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trezor-firmware/core/src/trezor/loop.py

383 lines
11 KiB

"""
Implements an event loop with cooperative multitasking and async I/O. Tasks in
the form of python coroutines (either plain generators or `async` functions) are
stepped through until completion, and can get asynchronously blocked by
`yield`ing or `await`ing a syscall.
See `schedule`, `run`, and syscalls `sleep`, `wait`, `signal` and `spawn`.
"""
import utime
import utimeq
from micropython import const
from trezor import io, log
if False:
from typing import (
Any,
Awaitable,
Callable,
Coroutine,
Dict,
Generator,
List,
Optional,
Set,
Tuple,
)
Task = Coroutine
Finalizer = Callable[[Task, Any], None]
# function to call after every task step
after_step_hook = None # type: Optional[Callable[[], None]]
# tasks scheduled for execution in the future
_queue = utimeq.utimeq(64)
# tasks paused on I/O
_paused = {} # type: Dict[int, Set[Task]]
# functions to execute after a task is finished
_finalizers = {} # type: Dict[int, Finalizer]
if __debug__:
# for performance stats
import array
log_delay_pos = 0
log_delay_rb_len = const(10)
log_delay_rb = array.array("i", [0] * log_delay_rb_len)
def schedule(
task: Task, value: Any = None, deadline: int = None, finalizer: Finalizer = None
) -> None:
"""
Schedule task to be executed with `value` on given `deadline` (in
microseconds). Does not start the event loop itself, see `run`.
"""
if deadline is None:
deadline = utime.ticks_us()
if finalizer is not None:
_finalizers[id(task)] = finalizer
_queue.push(deadline, task, value)
def pause(task: Task, iface: int) -> None:
tasks = _paused.get(iface, None)
if tasks is None:
tasks = _paused[iface] = set()
tasks.add(task)
def finalize(task: Task, value: Any) -> None:
fn = _finalizers.pop(id(task), None)
if fn is not None:
fn(task, value)
def close(task: Task) -> None:
for iface in _paused:
_paused[iface].discard(task)
_queue.discard(task)
task.close()
finalize(task, GeneratorExit())
def run() -> None:
"""
Loop forever, stepping through scheduled tasks and awaiting I/O events
inbetween. Use `schedule` first to add a coroutine to the task queue.
Tasks yield back to the scheduler on any I/O, usually by calling `await` on
a `Syscall`.
"""
if __debug__:
global log_delay_pos
max_delay = const(1000000) # usec delay if queue is empty
task_entry = [0, 0, 0] # deadline, task, value
msg_entry = [0, 0] # iface | flags, value
while _queue or _paused:
# compute the maximum amount of time we can wait for a message
if _queue:
delay = utime.ticks_diff(_queue.peektime(), utime.ticks_us())
else:
delay = max_delay
if __debug__:
# add current delay to ring buffer for performance stats
log_delay_rb[log_delay_pos] = delay
log_delay_pos = (log_delay_pos + 1) % log_delay_rb_len
if io.poll(_paused, msg_entry, delay):
# message received, run tasks paused on the interface
msg_tasks = _paused.pop(msg_entry[0], ())
for task in msg_tasks:
_step(task, msg_entry[1])
else:
# timeout occurred, run the first scheduled task
if _queue:
_queue.pop(task_entry)
_step(task_entry[1], task_entry[2]) # type: ignore
# error: Argument 1 to "_step" has incompatible type "int"; expected "Coroutine[Any, Any, Any]"
# rationale: We use untyped lists here, because that is what the C API supports.
def clear() -> None:
"""Clear all queue state. Any scheduled or paused tasks will be forgotten."""
_ = [0, 0, 0]
while _queue:
_queue.pop(_)
_paused.clear()
_finalizers.clear()
def _step(task: Task, value: Any) -> None:
try:
if isinstance(value, BaseException):
result = task.throw(value) # type: ignore
# error: Argument 1 to "throw" of "Coroutine" has incompatible type "Exception"; expected "Type[BaseException]"
# rationale: In micropython, generator.throw() accepts the exception object directly.
else:
result = task.send(value)
except StopIteration as e: # as e:
if __debug__:
log.debug(__name__, "finish: %s", task)
finalize(task, e.value)
except Exception as e:
if __debug__:
log.exception(__name__, e)
finalize(task, e)
else:
if isinstance(result, Syscall):
result.handle(task)
elif result is None:
schedule(task)
else:
if __debug__:
log.error(__name__, "unknown syscall: %s", result)
if after_step_hook:
after_step_hook()
class Syscall:
"""
When tasks want to perform any I/O, or do any sort of communication with the
scheduler, they do so through instances of a class derived from `Syscall`.
"""
def __iter__(self) -> Task: # type: ignore
# support `yield from` or `await` on syscalls
return (yield self)
def __await__(self) -> Generator:
return self.__iter__() # type: ignore
def handle(self, task: Task) -> None:
pass
class sleep(Syscall):
"""
Pause current task and resume it after given delay. Although the delay is
given in microseconds, sub-millisecond precision is not guaranteed. Result
value is the calculated deadline.
