Rect::from_size(row_canvas.size()).translate(Offset::new(0, row_y)),
|
||||
row_canvas.view(),
|
||||
) {
|
||||
return Ok(());
|
||||
}
|
||||
// Align to the next MCU row
|
||||
offset_y += row_canvas.height() - offset_y % row_canvas.height();
|
||||
}
|
||||
} else {
|
||||
// Create a new row for cahing decoded JPEG data
|
||||
// Now there's nobody else holding any reference to canvas_buff so
|
||||
// we can get a mutable reference and pass it to a new instance
|
||||
// of Rgb565Canvas
|
||||
let canvas_buff = unsafe { &mut *self.row_buff.get() };
|
||||
// Prepare canvas as a cache for a row of decoded JPEG MCUs
|
||||
let decoder = unwrap!(self.decoder.as_ref()); // shoud never fail
|
||||
let divisor = 1 << self.scale;
|
||||
row_canvas = Some(unwrap!(
|
||||
Rgb565Canvas::new(
|
||||
Offset::new(decoder.width() / divisor, decoder.mcu_height() / divisor),
|
||||
None,
|
||||
None,
|
||||
canvas_buff
|
||||
),
|
||||
"Buffer too small"
|
||||
));
|
||||
}
|
||||
|
||||
self.decompress_mcu(
|
||||
jpeg,
|
||||
scale,
|
||||
Point::new(0, offset_y),
|
||||
&mut |mcu_r, mcu_bitmap| {
|
||||
// Get canvas for MCU caching
|
||||
let row_canvas = unwrap!(row_canvas.as_mut()); // should never fail
|
||||
|
||||
// Calculate coordinates in the row canvas
|
||||
let dst_r = Rect {
|
||||
y0: 0,
|
||||
y1: mcu_r.height(),
|
||||
..mcu_r
|
||||
};
|
||||
// Draw a MCU
|
||||
row_canvas.draw_bitmap(dst_r, mcu_bitmap);
|
||||
|
||||
if mcu_r.x1 < row_canvas.size().x {
|
||||
// We are not done with the row yet
|
||||
true
|
||||
} else {
|
||||
// We have a complete row, let's pass it to the callee
|
||||
row_y = mcu_r.y0;
|
||||
output(
|
||||
Rect::from_size(row_canvas.size()).translate(Offset::new(0, row_y)),
|
||||
row_canvas.view(),
|
||||
)
|
||||
}
|
||||
},
|
||||
)?;
|
||||
|
||||
// Store the recently decoded row for future use
|
||||
self.row_y = row_y;
|
||||
self.row_canvas = row_canvas;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
struct JpegFnOutput<F>
|
||||
where
|
||||
F: FnMut(Rect, BitmapView) -> bool,
|
||||
{
|
||||
output: F,
|
||||
}
|
||||
|
||||
impl<F> JpegFnOutput<F>
|
||||
where
|
||||
F: FnMut(Rect, BitmapView) -> bool,
|
||||
{
|
||||
pub fn new(output: F) -> Self {
|
||||
Self { output }
|
||||
}
|
||||
}
|
||||
|
||||
impl<F> trezor_tjpgdec::JpegOutput for JpegFnOutput<F>
|
||||
where
|
||||
F: FnMut(Rect, BitmapView) -> bool,
|
||||
{
|
||||
fn write(
|
||||
&mut self,
|
||||
_jd: &tjpgd::JDEC,
|
||||
rect_origin: (u32, u32),
|
||||
rect_size: (u32, u32),
|
||||
pixels: &[u16],
|
||||
) -> bool {
|
||||
// MCU coordinates in source image
|
||||
let mcu_r = Rect::from_top_left_and_size(
|
||||
Point::new(rect_origin.0 as i16, rect_origin.1 as i16),
|
||||
Offset::new(rect_size.0 as i16, rect_size.1 as i16),
|
||||
);
|
||||
|
||||
// SAFETY: aligning from [u16] -> [u8]
|
||||
let (_, pixels, _) = unsafe { pixels.align_to() };
|
||||
|
||||
// Create readonly bitmap
|
||||
let mcu_bitmap = unwrap!(Bitmap::new(
|
||||
BitmapFormat::RGB565,
|
||||
None,
|
||||
mcu_r.size(),
|
||||
None,
|
||||
pixels,
|
||||
));
|
||||
|
||||
// Return true to continue decompression
|
||||
(self.output)(mcu_r, BitmapView::new(&mcu_bitmap))
|
||||
}
|
||||
}
|
||||
|
||||
pub struct JpegCache<'a> {
|
||||
slots: FixedVec<'a, JpegCacheSlot<'a>>,
|
||||
}
|
||||
|
||||
impl<'a> JpegCache<'a> {
|
||||
pub fn new<'alloc: 'a, T>(bump: &'alloc T, slot_count: usize) -> Option<Self>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
{
|
||||
assert!(slot_count <= 1); // we support just 1 decoder
|
||||
|
||||
let mut cache = Self {
|
||||
slots: bump.fixed_vec(slot_count)?,
|
||||
};
|
||||
|
||||
for _ in 0..cache.slots.capacity() {
|
||||
unwrap!(cache.slots.push(JpegCacheSlot::new(bump)?)); // should never fail
|
||||
}
|
||||
|
||||
Some(cache)
|
||||
}
|
||||
|
||||
pub fn get_size<'i: 'a>(&mut self, jpeg: &'i [u8], scale: u8) -> Result<Offset, tjpgd::Error> {
|
||||
if self.slots.capacity() > 0 {
|
||||
self.slots[0].get_size(jpeg, scale)
|
||||
} else {
|
||||
Err(tjpgd::Error::MemoryPool)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn decompress_mcu<'i: 'a>(
|
||||
&mut self,
|
||||
jpeg: &'i [u8],
|
||||
scale: u8,
|
||||
offset: Point,
|
||||
output: &mut dyn FnMut(Rect, BitmapView) -> bool,
|
||||
) -> Result<(), tjpgd::Error> {
|
||||
if self.slots.capacity() > 0 {
|
||||
self.slots[0].decompress_mcu(jpeg, scale, offset, output)
|
||||
} else {
|
||||
Err(tjpgd::Error::MemoryPool)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn decompress_row<'i: 'a>(
|
||||
&mut self,
|
||||
jpeg: &'i [u8],
|
||||
scale: u8,
|
||||
offset_y: i16,
|
||||
output: &mut dyn FnMut(Rect, BitmapView) -> bool,
|
||||
) -> Result<(), tjpgd::Error> {
|
||||
if self.slots.capacity() > 0 {
|
||||
self.slots[0].decompress_row(jpeg, scale, offset_y, output)
|
||||
} else {
|
||||
Err(tjpgd::Error::MemoryPool)
|
||||
}
|
||||
}
|
||||
|
||||
pub const fn get_bump_size(slot_count: usize) -> usize {
|
||||
(core::mem::size_of::<JpegCacheSlot>()
|
||||
+ core::mem::size_of::<UnsafeCell<[u8; JPEG_SCRATCHPAD_SIZE]>>()
|
||||
+ core::mem::size_of::<UnsafeCell<[u8; JPEG_BUFF_SIZE]>>())
|
||||
* slot_count
|
||||
}
|
||||
}
|
7
core/embed/rust/src/ui/shape/cache/mod.rs
vendored
Normal file
7
core/embed/rust/src/ui/shape/cache/mod.rs
vendored
Normal file
@ -0,0 +1,7 @@
|
||||
pub mod blur_cache;
|
||||
pub mod drawing_cache;
|
||||
|
||||
#[cfg(feature = "ui_jpeg_decoder")]
|
||||
pub mod jpeg_cache;
|
||||
|
||||
pub mod zlib_cache;
|
173
core/embed/rust/src/ui/shape/cache/zlib_cache.rs
vendored
Normal file
173
core/embed/rust/src/ui/shape/cache/zlib_cache.rs
vendored
Normal file
@ -0,0 +1,173 @@
|
||||
use crate::{
|
||||
trezorhal::uzlib::{UzlibContext, UZLIB_WINDOW_SIZE},
|
||||
ui::display::toif::Toif,
|
||||
};
|
||||
use core::cell::UnsafeCell;
|
||||
use without_alloc::{alloc::LocalAllocLeakExt, FixedVec};
|
||||
|
||||
struct ZlibCacheSlot<'a> {
|
||||
/// Reference to compressed data
|
||||
zdata: &'a [u8],
|
||||
/// Current offset in docempressed data
|
||||
offset: usize,
|
||||
/// Decompression context for the current zdata
|
||||
dc: Option<UzlibContext<'a>>,
|
||||
/// Window used by current decompression context.
|
||||
/// (It's used just by own dc and nobody else.)
|
||||
window: &'a UnsafeCell<[u8; UZLIB_WINDOW_SIZE]>,
|
||||
}
|
||||
|
||||
impl<'a> ZlibCacheSlot<'a> {
|
||||
fn new<'alloc: 'a, T>(bump: &'alloc T) -> Option<Self>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
{
|
||||
let window = bump
|
||||
.alloc_t::<UnsafeCell<[u8; UZLIB_WINDOW_SIZE]>>()?
|
||||
.uninit
|
||||
.init(UnsafeCell::new([0; UZLIB_WINDOW_SIZE]));
|
||||
|
||||
Some(Self {
|
||||
zdata: &[],
|
||||
offset: 0,
|
||||
dc: None,
|
||||
window,
|
||||
})
|
||||
}
|
||||
|
||||
/// May be called with zdata == &[] to make the slot free
|
||||
fn reset(&mut self, zdata: &'a [u8]) {
|
||||
// Drop the existing decompression context holding
|
||||
// a mutable reference to window buffer
|
||||
self.dc = None;
|
||||
|
||||
if !zdata.is_empty() {
|
||||
// Now there's nobody else holding any reference to our window
|
||||
// so we can get mutable reference and pass it to a new
|
||||
// instance of the decompression context
|
||||
let window = unsafe { &mut *self.window.get() };
|
||||
|
||||
self.dc = Some(UzlibContext::new(zdata, Some(window)));
|
||||
}
|
||||
|
||||
self.offset = 0;
|
||||
self.zdata = zdata;
|
||||
}
|
||||
|
||||
fn uncompress(&mut self, dest_buf: &mut [u8]) -> Result<bool, ()> {
|
||||
if let Some(dc) = self.dc.as_mut() {
|
||||
match dc.uncompress(dest_buf) {
|
||||
Ok(done) => {
|
||||
if done {
|
||||
self.reset(&[]);
|
||||
} else {
|
||||
self.offset += dest_buf.len();
|
||||
}
|
||||
Ok(done)
|
||||
}
|
||||
Err(e) => Err(e),
|
||||
}
|
||||
} else {
|
||||
Err(())
|
||||
}
|
||||
}
|
||||
|
||||
fn skip(&mut self, nbytes: usize) -> Result<bool, ()> {
|
||||
if let Some(dc) = self.dc.as_mut() {
|
||||
match dc.skip(nbytes) {
|
||||
Ok(done) => {
|
||||
if done {
|
||||
self.reset(&[]);
|
||||
} else {
|
||||
self.offset += nbytes;
|
||||
}
|
||||
|
||||
Ok(done)
|
||||
}
|
||||
Err(e) => Err(e),
|
||||
}
|
||||
} else {
|
||||
Err(())
|
||||
}
|
||||
}
|
||||
|
||||
fn is_for(&self, zdata: &[u8], offset: usize) -> bool {
|
||||
self.zdata == zdata && self.offset == offset
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ZlibCache<'a> {
|
||||
slots: FixedVec<'a, ZlibCacheSlot<'a>>,
|
||||
}
|
||||
|
||||
impl<'a> ZlibCache<'a> {
|
||||
pub fn new<'alloc: 'a, T>(bump: &'alloc T, slot_count: usize) -> Option<Self>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
{
|
||||
let mut cache = Self {
|
||||
slots: bump.fixed_vec(slot_count)?,
|
||||
};
|
||||
|
||||
for _ in 0..cache.slots.capacity() {
|
||||
unwrap!(cache.slots.push(ZlibCacheSlot::new(bump)?)); // should never fail
|
||||
}
|
||||
|
||||
Some(cache)
|
||||
}
|
||||
|
||||
fn select_slot_for_reuse(&self) -> Result<usize, ()> {
|
||||
if self.slots.capacity() > 0 {
|
||||
let mut selected = 0;
|
||||
for (i, slot) in self.slots.iter().enumerate() {
|
||||
if slot.dc.is_none() {
|
||||
selected = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
Ok(selected)
|
||||
} else {
|
||||
Err(())
|
||||
}
|
||||
}
|
||||
|
||||
pub fn uncompress(
|
||||
&mut self,
|
||||
zdata: &'a [u8],
|
||||
offset: usize,
|
||||
dest_buf: &mut [u8],
|
||||
) -> Result<bool, ()> {
|
||||
let slot = self
|
||||
.slots
|
||||
.iter_mut()
|
||||
.find(|slot| slot.is_for(zdata, offset));
|
||||
|
||||
if let Some(slot) = slot {
|
||||
slot.uncompress(dest_buf)
|
||||
} else {
|
||||
let selected = self.select_slot_for_reuse()?;
|
||||
let slot = &mut self.slots[selected];
|
||||
slot.reset(zdata);
|
||||
slot.skip(offset)?;
|
||||
slot.uncompress(dest_buf)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn uncompress_toif(
|
||||
&mut self,
|
||||
toif: Toif<'a>,
|
||||
from_row: i16,
|
||||
dest_buf: &mut [u8],
|
||||
) -> Result<(), ()> {
|
||||
let from_offset = toif.stride() * from_row as usize;
|
||||
self.uncompress(toif.zdata(), from_offset, dest_buf)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub const fn get_bump_size(slot_count: usize) -> usize {
|
||||
(core::mem::size_of::<ZlibCacheSlot>()
|
||||
+ core::mem::size_of::<UnsafeCell<[u8; UZLIB_WINDOW_SIZE]>>()
|
||||
+ 16)
|
||||
* slot_count
|
||||
}
|
||||
}
|
887
core/embed/rust/src/ui/shape/canvas/common.rs
Normal file
887
core/embed/rust/src/ui/shape/canvas/common.rs
Normal file
@ -0,0 +1,887 @@
|
||||
use crate::ui::{
|
||||
display::Color,
|
||||
geometry::{Offset, Point, Rect},
|
||||
};
|
||||
|
||||
use super::super::{
|
||||
algo::{circle_points, line_points, sin_i16, PI4},
|
||||
BitmapView, Viewport,
|
||||
};
|
||||
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
use crate::ui::shape::DrawingCache;
|
||||
|
||||
pub trait BasicCanvas {
|
||||
/// Returns dimensions of the canvas in pixels.
|
||||
fn size(&self) -> Offset;
|
||||
|
||||
/// Returns the dimensions of the canvas as a rectangle with
|
||||
/// the top-left at (0,0).
|
||||
fn bounds(&self) -> Rect {
|
||||
Rect::from_size(self.size())
|
||||
}
|
||||
|
||||
/// Returns the width of the canvas in pixels.
|
||||
fn width(&self) -> i16 {
|
||||
self.size().x
|
||||
}
|
||||
|
||||
/// Returns the height of the canvas in pixels.
|
||||
fn height(&self) -> i16 {
|
||||
self.size().y
|
||||
}
|
||||
|
||||
/// Gets the current drawing viewport previously set by `set_viewport()`
|
||||
/// function.
|
||||
fn viewport(&self) -> Viewport;
|
||||
|
||||
/// Sets the active viewport valid for all subsequent drawing operations.
|
||||
fn set_viewport(&mut self, vp: Viewport);
|
||||
|
||||
/// Sets the new viewport that's intersection of the
|
||||
/// current viewport and the `window` rectangle relative
|
||||
/// to the current viewport. The viewport's origin is
|
||||
/// set to the top-left corener of the `window`.
|
||||
fn set_window(&mut self, window: Rect) -> Viewport {
|
||||
let viewport = self.viewport();
|
||||
self.set_viewport(viewport.relative_window(window));
|
||||
viewport
|
||||
}
|
||||
|
||||
/// Sets the new viewport that's intersection of the
|
||||
/// current viewport and the `clip` rectangle relative
|
||||
/// to the current viewport. The viewport's origin is
|
||||
/// not changed.
|
||||
fn set_clip(&mut self, clip: Rect) -> Viewport {
|
||||
let viewport = self.viewport();
|
||||
self.set_viewport(viewport.relative_clip(clip));
|
||||
viewport
|
||||
}
|
||||
|
||||
/// Draws a filled rectangle with the specified color.
|
||||
fn fill_rect(&mut self, r: Rect, color: Color, alpha: u8);
|
||||
|
||||
/// Fills the canvas background with the specified color.
|
||||
fn fill_background(&mut self, color: Color) {
|
||||
self.fill_rect(self.viewport().clip, color, 255);
|
||||
}
|
||||
|
||||
/// Draws a bitmap of bitmap into to the rectangle.
|
||||
fn draw_bitmap(&mut self, r: Rect, bitmap: BitmapView);
|
||||
}
|
||||
|
||||
pub trait Canvas: BasicCanvas {
|
||||
/// Returns a non-mutable view of the underlying bitmap.
|
||||
fn view(&self) -> BitmapView;
|
||||
|
||||
/// Draw a pixel at specified coordinates.
|
||||
fn draw_pixel(&mut self, pt: Point, color: Color);
|
||||
|
||||
/// Draws a single pixel and blends its color with the background.
|
||||
///
|
||||
/// - If alpha == 255, the (foreground) pixel color is used.
|
||||
/// - If 0 < alpha << 255, pixel and backround colors are blended.
|
||||
/// - If alpha == 0, the background color is used.
|
||||
fn blend_pixel(&mut self, pt: Point, color: Color, alpha: u8);
|
||||
|
||||
/// Blends a bitmap with the canvas background
|
||||
fn blend_bitmap(&mut self, r: Rect, src: BitmapView);
|
||||
|
||||
/// Applies a blur effect to the specified rectangle.
|
||||
///
|
||||
/// The blur effect works properly only when the rectangle is not clipped,
|
||||
/// which is a strong constraint that's hard to be met. The function uses a
|
||||
/// simple box filter, where the 'radius' argument represents the length
|
||||
/// of the sides of this filter.
|
||||
///
|
||||
/// It's important to be aware that strong artifacts may appear on images
|
||||
/// with horizontal/vertical lines.
