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trezor-firmware/core/embed/rust/src/ui/display.rs

589 lines
15 KiB

use super::constant;
use crate::{
error::Error,
time::Duration,
trezorhal::{display, qr, time},
ui::lerp::Lerp,
};
use core::slice;
use super::geometry::{Offset, Point, Rect};
pub fn backlight() -> i32 {
display::backlight(-1)
}
pub fn set_backlight(val: i32) {
display::backlight(val);
}
pub fn fade_backlight(target: i32) {
const BACKLIGHT_DELAY: Duration = Duration::from_millis(14);
const BACKLIGHT_STEP: usize = 15;
let current = backlight();
if current < target {
for val in (current..target).step_by(BACKLIGHT_STEP) {
set_backlight(val);
time::sleep(BACKLIGHT_DELAY);
}
} else {
for val in (target..current).rev().step_by(BACKLIGHT_STEP) {
set_backlight(val);
time::sleep(BACKLIGHT_DELAY);
}
}
}
pub fn rect_fill(r: Rect, fg_color: Color) {
display::bar(r.x0, r.y0, r.width(), r.height(), fg_color.into());
}
pub fn rect_stroke(r: Rect, fg_color: Color) {
display::bar(r.x0, r.y0, r.width(), 1, fg_color.into());
display::bar(r.x0, r.y0 + r.height() - 1, r.width(), 1, fg_color.into());
display::bar(r.x0, r.y0, 1, r.height(), fg_color.into());
display::bar(r.x0 + r.width() - 1, r.y0, 1, r.height(), fg_color.into());
}
pub fn rect_fill_rounded(r: Rect, fg_color: Color, bg_color: Color, radius: u8) {
assert!([2, 4, 8, 16].iter().any(|allowed| radius == *allowed));
display::bar_radius(
r.x0,
r.y0,
r.width(),
r.height(),
fg_color.into(),
bg_color.into(),
radius,
);
}
/// NOTE: Cannot start at odd x-coordinate. In this case icon is shifted 1px
/// left.
pub fn icon_top_left(top_left: Point, data: &[u8], fg_color: Color, bg_color: Color) {
let toif_info = display::toif_info(data).unwrap();
assert!(toif_info.grayscale);
display::icon(
top_left.x,
top_left.y,
toif_info.width.into(),
toif_info.height.into(),
&data[12..], // Skip TOIF header.
fg_color.into(),
bg_color.into(),
);
}
pub fn icon(center: Point, data: &[u8], fg_color: Color, bg_color: Color) {
let toif_info = display::toif_info(data).unwrap();
assert!(toif_info.grayscale);
let r = Rect::from_center_and_size(
center,
Offset::new(toif_info.width.into(), toif_info.height.into()),
);
display::icon(
r.x0,
r.y0,
r.width(),
r.height(),
&data[12..], // Skip TOIF header.
fg_color.into(),
bg_color.into(),
);
}
pub fn image(center: Point, data: &[u8]) {
let toif_info = display::toif_info(data).unwrap();
assert!(!toif_info.grayscale);
let r = Rect::from_center_and_size(
center,
Offset::new(toif_info.width.into(), toif_info.height.into()),
);
display::image(
r.x0,
r.y0,
r.width(),
r.height(),
&data[12..], // Skip TOIF header.
);
}
pub fn toif_info(data: &[u8]) -> Option<(Offset, bool)> {
if let Ok(info) = display::toif_info(data) {
Some((
Offset::new(info.width.into(), info.height.into()),
info.grayscale,
))
} else {
None
}
}
// Used on T1 only.
