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211 lines
6.9 KiB
211 lines
6.9 KiB
use crate::ui::{
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component::{base::ComponentExt, Child, Component, Event, EventCtx, Never},
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display,
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geometry::{Grid, Rect},
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model_tt::component::{
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button::{Button, ButtonContent, ButtonMsg::Clicked},
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keyboard::common::{array_map_enumerate, MultiTapKeyboard, TextBox},
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swipe::{Swipe, SwipeDirection},
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theme,
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},
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};
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pub enum PassphraseKeyboardMsg {
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Confirmed,
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Cancelled,
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}
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pub struct PassphraseKeyboard {
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page_swipe: Swipe,
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input: Child<Input>,
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back: Child<Button<&'static str>>,
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confirm: Child<Button<&'static str>>,
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keys: [[Child<Button<&'static str>>; KEY_COUNT]; PAGE_COUNT],
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key_page: usize,
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}
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const STARTING_PAGE: usize = 1;
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const PAGE_COUNT: usize = 4;
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const KEY_COUNT: usize = 10;
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#[rustfmt::skip]
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const KEYBOARD: [[&str; KEY_COUNT]; PAGE_COUNT] = [
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["1", "2", "3", "4", "5", "6", "7", "8", "9", "0"],
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[" ", "abc", "def", "ghi", "jkl", "mno", "pqrs", "tuv", "wxyz", "*#"],
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[" ", "ABC", "DEF", "GHI", "JKL", "MNO", "PQRS", "TUV", "WXYZ", "*#"],
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["_<>", ".:@", "/|\\", "!()", "+%&", "-[]", "?{}", ",'`", ";\"~", "$^="],
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];
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const MAX_LENGTH: usize = 50;
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impl PassphraseKeyboard {
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pub fn new(area: Rect) -> Self {
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let input_area = Grid::new(area, 5, 1).row_col(0, 0);
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let confirm_btn_area = Grid::new(area, 5, 3).cell(14);
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let back_btn_area = Grid::new(area, 5, 3).cell(12);
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let key_grid = Grid::new(area, 5, 3);
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Self {
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page_swipe: Swipe::horizontal(area),
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input: Input::new(input_area).into_child(),
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confirm: Button::with_text(confirm_btn_area, "Confirm")
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.styled(theme::button_confirm())
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.into_child(),
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back: Button::with_text(back_btn_area, "Back")
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.styled(theme::button_clear())
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.into_child(),
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keys: Self::generate_keyboard(&key_grid),
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key_page: STARTING_PAGE,
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}
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}
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fn generate_keyboard(grid: &Grid) -> [[Child<Button<&'static str>>; KEY_COUNT]; PAGE_COUNT] {
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array_map_enumerate(KEYBOARD, |_, page| {
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array_map_enumerate(page, |key, text| Self::generate_key(grid, key, text))
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})
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}
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fn generate_key(grid: &Grid, key: usize, text: &'static str) -> Child<Button<&'static str>> {
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// Assign the keys in each page to buttons on a 5x3 grid, starting from the
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// second row.
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let area = grid.cell(if key < 9 {
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// The grid has 3 columns, and we skip the first row.
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key + 3
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} else {
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// For the last key (the "0" position) we skip one cell.
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key + 1 + 3
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});
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if text == " " {
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let icon = theme::ICON_SPACE;
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Child::new(Button::with_icon(area, icon))
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} else {
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Child::new(Button::with_text(area, text))
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}
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}
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fn key_text(content: &ButtonContent<&'static str>) -> &'static str {
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match content {
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ButtonContent::Text(text) => text,
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ButtonContent::Icon(_) => " ",
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ButtonContent::Empty => "",
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}
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}
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fn on_page_swipe(&mut self, ctx: &mut EventCtx, swipe: SwipeDirection) {
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// Change the page number.
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self.key_page = match swipe {
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SwipeDirection::Left => (self.key_page as isize + 1) as usize % PAGE_COUNT,
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SwipeDirection::Right => (self.key_page as isize - 1) as usize % PAGE_COUNT,
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_ => self.key_page,
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};
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// Clear the pending state.
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self.input
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.mutate(ctx, |ctx, i| i.multi_tap.clear_pending_state(ctx));
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// Make sure to completely repaint the buttons.
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for btn in &mut self.keys[self.key_page] {
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btn.request_complete_repaint(ctx);
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}
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}
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fn after_edit(&mut self, ctx: &mut EventCtx) {
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if self.input.inner().textbox.is_empty() {
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self.back.mutate(ctx, |ctx, b| b.disable(ctx));
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} else {
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self.back.mutate(ctx, |ctx, b| b.enable(ctx));
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}
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}
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}
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impl Component for PassphraseKeyboard {
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type Msg = PassphraseKeyboardMsg;
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fn event(&mut self, ctx: &mut EventCtx, event: Event) -> Option<Self::Msg> {
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if self.input.inner().multi_tap.is_timeout_event(event) {
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self.input
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.mutate(ctx, |ctx, i| i.multi_tap.clear_pending_state(ctx));
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return None;
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}
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if let Some(swipe) = self.page_swipe.event(ctx, event) {
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// We have detected a horizontal swipe. Change the keyboard page.
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self.on_page_swipe(ctx, swipe);
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return None;
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}
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if let Some(Clicked) = self.confirm.event(ctx, event) {
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// Confirm button was clicked, we're done.
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return Some(PassphraseKeyboardMsg::Confirmed);
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}
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if let Some(Clicked) = self.back.event(ctx, event) {
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// Backspace button was clicked. If we have any content in the textbox, let's
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// delete the last character. Otherwise cancel.
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return if self.input.inner().textbox.is_empty() {
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Some(PassphraseKeyboardMsg::Cancelled)
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} else {
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self.input.mutate(ctx, |ctx, i| {
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i.multi_tap.clear_pending_state(ctx);
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i.textbox.delete_last(ctx);
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});
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self.after_edit(ctx);
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None
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};
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}
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for (key, btn) in self.keys[self.key_page].iter_mut().enumerate() {
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if let Some(Clicked) = btn.event(ctx, event) {
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// Key button was clicked. If this button is pending, let's cycle the pending
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// character in textbox. If not, let's just append the first character.
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let text = Self::key_text(btn.inner().content());
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self.input.mutate(ctx, |ctx, i| {
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let edit = i.multi_tap.click_key(ctx, key, text);
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i.textbox.apply(ctx, edit);
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});
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self.after_edit(ctx);
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return None;
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}
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}
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None
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}
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fn paint(&mut self) {
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self.input.paint();
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self.confirm.paint();
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self.back.paint();
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for btn in &mut self.keys[self.key_page] {
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btn.paint();
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}
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}
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}
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struct Input {
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area: Rect,
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textbox: TextBox<MAX_LENGTH>,
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multi_tap: MultiTapKeyboard,
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}
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impl Input {
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fn new(area: Rect) -> Self {
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Self {
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area,
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textbox: TextBox::empty(),
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multi_tap: MultiTapKeyboard::new(),
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}
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}
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}
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impl Component for Input {
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type Msg = Never;
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fn event(&mut self, _ctx: &mut EventCtx, _event: Event) -> Option<Self::Msg> {
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None
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}
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fn paint(&mut self) {
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let style = theme::label_default();
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display::text(
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self.area.bottom_left(),
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self.textbox.content().as_bytes(),
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style.font,
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style.text_color,
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style.background_color,
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);
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}
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}
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