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api
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refactor(core): render prodtest UI in rust
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2025-02-11 11:25:18 +01:00 |
component
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feat(core): introduce hardware jpeg decoder
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2025-02-11 09:38:49 +01:00 |
display
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refactor(core): simplify fade_backlight_duration
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2025-02-12 12:33:14 +01:00 |
event
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fix(core/ui): make button press cancel current hold
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2025-01-17 13:04:56 +01:00 |
flow
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refactor(core): consistent naming for UI traits
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2024-12-19 00:09:20 +01:00 |
layout
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fix(core): correct a small typo
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2025-02-08 19:39:54 +01:00 |
layout_bolt
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fix(core): correct Delizia loader completion detection
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2025-02-18 12:29:32 +01:00 |
layout_caesar
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fix(core): correct Delizia loader completion detection
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2025-02-18 12:29:32 +01:00 |
layout_delizia
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refactor(core): remove unused delizia component
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2025-02-18 13:04:44 +01:00 |
shape
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feat(core): add simple downscaling for bitmap copy ops
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2025-02-11 09:38:49 +01:00 |
animation.rs
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refactor(core/rust): replace panic! by fatal_error!
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2024-06-17 16:57:33 +02:00 |
backlight.rs
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refactor(core): consistent naming for UI traits
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2024-12-19 00:09:20 +01:00 |
button_request.rs
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refactor(core/rust): introduce layout lifecycle states on Rust side
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2024-11-12 16:55:17 +01:00 |
constant.rs
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refactor(core): consistent naming of UI layouts
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2025-01-20 12:29:24 +01:00 |
geometry.rs
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chore(core/rust): add uDebug capability to more places
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2024-11-12 16:55:17 +01:00 |
lerp.rs
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fix(core/ui): T3T1 always detect swipes on entire screen
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2024-05-31 11:59:52 +00:00 |
mod.rs
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refactor(core): render prodtest UI in rust
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2025-02-11 11:25:18 +01:00 |
ui_bootloader.rs
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refactor(core): consistent naming for UI traits
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2024-12-19 00:09:20 +01:00 |
ui_common.rs
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fix(core): add fade-in to boot stage 2 screen if backlight was reset
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2025-02-02 22:41:17 +01:00 |
ui_firmware.rs
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refactor(core): merge confirm_blob and confirm_value
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2025-01-23 12:46:54 +01:00 |
ui_prodtest.rs
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refactor(core): render prodtest UI in rust
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2025-02-11 11:25:18 +01:00 |
util.rs
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chore(core): remove empty_right_column field
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2024-11-13 12:15:38 +01:00 |