pub fn rect_fill_rounded1(r: Rect, fg_color: Color, bg_color: Color) {
display::bar(r.x0, r.y0, r.width(), r.height(), fg_color.into());
let corners = [
r.top_left(),
r.top_right() - Offset::x(1),
r.bottom_right() - Offset::uniform(1),
r.bottom_left() - Offset::y(1),
];
for p in corners.iter() {
display::bar(p.x, p.y, 1, 1, bg_color.into());
}
}
#[derive(Copy, Clone, PartialEq, Eq)]
pub struct TextOverlay<'a> {
area: Rect,
text: &'a str,
font: Font,
}
impl<'a> TextOverlay<'a> {
pub fn new(text: &'a str, font: Font) -> Self {
let area = Rect::zero();
Self { area, text, font }
}
pub fn place(&mut self, baseline: Point) {
let text_width = self.font.text_width(self.text);
let text_height = self.font.text_height();
let text_area_start = baseline + Offset::new(-(text_width / 2), -text_height);
let text_area_end = baseline + Offset::new(text_width / 2, 0);
let area = Rect::new(text_area_start, text_area_end);
self.area = area;
}
pub fn get_pixel(&self, underlying: Color, fg: Color, p: Point) -> Color {
if !self.area.contains(p) {
return underlying;
}
let mut tot_adv = 0;
let p_rel = Point::new(p.x - self.area.x0, p.y - self.area.y0);
for g in self.text.bytes().filter_map(|c| self.font.get_glyph(c)) {
let char_area = Rect::new(
Point::new(tot_adv + g.bearing_x, g.height - g.bearing_y),
Point::new(tot_adv + g.bearing_x + g.width, g.bearing_y),
);
tot_adv += g.adv;
if !char_area.contains(p_rel) {
continue;
}
let p_inner = p_rel - char_area.top_left();
let overlay_data = g.get_pixel_data(p_inner);
return Color::lerp(underlying, fg, overlay_data as f32 / 15_f32);
}
underlying
}
}
/// Gets a color of a pixel on `p` coordinates of rounded rectangle with corner
/// radius 2
fn rect_rounded2_get_pixel(
p: Offset,
size: Offset,
colortable: [Color; 16],
fill: bool,
line_width: i32,
) -> Color {
let border = (p.x >= 0 && p.x < line_width)
|| ((p.x >= size.x - line_width) && p.x <= (size.x - 1))
|| (p.y >= 0 && p.y < line_width)
|| ((p.y >= size.y - line_width) && p.y <= (size.y - 1));
let corner_lim = 2 * line_width;
let corner_inner = line_width;
let corner_all = ((p.x > size.x - (corner_lim + 1)) || p.x < corner_lim)
&& (p.y < corner_lim || p.y > size.y - (corner_lim + 1));
let corner = corner_all
&& (p.y >= corner_inner)
&& (p.x >= corner_inner)
&& (p.y <= size.y - (corner_inner + 1))
&& (p.x <= size.x - (corner_inner + 1));
let corner_out = corner_all && !corner;
if (border || corner || fill) && !corner_out {
colortable[15]
} else {
colortable[0]
}
}
/// Draws a rounded rectangle with corner radius 2, partially filled
/// according to `fill_from` and `fill_to` arguments.
/// Optionally draws a text inside the rectangle and adjusts its color to match
/// the fill. The coordinates of the text are specified in the TextOverlay
/// struct.
pub fn bar_with_text_and_fill(
area: Rect,
overlay: Option<TextOverlay>,
fg_color: Color,
bg_color: Color,
fill_from: i32,
fill_to: i32,
) {
let r = area.translate(get_offset());
let clamped = r.clamp(constant::screen());
let colortable = get_color_table(fg_color, bg_color);
set_window(clamped);
for y_c in clamped.y0..clamped.y1 {
for x_c in clamped.x0..clamped.x1 {
let p = Point::new(x_c, y_c);
let r_offset = p - r.top_left();
let filled = (r_offset.x >= fill_from
&& fill_from >= 0
&& (r_offset.x <= fill_to || fill_to < fill_from))
|| (r_offset.x < fill_to && fill_to >= 0);
let underlying_color =
rect_rounded2_get_pixel(r_offset, r.size(), colortable, filled, 1);
let final_color = overlay.map_or(underlying_color, |o| {
let text_color = if filled { bg_color } else { fg_color };
o.get_pixel(underlying_color, text_color, p)
});
pixeldata(final_color);
}
}
pixeldata_dirty();
}
// Used on T1 only.
