chore(core/rust): Use MultiTapKeyboard in passphrase

pull/2133/head
Jan Pochyla 2 years ago committed by matejcik
parent 3c337723b2
commit 2b6f1a4d5c

@ -1,9 +1,9 @@
use heapless::String;
use crate::util::ResultExt;
use crate::{
time::Duration,
ui::component::{Event, EventCtx, TimerToken},
util::ResultExt,
};
/// Contains state commonly used in implementations multi-tap keyboards.

@ -1,16 +1,12 @@
use heapless::Vec;
use crate::{
time::Duration,
ui::{
component::{base::ComponentExt, Child, Component, Event, EventCtx, Never, TimerToken},
display,
geometry::{Grid, Rect},
model_tt::component::{
button::{Button, ButtonContent, ButtonMsg::Clicked},
swipe::{Swipe, SwipeDirection},
theme,
},
use crate::ui::{
component::{base::ComponentExt, Child, Component, Event, EventCtx, Never},
display,
geometry::{Grid, Rect},
model_tt::component::{
button::{Button, ButtonContent, ButtonMsg::Clicked},
keyboard::common::{array_map_enumerate, MultiTapKeyboard, TextBox},
swipe::{Swipe, SwipeDirection},
theme,
},
};
@ -21,25 +17,18 @@ pub enum PassphraseKeyboardMsg {
pub struct PassphraseKeyboard {
page_swipe: Swipe,
textbox: Child<TextBox>,
back_btn: Child<Button<&'static str>>,
confirm_btn: Child<Button<&'static str>>,
key_btns: [[Child<Button<&'static [u8]>>; KEYS]; PAGES],
input: Child<Input>,
back: Child<Button<&'static str>>,
confirm: Child<Button<&'static str>>,
keys: [[Child<Button<&'static str>>; KEY_COUNT]; PAGE_COUNT],
key_page: usize,
pending: Option<Pending>,
}
struct Pending {
key: usize,
char: usize,
timer: TimerToken,
}
const STARTING_PAGE: usize = 1;
const PAGES: usize = 4;
const KEYS: usize = 10;
const PAGE_COUNT: usize = 4;
const KEY_COUNT: usize = 10;
#[rustfmt::skip]
const KEYBOARD: [[&str; KEYS]; PAGES] = [
const KEYBOARD: [[&str; KEY_COUNT]; PAGE_COUNT] = [
["1", "2", "3", "4", "5", "6", "7", "8", "9", "0"],
[" ", "abc", "def", "ghi", "jkl", "mno", "pqrs", "tuv", "wxyz", "*#"],
[" ", "ABC", "DEF", "GHI", "JKL", "MNO", "PQRS", "TUV", "WXYZ", "*#"],
@ -47,48 +36,35 @@ const KEYBOARD: [[&str; KEYS]; PAGES] = [
];
const MAX_LENGTH: usize = 50;
const PENDING_DEADLINE: Duration = Duration::from_secs(1);
impl PassphraseKeyboard {
pub fn new(area: Rect) -> Self {
let textbox_area = Grid::new(area, 5, 1).row_col(0, 0);
let input_area = Grid::new(area, 5, 1).row_col(0, 0);
let confirm_btn_area = Grid::new(area, 5, 3).cell(14);
let back_btn_area = Grid::new(area, 5, 3).cell(12);
let key_grid = Grid::new(area, 5, 3);
let text = Vec::new();
let page_swipe = Swipe::horizontal(area);
let textbox = TextBox::new(textbox_area, text).into_child();
let confirm_btn = Button::with_text(confirm_btn_area, "Confirm")
.styled(theme::button_confirm())
.into_child();
let back_btn = Button::with_text(back_btn_area, "Back")
.styled(theme::button_clear())
.into_child();
let key_btns = Self::generate_keyboard(&key_grid);
Self {
textbox,
page_swipe,
confirm_btn,
back_btn,
key_btns,
page_swipe: Swipe::horizontal(area),
input: Input::new(input_area).into_child(),
confirm: Button::with_text(confirm_btn_area, "Confirm")
.styled(theme::button_confirm())
.into_child(),
back: Button::with_text(back_btn_area, "Back")
.styled(theme::button_clear())
.into_child(),
keys: Self::generate_keyboard(&key_grid),
key_page: STARTING_PAGE,
pending: None,
}
}
fn generate_keyboard(grid: &Grid) -> [[Child<Button<&'static [u8]>>; KEYS]; PAGES] {
// can't use a range because the result is a fixed-size array
[0, 1, 2, 3].map(|i| Self::generate_key_page(grid, i))
}
fn generate_key_page(grid: &Grid, page: usize) -> [Child<Button<&'static [u8]>>; KEYS] {
// can't use a range because the result is a fixed-size array
[0, 1, 2, 3, 4, 5, 6, 7, 8, 9].map(|i| Self::generate_key(grid, page, i))
fn generate_keyboard(grid: &Grid) -> [[Child<Button<&'static str>>; KEY_COUNT]; PAGE_COUNT] {
array_map_enumerate(KEYBOARD, |_, page| {
array_map_enumerate(page, |key, text| Self::generate_key(grid, key, text))
})
}
fn generate_key(grid: &Grid, page: usize, key: usize) -> Child<Button<&'static [u8]>> {
fn generate_key(grid: &Grid, key: usize, text: &'static str) -> Child<Button<&'static str>> {
// Assign the keys in each page to buttons on a 5x3 grid, starting from the
// second row.
