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trezor-firmware/core/embed/rust/src/ui/model_tt/theme.rs

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9.3 KiB

use crate::ui::{
component::{label::LabelStyle, text::layout::DefaultTextTheme},
display::{Color, Font},
geometry::Insets,
};
use super::component::{ButtonStyle, ButtonStyleSheet, LoaderStyle, LoaderStyleSheet};
// Font constants.
pub const FONT_NORMAL: Font = Font::new(-1);
pub const FONT_MEDIUM: Font = Font::new(-5);
pub const FONT_BOLD: Font = Font::new(-2);
pub const FONT_MONO: Font = Font::new(-3);
// Typical backlight values.
pub const BACKLIGHT_NORMAL: i32 = 150;
pub const BACKLIGHT_LOW: i32 = 45;
pub const BACKLIGHT_DIM: i32 = 5;
pub const BACKLIGHT_NONE: i32 = 2;
pub const BACKLIGHT_MAX: i32 = 255;
// Color palette.
pub const WHITE: Color = Color::rgb(255, 255, 255);
pub const BLACK: Color = Color::rgb(0, 0, 0);
pub const FG: Color = WHITE; // Default foreground (text & icon) color.
pub const BG: Color = BLACK; // Default background color.
pub const RED: Color = Color::rgb(205, 73, 73); // dark-coral
pub const RED_DARK: Color = Color::rgb(166, 45, 45);
pub const YELLOW: Color = Color::rgb(193, 144, 9); // ochre
pub const YELLOW_DARK: Color = Color::rgb(154, 115, 6); // FIXME
pub const GREEN: Color = Color::rgb(57, 168, 20); // grass-green
pub const GREEN_DARK: Color = Color::rgb(48, 147, 15);
pub const BLUE: Color = Color::rgb(0, 86, 190); // blue
pub const OFF_WHITE: Color = Color::rgb(222, 222, 222); // very light grey
pub const GREY_LIGHT: Color = Color::rgb(168, 168, 168); // greyish
pub const GREY_MEDIUM: Color = Color::rgb(100, 100, 100);
pub const GREY_DARK: Color = Color::rgb(51, 51, 51); // greyer
// Commonly used corner radius (i.e. for buttons).
pub const RADIUS: u8 = 2;
// Full-size QR code.
pub const QR_SIDE_MAX: u32 = 140;
// Size of icons in the UI (i.e. inside buttons).
pub const ICON_SIZE: i32 = 16;
// UI icons (greyscale).
pub const ICON_CANCEL: &[u8] = include_res!("model_tt/res/cancel.toif");
pub const ICON_CONFIRM: &[u8] = include_res!("model_tt/res/confirm.toif");
pub const ICON_SPACE: &[u8] = include_res!("model_tt/res/space.toif");
pub const ICON_BACK: &[u8] = include_res!("model_tt/res/back.toif");
pub const ICON_CLICK: &[u8] = include_res!("model_tt/res/click.toif");
pub const ICON_NEXT: &[u8] = include_res!("model_tt/res/next.toif");
// Large, color icons.
pub const IMAGE_WARN: &[u8] = include_res!("model_tt/res/warn.toif");
pub const IMAGE_SUCCESS: &[u8] = include_res!("model_tt/res/success.toif");
pub const IMAGE_ERROR: &[u8] = include_res!("model_tt/res/error.toif");
// Scrollbar/PIN dots.
pub const DOT_ACTIVE: &[u8] = include_res!("model_tt/res/scroll-active.toif");
pub const DOT_INACTIVE: &[u8] = include_res!("model_tt/res/scroll-inactive.toif");
pub const DOT_SMALL: &[u8] = include_res!("model_tt/res/scroll-small.toif");
pub fn label_default() -> LabelStyle {
LabelStyle {
font: FONT_NORMAL,
text_color: FG,
background_color: BG,
}
}
pub fn label_keyboard() -> LabelStyle {
LabelStyle {
font: FONT_MEDIUM,
text_color: OFF_WHITE,
background_color: BG,
}
}
pub fn label_keyboard_warning() -> LabelStyle {
LabelStyle {
font: FONT_MEDIUM,
text_color: RED,
background_color: BG,
}
}
pub fn label_keyboard_minor() -> LabelStyle {
LabelStyle {
font: FONT_NORMAL,
text_color: OFF_WHITE,
background_color: BG,
}
}
pub fn label_page_hint() -> LabelStyle {
LabelStyle {
font: FONT_BOLD,
text_color: GREY_LIGHT,
background_color: BG,
}
}
pub fn label_warning() -> LabelStyle {
LabelStyle {
font: FONT_MEDIUM,
text_color: FG,
background_color: BG,
}
}
pub fn label_warning_value() -> LabelStyle {
LabelStyle {
font: FONT_NORMAL,
text_color: OFF_WHITE,
background_color: BG,
}
}
pub fn button_default() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
