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trezor-firmware/core/embed/rust/src/ui/model_tt/component/homescreen/render.rs

769 lines
23 KiB

use crate::{
strutil::TString,
trezorhal::{
buffers::{
BufferBlurring, BufferBlurringTotals, BufferJpeg, BufferLine16bpp, BufferLine4bpp,
BufferText,
},
display,
dma2d::{dma2d_setup_4bpp_over_16bpp, dma2d_start_blend, dma2d_wait_for_transfer},
uzlib::UzlibContext,
},
ui::{
component::text::TextStyle,
constant::{screen, HEIGHT, WIDTH},
display::{
position_buffer, rect_fill_rounded_buffer, set_window,
tjpgd::{BufferInput, BufferOutput, JDEC},
Color, Icon,
},
geometry::{Offset, Point, Rect},
model_tt::theme,
util::icon_text_center,
},
};
#[derive(Clone, Copy)]
pub struct HomescreenText<'a> {
pub text: TString<'a>,
pub style: TextStyle,
pub offset: Offset,
pub icon: Option<Icon>,
}
#[derive(Clone, Copy)]
pub struct HomescreenNotification {
pub text: TString<'static>,
pub icon: Icon,
pub color: Color,
}
#[derive(Clone, Copy)]
struct HomescreenTextInfo {
pub text_area: Rect,
pub text_width: i16,
pub text_color: Color,
pub icon_area: Option<Rect>,
}
pub const HOMESCREEN_IMAGE_WIDTH: i16 = WIDTH;
pub const HOMESCREEN_IMAGE_HEIGHT: i16 = HEIGHT;
pub const HOMESCREEN_TOIF_SIZE: i16 = 144;
pub const HOMESCREEN_TOIF_Y_OFFSET: i16 = 27;
pub const HOMESCREEN_TOIF_X_OFFSET: usize =
((WIDTH.saturating_sub(HOMESCREEN_TOIF_SIZE)) / 2) as usize;
const HOMESCREEN_MAX_ICON_SIZE: i16 = 20;
const NOTIFICATION_HEIGHT: i16 = 36;
const NOTIFICATION_BORDER: i16 = 6;
const TEXT_ICON_SPACE: i16 = 2;
const HOMESCREEN_DIM_HEIGHT: i16 = 35;
const HOMESCREEN_DIM_START: i16 = HOMESCREEN_IMAGE_HEIGHT - 42;
const HOMESCREEN_DIM: f32 = 0.65;
const HOMESCREEN_DIM_BORDER: i16 = theme::BUTTON_SPACING;
const LOCKSCREEN_DIM: f32 = 0.55;
const LOCKSCREEN_DIM_BG: f32 = 0.0;
const LOCKSCREEN_DIM_ALL: bool = true;
const BLUR_SIZE: usize = 9;
const BLUR_DIV: u32 =
((65536_f32 * (1_f32 - LOCKSCREEN_DIM_BG)) as u32) / ((BLUR_SIZE * BLUR_SIZE) as u32);
const DECOMP_LINES: usize = BLUR_SIZE + 1;
const BLUR_RADIUS: i16 = (BLUR_SIZE / 2) as i16;
const COLORS: usize = 3;
const RED_IDX: usize = 0;
const GREEN_IDX: usize = 1;
const BLUE_IDX: usize = 2;
pub trait HomescreenDecompressor {
fn get_height(&self) -> i16;
fn decompress(&mut self);
fn get_data(&mut self) -> &mut BufferJpeg;
}
pub struct HomescreenJpeg<'i> {
pub output: BufferOutput,
pub input: BufferInput<'i>,
pub jdec: Option<JDEC<'i>>,
}
impl<'i> HomescreenJpeg<'i> {
pub fn new(mut input: BufferInput<'i>, pool: &'i mut [u8]) -> Self {
Self {
output: BufferOutput::new(WIDTH, 16),
jdec: JDEC::new(&mut input, pool).ok(),
input,
}
}
}
impl<'i> HomescreenDecompressor for HomescreenJpeg<'i> {
fn get_height(&self) -> i16 {
if let Some(dec) = self.jdec.as_ref() {
return dec.mcu_height();
}
1
}
fn decompress(&mut self) {
self.jdec
.as_mut()
.map(|dec| dec.decomp(&mut self.input, &mut self.output));
}
fn get_data(&mut self) -> &mut BufferJpeg {
self.output.buffer()
}
}
pub struct HomescreenToif<'i> {
pub output: BufferOutput,
pub decomp_context: UzlibContext<'i>,
line: i16,
}
impl<'i> HomescreenToif<'i> {
pub fn new(context: UzlibContext<'i>) -> Self {
Self {
output: BufferOutput::new(WIDTH, 16),
decomp_context: context,
line: 0,
}
}
}
impl<'i> HomescreenDecompressor for HomescreenToif<'i> {
fn get_height(&self) -> i16 {
1
}
fn decompress(&mut self) {
// SAFETY: Aligning to u8 slice is safe, because the original slice is aligned
// to 16 bits, therefore there are also no residuals (prefix/suffix).