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
fn blur_rect(&mut self, r: Rect, radius: usize, cache: &DrawingCache);
|
||||
|
||||
/// Draws an outline of a rectangle with rounded corners.
|
||||
fn draw_round_rect(&mut self, r: Rect, radius: i16, color: Color) {
|
||||
let split = unwrap!(circle_points(radius).last()).v;
|
||||
|
||||
let b = Rect {
|
||||
y1: r.y0 + radius - split + 1,
|
||||
..r
|
||||
};
|
||||
|
||||
if self.viewport().contains(b) {
|
||||
for p in circle_points(radius) {
|
||||
let pt_l = Point::new(r.x0 + radius - p.u, r.y0 + radius - p.v);
|
||||
let pt_r = Point::new(r.x1 - radius + p.u - 1, r.y0 + radius - p.v);
|
||||
if p.v == radius && p.last {
|
||||
self.fill_rect(Rect::new(pt_l, pt_r.onright().under()), color, 255);
|
||||
} else {
|
||||
self.draw_pixel(pt_l, color);
|
||||
self.draw_pixel(pt_r, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let b = Rect {
|
||||
y0: r.y0 + radius - split + 1,
|
||||
y1: r.y0 + radius + 1,
|
||||
..r
|
||||
};
|
||||
|
||||
if self.viewport().contains(b) {
|
||||
for p in circle_points(radius).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(r.x0 + radius - p.v, r.y0 + radius - p.u);
|
||||
let pt_r = Point::new(r.x1 - radius + p.v - 1, r.y0 + radius - p.u);
|
||||
self.draw_pixel(pt_l, color);
|
||||
self.draw_pixel(pt_r, color);
|
||||
}
|
||||
}
|
||||
|
||||
self.fill_rect(
|
||||
Rect {
|
||||
x0: r.x0,
|
||||
y0: r.y0 + radius + 1,
|
||||
x1: r.x0 + 1,
|
||||
y1: r.y1 - radius - 1,
|
||||
},
|
||||
color,
|
||||
255,
|
||||
);
|
||||
|
||||
self.fill_rect(
|
||||
Rect {
|
||||
x0: r.x1 - 1,
|
||||
y0: r.y0 + radius + 1,
|
||||
x1: r.x1,
|
||||
y1: r.y1 - radius - 1,
|
||||
},
|
||||
color,
|
||||
255,
|
||||
);
|
||||
|
||||
let b = Rect {
|
||||
y0: r.y1 - radius - 1,
|
||||
y1: r.y1 - radius - 1 + split,
|
||||
..r
|
||||
};
|
||||
|
||||
if self.viewport().contains(b) {
|
||||
for p in circle_points(radius).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(r.x0 + radius - p.v, r.y1 - radius - 1 + p.u);
|
||||
let pt_r = Point::new(r.x1 - radius + p.v - 1, r.y1 - radius - 1 + p.u);
|
||||
self.draw_pixel(pt_l, color);
|
||||
self.draw_pixel(pt_r, color);
|
||||
}
|
||||
}
|
||||
|
||||
let b = Rect {
|
||||
y0: r.y1 - radius - 1 + split,
|
||||
..r
|
||||
};
|
||||
|
||||
if self.viewport().contains(b) {
|
||||
for p in circle_points(radius) {
|
||||
let pt_l = Point::new(r.x0 + radius - p.u, r.y1 - radius - 1 + p.v);
|
||||
let pt_r = Point::new(r.x1 - radius + p.u - 1, r.y1 - radius - 1 + p.v);
|
||||
|
||||
if p.v == radius && p.last {
|
||||
self.fill_rect(Rect::new(pt_l, pt_r.onright().under()), color, 255);
|
||||
} else {
|
||||
self.draw_pixel(pt_l, color);
|
||||
self.draw_pixel(pt_r, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Draws filled rectangle with rounded corners.
|
||||
#[cfg(not(feature = "ui_antialiasing"))]
|
||||
fn fill_round_rect(&mut self, r: Rect, radius: i16, color: Color, alpha: u8) {
|
||||
let split = unwrap!(circle_points(radius).last()).v;
|
||||
|
||||
let b = Rect {
|
||||
y1: r.y0 + radius - split + 1,
|
||||
..r
|
||||
};
|
||||
|
||||
if self.viewport().contains(b) {
|
||||
for p in circle_points(radius) {
|
||||
if p.last {
|
||||
let pt_l = Point::new(r.x0 + radius - p.u, r.y0 + radius - p.v);
|
||||
let pt_r = Point::new(r.x1 - radius + p.u - 1, r.y0 + radius - p.v);
|
||||
self.fill_rect(Rect::new(pt_l, pt_r.onright().under()), color, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let b = Rect {
|
||||
y0: r.y0 + radius - split + 1,
|
||||
y1: r.y0 + radius + 1,
|
||||
..r
|
||||
};
|
||||
|
||||
if self.viewport().contains(b) {
|
||||
for p in circle_points(radius).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(r.x0 + radius - p.v, r.y0 + radius - p.u);
|
||||
let pt_r = Point::new(r.x1 - radius + p.v - 1, r.y0 + radius - p.u);
|
||||
self.fill_rect(Rect::new(pt_l, pt_r.onright().under()), color, alpha);
|
||||
}
|
||||
}
|
||||
|
||||
self.fill_rect(
|
||||
Rect {
|
||||
x0: r.x0,
|
||||
y0: r.y0 + radius + 1,
|
||||
x1: r.x1,
|
||||
y1: r.y1 - radius - 1,
|
||||
},
|
||||
color,
|
||||
alpha,
|
||||
);
|
||||
|
||||
let b = Rect {
|
||||
y0: r.y1 - radius - 1,
|
||||
y1: r.y1 - radius - 1 + split,
|
||||
..r
|
||||
};
|
||||
|
||||
if self.viewport().contains(b) {
|
||||
for p in circle_points(radius).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(r.x0 + radius - p.v, r.y1 - radius - 1 + p.u);
|
||||
let pt_r = Point::new(r.x1 - radius + p.v - 1, r.y1 - radius - 1 + p.u);
|
||||
self.fill_rect(Rect::new(pt_l, pt_r.onright().under()), color, alpha);
|
||||
}
|
||||
}
|
||||
|
||||
let b = Rect {
|
||||
y0: r.y1 - radius - 1 + split,
|
||||
..r
|
||||
};
|
||||
|
||||
if self.viewport().contains(b) {
|
||||
for p in circle_points(radius) {
|
||||
if p.last {
|
||||
let pt_l = Point::new(r.x0 + radius - p.u, r.y1 - radius - 1 + p.v);
|
||||
let pt_r = Point::new(r.x1 - radius + p.u - 1, r.y1 - radius - 1 + p.v);
|
||||
self.fill_rect(Rect::new(pt_l, pt_r.onright().under()), color, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Draws filled rectangle with antialiased rounded corners.
|
||||
#[cfg(feature = "ui_antialiasing")]
|
||||
fn fill_round_rect(&mut self, r: Rect, radius: i16, color: Color, alpha: u8) {
|
||||
let split = unwrap!(circle_points(radius).last()).v;
|
||||
|
||||
let b = Rect {
|
||||
y1: r.y0 + radius - split + 1,
|
||||
..r
|
||||
};
|
||||
|
||||
let alpha_mul = |a: u8| -> u8 { ((a as u16 * alpha as u16) / 255) as u8 };
|
||||
|
||||
if self.viewport().contains(b) {
|
||||
for p in circle_points(radius) {
|
||||
let pt_l = Point::new(r.x0 + radius - p.u, r.y0 + radius - p.v);
|
||||
let pt_r = Point::new(r.x1 - radius + p.u - 1, r.y0 + radius - p.v);
|
||||
self.blend_pixel(pt_l, color, alpha_mul(p.frac));
|
||||
self.blend_pixel(pt_r, color, alpha_mul(p.frac));
|
||||
|
||||
if p.first {
|
||||
let inner = Rect::new(pt_l.onright(), pt_r.under());
|
||||
self.fill_rect(inner, color, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let b = Rect {
|
||||
y0: r.y0 + radius - split + 1,
|
||||
y1: r.y0 + radius + 1,
|
||||
..r
|
||||
};
|
||||
|
||||
if self.viewport().contains(b) {
|
||||
for p in circle_points(radius).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(r.x0 + radius - p.v, r.y0 + radius - p.u);
|
||||
let pt_r = Point::new(r.x1 - radius + p.v - 1, r.y0 + radius - p.u);
|
||||
self.blend_pixel(pt_l, color, alpha_mul(p.frac));
|
||||
self.blend_pixel(pt_r, color, alpha_mul(p.frac));
|
||||
|
||||
let inner = Rect::new(pt_l.onright(), pt_r.under());
|
||||
self.fill_rect(inner, color, alpha);
|
||||
}
|
||||
}
|
||||
|
||||
self.fill_rect(
|
||||
Rect {
|
||||
x0: r.x0,
|
||||
y0: r.y0 + radius + 1,
|
||||
x1: r.x1,
|
||||
y1: r.y1 - radius - 1,
|
||||
},
|
||||
color,
|
||||
alpha,
|
||||
);
|
||||
|
||||
let b = Rect {
|
||||
y0: r.y1 - radius - 1,
|
||||
y1: r.y1 - radius - 1 + split,
|
||||
..r
|
||||
};
|
||||
|
||||
if self.viewport().contains(b) {
|
||||
for p in circle_points(radius).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(r.x0 + radius - p.v, r.y1 - radius - 1 + p.u);
|
||||
let pt_r = Point::new(r.x1 - radius + p.v - 1, r.y1 - radius - 1 + p.u);
|
||||
self.blend_pixel(pt_l, color, alpha_mul(p.frac));
|
||||
self.blend_pixel(pt_r, color, alpha_mul(p.frac));
|
||||
|
||||
let b = Rect::new(pt_l.onright(), pt_r.under());
|
||||
self.fill_rect(b, color, alpha);
|
||||
}
|
||||
}
|
||||
|
||||
let b = Rect {
|
||||
y0: r.y1 - radius - 1 + split,
|
||||
..r
|
||||
};
|
||||
|
||||
if self.viewport().contains(b) {
|
||||
for p in circle_points(radius) {
|
||||
let pt_l = Point::new(r.x0 + radius - p.u, r.y1 - radius - 1 + p.v);
|
||||
self.blend_pixel(pt_l, color, alpha_mul(p.frac));
|
||||
let pt_r = Point::new(r.x1 - radius + p.u - 1, r.y1 - radius - 1 + p.v);
|
||||
self.blend_pixel(pt_r, color, alpha_mul(p.frac));
|
||||
|
||||
if p.first {
|
||||
let b = Rect::new(pt_l.onright(), pt_r.under());
|
||||
self.fill_rect(b, color, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draws circle with the specified center and the radius.
|
||||
#[cfg(not(feature = "ui_antialiasing"))]
|
||||
fn draw_circle(&mut self, center: Point, radius: i16, color: Color) {
|
||||
let split = unwrap!(circle_points(radius).last()).v;
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y - radius),
|
||||
Point::new(center.x + radius + 1, center.y - split + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius) {
|
||||
let pt_l = Point::new(center.x - p.u, center.y - p.v);
|
||||
let pt_r = Point::new(center.x + p.u, center.y - p.v);
|
||||
self.draw_pixel(pt_l, color);
|
||||
self.draw_pixel(pt_r, color);
|
||||
}
|
||||
}
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y - split),
|
||||
Point::new(center.x + radius + 1, center.y + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(center.x - p.v, center.y - p.u);
|
||||
let pt_r = Point::new(center.x + p.v, center.y - p.u);
|
||||
self.draw_pixel(pt_l, color);
|
||||
self.draw_pixel(pt_r, color);
|
||||
}
|
||||
}
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y + 1),
|
||||
Point::new(center.x + radius + 1, center.y + split + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius).skip(1).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(center.x - p.v, center.y + p.u);
|
||||
let pt_r = Point::new(center.x + p.v, center.y + p.u);
|
||||
self.draw_pixel(pt_l, color);
|
||||
self.draw_pixel(pt_r, color);
|
||||
}
|
||||
}
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y + split),
|
||||
Point::new(center.x + radius + 1, center.y + radius + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius) {
|
||||
let pt_l = Point::new(center.x - p.u, center.y + p.v);
|
||||
let pt_r = Point::new(center.x + p.u, center.y + p.v);
|
||||
self.draw_pixel(pt_l, color);
|
||||
self.draw_pixel(pt_r, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Draws antialiased circle with the specified center and the radius.
|
||||
/*#[cfg(feature = "ui_antialiasing")]
|
||||
fn draw_circle(&mut self, center: Point, radius: i16, color: Color) {
|
||||
let split = unwrap!(circle_points(radius).last()).v;
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y - radius),
|
||||
Point::new(center.x + radius + 1, center.y - split + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius) {
|
||||
let pt_l = Point::new(center.x - p.u, center.y - p.v);
|
||||
self.blend_pixel(pt_l, color, p.frac);
|
||||
self.blend_pixel(pt_l.under(), color, 255 - p.frac);
|
||||
let pt_r = Point::new(center.x + p.u, center.y - p.v);
|
||||
self.blend_pixel(pt_r, color, p.frac);
|
||||
self.blend_pixel(pt_r.under(), color, 255 - p.frac);
|
||||
}
|
||||
}
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y - split),
|
||||
Point::new(center.x + radius + 1, center.y + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(center.x - p.v, center.y - p.u);
|
||||
self.blend_pixel(pt_l, color, p.frac);
|
||||
self.blend_pixel(pt_l.onright(), color, 255 - p.frac);
|
||||
let pt_r = Point::new(center.x + p.v, center.y - p.u);
|
||||
self.blend_pixel(pt_r, color, p.frac);
|
||||
self.blend_pixel(pt_r.onleft(), color, 255 - p.frac);
|
||||
}
|
||||
}
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y + 1),
|
||||
Point::new(center.x + radius + 1, center.y + split + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius).skip(1).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(center.x - p.v, center.y + p.u);
|
||||
self.blend_pixel(pt_l, color, p.frac);
|
||||
self.blend_pixel(pt_l.onright(), color, 255 - p.frac);
|
||||
let pt_r = Point::new(center.x + p.v, center.y + p.u);
|
||||
self.blend_pixel(pt_r, color, p.frac);
|
||||
self.blend_pixel(pt_r.onleft(), color, 255 - p.frac);
|
||||
}
|
||||
}
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y + split),
|
||||
Point::new(center.x + radius + 1, center.y + radius + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius) {
|
||||
let pt_l = Point::new(center.x - p.u, center.y + p.v);
|
||||
self.blend_pixel(pt_l, color, p.frac);
|
||||
self.blend_pixel(pt_l.above(), color, 255 - p.frac);
|
||||
let pt_r = Point::new(center.x + p.u, center.y + p.v);
|
||||
self.blend_pixel(pt_r, color, p.frac);
|
||||
self.blend_pixel(pt_r.above(), color, 255 - p.frac);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
/// Draws filled circle with the specified center and the radius.
