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trezor-firmware/core/embed/rust/src/ui/shape/display/fb_mono8.rs

56 lines
1.7 KiB

use crate::ui::{
display::Color,
geometry::{Offset, Rect},
shape::{BasicCanvas, DirectRenderer, DrawingCache, Mono8Canvas, Viewport},
};
use crate::trezorhal::display;
use static_alloc::Bump;
/// Creates the `Renderer` object for drawing on a display and invokes a
/// user-defined function that takes a single argument `target`. The user's
/// function can utilize the `target` for drawing on the display.
///
/// `clip` specifies a rectangle area that the user will draw to.
/// If no clip is specified, the entire display area is used.
///
/// `bg_color` specifies a background color with which the clip is filled before
/// the drawing starts. If the background color is None, the background
/// is undefined, and the user has to fill it themselves.
pub fn render_on_display<'a, F>(clip: Option<Rect>, bg_color: Option<Color>, func: F)
where
F: FnOnce(&mut DirectRenderer<'_, 'a, Mono8Canvas<'a>>),
{
const BUMP_SIZE: usize = DrawingCache::get_bump_a_size() + DrawingCache::get_bump_b_size();
static mut BUMP: Bump<[u8; BUMP_SIZE]> = Bump::uninit();
let bump = unsafe { &mut *core::ptr::addr_of_mut!(BUMP) };
{
let width = display::DISPLAY_RESX as i16;
let height = display::DISPLAY_RESY as i16;
bump.reset();
let cache = DrawingCache::new(bump, bump);
let (fb, fb_stride) = display::get_frame_buffer();
let mut canvas = unwrap!(Mono8Canvas::new(
Offset::new(width, height),
Some(fb_stride),
None,
fb
));
if let Some(clip) = clip {
canvas.set_viewport(Viewport::new(clip));
}
let mut target = DirectRenderer::new(&mut canvas, bg_color, &cache);
func(&mut target);
}
}