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trezor-firmware/core/embed/rust/src/ui/model_tr/component/input_methods/simple_choice.rs

148 lines
4.4 KiB

use crate::{
micropython::buffer::StrBuffer,
ui::{
component::{Component, Event, EventCtx},
geometry::Rect,
},
};
use super::super::{ButtonLayout, ChoiceFactory, ChoiceItem, ChoicePage, ChoicePageMsg};
use heapless::{String, Vec};
pub enum SimpleChoiceMsg {
Result(String<50>),
Index(usize),
}
struct ChoiceFactorySimple<const N: usize> {
choices: Vec<StrBuffer, N>,
carousel: bool,
}
impl<const N: usize> ChoiceFactorySimple<N> {
fn new(choices: Vec<StrBuffer, N>, carousel: bool) -> Self {
Self { choices, carousel }
}
}
impl<const N: usize> ChoiceFactory<StrBuffer> for ChoiceFactorySimple<N> {
type Item = ChoiceItem<StrBuffer>;
fn count(&self) -> usize {
N
}
fn get(&self, choice_index: usize) -> ChoiceItem<StrBuffer> {
let text = &self.choices[choice_index];
let mut choice_item = ChoiceItem::new(text, ButtonLayout::default_three_icons());
// Disabling prev/next buttons for the first/last choice when not in carousel.
// (could be done to the same button if there is only one)
if !self.carousel {
if choice_index == 0 {
choice_item.set_left_btn(None);
}
if choice_index == N - 1 {
choice_item.set_right_btn(None);
}
}
choice_item
}
}
/// Simple wrapper around `ChoicePage` that allows for
/// inputting a list of values and receiving the chosen one.
pub struct SimpleChoice<const N: usize> {
choices: Vec<StrBuffer, N>,
choice_page: ChoicePage<ChoiceFactorySimple<N>, StrBuffer>,
return_index: bool,
}
impl<const N: usize> SimpleChoice<N> {
pub fn new(str_choices: Vec<StrBuffer, N>, carousel: bool) -> Self {
let choices = ChoiceFactorySimple::new(str_choices.clone(), carousel);
Self {
choices: str_choices,
choice_page: ChoicePage::new(choices).with_carousel(carousel),
return_index: false,
}
}
/// Show only the currently selected item, nothing left/right.
pub fn with_only_one_item(mut self) -> Self {
self.choice_page = self.choice_page.with_only_one_item(true);
self
}
/// Show choices even when they do not fit entirely.
pub fn with_show_incomplete(mut self) -> Self {
self.choice_page = self.choice_page.with_incomplete(true);
self
}
/// Returning chosen page index instead of the string result.
pub fn with_return_index(mut self) -> Self {
self.return_index = true;
self
}
}
impl<const N: usize> Component for SimpleChoice<N> {
type Msg = SimpleChoiceMsg;
fn place(&mut self, bounds: Rect) -> Rect {
self.choice_page.place(bounds)
}
fn event(&mut self, ctx: &mut EventCtx, event: Event) -> Option<Self::Msg> {
let msg = self.choice_page.event(ctx, event);
match msg {
Some(ChoicePageMsg::Choice(page_counter)) => {
if self.return_index {
Some(SimpleChoiceMsg::Index(page_counter))
} else {
let result = String::from(self.choices[page_counter].as_ref());
Some(SimpleChoiceMsg::Result(result))
}
}
_ => None,
}
}
fn paint(&mut self) {
self.choice_page.paint();
}
}
// DEBUG-ONLY SECTION BELOW
#[cfg(feature = "ui_debug")]
use super::super::{ButtonAction, ButtonPos};
#[cfg(feature = "ui_debug")]
impl<const N: usize> crate::trace::Trace for SimpleChoice<N> {
fn get_btn_action(&self, pos: ButtonPos) -> String<25> {
match pos {
ButtonPos::Left => match self.choice_page.has_previous_choice() {
true => ButtonAction::PrevPage.string(),
false => ButtonAction::empty(),
},
ButtonPos::Right => match self.choice_page.has_next_choice() {
true => ButtonAction::NextPage.string(),
false => ButtonAction::empty(),
},
ButtonPos::Middle => {
let current_index = self.choice_page.page_index();
ButtonAction::select_item(self.choices[current_index].as_ref())
}
}
}
fn trace(&self, t: &mut dyn crate::trace::Tracer) {
t.component("SimpleChoice");
self.report_btn_actions(t);
t.child("choice_page", &self.choice_page);
}
}