mirror of
https://github.com/trezor/trezor-firmware.git
synced 2025-07-04 13:52:35 +00:00
87 lines
2.9 KiB
Python
87 lines
2.9 KiB
Python
from micropython import const
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from trezor import loop
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from trezor.ui import Widget
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from .button import Button, BTN_CLICKED, BTN_STARTED
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from .button import CONFIRM_BUTTON, CONFIRM_BUTTON_ACTIVE
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from .button import CANCEL_BUTTON, CANCEL_BUTTON_ACTIVE
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from .loader import Loader
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CONFIRMED = const(1)
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CANCELLED = const(2)
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class ConfirmDialog(Widget):
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def __init__(self, content=None, confirm='Confirm', cancel='Cancel'):
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self.content = content
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if cancel is not None:
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self.confirm = Button((121, 240 - 48, 119, 48), confirm,
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normal_style=CONFIRM_BUTTON,
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active_style=CONFIRM_BUTTON_ACTIVE)
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self.cancel = Button((0, 240 - 48, 119, 48), cancel,
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normal_style=CANCEL_BUTTON,
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active_style=CANCEL_BUTTON_ACTIVE)
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else:
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self.cancel = None
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self.confirm = Button((0, 240 - 48, 240, 48), confirm,
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normal_style=CONFIRM_BUTTON,
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active_style=CONFIRM_BUTTON_ACTIVE)
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def render(self):
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self.confirm.render()
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if self.cancel is not None:
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self.cancel.render()
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def touch(self, event, pos):
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if self.confirm.touch(event, pos) == BTN_CLICKED:
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return CONFIRMED
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if self.cancel is not None:
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if self.cancel.touch(event, pos) == BTN_CLICKED:
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return CANCELLED
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async def __iter__(self):
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return await loop.Wait((super().__iter__(), self.content))
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_STARTED = const(-1)
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_STOPPED = const(-2)
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class HoldToConfirmDialog(Widget):
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def __init__(self, content, hold='Hold to confirm', *args, **kwargs):
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self.content = content
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self.button = Button((0, 240 - 48, 240, 48), hold,
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normal_style=CONFIRM_BUTTON,
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active_style=CONFIRM_BUTTON_ACTIVE)
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self.loader = Loader(*args, **kwargs)
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def render(self):
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self.button.render()
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def touch(self, event, pos):
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button = self.button
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was_started = button.state & BTN_STARTED
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button.touch(event, pos)
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is_started = button.state & BTN_STARTED
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if is_started and not was_started:
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self.loader.start()
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return _STARTED
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if was_started and not is_started:
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if self.loader.stop():
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return CONFIRMED
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else:
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return _STOPPED
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async def __iter__(self):
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result = None
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while result is None or result < 0: # _STARTED or _STOPPED
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if self.loader.is_active():
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content_loop = self.loader
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else:
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content_loop = self.content
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confirm_loop = super().__iter__() # default loop (render on touch)
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result = await loop.wait((content_loop, confirm_loop))
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return result
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