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trezor-firmware/tests/click_tests/recovery.py

175 lines
5.7 KiB

from typing import TYPE_CHECKING
from .. import buttons
from .common import go_next
if TYPE_CHECKING:
from trezorlib.debuglink import DebugLink, LayoutContent
def enter_word(
debug: "DebugLink", word: str, is_slip39: bool = False
) -> "LayoutContent":
if debug.model == "T":
typed_word = word[:4]
for coords in buttons.type_word(typed_word, is_slip39=is_slip39):
debug.click(coords)
return debug.click(buttons.CONFIRM_WORD, wait=True)
elif debug.model == "R":
letter_index = 0
layout = debug.read_layout()
# Letter choices
while layout.find_values_by_key("letter_choices"):
letter = word[letter_index]
while not layout.get_middle_choice() == letter:
layout = debug.press_right(wait=True)
layout = debug.press_middle(wait=True)
letter_index += 1
# Word choices
while not layout.get_middle_choice() == word:
layout = debug.press_right(wait=True)
return debug.press_middle(wait=True)
else:
raise ValueError("Unknown model")
def confirm_recovery(debug: "DebugLink") -> None:
if debug.model == "T":
if not debug.legacy_ui and not debug.legacy_debug:
layout = debug.wait_layout()
assert layout.title().startswith("WALLET RECOVERY")
debug.click(buttons.OK, wait=True)
elif debug.model == "R":
layout = debug.wait_layout()
assert layout.title() == "WALLET RECOVERY"
debug.press_right(wait=True)
debug.press_right()
def select_number_of_words(
debug: "DebugLink", num_of_words: int = 20, wait: bool = True
) -> None:
if wait:
debug.wait_layout()
if debug.model == "T":
# select number of words
if not debug.legacy_ui and not debug.legacy_debug:
assert "number of words" in debug.read_layout().text_content()
layout = debug.click(buttons.OK, wait=True)
if debug.legacy_ui:
assert layout.json_str == "WordSelector"
elif debug.legacy_debug:
assert "SelectWordCount" in layout.json_str
else:
# Two title options
assert layout.title() in ("SEED CHECK", "WALLET RECOVERY")
# click the number
word_option_offset = 6
word_options = (12, 18, 20, 24, 33)
index = word_option_offset + word_options.index(
num_of_words
) # raises if num of words is invalid
coords = buttons.grid34(index % 3, index // 3)
layout = debug.click(coords, wait=True)
elif debug.model == "R":
assert "number of words" in debug.read_layout().text_content()
layout = debug.press_right(wait=True)
assert layout.title() == "NUMBER OF WORDS"
# navigate to the number and confirm it
word_options = (12, 18, 20, 24, 33)
index = word_options.index(num_of_words)
for _ in range(index):
debug.press_right(wait=True)
layout = debug.press_middle(wait=True)
else:
raise ValueError("Unknown model")
if not debug.legacy_ui and not debug.legacy_debug:
if num_of_words in (20, 33):
assert "Enter any share" in layout.text_content()
else:
assert "Enter recovery seed" in layout.text_content()
def enter_share(debug: "DebugLink", share: str) -> "LayoutContent":
if debug.model == "T":
layout = debug.click(buttons.OK, wait=True)
if debug.legacy_ui:
assert layout.json_str == "Slip39Keyboard"
elif debug.legacy_debug:
assert "MnemonicKeyboard" in layout.json_str
else:
assert layout.main_component() == "MnemonicKeyboard"
for word in share.split(" "):
layout = enter_word(debug, word, is_slip39=True)
return layout
elif debug.model == "R":
layout = debug.press_right(wait=True)
assert layout.title() == "WORD ENTERING"
layout = debug.press_right(wait=True)
assert "Slip39Entry" in layout.all_components()
for word in share.split(" "):
layout = enter_word(debug, word, is_slip39=True)
return layout
else:
raise ValueError("Unknown model")
def enter_shares(debug: "DebugLink", shares: list[str]) -> None:
layout = debug.read_layout()
expected_text = "Enter any share"
remaining = len(shares)
for share in shares:
assert expected_text in layout.text_content()
layout = enter_share(debug, share)
remaining -= 1
expected_text = f"{remaining} more share"
assert "You have finished recovering your wallet" in layout.text_content()
def enter_seed(debug: "DebugLink", seed_words: list[str]) -> None:
if debug.model == "T":
assert "Enter" in debug.read_layout().text_content()
layout = debug.click(buttons.OK, wait=True)
assert layout.main_component() == "MnemonicKeyboard"
for word in seed_words:
layout = enter_word(debug, word, is_slip39=False)
assert "You have finished recovering your wallet" in layout.text_content()
elif debug.model == "R":
assert "Enter" in debug.read_layout().text_content()
layout = debug.press_right(wait=True)
assert layout.title() == "WORD ENTERING"
layout = debug.press_right(wait=True)
assert "Bip39Entry" in layout.all_components()
for word in seed_words:
layout = enter_word(debug, word, is_slip39=False)
assert "You have finished recovering your wallet" in layout.text_content()
def finalize(debug: "DebugLink") -> None:
layout = go_next(debug, wait=True)
assert layout is not None
assert layout.main_component() == "Homescreen"