|
||||
#[cfg(not(feature = "ui_antialiasing"))]
|
||||
fn fill_circle(&mut self, center: Point, radius: i16, color: Color) {
|
||||
let split = unwrap!(circle_points(radius).last()).v;
|
||||
let alpha = 255;
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y - radius),
|
||||
Point::new(center.x + radius + 1, center.y - split + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius) {
|
||||
if p.last {
|
||||
let pt_l = Point::new(center.x - p.u, center.y - p.v);
|
||||
let pt_r = Point::new(center.x + p.u, center.y - p.v);
|
||||
self.fill_rect(Rect::new(pt_l, pt_r.onright().under()), color, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y - split),
|
||||
Point::new(center.x + radius + 1, center.y + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(center.x - p.v, center.y - p.u);
|
||||
let pt_r = Point::new(center.x + p.v, center.y - p.u);
|
||||
self.fill_rect(Rect::new(pt_l, pt_r.onright().under()), color, alpha);
|
||||
}
|
||||
}
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y + 1),
|
||||
Point::new(center.x + radius + 1, center.y + split + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius).skip(1).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(center.x - p.v, center.y + p.u);
|
||||
let pt_r = Point::new(center.x + p.v, center.y + p.u);
|
||||
self.fill_rect(Rect::new(pt_l, pt_r.onright().under()), color, alpha);
|
||||
}
|
||||
}
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y + split),
|
||||
Point::new(center.x + radius + 1, center.y + radius + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius) {
|
||||
if p.last {
|
||||
let pt_l = Point::new(center.x - p.u, center.y + p.v);
|
||||
let pt_r = Point::new(center.x + p.u, center.y + p.v);
|
||||
self.fill_rect(Rect::new(pt_l, pt_r.onright().under()), color, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Draws antialiased filled circle with the specified center and the
|
||||
/// radius.
|
||||
#[cfg(feature = "ui_antialiasing")]
|
||||
fn fill_circle(&mut self, center: Point, radius: i16, color: Color) {
|
||||
let split = unwrap!(circle_points(radius).last()).v;
|
||||
|
||||
let alpha = 255;
|
||||
let alpha_mul = |a: u8| -> u8 { ((a as u16 * alpha as u16) / 255) as u8 };
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y - radius),
|
||||
Point::new(center.x + radius + 1, center.y - split + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius) {
|
||||
let pt_l = Point::new(center.x - p.u, center.y - p.v);
|
||||
let pt_r = Point::new(center.x + p.u, center.y - p.v);
|
||||
self.blend_pixel(pt_l, color, alpha_mul(p.frac));
|
||||
if pt_l != pt_r {
|
||||
self.blend_pixel(pt_r, color, alpha_mul(p.frac));
|
||||
}
|
||||
|
||||
if p.first {
|
||||
let r = Rect::new(pt_l.onright(), pt_r.under());
|
||||
self.fill_rect(r, color, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y - split),
|
||||
Point::new(center.x + radius + 1, center.y + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(center.x - p.v, center.y - p.u);
|
||||
let pt_r = Point::new(center.x + p.v, center.y - p.u);
|
||||
self.blend_pixel(pt_l, color, alpha_mul(p.frac));
|
||||
self.blend_pixel(pt_r, color, alpha_mul(p.frac));
|
||||
|
||||
let r = Rect::new(pt_l.onright(), pt_r.under());
|
||||
self.fill_rect(r, color, alpha);
|
||||
}
|
||||
}
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y + 1),
|
||||
Point::new(center.x + radius + 1, center.y + split + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius).skip(1).take_while(|p| p.u < p.v) {
|
||||
let pt_l = Point::new(center.x - p.v, center.y + p.u);
|
||||
let pt_r = Point::new(center.x + p.v, center.y + p.u);
|
||||
self.blend_pixel(pt_l, color, alpha_mul(p.frac));
|
||||
self.blend_pixel(pt_r, color, alpha_mul(p.frac));
|
||||
|
||||
let r = Rect::new(pt_l.onright(), pt_r.under());
|
||||
self.fill_rect(r, color, alpha);
|
||||
}
|
||||
}
|
||||
|
||||
let r = Rect::new(
|
||||
Point::new(center.x - radius, center.y + split),
|
||||
Point::new(center.x + radius + 1, center.y + radius + 1),
|
||||
);
|
||||
|
||||
if self.viewport().contains(r) {
|
||||
for p in circle_points(radius) {
|
||||
let pt_l = Point::new(center.x - p.u, center.y + p.v);
|
||||
let pt_r = Point::new(center.x + p.u, center.y + p.v);
|
||||
if pt_l != pt_r {
|
||||
self.blend_pixel(pt_l, color, alpha_mul(p.frac));
|
||||
}
|
||||
self.blend_pixel(pt_r, color, alpha_mul(p.frac));
|
||||
|
||||
if p.first {
|
||||
let r = Rect::new(pt_l.onright(), pt_r.under());
|
||||
self.fill_rect(r, color, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Fills circle sector with a specified color.
|
||||
fn fill_sector(
|
||||
&mut self,
|
||||
center: Point,
|
||||
radius: i16,
|
||||
mut start: i16,
|
||||
mut end: i16,
|
||||
color: Color,
|
||||
) {
|
||||
start = (PI4 * 8 + start % (PI4 * 8)) % (PI4 * 8);
|
||||
end = (PI4 * 8 + end % (PI4 * 8)) % (PI4 * 8);
|
||||
|
||||
let alpha = 255;
|
||||
let alpha_mul = |a: u8| -> u8 { ((a as u16 * alpha as u16) / 255) as u8 };
|
||||
|
||||
if start != end {
|
||||
// The algorithm fills everything except the middle point ;-)
|
||||
self.draw_pixel(center, color);
|
||||
}
|
||||
|
||||
for octant in 0..8 {
|
||||
let angle = octant * PI4;
|
||||
|
||||
// Function for calculation of 'u' coordinate inside the circle octant
|
||||
// radius * sin(angle)
|
||||
let sin = |angle: i16| -> i16 { sin_i16(angle, radius) };
|
||||
|
||||
// Calculate the octant's bounding rectangle
|
||||
let p = Point::new(sin(PI4) + 1, -radius - 1).rot(octant);
|
||||
let r = Rect::new(center, p + center.into()).normalize();
|
||||
|
||||
// Skip octant if not visible
|
||||
if !self.viewport().contains(r) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Function for filling a line between two endpoints with antialiasing.
|
||||
// The function is special for each octant using 4 different axes of symmetry
|
||||
let filler = &mut |p1: Option<Point>, p1_frac, p2: Point, p2_frac| {
|
||||
let p2: Point = center + p2.rot(octant).into();
|
||||
self.blend_pixel(p2, color, alpha_mul(p2_frac));
|
||||
if let Some(p1) = p1 {
|
||||
let p1: Point = center + p1.rot(octant).into();
|
||||
let ofs = Point::new(-1, 0).rot(octant);
|
||||
self.blend_pixel(p1 + ofs.into(), color, alpha_mul(p1_frac));
|
||||
if ofs.x + ofs.y < 0 {
|
||||
if ofs.x != 0 {
|
||||
self.fill_rect(Rect::new(p1, p2.under()), color, alpha);
|
||||
} else {
|
||||
self.fill_rect(Rect::new(p1, p2.onright()), color, alpha);
|
||||
}
|
||||
} else {
|
||||
let p1 = p1 + ofs.into();
|
||||
let p2 = p2 + ofs.into();
|
||||
if ofs.x != 0 {
|
||||
self.fill_rect(Rect::new(p2, p1.under()), color, alpha);
|
||||
} else {
|
||||
self.fill_rect(Rect::new(p2, p1.onright()), color, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
let corr = if octant & 1 == 0 {
|
||||
// The clockwise octant
|
||||
|angle| angle
|
||||
} else {
|
||||
// The anticlockwise octant
|
||||
|angle| PI4 - angle
|
||||
};
|
||||
|
||||
if start <= end {
|
||||
// Octant may contain 0 or 1 sector
|
||||
if start < angle + PI4 && end > angle {
|
||||
if start <= angle && end >= angle + PI4 {
|
||||
// Fill all pixels in the octant
|
||||
fill_octant(radius, 0, sin(PI4), filler);
|
||||
} else {
|
||||
// Partial fill
|
||||
let u1 = if start <= angle {
|
||||
sin(corr(0))
|
||||
} else {
|
||||
sin(corr(start - angle))
|
||||
};
|
||||
let u2 = if end <= angle + PI4 {
|
||||
sin(corr(end - angle))
|
||||
} else {
|
||||
sin(corr(PI4))
|
||||
};
|
||||
|
||||
fill_octant(radius, u1, u2, filler);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Octant may contain 0, 1 or 2 sectors
|
||||
if end >= angle + PI4 || start <= angle {
|
||||
// Fill all pixels in the octant
|
||||
fill_octant(radius, 0, sin(PI4), filler);
|
||||
} else {
|
||||
// Partial fill
|
||||
if (end > angle) && (end < angle + PI4) {
|
||||
// Fill up to `end`
|
||||
fill_octant(radius, sin(corr(0)), sin(corr(end - angle)), filler);
|
||||
}
|
||||
if start < angle + PI4 {
|
||||
// Fill all from `start`
|
||||
fill_octant(radius, sin(corr(start - angle)), sin(corr(PI4)), filler);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculates endpoints of a single octant of a circle
|
||||
///
|
||||
/// Used internally by `Canvas::fill_sector()`.
|
||||
fn fill_octant(
|
||||
radius: i16,
|
||||
mut u1: i16,
|
||||
mut u2: i16,
|
||||
fill: &mut impl FnMut(Option<Point>, u8, Point, u8),
|
||||
) {
|
||||
// Starting end ending points on
|
||||
if u1 > u2 {
|
||||
(u1, u2) = (u2, u1);
|
||||
}
|
||||
|
||||
let mut iter = circle_points(radius).skip(u1 as usize);
|
||||
|
||||
// Intersection of the p1 line and the circle
|
||||
let p1_start = unwrap!(iter.next());
|
||||
|
||||
// Intersection of the p1 line and the circle
|
||||
let mut p2_start = p1_start;
|
||||
|
||||
for p in iter.by_ref() {
|
||||
if p.u > u2 {
|
||||
break;
|
||||
}
|
||||
p2_start = p;
|
||||
}
|
||||
|
||||
// Flag if we draw section up to 45degs
|
||||
let join_flag = iter.next().is_none();
|
||||
|
||||
// Process area between a p1 line and the circle
|
||||
let mut p1_iter = line_points(p1_start.v, p1_start.u, 0);
|
||||
let mut first = true;
|
||||
let mut skip = 0;
|
||||
|
||||
for c in circle_points(radius)
|
||||
.skip(p1_start.u as usize)
|
||||
.take((p2_start.u - p1_start.u) as usize)
|
||||
{
|
||||
let p2_coord = Point::new(c.u, -c.v);
|
||||
|
||||
if c.first || first {
|
||||
let p1 = unwrap!(p1_iter.next());
|
||||
let p1_coord = Point::new(p1_start.u - p1.v, -p1_start.v + p1.u);
|
||||
first = false;
|
||||
|
||||
fill(Some(p1_coord), p1.frac, p2_coord, c.frac);
|
||||
} else {
|
||||
fill(None, 0, p2_coord, c.frac);
|
||||
}
|
||||
|
||||
skip = if c.last { 0 } else { 1 };
|
||||
}
|
||||
|
||||
// Process area between a p1 and p2 lines
|
||||
let p2_iter = line_points(p2_start.v, p2_start.u, 0).skip(skip);
|
||||
for (p1, p2) in p1_iter.zip(p2_iter) {
|
||||
let p1_coord = Point::new(p1_start.u - p1.v, -p1_start.v + p1.u);
|
||||
let p2_coord = Point::new(p2_start.u - p2.v, -p2_start.v + p2.u);
|
||||
let p2_frac = if join_flag { 255 } else { 255 - p2.frac };
|
||||
fill(Some(p1_coord), p1.frac, p2_coord, p2_frac);
|
||||
}
|
||||
}
|
||||
|
||||
impl Rect {
|
||||
/// Normalizes the rectangle coordinates.
|
||||
///
|
||||
/// Returns a new `Rect` with potentially swapped left/right,
|
||||
/// top/bottom coordinates, ensuring that `x0`, `y0` represents
|
||||
/// the top-left corner and `x1`, `y1` represents the bottom-right corner.
|
||||
pub fn normalize(&self) -> Self {
|
||||
Rect {
|
||||
x0: core::cmp::min(self.x0, self.x1),
|
||||
y0: core::cmp::min(self.y0, self.y1),
|
||||
x1: core::cmp::max(self.x0, self.x1),
|
||||
y1: core::cmp::max(self.y0, self.y1),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Point {
|
||||
fn onleft(self) -> Self {
|
||||
Self {
|
||||
x: self.x - 1,
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
fn onright(self) -> Self {
|
||||
Self {
|
||||
x: self.x + 1,
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
fn above(self) -> Self {
|
||||
Self {
|
||||
y: self.y - 1,
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
fn under(self) -> Self {
|
||||
Self {
|
||||
y: self.y + 1,
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
fn rot(self, octant: i16) -> Self {
|
||||
let mut result = self;
|
||||
|
||||
if (octant + 1) & 2 != 0 {
|
||||
result = Point::new(-result.y, -result.x);
|
||||
}
|
||||
|
||||
if octant & 4 != 0 {
|
||||
result = Point::new(-result.x, result.y);
|
||||
}
|
||||
|
||||
if (octant + 2) & 4 != 0 {
|
||||
result = Point::new(result.x, -result.y);
|
||||
}
|
||||
|
||||
result
|
||||
}
|
||||
}
|
11
core/embed/rust/src/ui/shape/canvas/mod.rs
Normal file
11
core/embed/rust/src/ui/shape/canvas/mod.rs
Normal file
@ -0,0 +1,11 @@
|
||||
mod common;
|
||||
mod mono8;
|
||||
mod rgb565;
|
||||
mod rgba8888;
|
||||
mod viewport;
|
||||
|
||||
pub use common::{BasicCanvas, Canvas};
|
||||
pub use mono8::Mono8Canvas;
|
||||
pub use rgb565::Rgb565Canvas;
|
||||
pub use rgba8888::Rgba8888Canvas;
|
||||
pub use viewport::Viewport;
|
105
core/embed/rust/src/ui/shape/canvas/mono8.rs
Normal file
105
core/embed/rust/src/ui/shape/canvas/mono8.rs
Normal file
@ -0,0 +1,105 @@
|
||||
use crate::ui::{
|
||||
display::Color,
|
||||
geometry::{Offset, Point, Rect},
|
||||
};
|
||||
|
||||
use super::{
|
||||
super::{Bitmap, BitmapFormat, BitmapView},
|
||||
BasicCanvas, Canvas, Viewport,
|
||||
};
|
||||
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
use super::super::DrawingCache;
|
||||
|
||||
/// A struct representing 8-bit monochromatic canvas
|
||||
pub struct Mono8Canvas<'a> {
|
||||
bitmap: Bitmap<'a>,
|
||||
viewport: Viewport,
|
||||
}
|
||||
|
||||
impl<'a> Mono8Canvas<'a> {
|
||||
/// Creates a new canvas with the specified size and buffer.