let area = grid.cell(if key < 9 {
@ -98,8 +74,7 @@ impl PassphraseKeyboard {
// For the last key (the "0" position) we skip one cell.
key + 1 + 3
});
let text = KEYBOARD[page][key].as_bytes();
if text == b" " {
if text == " " {
let icon = theme::ICON_SPACE;
Child::new(Button::with_icon(area, icon))
} else {
@ -107,77 +82,35 @@ impl PassphraseKeyboard {
}
}
fn on_page_swipe(&mut self, swipe: SwipeDirection) {
self.key_page = match swipe {
SwipeDirection::Left => (self.key_page as isize + 1) as usize % PAGES,
SwipeDirection::Right => (self.key_page as isize - 1) as usize % PAGES,
_ => self.key_page,
};
self.pending.take();
}
fn on_backspace_click(&mut self, ctx: &mut EventCtx) {
self.pending.take();
self.textbox.mutate(ctx, |ctx, t| t.delete_last(ctx));
self.after_edit(ctx);
fn key_text(content: &ButtonContent<&'static str>) -> &'static str {
match content {
ButtonContent::Text(text) => text,
ButtonContent::Icon(_) => " ",
ButtonContent::Empty => "",
}
}
fn on_key_click(&mut self, ctx: &mut EventCtx, key: usize) {
let content = self.key_content(self.key_page, key);
let char = match &self.pending {
Some(pending) if pending.key == key => {
// This key is pending. Cycle the last inserted character through the
// key content.
let char = (pending.char + 1) % content.len();
self.textbox
.mutate(ctx, |ctx, t| t.replace_last(ctx, content[char]));
char
}
_ => {
// This key is not pending. Append the first character in the key.
let char = 0;
self.textbox
.mutate(ctx, |ctx, t| t.append(ctx, content[char]));
char
}
};
// If the key has more then one character, we need to set it as pending, so we
// can cycle through on the repeated clicks. We also request a timer so we can
// reset the pending state after a deadline.
self.pending = if content.len() > 1 {
Some(Pending {
key,
char,
timer: ctx.request_timer(PENDING_DEADLINE),
})
} else {
None
fn on_page_swipe(&mut self, ctx: &mut EventCtx, swipe: SwipeDirection) {
// Change the page number.
self.key_page = match swipe {
SwipeDirection::Left => (self.key_page as isize + 1) as usize % PAGE_COUNT,
SwipeDirection::Right => (self.key_page as isize - 1) as usize % PAGE_COUNT,
_ => self.key_page,
};
let is_pending = self.pending.is_some();
self.textbox
.mutate(ctx, |ctx, t| t.toggle_pending_marker(ctx, is_pending));
self.after_edit(ctx);
}
fn on_timeout(&mut self) {
self.pending.take();
}
fn key_content(&self, page: usize, key: usize) -> &'static [u8] {
match self.key_btns[page][key].inner().content() {
ButtonContent::Text(text) => text,
ButtonContent::Icon(_) => b" ",
// Clear the pending state.
self.input
.mutate(ctx, |ctx, i| i.multi_tap.clear_pending_state(ctx));
// Make sure to completely repaint the buttons.
for btn in &mut self.keys[self.key_page] {
btn.request_complete_repaint(ctx);
}
}
fn after_edit(&mut self, ctx: &mut EventCtx) {
if self.textbox.inner().is_empty() {
self.back_btn.mutate(ctx, |ctx, b| b.disable(ctx));
if self.input.inner().textbox.is_empty() {
self.back.mutate(ctx, |ctx, b| b.disable(ctx));
} else {
self.back_btn.mutate(ctx, |ctx, b| b.enable(ctx));
self.back.mutate(ctx, |ctx, b| b.enable(ctx));
}
}
}
@ -186,35 +119,44 @@ impl Component for PassphraseKeyboard {
type Msg = PassphraseKeyboardMsg;
fn event(&mut self, ctx: &mut EventCtx, event: Event) -> Option<Self::Msg> {
if matches!((event, &self.pending), (Event::Timer(t), Some(p)) if p.timer == t) {
// Our pending timer triggered, reset the pending state.