pub fn dotted_line(start: Point, width: i32, color: Color) {
for x in (start.x..width).step_by(2) {
display::bar(x, start.y, 1, 1, color.into());
}
}
pub const LOADER_MIN: u16 = 0;
pub const LOADER_MAX: u16 = 1000;
pub fn loader(
progress: u16,
y_offset: i32,
fg_color: Color,
bg_color: Color,
icon: Option<(&[u8], Color)>,
) {
display::loader(
progress,
false,
y_offset,
fg_color.into(),
bg_color.into(),
icon.map(|i| i.0),
icon.map(|i| i.1.into()).unwrap_or(0),
);
}
pub fn loader_indeterminate(
progress: u16,
y_offset: i32,
fg_color: Color,
bg_color: Color,
icon: Option<(&[u8], Color)>,
) {
display::loader(
progress,
true,
y_offset,
fg_color.into(),
bg_color.into(),
icon.map(|i| i.0),
icon.map(|i| i.1.into()).unwrap_or(0),
);
}
pub fn qrcode(center: Point, data: &str, max_size: u32, case_sensitive: bool) -> Result<(), Error> {
qr::render_qrcode(center.x, center.y, data, max_size, case_sensitive)
}
pub fn text(baseline: Point, text: &str, font: Font, fg_color: Color, bg_color: Color) {
display::text(
baseline.x,
baseline.y,
text,
font.0,
fg_color.into(),
bg_color.into(),
);
}
pub fn text_center(baseline: Point, text: &str, font: Font, fg_color: Color, bg_color: Color) {
let w = font.text_width(text);
display::text(
baseline.x - w / 2,
baseline.y,
text,
font.0,
fg_color.into(),
bg_color.into(),
);
}
pub fn text_right(baseline: Point, text: &str, font: Font, fg_color: Color, bg_color: Color) {
let w = font.text_width(text);
display::text(
baseline.x - w,
baseline.y,
text,
font.0,
fg_color.into(),
bg_color.into(),
);
}
#[inline(always)]
pub fn pixeldata(color: Color) {
display::pixeldata(color.into());
}
pub fn pixeldata_dirty() {
display::pixeldata_dirty();
}
pub fn get_offset() -> Offset {
let offset = display::get_offset();
Offset::new(offset.0, offset.1)
}
pub fn set_window(window: Rect) {
display::set_window(
window.x0 as u16,
window.y0 as u16,
window.x1 as u16 - 1,
window.y1 as u16 - 1,
);
}
pub fn get_color_table(fg_color: Color, bg_color: Color) -> [Color; 16] {
let mut table: [Color; 16] = [Color::from_u16(0); 16];
for (i, item) in table.iter_mut().enumerate() {
*item = Color::lerp(bg_color, fg_color, i as f32 / 15_f32);
}
table
}
pub struct Glyph {
pub width: i32,
pub height: i32,
pub adv: i32,
pub bearing_x: i32,
pub bearing_y: i32,
data: &'static [u8],
}
impl Glyph {
/// Construct a `Glyph` from a raw pointer.