font: FONT_BOLD,
text_color: FG,
button_color: GREY_DARK,
background_color: BG,
border_color: BG,
border_radius: RADIUS,
border_width: 0,
},
active: &ButtonStyle {
font: FONT_BOLD,
text_color: FG,
button_color: GREY_MEDIUM,
background_color: BG,
border_color: FG,
border_radius: RADIUS,
border_width: 0,
},
disabled: &ButtonStyle {
font: FONT_BOLD,
text_color: GREY_LIGHT,
button_color: GREY_DARK,
background_color: BG,
border_color: BG,
border_radius: RADIUS,
border_width: 0,
},
}
}
pub fn button_confirm() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
font: FONT_BOLD,
text_color: FG,
button_color: GREEN,
background_color: BG,
border_color: BG,
border_radius: RADIUS,
border_width: 0,
},
active: &ButtonStyle {
font: FONT_BOLD,
text_color: FG,
button_color: GREEN_DARK,
background_color: BG,
border_color: FG,
border_radius: RADIUS,
border_width: 0,
},
disabled: &ButtonStyle {
font: FONT_BOLD,
text_color: FG,
button_color: GREEN,
background_color: BG,
border_color: BG,
border_radius: RADIUS,
border_width: 0,
},
}
}
pub fn button_cancel() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
font: FONT_BOLD,
text_color: FG,
button_color: RED,
background_color: BG,
border_color: BG,
border_radius: RADIUS,
border_width: 0,
},
active: &ButtonStyle {
font: FONT_BOLD,
text_color: FG,
button_color: RED_DARK,
background_color: BG,
border_color: FG,
border_radius: RADIUS,
border_width: 0,
},
disabled: &ButtonStyle {
font: FONT_BOLD,
text_color: GREY_LIGHT,
button_color: RED,
background_color: BG,
border_color: BG,
border_radius: RADIUS,
border_width: 0,
},
}
}
pub fn button_reset() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
font: FONT_BOLD,
text_color: FG,
button_color: YELLOW,
background_color: BG,
border_color: BG,
border_radius: RADIUS,
border_width: 0,
},
active: &ButtonStyle {
font: FONT_BOLD,
text_color: FG,
button_color: YELLOW_DARK,
background_color: BG,
border_color: FG,
border_radius: RADIUS,
border_width: 0,
},
disabled: &ButtonStyle {
font: FONT_BOLD,
text_color: GREY_LIGHT,
button_color: YELLOW,
background_color: BG,
border_color: BG,
border_radius: RADIUS,
border_width: 0,
},
}
}
pub fn button_pin() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
font: FONT_MONO,
text_color: FG,
button_color: GREY_DARK,
background_color: BG,
border_color: BG,
border_radius: RADIUS,
border_width: 0,
},
active: &ButtonStyle {
font: FONT_MONO,
text_color: FG,
button_color: GREY_MEDIUM,
background_color: BG,
border_color: FG,
border_radius: RADIUS,
border_width: 0,
},
disabled: &ButtonStyle {
font: FONT_MONO,
text_color: GREY_LIGHT,
button_color: GREY_DARK,
background_color: BG,
border_color: BG,
border_radius: RADIUS,
border_width: 0,
},
}
}
pub fn button_clear() -> ButtonStyleSheet {
button_default()
}
pub fn loader_default() -> LoaderStyleSheet {
LoaderStyleSheet {
normal: &LoaderStyle {
icon: None,
loader_color: FG,
background_color: BG,
},
active: &LoaderStyle {
icon: None,
loader_color: GREEN,
background_color: BG,
},
}
}
pub struct TTDefaultText;
impl DefaultTextTheme for TTDefaultText {
const BACKGROUND_COLOR: Color = BG;
const TEXT_FONT: Font = FONT_NORMAL;
const TEXT_COLOR: Color = FG;
const HYPHEN_FONT: Font = FONT_BOLD;
const HYPHEN_COLOR: Color = GREY_LIGHT;
const ELLIPSIS_FONT: Font = FONT_BOLD;
const ELLIPSIS_COLOR: Color = GREY_LIGHT;
const NORMAL_FONT: Font = FONT_NORMAL;
const MEDIUM_FONT: Font = FONT_MEDIUM;
const BOLD_FONT: Font = FONT_BOLD;
const MONO_FONT: Font = FONT_MONO;
}
pub const CONTENT_BORDER: i32 = 5;
pub const KEYBOARD_SPACING: i32 = 8;
pub const BUTTON_SPACING: i32 = 6;
/// +----------+
/// | 13 |
/// | +----+ |
/// |10| |10|
/// | +----+ |
/// | 14 |
/// +----------+
pub const fn borders() -> Insets {
Insets::new(13, 10, 14, 10)
}
pub const fn borders_scroll() -> Insets {
Insets::new(13, 5, 14, 10)
}