|
||||
///
|
||||
/// Optionally minimal height can be specified and then the height
|
||||
/// of the new bitmap is adjusted to the buffer size.
|
||||
///
|
||||
/// Returns None if the buffer is not big enough.
|
||||
pub fn new(
|
||||
size: Offset,
|
||||
stride: Option<usize>,
|
||||
min_height: Option<i16>,
|
||||
buff: &'a mut [u8],
|
||||
) -> Option<Self> {
|
||||
let bitmap = Bitmap::new_mut(BitmapFormat::MONO8, stride, size, min_height, buff)?;
|
||||
let viewport = Viewport::from_size(bitmap.size());
|
||||
Some(Self { bitmap, viewport })
|
||||
}
|
||||
|
||||
/// Returns the specified row as a mutable slice.
|
||||
///
|
||||
/// Returns None if row is out of range.
|
||||
pub fn row_mut(&mut self, row: i16) -> Option<&mut [u8]> {
|
||||
self.bitmap.row_mut(row)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> BasicCanvas for Mono8Canvas<'a> {
|
||||
fn viewport(&self) -> Viewport {
|
||||
self.viewport
|
||||
}
|
||||
|
||||
fn set_viewport(&mut self, viewport: Viewport) {
|
||||
self.viewport = viewport.absolute_clip(self.bounds());
|
||||
}
|
||||
|
||||
fn size(&self) -> Offset {
|
||||
self.bitmap.size()
|
||||
}
|
||||
|
||||
fn fill_rect(&mut self, r: Rect, color: Color, alpha: u8) {
|
||||
let r = r.translate(self.viewport.origin);
|
||||
self.bitmap.mono8_fill(r, self.viewport.clip, color, alpha);
|
||||
}
|
||||
|
||||
fn draw_bitmap(&mut self, r: Rect, bitmap: BitmapView) {
|
||||
let r = r.translate(self.viewport.origin);
|
||||
self.bitmap.mono8_copy(r, self.viewport.clip, &bitmap);
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Canvas for Mono8Canvas<'a> {
|
||||
fn view(&self) -> BitmapView {
|
||||
BitmapView::new(&self.bitmap)
|
||||
}
|
||||
|
||||
fn draw_pixel(&mut self, pt: Point, color: Color) {
|
||||
let pt = pt + self.viewport.origin;
|
||||
if self.viewport.clip.contains(pt) {
|
||||
if let Some(row) = self.row_mut(pt.y) {
|
||||
row[pt.x as usize] = color.luminance() as u8;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn blend_pixel(&mut self, pt: Point, color: Color, alpha: u8) {
|
||||
let pt = pt + self.viewport.origin;
|
||||
if self.viewport.clip.contains(pt) {
|
||||
if let Some(row) = self.row_mut(pt.y) {
|
||||
let pixel = &mut row[pt.x as usize];
|
||||
let fg_color = color.luminance() as u16;
|
||||
let bg_color = *pixel as u16;
|
||||
*pixel = ((fg_color * alpha as u16 + bg_color * (255 - alpha) as u16) / 255) as u8;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn blend_bitmap(&mut self, r: Rect, src: BitmapView) {
|
||||
let r = r.translate(self.viewport.origin);
|
||||
self.bitmap.mono8_blend(r, self.viewport.clip, &src);
|
||||
}
|
||||
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
fn blur_rect(&mut self, _r: Rect, _radius: usize, _cache: &DrawingCache) {
|
||||
// Not implemented
|
||||
}
|
||||
}
|
128
core/embed/rust/src/ui/shape/canvas/rgb565.rs
Normal file
128
core/embed/rust/src/ui/shape/canvas/rgb565.rs
Normal file
@ -0,0 +1,128 @@
|
||||
use crate::ui::{
|
||||
display::Color,
|
||||
geometry::{Offset, Point, Rect},
|
||||
};
|
||||
|
||||
use super::{
|
||||
super::{Bitmap, BitmapFormat, BitmapView},
|
||||
BasicCanvas, Canvas, Viewport,
|
||||
};
|
||||
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
use super::super::DrawingCache;
|
||||
|
||||
/// A struct representing 16-bit (RGB565) color canvas
|
||||
pub struct Rgb565Canvas<'a> {
|
||||
bitmap: Bitmap<'a>,
|
||||
viewport: Viewport,
|
||||
}
|
||||
|
||||
impl<'a> Rgb565Canvas<'a> {
|
||||
/// Creates a new canvas with the specified size and buffer.
|
||||
///
|
||||
/// Optionally minimal height can be specified and then the height
|
||||
/// of the new bitmap is adjusted to the buffer size.
|
||||
///
|
||||
/// Returns None if the buffer is not big enough.
|
||||
pub fn new(
|
||||
size: Offset,
|
||||
stride: Option<usize>,
|
||||
min_height: Option<i16>,
|
||||
buff: &'a mut [u8],
|
||||
) -> Option<Self> {
|
||||
let bitmap = Bitmap::new_mut(BitmapFormat::RGB565, stride, size, min_height, buff)?;
|
||||
let viewport = Viewport::from_size(bitmap.size());
|
||||
Some(Self { bitmap, viewport })
|
||||
}
|
||||
|
||||
/// Returns the specified row as a mutable slice.
|
||||
///
|
||||
/// Returns None if row is out of range.
|
||||
pub fn row_mut(&mut self, row: i16) -> Option<&mut [u16]> {
|
||||
self.bitmap.row_mut(row)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> BasicCanvas for Rgb565Canvas<'a> {
|
||||
fn size(&self) -> Offset {
|
||||
self.bitmap.size()
|
||||
}
|
||||
|
||||
fn viewport(&self) -> Viewport {
|
||||
self.viewport
|
||||
}
|
||||
|
||||
fn set_viewport(&mut self, viewport: Viewport) {
|
||||
self.viewport = viewport.absolute_clip(self.bounds());
|
||||
}
|
||||
|
||||
fn fill_rect(&mut self, r: Rect, color: Color, alpha: u8) {
|
||||
let r = r.translate(self.viewport.origin);
|
||||
self.bitmap.rgb565_fill(r, self.viewport.clip, color, alpha);
|
||||
}
|
||||
|
||||
fn draw_bitmap(&mut self, r: Rect, bitmap: BitmapView) {
|
||||
let r = r.translate(self.viewport.origin);
|
||||
self.bitmap.rgb565_copy(r, self.viewport.clip, &bitmap);
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Canvas for Rgb565Canvas<'a> {
|
||||
fn view(&self) -> BitmapView {
|
||||
BitmapView::new(&self.bitmap)
|
||||
}
|
||||
|
||||
fn draw_pixel(&mut self, pt: Point, color: Color) {
|
||||
let pt = pt + self.viewport.origin;
|
||||
if self.viewport.clip.contains(pt) {
|
||||
if let Some(row) = self.row_mut(pt.y) {
|
||||
row[pt.x as usize] = color.into();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn blend_pixel(&mut self, pt: Point, color: Color, alpha: u8) {
|
||||
let pt = pt + self.viewport.origin;
|
||||
if self.viewport.clip.contains(pt) {
|
||||
if let Some(row) = self.row_mut(pt.y) {
|
||||
let pixel = &mut row[pt.x as usize];
|
||||
let bg_color: Color = (*pixel).into();
|
||||
*pixel = bg_color.blend(color, alpha).into();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn blend_bitmap(&mut self, r: Rect, src: BitmapView) {
|
||||
let r = r.translate(self.viewport.origin);
|
||||
self.bitmap.rgb565_blend(r, self.viewport.clip, &src);
|
||||
}
|
||||
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
fn blur_rect(&mut self, r: Rect, radius: usize, cache: &DrawingCache) {
|
||||
let clip = r.translate(self.viewport.origin).clamp(self.viewport.clip);
|
||||
|
||||
let ofs = radius as i16;
|
||||
|
||||
if clip.width() > 2 * ofs - 1 && clip.height() > 2 * ofs - 1 {
|
||||
let mut blur_cache = cache.blur();
|
||||
let (blur, _) = unwrap!(
|
||||
blur_cache.get(clip.size(), radius, None),
|
||||
"Too small blur buffer"
|
||||
);
|
||||
|
||||
loop {
|
||||
if let Some(y) = blur.push_ready() {
|
||||
let row = unwrap!(self.row_mut(y + clip.y0)); // can't panic
|
||||
blur.push(&row[clip.x0 as usize..clip.x1 as usize]);
|
||||
}
|
||||
if let Some(y) = blur.pop_ready() {
|
||||
let row = unwrap!(self.row_mut(y + clip.y0)); // can't panic
|
||||
blur.pop(&mut row[clip.x0 as usize..clip.x1 as usize], None);
|
||||
if y + 1 >= clip.height() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
120
core/embed/rust/src/ui/shape/canvas/rgba8888.rs
Normal file
120
core/embed/rust/src/ui/shape/canvas/rgba8888.rs
Normal file
@ -0,0 +1,120 @@
|
||||
use crate::ui::{
|
||||
display::Color,
|
||||
geometry::{Offset, Point, Rect},
|
||||
};
|
||||
|
||||
use super::{
|
||||
super::{Bitmap, BitmapFormat, BitmapView},
|
||||
BasicCanvas, Canvas, Viewport,
|
||||
};
|
||||
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
use super::super::DrawingCache;
|
||||
|
||||
/// A struct representing 32-bit (RGBA8888) color canvas
|
||||
pub struct Rgba8888Canvas<'a> {
|
||||
bitmap: Bitmap<'a>,
|
||||
viewport: Viewport,
|
||||
}
|
||||
|
||||
impl<'a> Rgba8888Canvas<'a> {
|
||||
/// Creates a new canvas with the specified size and buffer.
|
||||
///
|
||||
/// Optionally minimal height can be specified and then the height
|
||||
/// of the new bitmap is adjusted to the buffer size.
|
||||
///
|
||||
/// Returns None if the buffer is not big enough.
|
||||
pub fn new(
|
||||
size: Offset,
|
||||
stride: Option<usize>,
|
||||
min_height: Option<i16>,
|
||||
buff: &'a mut [u8],
|
||||
) -> Option<Self> {
|
||||
let bitmap = Bitmap::new_mut(BitmapFormat::RGBA8888, stride, size, min_height, buff)?;
|
||||
let viewport = Viewport::from_size(bitmap.size());
|
||||
Some(Self { bitmap, viewport })
|
||||
}
|
||||
|
||||
/// Returns the specified row as a mutable slice.
|
||||
///
|
||||
/// Returns None if row is out of range.
|
||||
pub fn row_mut(&mut self, row: i16) -> Option<&mut [u32]> {
|
||||
self.bitmap.row_mut(row)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> BasicCanvas for Rgba8888Canvas<'a> {
|
||||
fn size(&self) -> Offset {
|
||||
self.bitmap.size()
|
||||
}
|
||||
|
||||
fn viewport(&self) -> Viewport {
|
||||
self.viewport
|
||||
}
|
||||
|
||||
fn set_viewport(&mut self, viewport: Viewport) {
|
||||
self.viewport = viewport.absolute_clip(self.bounds());
|
||||
}
|
||||
|
||||
fn fill_rect(&mut self, r: Rect, color: Color, alpha: u8) {
|
||||
let r = r.translate(self.viewport.origin);
|
||||
self.bitmap
|
||||
.rgba8888_fill(r, self.viewport.clip, color, alpha);
|
||||
}
|
||||
|
||||
fn draw_bitmap(&mut self, r: Rect, bitmap: BitmapView) {
|
||||
let r = r.translate(self.viewport.origin);
|
||||
self.bitmap.rgba8888_copy(r, self.viewport.clip, &bitmap);
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Canvas for Rgba8888Canvas<'a> {
|
||||
fn view(&self) -> BitmapView {
|
||||
BitmapView::new(&self.bitmap)
|
||||
}
|
||||
|
||||
fn draw_pixel(&mut self, pt: Point, color: Color) {
|
||||
let pt = pt + self.viewport.origin;
|
||||
if self.viewport.clip.contains(pt) {
|
||||
if let Some(row) = self.row_mut(pt.y) {
|
||||
row[pt.x as usize] = color.to_u32();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn blend_pixel(&mut self, pt: Point, color: Color, alpha: u8) {
|
||||
let pt = pt + self.viewport.origin;
|
||||
if self.viewport.clip.contains(pt) {
|
||||
if let Some(row) = self.row_mut(pt.y) {
|
||||
let bg = row[pt.x as usize];
|
||||
|
||||
let bg_r = ((bg & 0x00FF0000) >> 16) as u16;
|
||||
let bg_g = ((bg & 0x0000FF00) >> 8) as u16;
|
||||
let bg_b = (bg & 0x000000FF) as u16;
|
||||
|
||||
let fg_r = color.r() as u16;
|
||||
let fg_g = color.g() as u16;
|
||||
let fg_b = color.b() as u16;
|
||||
|
||||
let fg_mul = alpha as u16;
|
||||
let bg_mul = (255 - alpha) as u16;
|
||||
|
||||
let r = ((fg_r * fg_mul + bg_r * bg_mul) / 255) as u32;
|
||||
let g = ((fg_g * fg_mul + bg_g * bg_mul) / 255) as u32;
|
||||
let b = ((fg_b * fg_mul + bg_b * bg_mul) / 255) as u32;
|
||||
|
||||
row[pt.x as usize] = (0xFF << 24) | (r << 16) | (g << 8) | b;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn blend_bitmap(&mut self, r: Rect, src: BitmapView) {
|
||||
let r = r.translate(self.viewport.origin);
|
||||
self.bitmap.rgba8888_blend(r, self.viewport.clip, &src);
|
||||
}
|
||||
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
fn blur_rect(&mut self, _r: Rect, _radius: usize, _cache: &DrawingCache) {
|
||||
// TODO
|
||||
}
|
||||
}
|
103
core/embed/rust/src/ui/shape/canvas/viewport.rs
Normal file
103
core/embed/rust/src/ui/shape/canvas/viewport.rs
Normal file
@ -0,0 +1,103 @@
|
||||
use crate::ui::geometry::{Offset, Rect};
|
||||
|
||||
/// The Viewport concept is foundation for clipping and translating
|
||||
/// during drawing on the general canvas.
|
||||
///
|
||||
/// The Viewport structure comprises a rectangle representing the
|
||||
/// clipping area and a drawing origin (or offset), which is applied
|
||||
/// to all coordinates passed to the drawing functions.
|
||||
///
|
||||
/// Two coordination systems exist - "absolute" and "relative."
|
||||
///
|
||||
/// In the "absolute" coordinate system, (0, 0) is at the left-top of
|
||||
/// a referenced canvas (device or bitmap).
|
||||
///
|
||||
/// Relative coordinates are with respect to the viewport origin.
|
||||
/// The relative coordinate (0, 0) is located at (viewport.origin.x,
|
||||
/// viewport.origin.y).
|
||||
///
|
||||
/// Conversion between "absolute" and "relative" coordinates is straightforward:
|
||||
///
|
||||
/// pt_absolute = pt_relative.translate(viewport.origin)
|
||||
///
|
||||
/// pt_relative = pt_absolute.translate(-viewport.origin)
|
||||
///
|
||||
/// The Viewport's clipping area and origin are always in "absolute"
|
||||
/// coordinates. Canvas objects utilize the viewport to translate "relative"
|
||||
/// coordinates passed to drawing functions into "absolute" coordinates that
|
||||
/// correspond to the target device or bitmap.
|
||||
|
||||
#[derive(Copy, Clone)]
|
||||
pub struct Viewport {
|
||||
/// Clipping rectangle relative to the canvas top-left corner
|
||||
pub clip: Rect,
|
||||
/// Offset applied to all coordinates before clipping
|
||||
pub origin: Offset,
|
||||
}
|
||||
|
||||
impl Viewport {
|
||||
/// Creates a new viewport with specified clip rectangle and origin at
|
||||
/// (0,0).