// The data in the slices are integers, so these are valid for both u16
// and u8.
if self.line >= HOMESCREEN_TOIF_Y_OFFSET
&& self.line < HOMESCREEN_TOIF_Y_OFFSET + HOMESCREEN_TOIF_SIZE
{
let (_, workbuf, _) = unsafe { self.output.buffer().buffer.align_to_mut::<u8>() };
let result = self.decomp_context.uncompress(
&mut workbuf[2 * HOMESCREEN_TOIF_X_OFFSET
..2 * HOMESCREEN_TOIF_X_OFFSET + 2 * HOMESCREEN_TOIF_SIZE as usize],
);
if result.is_err() {
self.output.buffer().buffer.fill(0);
} else {
for i in 0..HOMESCREEN_TOIF_SIZE as usize {
workbuf.swap(
2 * HOMESCREEN_TOIF_X_OFFSET + 2 * i,
2 * HOMESCREEN_TOIF_X_OFFSET + 2 * i + 1,
);
}
}
} else {
self.output.buffer().buffer.fill(0);
}
self.line += 1;
}
fn get_data(&mut self) -> &mut BufferJpeg {
self.output.buffer()
}
}
fn homescreen_get_fg_text(
y_tmp: i16,
text_info: HomescreenTextInfo,
text_buffer: &BufferText,
fg_buffer: &mut BufferLine4bpp,
) -> bool {
if y_tmp >= text_info.text_area.y0 && y_tmp < text_info.text_area.y1 {
let y_pos = y_tmp - text_info.text_area.y0;
position_buffer(
&mut fg_buffer.buffer,
&text_buffer.buffer[(y_pos * WIDTH / 2) as usize..((y_pos + 1) * WIDTH / 2) as usize],
4,
text_info.text_area.x0,
text_info.text_width,
);
}
y_tmp == (text_info.text_area.y1 - 1)
}
fn homescreen_get_fg_icon(
y_tmp: i16,
text_info: HomescreenTextInfo,
icon_data: &[u8],
fg_buffer: &mut BufferLine4bpp,
) {
if let Some(icon_area) = text_info.icon_area {
let icon_size = icon_area.size();
if y_tmp >= icon_area.y0 && y_tmp < icon_area.y1 {
let y_pos = y_tmp - icon_area.y0;
position_buffer(
&mut fg_buffer.buffer,
&icon_data
[(y_pos * icon_size.x / 2) as usize..((y_pos + 1) * icon_size.x / 2) as usize],
4,
icon_area.x0,
icon_size.x,
);
}
}
}
fn homescreen_position_text(
text: &HomescreenText,
buffer: &mut BufferText,
icon_buffer: &mut [u8],
) -> HomescreenTextInfo {
let text_width = text
.text
.map(|t| display::text_width(t, text.style.text_font.into()));
let font_max_height = display::text_max_height(text.style.text_font.into());
let font_baseline = display::text_baseline(text.style.text_font.into());
let text_width_clamped = text_width.clamp(0, screen().width());
let icon_size = if let Some(icon) = text.icon {
let size = icon.toif.size();
assert!(size.x <= HOMESCREEN_MAX_ICON_SIZE);
assert!(size.y <= HOMESCREEN_MAX_ICON_SIZE);
icon.toif.uncompress(icon_buffer);
size
} else {
Offset::zero()
};
let text_top = screen().y0 + text.offset.y - font_max_height + font_baseline;
let text_bottom = screen().y0 + text.offset.y + font_baseline;
let total_width = text_width_clamped + icon_size.x + TEXT_ICON_SPACE;
let icon_left = screen().center().x + text.offset.x - total_width / 2;
let text_left = icon_left + icon_size.x + TEXT_ICON_SPACE;
let text_right = screen().center().x + text.offset.x + total_width / 2;
let text_area = Rect::new(
Point::new(text_left, text_top),
Point::new(text_right, text_bottom),
);
let icon_area = if text.icon.is_some() {
Some(Rect::from_top_left_and_size(
Point::new(icon_left, text_bottom - icon_size.y - font_baseline),
icon_size,
))
} else {
None
};
text.text
