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trezor-firmware/core/embed/rust/src/ui/model_tr/cshape/loader_circular.rs

118 lines
2.9 KiB

use crate::ui::{
canvas::Canvas,
display::Color,
geometry::{Offset, Point, Rect},
shape::{DrawingCache, Renderer, Shape, ShapeClone},
};
use without_alloc::alloc::LocalAllocLeakExt;
static CELLS: [Offset; 24] = [
Offset::new(1, -4),
Offset::new(2, -4),
Offset::new(3, -3),
Offset::new(4, -2),
Offset::new(4, -1),
Offset::new(4, 0),
Offset::new(4, 1),
Offset::new(4, 2),
Offset::new(3, 3),
Offset::new(2, 4),
Offset::new(1, 4),
Offset::new(0, 4),
Offset::new(-1, 4),
Offset::new(-2, 4),
Offset::new(-3, 3),
Offset::new(-4, 2),
Offset::new(-4, 1),
Offset::new(-4, 0),
Offset::new(-4, -1),
Offset::new(-4, -2),
Offset::new(-3, -3),
Offset::new(-2, -4),
Offset::new(-1, -4),
Offset::new(0, -4),
];
pub struct LoaderCircular {
/// Position of point (0,0)
pos: Point,
/// Value 0..1000
value: u16,
/// Color
color: Color,
/// Scale (length of square size)
scale: i16,
}
impl LoaderCircular {
pub fn new(pos: Point, value: u16) -> Self {
Self {
pos,
value,
color: Color::white(),
scale: 2,
}
}
pub fn with_color(self, color: Color) -> Self {
Self { color, ..self }
}
pub fn with_scale(self, scale: i16) -> Self {
Self { scale, ..self }
}
fn cells(&self) -> &[Offset] {
let value = self.value.clamp(0, 1000);
let last = (CELLS.len() * value as usize) / 1000;
&CELLS[..last]
}
fn cell_rect(&self, offset: Offset) -> Rect {
let pt = Point::new(
self.pos.x + (offset.x * self.scale) - self.scale / 2,
self.pos.y + (offset.y * self.scale) - self.scale / 2,
);
Rect::from_top_left_and_size(pt, Offset::uniform(self.scale))
}
pub fn render<'s>(self, renderer: &mut impl Renderer<'s>) {
renderer.render_shape(self);
}
}
impl<'s> Shape<'s> for LoaderCircular {
fn bounds(&self, _cache: &DrawingCache<'s>) -> Rect {
let cells = self.cells();
if cells.is_empty() {
Rect::zero()
} else {
let mut b = self.cell_rect(cells[0]);
cells[1..]
.iter()
.for_each(|c| b = b.union(self.cell_rect(*c)));
b
}
}
fn cleanup(&mut self, _cache: &DrawingCache) {}
fn draw(&mut self, canvas: &mut dyn Canvas, _cache: &DrawingCache) {
for c in self.cells().iter() {
canvas.fill_rect(self.cell_rect(*c), self.color, 255);
}
}
}
impl ShapeClone<'_> for LoaderCircular {
fn clone_at_bump<'alloc, T>(self, bump: &'alloc T) -> Option<&'alloc mut dyn Shape>
where
T: LocalAllocLeakExt<'alloc>,
{
let clone = bump.alloc_t::<LoaderCircular>()?;
Some(clone.uninit.init(LoaderCircular { ..self }))
}
}