Example:
>>> planned = await loop.sleep(1000 * 1000) # sleep for 1ms
>>> print('missed by %d us', utime.ticks_diff(utime.ticks_us(), planned))
"""
def __init__(self, delay_us: int) -> None:
self.delay_us = delay_us
def handle(self, task: Task) -> None:
deadline = utime.ticks_add(utime.ticks_us(), self.delay_us)
schedule(task, deadline, deadline)
class wait(Syscall):
"""
Pause current task, and resume only after a message on `msg_iface` is
received. Messages are received either from an USB interface, or the
touch display. Result value a tuple of message values.
Example:
>>> hid_report, = await loop.wait(0xABCD) # await USB HID report
>>> event, x, y = await loop.wait(io.TOUCH) # await touch event
"""
def __init__(self, msg_iface: int) -> None:
self.msg_iface = msg_iface
def handle(self, task: Task) -> None:
pause(task, self.msg_iface)
_type_gen = type((lambda: (yield))())
class spawn(Syscall):
"""
Execute one or more children tasks and wait until one of them exits.
Return value of `spawn` is the return value of task that triggered the
completion. By default, `spawn` returns after the first child completes, and
other running children are killed (by cancelling any pending schedules and
calling `close()`).
Example:
>>> # async def wait_for_touch(): ...
>>> # async def animate_logo(): ...
>>> touch_task = wait_for_touch()
>>> animation_task = animate_logo()
>>> waiter = loop.spawn(touch_task, animation_task)
>>> result = await waiter
>>> if animation_task in waiter.finished:
>>> print('animation task returned', result)
>>> else:
>>> print('touch task returned', result)
Note: You should not directly `yield` a `spawn` instance, see logic in
`spawn.__iter__` for explanation. Always use `await`.
"""
def __init__(self, *children: Awaitable, exit_others: bool = True) -> None:
self.children = children
self.exit_others = exit_others
self.finished = [] # type: List[Awaitable] # children that finished
self.scheduled = [] # type: List[Task] # scheduled wrapper tasks
def handle(self, task: Task) -> None:
finalizer = self._finish
scheduled = self.scheduled
finished = self.finished
self.callback = task
scheduled.clear()
finished.clear()
for child in self.children:
if isinstance(child, _type_gen):
child_task = child
else:
child_task = iter(child) # type: ignore
schedule(child_task, None, None, finalizer) # type: ignore
scheduled.append(child_task) # type: ignore
# TODO: document the types here
def exit(self, except_for: Task = None) -> None:
for task in self.scheduled:
if task != except_for:
close(task)
def _finish(self, task: Task, result: Any) -> None:
if not self.finished:
for index, child_task in enumerate(self.scheduled):
if child_task is task:
child = self.children[index]
break
self.finished.append(child)
if self.exit_others:
self.exit(task)
schedule(self.callback, result)
def __iter__(self) -> Task: # type: ignore
try:
return (yield self)
except: # noqa: E722
# exception was raised on the waiting task externally with
# close() or throw(), kill the children tasks and re-raise
self.exit()
raise
class chan:
"""
Two-ended channel.
The receiving end pauses until a value to be received is available. The sending end
can choose to wait until the value is received, or it can publish the value without
waiting.
Example:
>>> # in task #1:
>>> signal = loop.chan()
>>> while True:
>>> result = await signal.take()
>>> print("awaited result:", result)
>>> # in task #2:
>>> signal.publish("Published without waiting")
>>> print("publish completed")
>>> await signal.put("Put with await")
>>> print("put completed")
Example Output:
publish completed
awaited result: Published without waiting
awaited result: Put with await
put completed
"""
class Put(Syscall):
def __init__(self, ch: "chan") -> None:
self.ch = ch
self.value = None # type: Any
def __call__(self, value: Any) -> Syscall:
self.value = value
return self
def handle(self, task: Task) -> None:
self.ch._schedule_put(task, self.value)
class Take(Syscall):
def __init__(self, ch: "chan") -> None:
self.ch = ch
def __call__(self) -> Syscall:
return self
def handle(self, task) -> None:
self.ch._schedule_take(task)
def __init__(self):
self.putters = [] # type: List[Tuple[Optional[Task], Any]]
self.takers = [] # type: List[Task]
self.put = chan.Put(self)
self.take = chan.Take(self)
def publish(self, value: Any) -> None:
if self.takers:
taker = self.takers.pop(0)
schedule(taker, value)
else:
self.putters.append((None, value))
def _schedule_put(self, putter: Task, value: Any) -> None:
if self.takers:
taker = self.takers.pop(0)
schedule(taker, value)
schedule(putter)
return True
else:
self.putters.append((putter, value))
return False
def _schedule_take(self, taker: Task) -> None:
if self.putters:
putter, value = self.putters.pop(0)
schedule(taker, value)
if putter is not None:
schedule(putter)
else:
self.takers.append(taker)