1
0
mirror of https://github.com/trezor/trezor-firmware.git synced 2024-12-24 07:18:09 +00:00
trezor-firmware/extmod/modtrezorui/display-unix-sdl.h

143 lines
4.3 KiB
C

/*
* Copyright (c) Pavol Rusnak, SatoshiLabs
*
* Licensed under TREZOR License
* see LICENSE file for details
*/
#include <stdlib.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#define DISPLAY_BORDER 16
static SDL_Renderer *RENDERER = 0;
static SDL_Surface *BUFFER = 0;
static SDL_Texture *TEXTURE = 0;
static int DATAODD = 0;
static int POSX, POSY, SX, SY, EX, EY = 0;
#define CMD(X) (void)(X);
void DATA(uint8_t x) {
if (POSX <= EX && POSY <= EY) {
((uint8_t *)BUFFER->pixels)[POSX * 2 + POSY * BUFFER->pitch + (DATAODD ^ 1)] = x;
}
DATAODD = !DATAODD;
if (DATAODD == 0) {
POSX++;
if (POSX > EX) {
POSX = SX;
POSY++;
}
}
}
// this should match values used in msg_poll_ui_event() in modtrezormsg/modtrezormsg-stmhal.h
uint32_t trezorui_poll_event(void)
{
SDL_Event event;
int x, y;
SDL_PumpEvents();
if (SDL_PollEvent(&event) > 0) {
switch (event.type) {
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEMOTION:
case SDL_MOUSEBUTTONUP:
x = event.button.x - DISPLAY_BORDER;
y = event.button.y - DISPLAY_BORDER;
if (x < 0 || y < 0 || x >= DISPLAY_RESX || y >= DISPLAY_RESY) break;
switch (event.type) {
case SDL_MOUSEBUTTONDOWN:
return (0x00 << 24) | (0x01 << 16) | (x << 8) | y; // touch_start
break;
case SDL_MOUSEMOTION:
// remove other SDL_MOUSEMOTION events from queue
SDL_FlushEvent(SDL_MOUSEMOTION);
if (event.motion.state) {
return (0x00 << 24) | (0x02 << 16) | (x << 8) | y; // touch_move
}
break;
case SDL_MOUSEBUTTONUP:
return (0x00 << 24) | (0x04 << 16) | (x << 8) | y; // touch_end
break;
}
break;
case SDL_KEYUP:
if (event.key.keysym.sym == SDLK_ESCAPE) {
exit(3);
}
break;
case SDL_QUIT:
exit(3);
break;
}
}
return 0;
}
void display_init(void)
{
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("SDL_Init Error: %s\n", SDL_GetError());
}
SDL_Window *win = SDL_CreateWindow("TREZOR", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, DISPLAY_RESX + 2 * DISPLAY_BORDER, DISPLAY_RESY + 2 * DISPLAY_BORDER, SDL_WINDOW_SHOWN);
if (!win) {
printf("SDL_CreateWindow Error: %s\n", SDL_GetError());
SDL_Quit();
}
RENDERER = SDL_CreateRenderer(win, -1, SDL_RENDERER_SOFTWARE);
if (!RENDERER) {
printf("SDL_CreateRenderer Error: %s\n", SDL_GetError());
SDL_DestroyWindow(win);
SDL_Quit();
}
SDL_SetRenderDrawColor(RENDERER, BACKLIGHT, BACKLIGHT, BACKLIGHT, 255);
SDL_RenderClear(RENDERER);
BUFFER = SDL_CreateRGBSurface(0, DISPLAY_RESX, DISPLAY_RESY, 16, 0xF800, 0x07E0, 0x001F, 0x0000);
TEXTURE = SDL_CreateTexture(RENDERER, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STREAMING, DISPLAY_RESX, DISPLAY_RESY);
SDL_SetTextureBlendMode(TEXTURE, SDL_BLENDMODE_NONE);
SDL_SetTextureAlphaMod(TEXTURE, 0);
}
void display_set_window(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1)
{
SX = x0; SY = y0;
EX = x1; EY = y1;
POSX = SX; POSY = SY;
DATAODD = 0;
}
void display_refresh(void)
{
SDL_RenderClear(RENDERER);
SDL_UpdateTexture(TEXTURE, NULL, BUFFER->pixels, BUFFER->pitch);
const SDL_Rect r = {DISPLAY_BORDER, DISPLAY_BORDER, DISPLAY_RESX, DISPLAY_RESY};
SDL_RenderCopyEx(RENDERER, TEXTURE, NULL, &r, ORIENTATION, NULL, 0);
SDL_RenderPresent(RENDERER);
}
int display_orientation(int degrees)
{
if (degrees != ORIENTATION) {
if (degrees == 0 || degrees == 90 || degrees == 180 || degrees == 270) {
ORIENTATION = degrees;
}
}
return ORIENTATION;
}
int display_backlight(int val)
{
if (BACKLIGHT != val && val >= 0 && val <= 255) {
BACKLIGHT = val;
SDL_SetRenderDrawColor(RENDERER, BACKLIGHT, BACKLIGHT, BACKLIGHT, 255);
}
return BACKLIGHT;
}
void display_save(const char *filename)
{
IMG_SavePNG(BUFFER, filename);
}