///
/// # Safety
///
/// This function is unsafe because the caller has to guarantee that `data`
/// is pointing to a memory containing a valid glyph data, that is:
/// - contains valid glyph metadata
/// - data has appropriate size
/// - data must have static lifetime
pub unsafe fn load(data: *const u8) -> Self {
unsafe {
let width = *data.offset(0) as i32;
let height = *data.offset(1) as i32;
let data_bits = constant::FONT_BPP * width * height;
let data_bytes = if data_bits % 8 == 0 {
data_bits / 8
} else {
(data_bits / 8) + 1
};
Glyph {
width,
height,
adv: *data.offset(2) as i32,
bearing_x: *data.offset(3) as i32,
bearing_y: *data.offset(4) as i32,
data: slice::from_raw_parts(data.offset(5), data_bytes as usize),
}
}
}
pub fn print(&self, pos: Point, colortable: [Color; 16]) -> i32 {
let bearing = Offset::new(self.bearing_x, -self.bearing_y);
let size = Offset::new(self.width, self.height);
let pos_adj = pos + bearing;
let r = Rect::from_top_left_and_size(pos_adj, size);
let area = r.translate(get_offset());
let window = area.clamp(constant::screen());
set_window(window);
for y in window.y0..window.y1 {
for x in window.x0..window.x1 {
let p = Point::new(x, y);
let r = p - pos_adj;
let c = self.get_pixel_data(r);
pixeldata(colortable[c as usize]);
}
}
self.adv
}
pub fn unpack_bpp1(&self, a: i32) -> u8 {
let c_data = self.data[(a / 8) as usize];
((c_data >> (7 - (a % 8))) & 0x01) * 15
}
pub fn unpack_bpp2(&self, a: i32) -> u8 {
let c_data = self.data[(a / 4) as usize];
((c_data >> (6 - (a % 4) * 2)) & 0x03) * 5
}
pub fn unpack_bpp4(&self, a: i32) -> u8 {
let c_data = self.data[(a / 2) as usize];
(c_data >> (4 - (a % 2) * 4)) & 0x0F
}
pub fn unpack_bpp8(&self, a: i32) -> u8 {
let c_data = self.data[a as usize];
c_data >> 4
}
pub fn get_pixel_data(&self, p: Offset) -> u8 {
let a = p.x + p.y * self.width;
match constant::FONT_BPP {
1 => self.unpack_bpp1(a),
2 => self.unpack_bpp2(a),
4 => self.unpack_bpp4(a),
8 => self.unpack_bpp8(a),
_ => 0,
}
}
}
#[derive(Copy, Clone, PartialEq, Eq)]
pub struct Font(i32);
impl Font {
pub const fn new(id: i32) -> Self {
Self(id)
}
pub fn text_width(self, text: &str) -> i32 {
display::text_width(text, self.0)
}
pub fn char_width(self, ch: char) -> i32 {
display::char_width(ch, self.0)
}
pub fn text_height(self) -> i32 {
display::text_height(self.0)
}
pub fn line_height(self) -> i32 {
constant::LINE_SPACE + self.text_height()
}
pub fn get_glyph(self, char_byte: u8) -> Option<Glyph> {
let gl_data = display::get_char_glyph(char_byte, self.0);
if gl_data.is_null() {
return None;
}
unsafe { Some(Glyph::load(gl_data)) }
}
pub fn display_text(self, text: &str, baseline: Point, fg_color: Color, bg_color: Color) {
let colortable = get_color_table(fg_color, bg_color);
let mut adv_total = 0;
for c in text.bytes() {
let g = self.get_glyph(c);
if let Some(gly) = g {
let adv = gly.print(baseline + Offset::new(adv_total, 0), colortable);
adv_total += adv;
}
}
}
}
#[derive(Copy, Clone, PartialEq, Eq)]
pub struct Color(u16);
impl Color {
pub const fn from_u16(val: u16) -> Self {
Self(val)
}
pub const fn rgb(r: u8, g: u8, b: u8) -> Self {
let r = (r as u16 & 0xF8) << 8;
let g = (g as u16 & 0xFC) << 3;
let b = (b as u16 & 0xF8) >> 3;
Self(r | g | b)
}
pub const fn r(self) -> u8 {
(self.0 >> 8) as u8 & 0xF8
}
pub const fn g(self) -> u8 {
(self.0 >> 3) as u8 & 0xFC
}
pub const fn b(self) -> u8 {
(self.0 << 3) as u8 & 0xF8
}
pub fn to_u16(self) -> u16 {
self.0
}
pub fn negate(self) -> Self {
Self(!self.0)
}
}
impl Lerp for Color {
fn lerp(a: Self, b: Self, t: f32) -> Self {
let r = u8::lerp(a.r(), b.r(), t);
let g = u8::lerp(a.g(), b.g(), t);
let b = u8::lerp(a.b(), b.b(), t);
Color::rgb(r, g, b)
}
}
impl From<u16> for Color {
fn from(val: u16) -> Self {
Self(val)
}
}
impl From<Color> for u16 {
fn from(val: Color) -> Self {
val.to_u16()
}
}