|
||||
pub fn new(clip: Rect) -> Self {
|
||||
Self {
|
||||
clip,
|
||||
origin: Offset::zero(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates a new viewport with specified size and origin at (0,0).
|
||||
pub fn from_size(size: Offset) -> Self {
|
||||
Self {
|
||||
clip: Rect::from_size(size),
|
||||
origin: Offset::zero(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Checks if the viewport intersects with the specified rectangle
|
||||
/// given in relative coordinates.
|
||||
pub fn contains(&self, r: Rect) -> bool {
|
||||
!r.translate(self.origin).clamp(self.clip).is_empty()
|
||||
}
|
||||
|
||||
pub fn translate(self, offset: Offset) -> Self {
|
||||
Self {
|
||||
clip: self.clip.translate(offset),
|
||||
origin: self.origin + offset,
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates a new viewport with the new origin given in
|
||||
/// absolute coordinates.
|
||||
pub fn with_origin(self, origin: Offset) -> Self {
|
||||
Self { origin, ..self }
|
||||
}
|
||||
|
||||
/// Creates a clip of the viewport containing only the specified rectangle
|
||||
/// given in absolute coordinates. The origin of the new viewport
|
||||
/// remains unchanged.
|
||||
pub fn absolute_clip(self, r: Rect) -> Self {
|
||||
Self {
|
||||
clip: r.clamp(self.clip),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates a clip of the viewport containing only the specified rectangle
|
||||
/// given in relative coordinates. The origin of the new viewport
|
||||
/// remains unchanged.
|
||||
pub fn relative_clip(self, r: Rect) -> Self {
|
||||
Self {
|
||||
clip: r.translate(self.origin).clamp(self.clip),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates a clip of the viewport containing only the specified rectangle
|
||||
/// given in relative coordinates. The origin of the new viewport
|
||||
/// is set to the top-left corner of the rectangle.
|
||||
pub fn relative_window(&self, r: Rect) -> Self {
|
||||
let clip = r.translate(self.origin).clamp(self.clip);
|
||||
let origin = self.origin + (clip.top_left() - self.clip.top_left());
|
||||
Self { clip, origin }
|
||||
}
|
||||
}
|
139
core/embed/rust/src/ui/shape/circle.rs
Normal file
139
core/embed/rust/src/ui/shape/circle.rs
Normal file
@ -0,0 +1,139 @@
|
||||
use crate::ui::{
|
||||
display::Color,
|
||||
geometry::{Point, Rect},
|
||||
};
|
||||
|
||||
use super::{Canvas, DrawingCache, Renderer, Shape, ShapeClone};
|
||||
|
||||
use without_alloc::alloc::LocalAllocLeakExt;
|
||||
|
||||
/// A shape for rendering various types of circles or circle sectors.
|
||||
pub struct Circle {
|
||||
center: Point,
|
||||
radius: i16,
|
||||
fg_color: Option<Color>,
|
||||
bg_color: Option<Color>,
|
||||
thickness: i16,
|
||||
start_angle: Option<i16>,
|
||||
end_angle: Option<i16>,
|
||||
}
|
||||
|
||||
impl Circle {
|
||||
pub fn new(center: Point, radius: i16) -> Self {
|
||||
Self {
|
||||
center,
|
||||
radius,
|
||||
fg_color: None,
|
||||
bg_color: None,
|
||||
thickness: 1,
|
||||
start_angle: None,
|
||||
end_angle: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_fg(self, fg_color: Color) -> Self {
|
||||
Self {
|
||||
fg_color: Some(fg_color),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_bg(self, bg_color: Color) -> Self {
|
||||
Self {
|
||||
bg_color: Some(bg_color),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_thickness(self, thickness: i16) -> Self {
|
||||
Self { thickness, ..self }
|
||||
}
|
||||
|
||||
pub fn with_start_angle(self, from_angle: i16) -> Self {
|
||||
Self {
|
||||
start_angle: Some(from_angle),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_end_angle(self, to_angle: i16) -> Self {
|
||||
Self {
|
||||
end_angle: Some(to_angle),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render<'s>(self, renderer: &mut impl Renderer<'s>) {
|
||||
renderer.render_shape(self);
|
||||
}
|
||||
}
|
||||
|
||||
impl Shape<'_> for Circle {
|
||||
fn bounds(&self, _cache: &DrawingCache) -> Rect {
|
||||
let c = self.center;
|
||||
let r = self.radius;
|
||||
Rect::new(
|
||||
Point::new(c.x - r, c.y - r),
|
||||
Point::new(c.x + r + 1, c.y + r + 1),
|
||||
)
|
||||
}
|
||||
|
||||
fn cleanup(&mut self, _cache: &DrawingCache) {}
|
||||
|
||||
fn draw(&mut self, canvas: &mut dyn Canvas, _cache: &DrawingCache) {
|
||||
// NOTE: drawing of circles without a background and with a thickness > 1
|
||||
// is not supported. If we needed it, we would have to
|
||||
// introduce RgbCanvas::draw_ring() function.
|
||||
|
||||
// TODO: panic! in unsupported scenarious
|
||||
let th = match self.fg_color {
|
||||
Some(_) => self.thickness,
|
||||
None => 0,
|
||||
};
|
||||
|
||||
if self.start_angle.is_none() && self.end_angle.is_none() {
|
||||
if th == 1 {
|
||||
if let Some(color) = self.bg_color {
|
||||
canvas.fill_circle(self.center, self.radius, color);
|
||||
}
|
||||
if let Some(color) = self.fg_color {
|
||||
#[cfg(not(feature = "ui_antialiasing"))]
|
||||
canvas.draw_circle(self.center, self.radius, color);
|
||||
#[cfg(feature = "ui_antialiasing")]
|
||||
canvas.fill_circle(self.center, self.radius, color);
|
||||
}
|
||||
} else {
|
||||
if let Some(color) = self.fg_color {
|
||||
if th > 0 {
|
||||
canvas.fill_circle(self.center, self.radius, color);
|
||||
}
|
||||
}
|
||||
if let Some(color) = self.bg_color {
|
||||
canvas.fill_circle(self.center, self.radius - th, color);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
let start = self.start_angle.unwrap_or(0);
|
||||
let end = self.end_angle.unwrap_or(360);
|
||||
|
||||
if let Some(color) = self.fg_color {
|
||||
if th > 0 {
|
||||
canvas.fill_sector(self.center, self.radius, start, end, color);
|
||||
}
|
||||
}
|
||||
if let Some(color) = self.bg_color {
|
||||
canvas.fill_sector(self.center, self.radius - th, start, end, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'s> ShapeClone<'s> for Circle {
|
||||
fn clone_at_bump<'alloc, T>(self, bump: &'alloc T) -> Option<&'alloc mut dyn Shape<'s>>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
{
|
||||
let clone = bump.alloc_t::<Circle>()?;
|
||||
Some(clone.uninit.init(Circle { ..self }))
|
||||
}
|
||||
}
|
12
core/embed/rust/src/ui/shape/display/fake_display.rs
Normal file
12
core/embed/rust/src/ui/shape/display/fake_display.rs
Normal file
@ -0,0 +1,12 @@
|
||||
use crate::ui::{
|
||||
display::Color,
|
||||
geometry::Rect,
|
||||
shape::{DirectRenderer, Mono8Canvas},
|
||||
};
|
||||
|
||||
pub fn render_on_display<'a, F>(_clip: Option<Rect>, _bg_color: Option<Color>, _func: F)
|
||||
where
|
||||
F: FnOnce(&mut DirectRenderer<'_, 'a, Mono8Canvas<'a>>),
|
||||
{
|
||||
panic!("Not implemented")
|
||||
}
|
55
core/embed/rust/src/ui/shape/display/fb_mono8.rs
Normal file
55
core/embed/rust/src/ui/shape/display/fb_mono8.rs
Normal file
@ -0,0 +1,55 @@
|
||||
use crate::ui::{
|
||||
display::Color,
|
||||
geometry::{Offset, Rect},
|
||||
shape::{BasicCanvas, DirectRenderer, DrawingCache, Mono8Canvas, Viewport},
|
||||
};
|
||||
|
||||
use crate::trezorhal::display;
|
||||
|
||||
use static_alloc::Bump;
|
||||
|
||||
/// Creates the `Renderer` object for drawing on a display and invokes a
|
||||
/// user-defined function that takes a single argument `target`. The user's
|
||||
/// function can utilize the `target` for drawing on the display.
|
||||
///
|
||||
/// `clip` specifies a rectangle area that the user will draw to.
|
||||
/// If no clip is specified, the entire display area is used.
|
||||
///
|
||||
/// `bg_color` specifies a background color with which the clip is filled before
|
||||
/// the drawing starts. If the background color is None, the background
|
||||
/// is undefined, and the user has to fill it themselves.
|
||||
pub fn render_on_display<'a, F>(clip: Option<Rect>, bg_color: Option<Color>, func: F)
|
||||
where
|
||||
F: FnOnce(&mut DirectRenderer<'_, 'a, Mono8Canvas<'a>>),
|
||||
{
|
||||
const BUMP_SIZE: usize = DrawingCache::get_bump_a_size() + DrawingCache::get_bump_b_size();
|
||||
|
||||
static mut BUMP: Bump<[u8; BUMP_SIZE]> = Bump::uninit();
|
||||
|
||||
let bump = unsafe { &mut *core::ptr::addr_of_mut!(BUMP) };
|
||||
{
|
||||
let width = display::DISPLAY_RESX as i16;
|
||||
let height = display::DISPLAY_RESY as i16;
|
||||
|
||||
bump.reset();
|
||||
|
||||
let cache = DrawingCache::new(bump, bump);
|
||||
|
||||
let (fb, fb_stride) = display::get_frame_buffer();
|
||||
|
||||
let mut canvas = unwrap!(Mono8Canvas::new(
|
||||
Offset::new(width, height),
|
||||
Some(fb_stride),
|
||||
None,
|
||||
fb
|
||||
));
|
||||
|
||||
if let Some(clip) = clip {
|
||||
canvas.set_viewport(Viewport::new(clip));
|
||||
}
|
||||
|
||||
let mut target = DirectRenderer::new(&mut canvas, bg_color, &cache);
|
||||
|
||||
func(&mut target);
|
||||
}
|
||||
}
|
62
core/embed/rust/src/ui/shape/display/fb_rgb565.rs
Normal file
62
core/embed/rust/src/ui/shape/display/fb_rgb565.rs
Normal file
@ -0,0 +1,62 @@
|
||||
use crate::ui::{
|
||||
display::Color,
|
||||
geometry::{Offset, Rect},
|
||||
shape::{BasicCanvas, DirectRenderer, DrawingCache, Rgb565Canvas, Viewport},
|
||||
};
|
||||
|
||||
use crate::trezorhal::display;
|
||||
|
||||
use static_alloc::Bump;
|
||||
|
||||
/// Creates the `Renderer` object for drawing on a display and invokes a
|
||||
/// user-defined function that takes a single argument `target`. The user's
|
||||
/// function can utilize the `target` for drawing on the display.
|
||||
///
|
||||
/// `clip` specifies a rectangle area that the user will draw to.
|
||||
/// If no clip is specified, the entire display area is used.
|
||||
///
|
||||
/// `bg_color` specifies a background color with which the clip is filled before
|
||||
/// the drawing starts. If the background color is None, the background
|
||||
/// is undefined, and the user has to fill it themselves.
|
||||
pub fn render_on_display<'a, F>(clip: Option<Rect>, bg_color: Option<Color>, func: F)
|
||||
where
|
||||
F: FnOnce(&mut DirectRenderer<'_, 'a, Rgb565Canvas<'a>>),
|
||||
{
|
||||
const BUMP_A_SIZE: usize = DrawingCache::get_bump_a_size();
|
||||
const BUMP_B_SIZE: usize = DrawingCache::get_bump_b_size();
|
||||
|
||||
#[cfg_attr(not(target_os = "macos"), link_section = ".no_dma_buffers")]
|
||||
static mut BUMP_A: Bump<[u8; BUMP_A_SIZE]> = Bump::uninit();
|
||||
|
||||
#[cfg_attr(not(target_os = "macos"), link_section = ".buf")]
|
||||
static mut BUMP_B: Bump<[u8; BUMP_B_SIZE]> = Bump::uninit();
|
||||
|
||||
let bump_a = unsafe { &mut *core::ptr::addr_of_mut!(BUMP_A) };
|
||||
let bump_b = unsafe { &mut *core::ptr::addr_of_mut!(BUMP_B) };
|
||||
{
|
||||
let width = display::DISPLAY_RESX as i16;
|
||||
let height = display::DISPLAY_RESY as i16;
|
||||
|
||||
bump_a.reset();
|
||||
bump_b.reset();
|
||||
|
||||
let cache = DrawingCache::new(bump_a, bump_b);
|
||||
|
||||
let (fb, fb_stride) = display::get_frame_buffer();
|
||||
|
||||
let mut canvas = unwrap!(Rgb565Canvas::new(
|
||||
Offset::new(width, height),
|
||||
Some(fb_stride),
|
||||
None,
|
||||
fb
|
||||
));
|
||||
|
||||
if let Some(clip) = clip {
|
||||
canvas.set_viewport(Viewport::new(clip));
|
||||
}
|
||||
|
||||
let mut target = DirectRenderer::new(&mut canvas, bg_color, &cache);
|
||||
|
||||
func(&mut target);
|
||||
}
|
||||
}
|
62
core/embed/rust/src/ui/shape/display/fb_rgba8888.rs
Normal file
62
core/embed/rust/src/ui/shape/display/fb_rgba8888.rs
Normal file
@ -0,0 +1,62 @@
|
||||
use crate::ui::{
|
||||
display::Color,
|
||||
geometry::{Offset, Rect},
|
||||
shape::{BasicCanvas, DirectRenderer, DrawingCache, Rgba8888Canvas, Viewport},
|
||||
};
|
||||
|
||||
use static_alloc::Bump;
|
||||
|
||||
use crate::trezorhal::display;
|
||||
|
||||
/// Creates the `Renderer` object for drawing on a display and invokes a
|
||||
/// user-defined function that takes a single argument `target`. The user's
|
||||
/// function can utilize the `target` for drawing on the display.
|
||||
///
|
||||
/// `clip` specifies a rectangle area that the user will draw to.
|
||||
/// If no clip is specified, the entire display area is used.
|
||||
///
|
||||
/// `bg_color` specifies a background color with which the clip is filled before
|
||||
/// the drawing starts. If the background color is None, the background
|
||||
/// is undefined, and the user has to fill it themselves.
