mirror of
https://github.com/trezor/trezor-firmware.git
synced 2024-11-22 15:38:11 +00:00
112 lines
3.6 KiB
Python
112 lines
3.6 KiB
Python
from __future__ import annotations
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from concurrent.futures import ThreadPoolExecutor
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from typing import TYPE_CHECKING, Any, Callable
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from trezorlib.client import PASSPHRASE_ON_DEVICE
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from trezorlib.messages import DebugWaitType
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from trezorlib.transport import udp
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if TYPE_CHECKING:
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from trezorlib._internal.emulator import Emulator
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from trezorlib.debuglink import DebugLink
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from trezorlib.debuglink import TrezorClientDebugLink as Client
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from trezorlib.messages import Features
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udp.SOCKET_TIMEOUT = 0.1
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class NullUI:
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@staticmethod
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def button_request(code):
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pass
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@staticmethod
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def get_pin(code=None):
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raise NotImplementedError("NullUI should not be used with T1")
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@staticmethod
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def get_passphrase(available_on_device: bool = False):
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if available_on_device:
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return PASSPHRASE_ON_DEVICE
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else:
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raise NotImplementedError("NullUI should not be used with T1")
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class BackgroundDeviceHandler:
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_pool = ThreadPoolExecutor()
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def __init__(self, client: "Client", nowait: bool = False) -> None:
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self._configure_client(client)
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self.task = None
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self.nowait = nowait
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def _configure_client(self, client: "Client") -> None:
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self.client = client
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self.client.ui = NullUI # type: ignore [NullUI is OK UI]
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self.client.watch_layout(True)
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self.client.debug.input_wait_type = DebugWaitType.CURRENT_LAYOUT
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def run(self, function: Callable[..., Any], *args: Any, **kwargs: Any) -> None:
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"""Runs some function that interacts with a device.
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Makes sure the UI is updated before returning.
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"""
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if self.task is not None:
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raise RuntimeError("Wait for previous task first")
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# wait for the first UI change triggered by the task running in the background
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with self.debuglink().wait_for_layout_change():
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self.task = self._pool.submit(function, self.client, *args, **kwargs)
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def kill_task(self) -> None:
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if self.task is not None:
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# Force close the client, which should raise an exception in a client
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# waiting on IO. Does not work over Bridge, because bridge doesn't have
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# a close() method.
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while self.client.session_counter > 0:
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self.client.close()
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try:
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self.task.result(timeout=1)
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except Exception:
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pass
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self.task = None
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def restart(self, emulator: "Emulator") -> None:
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# TODO handle actual restart as well
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self.kill_task()
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emulator.restart()
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self._configure_client(emulator.client) # type: ignore [client cannot be None]
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def result(self, timeout: float | None = None) -> Any:
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if self.task is None:
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raise RuntimeError("No task running")
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try:
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return self.task.result(timeout=timeout)
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finally:
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self.task = None
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def features(self) -> "Features":
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if self.task is not None:
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raise RuntimeError("Cannot query features while task is running")
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self.client.init_device()
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return self.client.features
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def debuglink(self) -> "DebugLink":
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return self.client.debug
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def check_finalize(self) -> bool:
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if self.task is not None:
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self.kill_task()
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return False
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return True
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def __enter__(self) -> "BackgroundDeviceHandler":
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return self
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def __exit__(self, exc_type, exc_value, traceback) -> None:
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finalized_ok = self.check_finalize()
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if exc_type is None and not finalized_ok:
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raise RuntimeError("Exit while task is unfinished")
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