mirror of
https://github.com/trezor/trezor-firmware.git
synced 2024-11-27 01:48:17 +00:00
146 lines
4.0 KiB
C
146 lines
4.0 KiB
C
/*
|
|
* This file is part of the Trezor project, https://trezor.io/
|
|
*
|
|
* Copyright (c) SatoshiLabs
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "dma2d.h"
|
|
#include "colors.h"
|
|
#include "display_interface.h"
|
|
|
|
typedef enum {
|
|
DMA2D_LAYER_FG = 1,
|
|
DMA2D_LAYER_BG = 0,
|
|
} dma2d_layer_t;
|
|
|
|
typedef enum {
|
|
DMA2D_MODE_CONST = 0,
|
|
DMA2D_MODE_4BPP,
|
|
DMA2D_MODE_16BPP,
|
|
DMA2D_MODE_4BPP_OVER_4BPP,
|
|
DMA2D_MODE_4BPP_OVER_16BPP,
|
|
} dma2d_mode_t;
|
|
|
|
static uint16_t clut_bg[16];
|
|
static uint16_t clut_fg[16];
|
|
static uint16_t dma2d_color;
|
|
static dma2d_mode_t mode = 0;
|
|
|
|
void dma2d_init(void) {
|
|
// do nothing
|
|
}
|
|
|
|
void dma2d_init_clut(uint16_t fg, uint16_t bg, dma2d_layer_t layer) {
|
|
uint16_t* table;
|
|
if (layer == DMA2D_LAYER_BG) {
|
|
table = clut_bg;
|
|
} else {
|
|
table = clut_fg;
|
|
}
|
|
|
|
set_color_table(table, fg, bg);
|
|
}
|
|
|
|
void dma2d_setup_const(void) { mode = DMA2D_MODE_CONST; }
|
|
|
|
void dma2d_setup_4bpp(uint16_t fg_color, uint16_t bg_color) {
|
|
dma2d_init_clut(fg_color, bg_color, DMA2D_LAYER_FG);
|
|
mode = DMA2D_MODE_4BPP;
|
|
}
|
|
|
|
void dma2d_setup_16bpp(void) { mode = DMA2D_MODE_16BPP; }
|
|
|
|
void dma2d_setup_4bpp_over_16bpp(uint16_t overlay_color) {
|
|
mode = DMA2D_MODE_4BPP_OVER_16BPP;
|
|
dma2d_color = overlay_color;
|
|
}
|
|
|
|
void dma2d_setup_4bpp_over_4bpp(uint16_t fg_color, uint16_t bg_color,
|
|
uint16_t overlay_color) {
|
|
mode = DMA2D_MODE_4BPP_OVER_4BPP;
|
|
|
|
dma2d_color = overlay_color;
|
|
dma2d_init_clut(fg_color, bg_color, DMA2D_LAYER_BG);
|
|
}
|
|
|
|
void dma2d_start(uint8_t* in_addr, uint8_t* out_addr, int32_t pixels) {
|
|
(void)out_addr;
|
|
for (int i = 0; i < pixels; i++) {
|
|
if (mode == DMA2D_MODE_4BPP) {
|
|
uint8_t c = ((uint8_t*)in_addr)[i / 2];
|
|
uint8_t even_pix = c >> 4;
|
|
uint8_t odd_pix = c & 0xF;
|
|
PIXELDATA(clut_fg[odd_pix]);
|
|
PIXELDATA(clut_fg[even_pix]);
|
|
i++; // wrote two pixels
|
|
}
|
|
if (mode == DMA2D_MODE_16BPP) {
|
|
uint16_t c = ((uint16_t*)in_addr)[i];
|
|
PIXELDATA(c);
|
|
}
|
|
}
|
|
}
|
|
|
|
void dma2d_start_const(uint16_t color, uint8_t* out_addr, int32_t pixels) {
|
|
(void)out_addr;
|
|
for (int i = 0; i < pixels; i++) {
|
|
PIXELDATA(color);
|
|
}
|
|
}
|
|
|
|
void dma2d_start_blend(uint8_t* overlay_addr, uint8_t* bg_addr,
|
|
uint8_t* out_addr, int32_t pixels) {
|
|
(void)out_addr;
|
|
for (int i = 0; i < pixels; i++) {
|
|
if (mode == DMA2D_MODE_4BPP_OVER_4BPP) {
|
|
uint8_t c = overlay_addr[i / 2];
|
|
uint8_t b = bg_addr[i / 2];
|
|
|
|
uint8_t odd_overlay_pix = c & 0xF;
|
|
uint8_t odd_bg_pix = b & 0xF;
|
|
uint16_t c_odd_bg = clut_bg[odd_bg_pix];
|
|
uint16_t final_odd_color =
|
|
interpolate_color(dma2d_color, c_odd_bg, odd_overlay_pix);
|
|
PIXELDATA(final_odd_color);
|
|
|
|
uint8_t even_overlay_pix = c >> 4;
|
|
uint8_t even_bg_pix = b >> 4;
|
|
uint16_t c_even_bg = clut_bg[even_bg_pix];
|
|
uint16_t final_even_color =
|
|
interpolate_color(dma2d_color, c_even_bg, even_overlay_pix);
|
|
PIXELDATA(final_even_color);
|
|
|
|
i++; // wrote two pixels
|
|
}
|
|
if (mode == DMA2D_MODE_4BPP_OVER_16BPP) {
|
|
uint16_t c = ((uint16_t*)bg_addr)[i];
|
|
uint8_t o = overlay_addr[i / 2];
|
|
uint8_t o_pix;
|
|
if (i % 2 == 0) {
|
|
o_pix = o & 0xF;
|
|
} else {
|
|
o_pix = o >> 4;
|
|
}
|
|
uint16_t final_odd_color = interpolate_color(dma2d_color, c, o_pix);
|
|
PIXELDATA(final_odd_color);
|
|
}
|
|
}
|
|
}
|
|
|
|
void dma2d_wait_for_transfer(void) {
|
|
// done in place when emulating, so no need for wait here
|
|
}
|