|
||||
pub fn render_on_display<'a, F>(clip: Option<Rect>, bg_color: Option<Color>, func: F)
|
||||
where
|
||||
F: FnOnce(&mut DirectRenderer<'_, 'a, Rgba8888Canvas<'a>>),
|
||||
{
|
||||
const BUMP_A_SIZE: usize = DrawingCache::get_bump_a_size();
|
||||
const BUMP_B_SIZE: usize = DrawingCache::get_bump_b_size();
|
||||
|
||||
#[cfg_attr(not(target_os = "macos"), link_section = ".no_dma_buffers")]
|
||||
static mut BUMP_A: Bump<[u8; BUMP_A_SIZE]> = Bump::uninit();
|
||||
|
||||
#[cfg_attr(not(target_os = "macos"), link_section = ".buf")]
|
||||
static mut BUMP_B: Bump<[u8; BUMP_B_SIZE]> = Bump::uninit();
|
||||
|
||||
let bump_a = unsafe { &mut *core::ptr::addr_of_mut!(BUMP_A) };
|
||||
let bump_b = unsafe { &mut *core::ptr::addr_of_mut!(BUMP_B) };
|
||||
{
|
||||
let width = display::DISPLAY_RESX as i16;
|
||||
let height = display::DISPLAY_RESY as i16;
|
||||
|
||||
bump_a.reset();
|
||||
bump_b.reset();
|
||||
|
||||
let cache = DrawingCache::new(bump_a, bump_b);
|
||||
|
||||
let (fb, fb_stride) = display::get_frame_buffer();
|
||||
|
||||
let mut canvas = unwrap!(Rgba8888Canvas::new(
|
||||
Offset::new(width, height),
|
||||
Some(fb_stride),
|
||||
None,
|
||||
fb
|
||||
));
|
||||
|
||||
if let Some(clip) = clip {
|
||||
canvas.set_viewport(Viewport::new(clip));
|
||||
}
|
||||
|
||||
let mut target = DirectRenderer::new(&mut canvas, bg_color, &cache);
|
||||
|
||||
func(&mut target);
|
||||
}
|
||||
}
|
58
core/embed/rust/src/ui/shape/display/memory.md
Normal file
58
core/embed/rust/src/ui/shape/display/memory.md
Normal file
@ -0,0 +1,58 @@
|
||||
## Memory usage comparison
|
||||
|
||||
## Legacy solution
|
||||
|
||||
**Memory with DMA access**
|
||||
|
||||
```
|
||||
buffer_line_16bpp @.buf 1440
|
||||
buffer_line_4bpp @.buf 360
|
||||
buffer_text @.buf 4320
|
||||
-------------------------------------------------
|
||||
6120
|
||||
```
|
||||
|
||||
**Memory without DMA access**
|
||||
|
||||
```
|
||||
buffer_jpeg @.no_dma 7680
|
||||
buffer_jpeg_work @.no_dma 10500
|
||||
buffer_blurring @.no_dma 14400
|
||||
buffer_blurring_totals @.no_dma 1440
|
||||
zlib context+window @.stack 2308
|
||||
-------------------------------------------------
|
||||
36328
|
||||
```
|
||||
|
||||
## New drawing library
|
||||
|
||||
The memory usage is configurable, so the two options are considered.\
|
||||
|
||||
MIN variant is slower, but consumes less memory. OPT variant should
|
||||
be sufficient for all purposes.
|
||||
|
||||
|
||||
**Memory with DMA access**
|
||||
|
||||
```
|
||||
MIN OPT
|
||||
ProgressiveRenderer.slice @.buf 480 7680
|
||||
ProgressiveRenderer.scratch @.buf 480 2048
|
||||
---------------------------------------------------------
|
||||
960 9728
|
||||
```
|
||||
|
||||
**Memory without DMA access**
|
||||
|
||||
```
|
||||
ProgressiveRenderer.list @.stack 512 2048
|
||||
zlib decompression context @.no_dma 2308 6924
|
||||
jpeg decompressor @.no_dma 10500 10500
|
||||
partial jpeg image @.no_dma 7680 7680
|
||||
blurring window/totals @.no_dma 7920 7920
|
||||
------------------------------------------------------------------
|
||||
28920 35072
|
||||
```
|
||||
|
||||
|
||||
|
40
core/embed/rust/src/ui/shape/display/mod.rs
Normal file
40
core/embed/rust/src/ui/shape/display/mod.rs
Normal file
@ -0,0 +1,40 @@
|
||||
#[cfg(all(feature = "xframebuffer", feature = "display_mono"))]
|
||||
pub mod fb_mono8;
|
||||
#[cfg(all(feature = "xframebuffer", feature = "display_mono"))]
|
||||
pub use fb_mono8::render_on_display;
|
||||
|
||||
#[cfg(all(not(feature = "xframebuffer"), feature = "display_rgb565"))]
|
||||
pub mod nofb_rgb565;
|
||||
#[cfg(all(not(feature = "xframebuffer"), feature = "display_rgb565"))]
|
||||
pub use nofb_rgb565::render_on_display;
|
||||
|
||||
#[cfg(all(
|
||||
feature = "xframebuffer",
|
||||
feature = "display_rgb565",
|
||||
not(feature = "display_rgba8888")
|
||||
))]
|
||||
pub mod fb_rgb565;
|
||||
#[cfg(all(
|
||||
feature = "xframebuffer",
|
||||
feature = "display_rgb565",
|
||||
not(feature = "display_rgba8888")
|
||||
))]
|
||||
pub use fb_rgb565::render_on_display;
|
||||
|
||||
#[cfg(all(
|
||||
feature = "xframebuffer",
|
||||
feature = "display_rgba8888",
|
||||
not(feature = "display_rgb565")
|
||||
))]
|
||||
pub mod fb_rgba8888;
|
||||
#[cfg(all(
|
||||
feature = "xframebuffer",
|
||||
feature = "display_rgba8888",
|
||||
not(feature = "display_rgb565")
|
||||
))]
|
||||
pub use fb_rgba8888::render_on_display;
|
||||
|
||||
#[cfg(not(feature = "new_rendering"))]
|
||||
pub mod fake_display;
|
||||
#[cfg(not(feature = "new_rendering"))]
|
||||
pub use fake_display::render_on_display;
|
110
core/embed/rust/src/ui/shape/display/nofb_rgb565.rs
Normal file
110
core/embed/rust/src/ui/shape/display/nofb_rgb565.rs
Normal file
@ -0,0 +1,110 @@
|
||||
use crate::trezorhal::{bitblt::BitBlt, display};
|
||||
|
||||
use crate::ui::{
|
||||
display::Color,
|
||||
geometry::{Offset, Rect},
|
||||
};
|
||||
|
||||
use super::super::{
|
||||
BasicCanvas, BitmapFormat, BitmapView, DrawingCache, ProgressiveRenderer, Viewport,
|
||||
};
|
||||
|
||||
use static_alloc::Bump;
|
||||
|
||||
// Maximum number of shapes on a single screen
|
||||
const SHAPE_MAX_COUNT: usize = 45;
|
||||
// Memory reserved for ProgressiveRenderes shape storage
|
||||
const SHAPE_MEM_SIZE: usize = 5 * 1024;
|
||||
// Memory not accessible by DMA
|
||||
const BUMP_A_SIZE: usize = DrawingCache::get_bump_a_size() + SHAPE_MEM_SIZE;
|
||||
// Memory accessible by DMA
|
||||
const BUMP_B_SIZE: usize = DrawingCache::get_bump_b_size();
|
||||
|
||||
/// Creates the `Renderer` object for drawing on a display and invokes a
|
||||
/// user-defined function that takes a single argument `target`. The user's
|
||||
/// function can utilize the `target` for drawing on the display.
|
||||
///
|
||||
/// `clip` specifies a rectangle area that the user will draw to.
|
||||
/// If no clip is specified, the entire display area is used.
|
||||
///
|
||||
/// `bg_color` specifies a background color with which the clip is filled before
|
||||
/// the drawing starts. If the background color is None, the background
|
||||
/// is undefined, and the user has to fill it themselves.
|
||||
pub fn render_on_display<'a, F>(clip: Option<Rect>, bg_color: Option<Color>, func: F)
|
||||
where
|
||||
F: FnOnce(&mut ProgressiveRenderer<'_, 'a, Bump<[u8; BUMP_A_SIZE]>, DisplayCanvas>),
|
||||
{
|
||||
#[cfg_attr(not(target_os = "macos"), link_section = ".no_dma_buffers")]
|
||||
static mut BUMP_A: Bump<[u8; BUMP_A_SIZE]> = Bump::uninit();
|
||||
|
||||
#[cfg_attr(not(target_os = "macos"), link_section = ".buf")]
|
||||
static mut BUMP_B: Bump<[u8; BUMP_B_SIZE]> = Bump::uninit();
|
||||
|
||||
let bump_a = unsafe { &mut *core::ptr::addr_of_mut!(BUMP_A) };
|
||||
let bump_b = unsafe { &mut *core::ptr::addr_of_mut!(BUMP_B) };
|
||||
{
|
||||
bump_a.reset();
|
||||
bump_b.reset();
|
||||
|
||||
let cache = DrawingCache::new(bump_a, bump_b);
|
||||
let mut canvas = DisplayCanvas::new();
|
||||
|
||||
if let Some(clip) = clip {
|
||||
canvas.set_viewport(Viewport::new(clip));
|
||||
}
|
||||
|
||||
let mut target =
|
||||
ProgressiveRenderer::new(&mut canvas, bg_color, &cache, bump_a, SHAPE_MAX_COUNT);
|
||||
|
||||
func(&mut target);
|
||||
|
||||
target.render(16);
|
||||
}
|
||||
}
|
||||
|
||||
/// A simple display canvas allowing just two bitblt operations:
|
||||
/// 'fill_rect' and 'draw_bitmap` needed by `ProgressiveRenderer`.
|
||||
pub struct DisplayCanvas {
|
||||
size: Offset,
|
||||
viewport: Viewport,
|
||||
}
|
||||
|
||||
impl DisplayCanvas {
|
||||
pub fn new() -> Self {
|
||||
let size = Offset::new(display::DISPLAY_RESX as i16, display::DISPLAY_RESY as i16);
|
||||
let viewport = Viewport::from_size(size);
|
||||
Self { size, viewport }
|
||||
}
|
||||
}
|
||||
|
||||
impl BasicCanvas for DisplayCanvas {
|
||||
fn viewport(&self) -> Viewport {
|
||||
self.viewport
|
||||
}
|
||||
|
||||
fn set_viewport(&mut self, viewport: Viewport) {
|
||||
self.viewport = viewport.absolute_clip(self.bounds());
|
||||
}
|
||||
|
||||
fn size(&self) -> Offset {
|
||||
self.size
|
||||
}
|
||||
|
||||
fn fill_rect(&mut self, r: Rect, color: Color, _alpha: u8) {
|
||||
let r = r.translate(self.viewport.origin);
|
||||
if let Some(bitblt) = BitBlt::new_fill(r, self.viewport.clip, color, 255) {
|
||||
unsafe { bitblt.display_fill() };
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_bitmap(&mut self, r: Rect, bitmap: BitmapView) {
|
||||
let r = r.translate(self.viewport.origin);
|
||||
if let Some(bitblt) = BitBlt::new_copy(r, self.viewport.clip, &bitmap) {
|
||||
match bitmap.format() {
|
||||
BitmapFormat::RGB565 => unsafe { bitblt.display_copy_rgb565() },
|
||||
_ => panic!("Unsupported DMA operation"),
|
||||
}
|
||||
bitmap.bitmap.mark_dma_pending();
|
||||
}
|
||||
}
|
||||
}
|
File diff suppressed because one or more lines are too long
After Width: | Height: | Size: 189 KiB |
File diff suppressed because one or more lines are too long
After Width: | Height: | Size: 46 KiB |
196
core/embed/rust/src/ui/shape/jpeg.rs
Normal file
196
core/embed/rust/src/ui/shape/jpeg.rs
Normal file
@ -0,0 +1,196 @@
|
||||
use crate::ui::geometry::{Alignment2D, Offset, Point, Rect};
|
||||
|
||||
use super::{Bitmap, BitmapFormat, BitmapView, Canvas, DrawingCache, Renderer, Shape, ShapeClone};
|
||||
|
||||
use without_alloc::alloc::LocalAllocLeakExt;
|
||||
|
||||
/// A shape for rendering compressed JPEG images.
|
||||
pub struct JpegImage<'a> {
|
||||
/// Image position
|
||||
pos: Point,
|
||||
// Image position alignment
|
||||
align: Alignment2D,
|
||||
/// JPEG data
|
||||
jpeg: &'a [u8],
|
||||
/// Scale factor (default 0)
|
||||
scale: u8,
|
||||
/// Blurring radius or 0 if no blurring required (default 0)
|
||||
blur_radius: usize,
|
||||
/// Dimming of blurred image in range of 0..255 (default 255)
|
||||
dim: u8,
|
||||
/// Set if blurring is pending
|
||||
/// (used only during image drawing).
|
||||
blur_tag: Option<u32>,
|
||||
}
|
||||
|
||||
impl<'a> JpegImage<'a> {
|
||||
pub fn new(pos: Point, jpeg: &'a [u8]) -> Self {
|
||||
JpegImage {
|
||||
pos,
|
||||
align: Alignment2D::TOP_LEFT,
|
||||
scale: 0,
|
||||
dim: 255,
|
||||
blur_radius: 0,
|
||||
jpeg,
|
||||
blur_tag: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_align(self, align: Alignment2D) -> Self {
|
||||
Self { align, ..self }
|
||||
}
|
||||
|
||||
pub fn with_scale(self, scale: u8) -> Self {
|
||||
assert!(scale <= 3);
|
||||
Self { scale, ..self }
|
||||
}
|
||||
|
||||
pub fn with_blur(self, blur_radius: usize) -> Self {
|
||||
Self {
|
||||
blur_radius,
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_dim(self, dim: u8) -> Self {
|
||||
Self { dim, ..self }
|
||||
}
|
||||
|
||||
pub fn render(self, renderer: &mut impl Renderer<'a>) {
|
||||
renderer.render_shape(self);
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Shape<'a> for JpegImage<'a> {
|
||||
fn bounds(&self, cache: &DrawingCache<'a>) -> Rect {
|
||||
let size = unwrap!(cache.jpeg().get_size(self.jpeg, self.scale), "Invalid JPEG");
|
||||
Rect::from_top_left_and_size(size.snap(self.pos, self.align), size)
|
||||
}
|
||||
|
||||
fn cleanup(&mut self, _cache: &DrawingCache<'a>) {
|
||||
self.blur_tag = None;
|
||||
}
|
||||
|
||||
/*
|
||||
// Faster implementation suitable for DirectRenderer without blurring support
|
||||
// (but is terribly slow on ProgressiveRenderer if slices are not aligned
|
||||
// to JPEG MCUs )
|
||||
fn draw(&mut self, canvas: &mut dyn RgbCanvasEx, cache: &DrawingCache<'a>) {
|
||||
let bounds = self.bounds(cache);
|
||||
let clip = canvas.viewport().relative_clip(bounds).clip;
|
||||
|
||||
// translate clip to JPEG relative coordinates
|
||||
let clip = clip.translate(-canvas.viewport().origin);
|
||||
let clip = clip.translate((-bounds.top_left()).into());
|
||||
|
||||
unwrap!(
|
||||
cache.jpeg().decompress_mcu(
|
||||
self.jpeg,
|
||||
self.scale,
|
||||
clip.top_left(),
|
||||
&mut |mcu_r, mcu_bitmap| {
|
||||
// Draw single MCU
|
||||
canvas.draw_bitmap(mcu_r.translate(bounds.top_left().into()), mcu_bitmap);
|
||||
// Return true if we are not done yet
|
||||
mcu_r.x1 < clip.x1 || mcu_r.y1 < clip.y1
|
||||
}
|
||||
),
|
||||
"Invalid JPEG"
|
||||
);
|
||||
}*/
|
||||
|
||||
// This is a little bit slower implementation suitable for ProgressiveRenderer
|
||||
fn draw(&mut self, canvas: &mut dyn Canvas, cache: &DrawingCache<'a>) {
|
||||
let bounds = self.bounds(cache);
|
||||
let clip = canvas.viewport().relative_clip(bounds).clip;
|
||||
|
||||
// Translate clip to JPEG relative coordinates
|
||||
let clip = clip.translate(-canvas.viewport().origin);
|
||||
let clip = clip.translate((-bounds.top_left()).into());
|
||||
|
||||
if self.blur_radius == 0 {
|
||||
// Draw JPEG without blurring
|
||||
|
||||
// Routine for drawing single JPEG MCU
|
||||
let draw_mcu = &mut |row_r: Rect, row_bitmap: BitmapView| {
|
||||
// Draw a row of decoded MCUs
|
||||
canvas.draw_bitmap(row_r.translate(bounds.top_left().into()), row_bitmap);
|
||||
// Return true if we are not done yet
|
||||
row_r.y1 < clip.y1
|
||||
};
|
||||
|
||||
unwrap!(
|
||||
cache
|
||||
.jpeg()
|
||||
.decompress_row(self.jpeg, self.scale, clip.y0, draw_mcu),
|
||||
"Invalid JPEG"
|
||||
);
|
||||
} else {
|
||||
// Draw JPEG with blurring effect
|
||||
let jpeg_size = self.bounds(cache).size();
|
||||
|
||||
// Get a single line working bitmap
|
||||
let buff = &mut unwrap!(cache.image_buff(), "No image buffer");
|
||||
let mut slice = unwrap!(
|
||||
Bitmap::new(
|
||||
BitmapFormat::RGB565,
|
||||
None,
|
||||
Offset::new(jpeg_size.x, 1),
|
||||
None,
|
||||
&buff[..]