.map(|t| display::text_into_buffer(t, text.style.text_font.into(), buffer, 0));
HomescreenTextInfo {
text_area,
text_width,
text_color: text.style.text_color,
icon_area,
}
}
#[inline(always)]
fn homescreen_dim_area(x: i16, y: i16) -> bool {
y >= HOMESCREEN_DIM_START
&& (y > HOMESCREEN_DIM_START + 1
&& y < (HOMESCREEN_DIM_START + HOMESCREEN_DIM_HEIGHT - 1)
&& x > HOMESCREEN_DIM_BORDER
&& x < WIDTH - HOMESCREEN_DIM_BORDER)
|| (y > HOMESCREEN_DIM_START
&& y < (HOMESCREEN_DIM_START + HOMESCREEN_DIM_HEIGHT)
&& x > HOMESCREEN_DIM_BORDER + 1
&& x < WIDTH - (HOMESCREEN_DIM_BORDER + 1))
|| ((HOMESCREEN_DIM_START..=(HOMESCREEN_DIM_START + HOMESCREEN_DIM_HEIGHT)).contains(&y)
&& x > HOMESCREEN_DIM_BORDER + 2
&& x < WIDTH - (HOMESCREEN_DIM_BORDER + 2))
}
fn homescreen_line_blurred(
icon_data: &[u8],
text_buffer: &mut BufferText,
fg_buffer: &mut BufferLine4bpp,
img_buffer: &mut BufferLine16bpp,
text_info: HomescreenTextInfo,
blurring: &BlurringContext,
y: i16,
) -> bool {
fg_buffer.buffer.fill(0);
for x in 0..HOMESCREEN_IMAGE_WIDTH {
let c = if LOCKSCREEN_DIM_ALL {
let x = x as usize;
let coef = (65536_f32 * LOCKSCREEN_DIM) as u32;
let r = (blurring.totals.buffer[RED_IDX][x] as u32 * BLUR_DIV) >> 16;
let g = (blurring.totals.buffer[GREEN_IDX][x] as u32 * BLUR_DIV) >> 16;
let b = (blurring.totals.buffer[BLUE_IDX][x] as u32 * BLUR_DIV) >> 16;
let r = (((coef * r) >> 8) & 0xF800) as u16;
let g = (((coef * g) >> 13) & 0x07E0) as u16;
let b = (((coef * b) >> 19) & 0x001F) as u16;
r | g | b
} else {
let x = x as usize;
let r = (((blurring.totals.buffer[RED_IDX][x] as u32 * BLUR_DIV) >> 8) & 0xF800) as u16;
let g =
(((blurring.totals.buffer[GREEN_IDX][x] as u32 * BLUR_DIV) >> 13) & 0x07E0) as u16;
let b =
(((blurring.totals.buffer[BLUE_IDX][x] as u32 * BLUR_DIV) >> 19) & 0x001F) as u16;
r | g | b
};
let j = (2 * x) as usize;
img_buffer.buffer[j + 1] = (c >> 8) as u8;
img_buffer.buffer[j] = (c & 0xFF) as u8;
}
let done = homescreen_get_fg_text(y, text_info, text_buffer, fg_buffer);
homescreen_get_fg_icon(y, text_info, icon_data, fg_buffer);
dma2d_wait_for_transfer();
dma2d_setup_4bpp_over_16bpp(text_info.text_color.into());
unsafe {
dma2d_start_blend(&fg_buffer.buffer, &img_buffer.buffer, WIDTH);
}
done
}
#[allow(clippy::too_many_arguments)]
fn homescreen_line(
icon_data: &[u8],
text_buffer: &mut BufferText,
text_info: HomescreenTextInfo,
data_buffer: &mut BufferJpeg,
fg_buffer: &mut BufferLine4bpp,
img_buffer: &mut BufferLine16bpp,
mcu_height: i16,
y: i16,
) -> bool {
let image_data = get_data(data_buffer, y, mcu_height);
fg_buffer.buffer.fill(0);
for x in 0..HOMESCREEN_IMAGE_WIDTH {
let d = image_data[x as usize];
let c = if homescreen_dim_area(x, y) {
let coef = (65536_f32 * HOMESCREEN_DIM) as u32;
let r = (d & 0xF800) >> 8;
let g = (d & 0x07E0) >> 3;
let b = (d & 0x001F) << 3;
let r = (((coef * r as u32) >> 8) & 0xF800) as u16;
let g = (((coef * g as u32) >> 13) & 0x07E0) as u16;
let b = (((coef * b as u32) >> 19) & 0x001F) as u16;
r | g | b
} else {
d
};
let j = 2 * x as usize;
img_buffer.buffer[j + 1] = (c >> 8) as u8;