self.on_timeout();
if self.input.inner().multi_tap.is_timeout_event(event) {
self.input
.mutate(ctx, |ctx, i| i.multi_tap.clear_pending_state(ctx));
return None;
}
if let Some(swipe) = self.page_swipe.event(ctx, event) {
// We have detected a horizontal swipe. Change the keyboard page.
self.on_page_swipe(swipe);
self.on_page_swipe(ctx, swipe);
return None;
}
if let Some(Clicked) = self.confirm_btn.event(ctx, event) {
if let Some(Clicked) = self.confirm.event(ctx, event) {
// Confirm button was clicked, we're done.
return Some(PassphraseKeyboardMsg::Confirmed);
}
if let Some(Clicked) = self.back_btn.event(ctx, event) {
if let Some(Clicked) = self.back.event(ctx, event) {
// Backspace button was clicked. If we have any content in the textbox, let's
// delete the last character. Otherwise cancel.
if self.textbox.inner().is_empty() {
return Some(PassphraseKeyboardMsg::Cancelled);
return if self.input.inner().textbox.is_empty() {
Some(PassphraseKeyboardMsg::Cancelled)
} else {
self.on_backspace_click(ctx);
return None;
}
self.input.mutate(ctx, |ctx, i| {
i.multi_tap.clear_pending_state(ctx);
i.textbox.delete_last(ctx);
});
self.after_edit(ctx);
None
};
}
for (key, btn) in self.key_btns[self.key_page].iter_mut().enumerate() {
for (key, btn) in self.keys[self.key_page].iter_mut().enumerate() {
if let Some(Clicked) = btn.event(ctx, event) {
// Key button was clicked. If this button is pending, let's cycle the pending
// character in textbox. If not, let's just append the first character.
self.on_key_click(ctx, key);
let text = Self::key_text(btn.inner().content());
self.input.mutate(ctx, |ctx, i| {
let edit = i.multi_tap.click_key(ctx, key, text);
i.textbox.apply(ctx, edit);
});
self.after_edit(ctx);
return None;
}
}
@ -222,63 +164,32 @@ impl Component for PassphraseKeyboard {
}
fn paint(&mut self) {
self.textbox.paint();
self.confirm_btn.paint();
self.back_btn.paint();
for btn in &mut self.key_btns[self.key_page] {
self.input.paint();
self.confirm.paint();
self.back.paint();
for btn in &mut self.keys[self.key_page] {
btn.paint();
}
}
}
struct TextBox {
struct Input {
area: Rect,
text: Vec<u8, MAX_LENGTH>,
pending: bool,
textbox: TextBox<MAX_LENGTH>,
multi_tap: MultiTapKeyboard,
}
impl TextBox {
fn new(area: Rect, text: Vec<u8, MAX_LENGTH>) -> Self {
impl Input {
fn new(area: Rect) -> Self {
Self {
area,
text,
pending: false,
}
}
fn is_empty(&self) -> bool {
self.text.is_empty()
}
fn toggle_pending_marker(&mut self, ctx: &mut EventCtx, pending: bool) {
self.pending = pending;
ctx.request_paint();
}
fn delete_last(&mut self, ctx: &mut EventCtx) {
self.text.pop();
ctx.request_paint();
}
fn replace_last(&mut self, ctx: &mut EventCtx, char: u8) {
self.text.pop();
if self.text.push(char).is_err() {
#[cfg(feature = "ui_debug")]
panic!("textbox has zero capacity");
}
ctx.request_paint();
}
fn append(&mut self, ctx: &mut EventCtx, char: u8) {
if self.text.push(char).is_err() {
#[cfg(feature = "ui_debug")]
panic!("textbox is full");
textbox: TextBox::empty(),
multi_tap: MultiTapKeyboard::new(),
}
ctx.request_paint();
}
}
impl Component for TextBox {
impl Component for Input {
type Msg = Never;
fn event(&mut self, _ctx: &mut EventCtx, _event: Event) -> Option<Self::Msg> {
@ -290,7 +201,7 @@ impl Component for TextBox {
display::text(
self.area.bottom_left(),
&self.text,
self.textbox.content().as_bytes(),
style.font,
style.text_color,
style.background_color,

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