|
||||
),
|
||||
"Too small buffer"
|
||||
);
|
||||
|
||||
// Get the blurring algorithm instance
|
||||
let mut blur_cache = cache.blur();
|
||||
let (blur, blur_tag) =
|
||||
unwrap!(blur_cache.get(jpeg_size, self.blur_radius, self.blur_tag));
|
||||
self.blur_tag = Some(blur_tag);
|
||||
|
||||
if let Some(y) = blur.push_ready() {
|
||||
// A function for drawing a row of JPEG MCUs
|
||||
let draw_row = &mut |row_r: Rect, jpeg_slice: BitmapView| {
|
||||
loop {
|
||||
if let Some(y) = blur.push_ready() {
|
||||
if y < row_r.y1 {
|
||||
// should never fail
|
||||
blur.push(unwrap!(jpeg_slice.row(y - row_r.y0)));
|
||||
} else {
|
||||
return true; // need more data
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(y) = blur.pop_ready() {
|
||||
blur.pop(unwrap!(slice.row_mut(0)), Some(self.dim)); // should never fail
|
||||
let dst_r = Rect::from_top_left_and_size(bounds.top_left(), jpeg_size)
|
||||
.translate(Offset::new(0, y));
|
||||
canvas.draw_bitmap(dst_r, slice.view());
|
||||
|
||||
if y + 1 >= clip.y1 {
|
||||
return false; // we are done
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
unwrap!(
|
||||
cache
|
||||
.jpeg()
|
||||
.decompress_row(self.jpeg, self.scale, y, draw_row),
|
||||
"Invalid JPEG"
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> ShapeClone<'a> for JpegImage<'a> {
|
||||
fn clone_at_bump<'alloc, T>(self, bump: &'alloc T) -> Option<&'alloc mut dyn Shape<'a>>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
{
|
||||
let clone = bump.alloc_t::<JpegImage>()?;
|
||||
Some(clone.uninit.init(JpegImage { ..self }))
|
||||
}
|
||||
}
|
33
core/embed/rust/src/ui/shape/mod.rs
Normal file
33
core/embed/rust/src/ui/shape/mod.rs
Normal file
@ -0,0 +1,33 @@
|
||||
mod algo;
|
||||
mod bar;
|
||||
mod base;
|
||||
mod bitmap;
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
mod blur;
|
||||
mod cache;
|
||||
mod canvas;
|
||||
mod circle;
|
||||
mod display;
|
||||
#[cfg(feature = "ui_jpeg_decoder")]
|
||||
mod jpeg;
|
||||
mod qrcode;
|
||||
mod render;
|
||||
mod text;
|
||||
mod toif;
|
||||
|
||||
pub use algo::PI4;
|
||||
pub use bar::Bar;
|
||||
pub use base::{Shape, ShapeClone};
|
||||
pub use bitmap::{Bitmap, BitmapFormat, BitmapView};
|
||||
#[cfg(feature = "ui_blurring")]
|
||||
pub use blur::Blurring;
|
||||
pub use cache::drawing_cache::DrawingCache;
|
||||
pub use canvas::{BasicCanvas, Canvas, Mono8Canvas, Rgb565Canvas, Rgba8888Canvas, Viewport};
|
||||
pub use circle::Circle;
|
||||
pub use display::render_on_display;
|
||||
#[cfg(feature = "ui_jpeg_decoder")]
|
||||
pub use jpeg::JpegImage;
|
||||
pub use qrcode::QrImage;
|
||||
pub use render::{DirectRenderer, ProgressiveRenderer, Renderer};
|
||||
pub use text::Text;
|
||||
pub use toif::ToifImage;
|
169
core/embed/rust/src/ui/shape/qrcode.rs
Normal file
169
core/embed/rust/src/ui/shape/qrcode.rs
Normal file
@ -0,0 +1,169 @@
|
||||
use crate::ui::{
|
||||
display::Color,
|
||||
geometry::{Offset, Rect},
|
||||
};
|
||||
|
||||
use qrcodegen::QrCode;
|
||||
|
||||
use super::{
|
||||
algo::line_points, Bitmap, BitmapFormat, Canvas, DrawingCache, Renderer, Shape, ShapeClone,
|
||||
};
|
||||
|
||||
use without_alloc::alloc::LocalAllocLeakExt;
|
||||
|
||||
const MAX_QRCODE_BYTES: usize = 400;
|
||||
|
||||
/// A shape for `QrCode` rendering.
|
||||
pub struct QrImage {
|
||||
/// Destination rectangle
|
||||
area: Rect,
|
||||
/// QR code bitmap
|
||||
qr_modules: [u8; MAX_QRCODE_BYTES],
|
||||
/// Size of QR code bitmap in bytes
|
||||
qr_size: i16,
|
||||
/// Foreground color
|
||||
fg_color: Color,
|
||||
/// Optional background color
|
||||
bg_color: Option<Color>,
|
||||
}
|
||||
|
||||
impl QrImage {
|
||||
pub fn new(area: Rect, qrcode: &QrCode) -> Self {
|
||||
if area.width() < qrcode.size() as i16 || area.height() < qrcode.size() as i16 {
|
||||
panic!("Too small area");
|
||||
}
|
||||
|
||||
let mut result = QrImage {
|
||||
area,
|
||||
qr_size: qrcode.size() as i16,
|
||||
qr_modules: [0u8; MAX_QRCODE_BYTES],
|
||||
fg_color: Color::white(),
|
||||
bg_color: None,
|
||||
};
|
||||
|
||||
// Copy content of QR code to the qrmodules buffer
|
||||
for y in 0..result.qr_size {
|
||||
for x in 0..result.qr_size {
|
||||
result.set_module(x, y, qrcode.get_module(x as i32, y as i32));
|
||||
}
|
||||
}
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
fn set_module(&mut self, x: i16, y: i16, value: bool) {
|
||||
// Every row starts at byte aligned address
|
||||
let row_offset = (y * (self.qr_size + 7) / 8) as usize;
|
||||
let row = &mut self.qr_modules[row_offset..];
|
||||
let col_offset = (x / 8) as usize;
|
||||
let col_bit = 1 << (x & 0x7);
|
||||
if value {
|
||||
row[col_offset] |= col_bit;
|
||||
} else {
|
||||
row[col_offset] &= col_bit ^ 0xFF;
|
||||
}
|
||||
}
|
||||
|
||||
fn get_module(&self, x: i16, y: i16) -> bool {
|
||||
// Every row starts at byte aligned address
|
||||
let row_offset = (y * (self.qr_size + 7) / 8) as usize;
|
||||
let row = &self.qr_modules[row_offset..];
|
||||
let col_offset = (x / 8) as usize;
|
||||
let col_bit = 1 << (x & 0x7);
|
||||
(row[col_offset] & col_bit) != 0
|
||||
}
|
||||
|
||||
pub fn with_fg(self, fg_color: Color) -> Self {
|
||||
Self { fg_color, ..self }
|
||||
}
|
||||
|
||||
pub fn with_bg(self, bg_color: Color) -> Self {
|
||||
Self {
|
||||
bg_color: Some(bg_color),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render<'s>(self, renderer: &mut impl Renderer<'s>) {
|
||||
renderer.render_shape(self);
|
||||
}
|
||||
|
||||
fn draw_row(&self, slice_row: &mut [u8], qr_y: i16) {
|
||||
slice_row.iter_mut().for_each(|b| *b = 0);
|
||||
|
||||
let mut qr_module = false;
|
||||
|
||||
for p in line_points(self.area.x1 - self.area.x0, self.qr_size, 0) {
|
||||
if p.first {
|
||||
qr_module = self.get_module(p.v, qr_y);
|
||||
}
|
||||
if !qr_module {
|
||||
if p.u & 0x01 == 0 {
|
||||
slice_row[(p.u / 2) as usize] |= 0x0F;
|
||||
} else {
|
||||
slice_row[(p.u / 2) as usize] |= 0xF0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Shape<'_> for QrImage {
|
||||
fn bounds(&self, _cache: &DrawingCache) -> Rect {
|
||||
self.area
|
||||
}
|
||||
|
||||
fn cleanup(&mut self, _cache: &DrawingCache) {}
|
||||
|
||||
fn draw(&mut self, canvas: &mut dyn Canvas, cache: &DrawingCache) {
|
||||
let buff = &mut unwrap!(cache.image_buff(), "No TOIF buffer");
|
||||
|
||||
let mut slice = unwrap!(
|
||||
Bitmap::new_mut(
|
||||
BitmapFormat::MONO4,
|
||||
None,
|
||||
Offset::new(self.area.width(), 1),
|
||||
Some(1),
|
||||
&mut buff[..]
|
||||
),
|
||||
"Too small buffer"
|
||||
);
|
||||
|
||||
let clip = canvas.viewport().relative_clip(self.bounds(cache)).clip;
|
||||
|
||||
// translate clip to the relative coordinates
|
||||
let clip = clip.translate(-canvas.viewport().origin);
|
||||
let clip = clip.translate((-self.area.top_left()).into());
|
||||
|
||||
for p in line_points(self.area.y1 - self.area.y0, self.qr_size, clip.y0)
|
||||
.take(clip.height() as usize)
|
||||
{
|
||||
if p.first {
|
||||
self.draw_row(slice.row_mut(0).unwrap(), p.v);
|
||||
}
|
||||
|
||||
let r = Rect {
|
||||
y0: self.area.y0 + p.u,
|
||||
y1: self.area.y0 + p.u + 1,
|
||||
..self.area
|
||||
};
|
||||
|
||||
let slice_view = slice.view().with_fg(self.fg_color);
|
||||
|
||||
match self.bg_color {
|
||||
Some(bg_color) => canvas.draw_bitmap(r, slice_view.with_bg(bg_color)),
|
||||
None => canvas.blend_bitmap(r, slice_view),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'s> ShapeClone<'s> for QrImage {
|
||||
fn clone_at_bump<'alloc, T>(self, bump: &'alloc T) -> Option<&'alloc mut dyn Shape<'s>>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
{
|
||||
let clone = bump.alloc_t::<QrImage>()?;
|
||||
Some(clone.uninit.init(QrImage { ..self }))
|
||||
}
|
||||
}
|
250
core/embed/rust/src/ui/shape/render.rs
Normal file
250
core/embed/rust/src/ui/shape/render.rs
Normal file
@ -0,0 +1,250 @@
|
||||
use crate::ui::{
|
||||
display::Color,
|
||||
geometry::{Offset, Point, Rect},
|
||||
};
|
||||
|
||||
use super::{BasicCanvas, Canvas, DrawingCache, Rgb565Canvas, Shape, ShapeClone, Viewport};
|
||||
|
||||
use without_alloc::{alloc::LocalAllocLeakExt, FixedVec};
|
||||
|
||||
// ==========================================================================
|
||||
// trait Renderer
|
||||
// ==========================================================================
|
||||
|
||||
/// All renders must implement Renderer trait
|
||||
/// Renderers can immediately use the draw() method of the passed shape or
|
||||
/// may store it (using the boxed() method) and draw it later
|
||||
pub trait Renderer<'a> {
|
||||
fn viewport(&self) -> Viewport;
|
||||
|
||||
fn set_viewport(&mut self, viewport: Viewport);
|
||||
|
||||
fn set_window(&mut self, window: Rect) -> Viewport {
|
||||
let viewport = self.viewport();
|
||||
self.set_viewport(viewport.relative_window(window));
|
||||
viewport
|
||||
}
|
||||
|
||||
fn set_clip(&mut self, clip: Rect) -> Viewport {
|
||||
let viewport = self.viewport();
|
||||
self.set_viewport(viewport.relative_clip(clip));
|
||||
viewport
|
||||
}
|
||||
|
||||
fn render_shape<S>(&mut self, shape: S)
|
||||
where
|
||||
S: Shape<'a> + ShapeClone<'a>;
|
||||
|
||||
fn in_window(&mut self, r: Rect, inner: &dyn Fn(&mut Self)) {
|
||||
let original = self.set_window(r);
|
||||
inner(self);
|
||||
self.set_viewport(original);
|
||||
}
|
||||
|
||||
fn in_clip(&mut self, r: Rect, inner: &dyn Fn(&mut Self)) {
|
||||
let original = self.set_clip(r);
|
||||
inner(self);
|
||||
self.set_viewport(original);
|
||||
}
|
||||
|
||||
fn with_origin(&mut self, origin: Offset, inner: &dyn Fn(&mut Self)) {
|
||||
let original = self.viewport();
|
||||
self.set_viewport(self.viewport().with_origin(origin));
|
||||
inner(self);
|
||||
self.set_viewport(original);
|
||||
}
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
// struct DirectRenderer
|
||||
// ==========================================================================
|
||||
|
||||
/// A simple implementation of a Renderer that draws directly onto the CanvasEx
|
||||
pub struct DirectRenderer<'a, 'alloc, C>
|
||||
where
|
||||
C: Canvas,
|
||||
{
|
||||
/// Target canvas
|
||||
canvas: &'a mut C,
|
||||
/// Drawing cache (decompression context, scratch-pad memory)
|
||||
cache: &'a DrawingCache<'alloc>,
|
||||
}
|
||||
|
||||
impl<'a, 'alloc, C> DirectRenderer<'a, 'alloc, C>
|
||||
where
|
||||
C: Canvas,
|
||||
{
|
||||
/// Creates a new DirectRenderer instance with the given canvas
|
||||
pub fn new(
|
||||
canvas: &'a mut C,
|
||||
bg_color: Option<Color>,
|
||||
cache: &'a DrawingCache<'alloc>,
|
||||
) -> Self {
|
||||
if let Some(color) = bg_color {
|
||||
canvas.fill_background(color);
|
||||
}
|
||||
|
||||
// TODO: consider storing original canvas.viewport
|
||||
// and restoring it by drop() function
|
||||
|
||||
Self { canvas, cache }
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, 'alloc, C> Renderer<'alloc> for DirectRenderer<'a, 'alloc, C>
|
||||
where
|
||||
C: Canvas,
|
||||
{
|
||||
fn viewport(&self) -> Viewport {
|
||||
self.canvas.viewport()
|
||||
}
|
||||
|
||||
fn set_viewport(&mut self, viewport: Viewport) {
|
||||
self.canvas.set_viewport(viewport);
|
||||
}
|
||||
|
||||
fn render_shape<S>(&mut self, mut shape: S)
|
||||
where
|
||||
S: Shape<'alloc> + ShapeClone<'alloc>,
|
||||
{
|
||||
if self.canvas.viewport().contains(shape.bounds(self.cache)) {
|
||||
shape.draw(self.canvas, self.cache);
|
||||
shape.cleanup(self.cache);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
// struct ProgressiveRenderer
|
||||
// ==========================================================================
|
||||
|
||||
struct ShapeHolder<'a> {
|
||||
shape: &'a mut dyn Shape<'a>,
|
||||
viewport: Viewport,
|
||||
}
|
||||
|
||||
/// A more advanced Renderer implementation that supports deferred rendering.