img_buffer.buffer[j] = (c & 0xFF) as u8;
}
let done = homescreen_get_fg_text(y, text_info, text_buffer, fg_buffer);
homescreen_get_fg_icon(y, text_info, icon_data, fg_buffer);
dma2d_wait_for_transfer();
dma2d_setup_4bpp_over_16bpp(text_info.text_color.into());
unsafe {
dma2d_start_blend(&fg_buffer.buffer, &img_buffer.buffer, WIDTH);
}
done
}
fn homescreen_next_text(
texts: &[HomescreenText],
text_buffer: &mut BufferText,
icon_data: &mut [u8],
text_info: HomescreenTextInfo,
text_idx: usize,
) -> (HomescreenTextInfo, usize) {
let mut next_text_idx = text_idx;
let mut next_text_info = text_info;
if next_text_idx < texts.len() {
if let Some(txt) = texts.get(next_text_idx) {
text_buffer.buffer.fill(0);
next_text_info = homescreen_position_text(txt, text_buffer, icon_data);
next_text_idx += 1;
}
}
(next_text_info, next_text_idx)
}
#[inline(always)]
fn update_accs_add(data: &[u16], idx: usize, acc_r: &mut u16, acc_g: &mut u16, acc_b: &mut u16) {
let d = data[idx];
let r = (d & 0xF800) >> 8;
let g = (d & 0x07E0) >> 3;
let b = (d & 0x001F) << 3;
*acc_r += r;
*acc_g += g;
*acc_b += b;
}
#[inline(always)]
fn update_accs_sub(data: &[u16], idx: usize, acc_r: &mut u16, acc_g: &mut u16, acc_b: &mut u16) {
let d = data[idx];
let r = (d & 0xF800) >> 8;
let g = (d & 0x07E0) >> 3;
let b = (d & 0x001F) << 3;
*acc_r -= r;
*acc_g -= g;
*acc_b -= b;
}
struct BlurringContext {
mem: BufferBlurring,
pub totals: BufferBlurringTotals,
line_num: i16,
add_idx: usize,
rem_idx: usize,
}
impl BlurringContext {
pub fn new() -> Self {
Self {
mem: BufferBlurring::get_cleared(),
totals: BufferBlurringTotals::get_cleared(),
line_num: 0,
add_idx: 0,
rem_idx: 0,
}
}
fn clear(&mut self) {
let lines = &mut self.mem.buffer[0..DECOMP_LINES];
for (i, total) in self.totals.buffer.iter_mut().enumerate() {
for line in lines.iter_mut() {
line[i].fill(0);
}
total.fill(0);
}
}
// computes color averages for one line of image data
fn compute_line_avgs(&mut self, buffer: &mut BufferJpeg, mcu_height: i16) {
let lines = &mut self.mem.buffer[0..DECOMP_LINES];
let mut acc_r = 0;
let mut acc_g = 0;
let mut acc_b = 0;
let data = get_data(buffer, self.line_num, mcu_height);
for i in -BLUR_RADIUS..=BLUR_RADIUS {
let ic = i.clamp(0, HOMESCREEN_IMAGE_WIDTH - 1) as usize;
update_accs_add(data, ic, &mut acc_r, &mut acc_g, &mut acc_b);
}
for i in 0..HOMESCREEN_IMAGE_WIDTH {
lines[self.add_idx][RED_IDX][i as usize] = acc_r;
lines[self.add_idx][GREEN_IDX][i as usize] = acc_g;
lines[self.add_idx][BLUE_IDX][i as usize] = acc_b;
// clamping handles left and right edges
let ic = (i - BLUR_RADIUS).clamp(0, HOMESCREEN_IMAGE_WIDTH - 1) as usize;
let ic2 =
(i + BLUR_SIZE as i16 - BLUR_RADIUS).clamp(0, HOMESCREEN_IMAGE_WIDTH - 1) as usize;
update_accs_add(data, ic2, &mut acc_r, &mut acc_g, &mut acc_b);
update_accs_sub(data, ic, &mut acc_r, &mut acc_g, &mut acc_b);
}
self.line_num += 1;
}
// adds one line of averages to sliding total averages
fn vertical_avg_add(&mut self) {
let lines = &mut self.mem.buffer[0..DECOMP_LINES];
for i in 0..HOMESCREEN_IMAGE_WIDTH as usize {