|
||||
pub struct ProgressiveRenderer<'a, 'alloc, T, C>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
C: BasicCanvas,
|
||||
{
|
||||
/// Target canvas
|
||||
canvas: &'a mut C,
|
||||
/// Bump for cloning shapes
|
||||
bump: &'alloc T,
|
||||
/// List of rendered shapes
|
||||
shapes: FixedVec<'alloc, ShapeHolder<'alloc>>,
|
||||
/// Current viewport
|
||||
viewport: Viewport,
|
||||
// Default background color
|
||||
bg_color: Option<Color>,
|
||||
/// Drawing cache (decompression context, scratch-pad memory)
|
||||
cache: &'a DrawingCache<'alloc>,
|
||||
}
|
||||
|
||||
impl<'a, 'alloc, T, C> ProgressiveRenderer<'a, 'alloc, T, C>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
C: BasicCanvas,
|
||||
{
|
||||
/// Creates a new ProgressiveRenderer instance
|
||||
pub fn new(
|
||||
canvas: &'a mut C,
|
||||
bg_color: Option<Color>,
|
||||
cache: &'a DrawingCache<'alloc>,
|
||||
bump: &'alloc T,
|
||||
max_shapes: usize,
|
||||
) -> Self {
|
||||
let viewport = canvas.viewport();
|
||||
Self {
|
||||
canvas,
|
||||
bump,
|
||||
shapes: unwrap!(bump.fixed_vec(max_shapes), "No shape memory"),
|
||||
viewport,
|
||||
bg_color,
|
||||
cache,
|
||||
}
|
||||
}
|
||||
|
||||
/// Renders stored shapes onto the specified canvas
|
||||
pub fn render(&mut self, lines: usize) {
|
||||
let canvas_clip = self.canvas.viewport().clip;
|
||||
let canvas_origin = self.canvas.viewport().origin;
|
||||
|
||||
let buff = &mut unwrap!(self.cache.render_buff(), "No render buffer");
|
||||
|
||||
let mut slice = unwrap!(
|
||||
Rgb565Canvas::new(
|
||||
Offset::new(canvas_clip.width(), lines as i16),
|
||||
None,
|
||||
Some(1),
|
||||
&mut buff[..],
|
||||
),
|
||||
"No render memory"
|
||||
);
|
||||
|
||||
for y in (canvas_clip.y0..canvas_clip.y1).step_by(lines) {
|
||||
// Calculate the coordinates of the slice we will draw into
|
||||
let slice_r = Rect::new(
|
||||
// slice_r is in absolute coordinates
|
||||
Point::new(canvas_clip.x0, y),
|
||||
Point::new(canvas_clip.x1, y + lines as i16),
|
||||
)
|
||||
.translate(-canvas_origin);
|
||||
|
||||
// Clear the slice background
|
||||
if let Some(color) = self.bg_color {
|
||||
slice.set_viewport(Viewport::from_size(slice_r.size()));
|
||||
slice.fill_background(color);
|
||||
}
|
||||
|
||||
// Draw all shapes that overlaps the slice
|
||||
for holder in self.shapes.iter_mut() {
|
||||
let shape_viewport = holder.viewport.absolute_clip(slice_r);
|
||||
let shape_bounds = holder.shape.bounds(self.cache);
|
||||
|
||||
// Is the shape overlapping the current slice?
|
||||
if shape_viewport.contains(shape_bounds) {
|
||||
slice.set_viewport(shape_viewport.translate((-slice_r.top_left()).into()));
|
||||
holder.shape.draw(&mut slice, self.cache);
|
||||
|
||||
if shape_bounds.y1 + shape_viewport.origin.y <= shape_viewport.clip.y1 {
|
||||
// The shape will never be drawn again
|
||||
holder.shape.cleanup(self.cache);
|
||||
}
|
||||
}
|
||||
}
|
||||
self.canvas.draw_bitmap(slice_r, slice.view());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, 'alloc, T, C> Renderer<'alloc> for ProgressiveRenderer<'a, 'alloc, T, C>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
C: BasicCanvas,
|
||||
{
|
||||
fn viewport(&self) -> Viewport {
|
||||
self.viewport
|
||||
}
|
||||
|
||||
fn set_viewport(&mut self, viewport: Viewport) {
|
||||
self.viewport = viewport.absolute_clip(self.canvas.bounds());
|
||||
}
|
||||
|
||||
fn render_shape<S>(&mut self, shape: S)
|
||||
where
|
||||
S: Shape<'alloc> + ShapeClone<'alloc>,
|
||||
{
|
||||
// Is the shape visible?
|
||||
if self.viewport.contains(shape.bounds(self.cache)) {
|
||||
// Clone the shape & push it to the list
|
||||
let holder = ShapeHolder {
|
||||
shape: unwrap!(shape.clone_at_bump(self.bump), "No shape memory"),
|
||||
viewport: self.viewport,
|
||||
};
|
||||
unwrap!(self.shapes.push(holder), "Shape list full");
|
||||
}
|
||||
}
|
||||
}
|
134
core/embed/rust/src/ui/shape/text.rs
Normal file
134
core/embed/rust/src/ui/shape/text.rs
Normal file
@ -0,0 +1,134 @@
|
||||
use crate::ui::{
|
||||
display::{Color, Font},
|
||||
geometry::{Alignment, Offset, Point, Rect},
|
||||
};
|
||||
|
||||
use super::{BitmapView, Canvas, DrawingCache, Renderer, Shape, ShapeClone};
|
||||
|
||||
use without_alloc::alloc::LocalAllocLeakExt;
|
||||
|
||||
/// A shape for text strings rendering.
|
||||
pub struct Text<'a> {
|
||||
// Text position
|
||||
pos: Point,
|
||||
// Text string
|
||||
text: &'a str,
|
||||
// Text color
|
||||
color: Color,
|
||||
// Text font
|
||||
font: Font,
|
||||
// Horizontal alignment
|
||||
align: Alignment,
|
||||
// Final bounds calculated when rendered
|
||||
bounds: Rect,
|
||||
}
|
||||
|
||||
impl<'a> Text<'a> {
|
||||
/// Creates a `shape::Text` structure with a specified
|
||||
/// text (`str`) and the top-left corner (`pos`).
|
||||
pub fn new(pos: Point, text: &'a str) -> Self {
|
||||
Self {
|
||||
pos,
|
||||
text,
|
||||
color: Color::white(),
|
||||
font: Font::NORMAL,
|
||||
align: Alignment::Start,
|
||||
bounds: Rect::zero(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_fg(self, color: Color) -> Self {
|
||||
Self { color, ..self }
|
||||
}
|
||||
|
||||
pub fn with_font(self, font: Font) -> Self {
|
||||
Self { font, ..self }
|
||||
}
|
||||
|
||||
pub fn with_align(self, align: Alignment) -> Self {
|
||||
Self { align, ..self }
|
||||
}
|
||||
|
||||
pub fn render<'r>(mut self, renderer: &mut impl Renderer<'r>) {
|
||||
self.bounds = self.calc_bounds();
|
||||
renderer.render_shape(self);
|
||||
}
|
||||
|
||||
fn aligned_pos(&self) -> Point {
|
||||
match self.align {
|
||||
Alignment::Start => self.pos,
|
||||
Alignment::Center => Point::new(
|
||||
self.font.horz_center(self.pos.x, self.pos.x, self.text),
|
||||
self.pos.y,
|
||||
),
|
||||
Alignment::End => Point::new(self.pos.x - self.font.text_width(self.text), self.pos.y),
|
||||
}
|
||||
}
|
||||
|
||||
fn calc_bounds(&self) -> Rect {
|
||||
let pos = self.aligned_pos();
|
||||
let (ascent, descent) = self.font.visible_text_height_ex(self.text);
|
||||
Rect {
|
||||
x0: pos.x,
|
||||
y0: pos.y - ascent,
|
||||
x1: pos.x + self.font.text_width(self.text),
|
||||
y1: pos.y + descent,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Shape<'_> for Text<'a> {
|
||||
fn bounds(&self, _cache: &DrawingCache) -> Rect {
|
||||
self.bounds
|
||||
}
|
||||
|
||||
fn cleanup(&mut self, _cache: &DrawingCache) {}
|
||||
|
||||
fn draw(&mut self, canvas: &mut dyn Canvas, cache: &DrawingCache) {
|
||||
let mut r = self.bounds(cache);
|
||||
let max_ascent = self.pos.y - r.y0;
|
||||
|
||||
// TODO: optimize text clipping, use canvas.viewport()
|
||||
|
||||
for ch in self.text.chars() {
|
||||
if r.x0 >= r.x1 {
|
||||
break;
|
||||
}
|
||||
|
||||
let glyph = self.font.get_glyph(ch);
|
||||
let glyph_bitmap = glyph.bitmap();
|
||||
let glyph_view = BitmapView::new(&glyph_bitmap)
|
||||
.with_fg(self.color)
|
||||
.with_offset(Offset::new(
|
||||
-glyph.bearing_x,
|
||||
-(max_ascent - glyph.bearing_y),
|
||||
));
|
||||
|
||||
canvas.blend_bitmap(r, glyph_view);
|
||||
r.x0 += glyph.adv;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, 's> ShapeClone<'s> for Text<'a> {
|
||||
fn clone_at_bump<'alloc, T>(self, bump: &'alloc T) -> Option<&'alloc mut dyn Shape<'s>>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
{
|
||||
let clone = bump.alloc_t::<Text>()?;
|
||||
let text = bump.copy_str(self.text)?;
|
||||
Some(clone.uninit.init(Text { text, ..self }))
|
||||
}
|
||||
}
|
||||
|
||||
impl Font {
|
||||
fn visible_text_height_ex(&self, text: &str) -> (i16, i16) {
|
||||
let (mut ascent, mut descent) = (0, 0);
|
||||
for c in text.chars() {
|
||||
let glyph = self.get_glyph(c);
|
||||
ascent = ascent.max(glyph.bearing_y);
|
||||
descent = descent.max(glyph.height - glyph.bearing_y);
|
||||
}
|
||||
(ascent, descent)
|
||||
}
|
||||
}
|
174
core/embed/rust/src/ui/shape/toif.rs
Normal file
174
core/embed/rust/src/ui/shape/toif.rs
Normal file
@ -0,0 +1,174 @@
|
||||
use crate::ui::{
|
||||
display::{toif::Toif, Color},
|
||||
geometry::{Alignment2D, Offset, Point, Rect},
|
||||
};
|
||||
|
||||
use super::{Bitmap, BitmapFormat, Canvas, DrawingCache, Renderer, Shape, ShapeClone};
|
||||
|
||||
use without_alloc::alloc::LocalAllocLeakExt;
|
||||
|
||||
/// A shape for rendering compressed TOIF images.
|
||||
pub struct ToifImage<'a> {
|
||||
/// Image position
|
||||
pos: Point,
|
||||
// Image position alignment
|
||||
align: Alignment2D,
|
||||
// Image data
|
||||
toif: Toif<'a>,
|
||||
// Foreground color
|
||||
fg_color: Color,
|
||||
// Optional background color
|
||||
bg_color: Option<Color>,
|
||||
}
|
||||
|
||||
impl<'a> ToifImage<'a> {
|
||||
pub fn new(pos: Point, toif: Toif<'a>) -> Self {
|
||||
Self {
|
||||
pos,
|
||||
align: Alignment2D::TOP_LEFT,
|
||||
toif,
|
||||
fg_color: Color::white(),
|
||||
bg_color: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_align(self, align: Alignment2D) -> Self {
|
||||
Self { align, ..self }
|
||||
}
|
||||
|
||||
pub fn with_fg(self, fg_color: Color) -> Self {
|
||||
Self { fg_color, ..self }
|
||||
}
|
||||
|
||||
pub fn with_bg(self, bg_color: Color) -> Self {
|
||||
Self {
|
||||
bg_color: Some(bg_color),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render(self, renderer: &mut impl Renderer<'a>) {
|
||||
renderer.render_shape(self);
|
||||
}
|
||||
|
||||
fn draw_grayscale(&self, canvas: &mut dyn Canvas, cache: &DrawingCache<'a>) {
|
||||
// TODO: introduce new viewport/shape function for this calculation
|
||||
let bounds = self.bounds(cache);
|
||||
let viewport = canvas.viewport();
|
||||
let mut clip = self
|
||||
.bounds(cache)
|
||||
.clamp(viewport.clip.translate(-viewport.origin))
|
||||
.translate((-bounds.top_left()).into());
|
||||
|
||||
let buff = &mut unwrap!(cache.image_buff(), "No image buffer");
|
||||
let mut slice = unwrap!(
|
||||
Bitmap::new_mut(
|
||||
BitmapFormat::MONO4,
|
||||
None,
|
||||
self.toif.size(),
|
||||
Some(1),
|
||||
&mut buff[..]
|
||||
),
|
||||
"Too small buffer"
|
||||
);
|
||||
|
||||
while !clip.is_empty() {
|
||||
let height = core::cmp::min(slice.height(), clip.height());
|
||||
unwrap!(
|
||||
cache.zlib().uncompress_toif(
|
||||
self.toif,
|
||||
clip.y0,
|
||||
unwrap!(slice.rows_mut(0, height)), // should never fail
|
||||
),
|
||||
"Invalid TOIF"
|
||||
);
|
||||
|
||||
let r = clip.translate(bounds.top_left().into());
|
||||
|
||||
let slice_view = slice
|
||||
.view()
|
||||
.with_fg(self.fg_color)
|
||||
.with_offset(Offset::new(r.x0 - bounds.top_left().x, 0));
|
||||
|
||||
match self.bg_color {
|
||||
Some(bg_color) => canvas.draw_bitmap(r, slice_view.with_bg(bg_color)),
|
||||
None => canvas.blend_bitmap(r, slice_view),
|
||||
}
|
||||
|
||||
clip.y0 += height;
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_rgb(&self, canvas: &mut dyn Canvas, cache: &DrawingCache<'a>) {
|
||||
// TODO: introduce new viewport/shape function for this calculation
|
||||
let bounds = self.bounds(cache);
|
||||
let viewport = canvas.viewport();
|
||||
let mut clip = self
|
||||
.bounds(cache)
|
||||
.clamp(viewport.clip.translate(-viewport.origin))
|
||||
.translate((-bounds.top_left()).into());
|
||||
|
||||
let buff = &mut unwrap!(cache.image_buff(), "No image buffer");
|
||||
let mut slice = unwrap!(
|
||||
Bitmap::new_mut(
|
||||
BitmapFormat::RGB565,
|
||||
None,
|
||||
self.toif.size(),
|
||||
Some(1),
|
||||
&mut buff[..]
|
||||
),
|
||||
"Too small buffer"
|
||||
);
|
||||
|
||||
while !clip.is_empty() {
|
||||
let height = core::cmp::min(slice.height(), clip.height());
|
||||
|
||||
if let Some(row_bytes) = slice.rows_mut(0, height) {
|
||||
// always true
|
||||
unwrap!(
|
||||
cache.zlib().uncompress_toif(self.toif, clip.y0, row_bytes,),
|
||||
"Invalid TOIF"
|
||||
);
|
||||
}
|
||||
|
||||
let r = clip.translate(bounds.top_left().into());
|
||||
|
||||
let slice_view = slice
|
||||
.view()
|
||||
.with_offset(Offset::new(r.x0 - bounds.top_left().x, 0));
|
||||
|
||||
canvas.draw_bitmap(r, slice_view);
|
||||
|
||||
clip.y0 += height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Shape<'a> for ToifImage<'a> {
|
||||
fn bounds(&self, _cache: &DrawingCache<'a>) -> Rect {
|
||||
let size = Offset::new(self.toif.width(), self.toif.height());
|
||||
Rect::from_top_left_and_size(size.snap(self.pos, self.align), size)
|
||||
}
|
||||
|
||||
fn cleanup(&mut self, _cache: &DrawingCache<'a>) {
|
||||
// TODO: inform the cache that we won't use the zlib slot anymore
|
||||
}
|
||||
|
||||
fn draw(&mut self, canvas: &mut dyn Canvas, cache: &DrawingCache<'a>) {
|
||||
if self.toif.is_grayscale() {
|
||||
self.draw_grayscale(canvas, cache);
|
||||
} else {
|
||||
self.draw_rgb(canvas, cache);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> ShapeClone<'a> for ToifImage<'a> {
|
||||
fn clone_at_bump<'alloc, T>(self, bump: &'alloc T) -> Option<&'alloc mut dyn Shape<'a>>
|
||||
where
|
||||
T: LocalAllocLeakExt<'alloc>,
|
||||
{
|
||||
let clone = bump.alloc_t::<ToifImage>()?;
|
||||
Some(clone.uninit.init(ToifImage { ..self }))
|
||||
}
|
||||
}
|
@ -179,6 +179,12 @@ macro_rules! include_icon {
|
||||
};
|
||||
}
|
||||
|
||||
/// Splits a version stored as a u32 into four numbers
|
||||
/// starting with the major version.
|
||||
pub fn version_split(version: u32) -> [u8; 4] {
|
||||
version.to_le_bytes()
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use crate::strutil;
|
||||
|
Loading…
Reference in New Issue
Block a user