self.totals.buffer[RED_IDX][i] += lines[self.add_idx][RED_IDX][i];
self.totals.buffer[GREEN_IDX][i] += lines[self.add_idx][GREEN_IDX][i];
self.totals.buffer[BLUE_IDX][i] += lines[self.add_idx][BLUE_IDX][i];
}
}
// adds one line and removes one line of averages to/from sliding total averages
fn vertical_avg(&mut self) {
let lines = &mut self.mem.buffer[0..DECOMP_LINES];
for i in 0..HOMESCREEN_IMAGE_WIDTH as usize {
self.totals.buffer[RED_IDX][i] +=
lines[self.add_idx][RED_IDX][i] - lines[self.rem_idx][RED_IDX][i];
self.totals.buffer[GREEN_IDX][i] +=
lines[self.add_idx][GREEN_IDX][i] - lines[self.rem_idx][GREEN_IDX][i];
self.totals.buffer[BLUE_IDX][i] +=
lines[self.add_idx][BLUE_IDX][i] - lines[self.rem_idx][BLUE_IDX][i];
}
}
fn inc_add(&mut self) {
self.add_idx += 1;
if self.add_idx >= DECOMP_LINES {
self.add_idx = 0;
}
}
fn inc_rem(&mut self) {
self.rem_idx += 1;
if self.rem_idx >= DECOMP_LINES {
self.rem_idx = 0;
}
}
fn get_line_num(&self) -> i16 {
self.line_num
}
}
#[inline(always)]
fn get_data(buffer: &mut BufferJpeg, line_num: i16, mcu_height: i16) -> &mut [u16] {
let data_start = ((line_num % mcu_height) * WIDTH) as usize;
let data_end = (((line_num % mcu_height) + 1) * WIDTH) as usize;
&mut buffer.buffer[data_start..data_end]
}
pub fn homescreen_blurred(data: &mut dyn HomescreenDecompressor, texts: &[HomescreenText]) {
let mut icon_data = [0_u8; (HOMESCREEN_MAX_ICON_SIZE * HOMESCREEN_MAX_ICON_SIZE / 2) as usize];
let mut text_buffer = BufferText::get_cleared();
let mut fg_buffer_0 = BufferLine4bpp::get_cleared();
let mut img_buffer_0 = BufferLine16bpp::get_cleared();
let mut fg_buffer_1 = BufferLine4bpp::get_cleared();
let mut img_buffer_1 = BufferLine16bpp::get_cleared();
let mut next_text_idx = 1;
let mut text_info =
homescreen_position_text(unwrap!(texts.first()), &mut text_buffer, &mut icon_data);
let mcu_height = data.get_height();
data.decompress();
set_window(screen());
let mut blurring = BlurringContext::new();
// handling top edge case: preload the edge value N+1 times
blurring.compute_line_avgs(data.get_data(), mcu_height);
for _ in 0..=BLUR_RADIUS {
blurring.vertical_avg_add();
}
blurring.inc_add();
// load enough values to be able to compute first line averages
for _ in 0..BLUR_RADIUS {
blurring.compute_line_avgs(data.get_data(), mcu_height);
blurring.vertical_avg_add();
blurring.inc_add();
if (blurring.get_line_num() % mcu_height) == 0 {
data.decompress();
}
}
for y in 0..HEIGHT {
// several lines have been already decompressed before this loop, adjust for
// that
if y < HOMESCREEN_IMAGE_HEIGHT - (BLUR_RADIUS + 1) {
blurring.compute_line_avgs(data.get_data(), mcu_height);
}
let done = if y % 2 == 0 {
homescreen_line_blurred(
&icon_data,
&mut text_buffer,
&mut fg_buffer_0,
&mut img_buffer_0,
text_info,
&blurring,
y,
)
} else {
homescreen_line_blurred(
&icon_data,
&mut text_buffer,
&mut fg_buffer_1,
&mut img_buffer_1,
text_info,
&blurring,
y,
)
};
if done {
(text_info, next_text_idx) = homescreen_next_text(
texts,
&mut text_buffer,
&mut icon_data,
text_info,
next_text_idx,
);
}
blurring.vertical_avg();
// handling bottom edge case: stop incrementing counter, adding the edge value
// for the rest of image
// the extra -1 is to indicate that this was the last decompressed line,
// in the next pass the docompression and compute_line_avgs won't happen
if y < HOMESCREEN_IMAGE_HEIGHT - (BLUR_RADIUS + 1) - 1 {
blurring.inc_add();
}
if y == HOMESCREEN_IMAGE_HEIGHT {
// reached end of image, clear avgs (display black)
blurring.clear();
}
// only start incrementing remove index when enough lines have been loaded
if y >= (BLUR_RADIUS) {
blurring.inc_rem();
}
if (blurring.get_line_num() % mcu_height) == 0 && (blurring.get_line_num() < HEIGHT) {
data.decompress();
}
}
dma2d_wait_for_transfer();
}
pub fn homescreen(
data: &mut dyn HomescreenDecompressor,
texts: &[HomescreenText],
notification: Option<HomescreenNotification>,
notification_only: bool,
) {
let mut icon_data = [0_u8; (HOMESCREEN_MAX_ICON_SIZE * HOMESCREEN_MAX_ICON_SIZE / 2) as usize];
let mut text_buffer = BufferText::get_cleared();
let mut fg_buffer_0 = BufferLine4bpp::get_cleared();
let mut img_buffer_0 = BufferLine16bpp::get_cleared();
let mut fg_buffer_1 = BufferLine4bpp::get_cleared();
let mut img_buffer_1 = BufferLine16bpp::get_cleared();
let mut next_text_idx = 0;
let mut text_info = if let Some(notification) = notification {
rect_fill_rounded_buffer(
Rect::from_top_left_and_size(
Point::new(NOTIFICATION_BORDER, 0),
Offset::new(WIDTH - NOTIFICATION_BORDER * 2, NOTIFICATION_HEIGHT),
),
2,
&mut text_buffer,
);
let area = Rect::new(
Point::new(0, NOTIFICATION_BORDER),
Point::new(WIDTH, NOTIFICATION_HEIGHT + NOTIFICATION_BORDER),
);
HomescreenTextInfo {
text_area: area,
text_width: WIDTH,
text_color: notification.color,
icon_area: None,
}
} else {
next_text_idx += 1;
homescreen_position_text(unwrap!(texts.first()), &mut text_buffer, &mut icon_data)
};
set_window(screen());
let mcu_height = data.get_height();
for y in 0..HEIGHT {
if (y % mcu_height) == 0 {
data.decompress();
}
let done = if y % 2 == 0 {
homescreen_line(
&icon_data,
&mut text_buffer,
text_info,
data.get_data(),
&mut fg_buffer_0,
&mut img_buffer_0,
mcu_height,
y,
)
} else {
homescreen_line(
&icon_data,
&mut text_buffer,
text_info,
data.get_data(),
&mut fg_buffer_1,
&mut img_buffer_1,
mcu_height,
y,
)
};
if done {
if notification.is_some() && next_text_idx == 0 {
//finished notification area, let interrupt and draw the text
let notification = unwrap!(notification);
let style = TextStyle {
background_color: notification.color,
..theme::TEXT_BOLD
};
dma2d_wait_for_transfer();
drop(fg_buffer_0);
drop(fg_buffer_1);
icon_text_center(
text_info.text_area.center(),
notification.icon,
8,
notification.text,
style,
Offset::new(1, -2),
);
fg_buffer_0 = BufferLine4bpp::get_cleared();
fg_buffer_1 = BufferLine4bpp::get_cleared();
set_window(
screen()
.split_top(NOTIFICATION_HEIGHT + NOTIFICATION_BORDER)
.1,
);
}
if notification_only && next_text_idx == 0 {
dma2d_wait_for_transfer();
return;
}
(text_info, next_text_idx) = homescreen_next_text(
texts,
&mut text_buffer,
&mut icon_data,
text_info,
next_text_idx,
);
}
}
dma2d_wait_for_transfer();
}