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589 lines
15 KiB
589 lines
15 KiB
use super::constant;
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use crate::{
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error::Error,
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time::Duration,
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trezorhal::{display, qr, time},
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ui::lerp::Lerp,
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};
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use core::slice;
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use super::geometry::{Offset, Point, Rect};
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pub fn backlight() -> i32 {
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display::backlight(-1)
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}
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pub fn set_backlight(val: i32) {
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display::backlight(val);
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}
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pub fn fade_backlight(target: i32) {
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const BACKLIGHT_DELAY: Duration = Duration::from_millis(14);
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const BACKLIGHT_STEP: usize = 15;
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let current = backlight();
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if current < target {
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for val in (current..target).step_by(BACKLIGHT_STEP) {
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set_backlight(val);
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time::sleep(BACKLIGHT_DELAY);
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}
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} else {
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for val in (target..current).rev().step_by(BACKLIGHT_STEP) {
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set_backlight(val);
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time::sleep(BACKLIGHT_DELAY);
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}
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}
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}
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pub fn rect_fill(r: Rect, fg_color: Color) {
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display::bar(r.x0, r.y0, r.width(), r.height(), fg_color.into());
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}
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pub fn rect_stroke(r: Rect, fg_color: Color) {
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display::bar(r.x0, r.y0, r.width(), 1, fg_color.into());
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display::bar(r.x0, r.y0 + r.height() - 1, r.width(), 1, fg_color.into());
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display::bar(r.x0, r.y0, 1, r.height(), fg_color.into());
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display::bar(r.x0 + r.width() - 1, r.y0, 1, r.height(), fg_color.into());
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}
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pub fn rect_fill_rounded(r: Rect, fg_color: Color, bg_color: Color, radius: u8) {
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assert!([2, 4, 8, 16].iter().any(|allowed| radius == *allowed));
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display::bar_radius(
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r.x0,
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r.y0,
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r.width(),
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r.height(),
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fg_color.into(),
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bg_color.into(),
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radius,
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);
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}
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/// NOTE: Cannot start at odd x-coordinate. In this case icon is shifted 1px
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/// left.
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pub fn icon_top_left(top_left: Point, data: &[u8], fg_color: Color, bg_color: Color) {
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let toif_info = display::toif_info(data).unwrap();
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assert!(toif_info.grayscale);
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display::icon(
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top_left.x,
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top_left.y,
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toif_info.width.into(),
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toif_info.height.into(),
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&data[12..], // Skip TOIF header.
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fg_color.into(),
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bg_color.into(),
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);
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}
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pub fn icon(center: Point, data: &[u8], fg_color: Color, bg_color: Color) {
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let toif_info = display::toif_info(data).unwrap();
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assert!(toif_info.grayscale);
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let r = Rect::from_center_and_size(
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center,
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Offset::new(toif_info.width.into(), toif_info.height.into()),
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);
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display::icon(
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r.x0,
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r.y0,
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r.width(),
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r.height(),
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&data[12..], // Skip TOIF header.
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fg_color.into(),
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bg_color.into(),
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);
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}
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pub fn image(center: Point, data: &[u8]) {
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let toif_info = display::toif_info(data).unwrap();
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assert!(!toif_info.grayscale);
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let r = Rect::from_center_and_size(
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center,
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Offset::new(toif_info.width.into(), toif_info.height.into()),
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);
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display::image(
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r.x0,
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r.y0,
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r.width(),
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r.height(),
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&data[12..], // Skip TOIF header.
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);
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}
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pub fn toif_info(data: &[u8]) -> Option<(Offset, bool)> {
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if let Ok(info) = display::toif_info(data) {
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Some((
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Offset::new(info.width.into(), info.height.into()),
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info.grayscale,
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))
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} else {
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None
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}
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}
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// Used on T1 only.
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pub fn rect_fill_rounded1(r: Rect, fg_color: Color, bg_color: Color) {
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display::bar(r.x0, r.y0, r.width(), r.height(), fg_color.into());
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let corners = [
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r.top_left(),
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r.top_right() - Offset::x(1),
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r.bottom_right() - Offset::uniform(1),
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r.bottom_left() - Offset::y(1),
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];
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for p in corners.iter() {
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display::bar(p.x, p.y, 1, 1, bg_color.into());
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}
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}
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#[derive(Copy, Clone, PartialEq, Eq)]
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pub struct TextOverlay<'a> {
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area: Rect,
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text: &'a str,
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font: Font,
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}
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impl<'a> TextOverlay<'a> {
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pub fn new(text: &'a str, font: Font) -> Self {
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let area = Rect::zero();
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Self { area, text, font }
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}
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pub fn place(&mut self, baseline: Point) {
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let text_width = self.font.text_width(self.text);
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let text_height = self.font.text_height();
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let text_area_start = baseline + Offset::new(-(text_width / 2), -text_height);
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let text_area_end = baseline + Offset::new(text_width / 2, 0);
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let area = Rect::new(text_area_start, text_area_end);
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self.area = area;
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}
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pub fn get_pixel(&self, underlying: Color, fg: Color, p: Point) -> Color {
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if !self.area.contains(p) {
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return underlying;
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}
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let mut tot_adv = 0;
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let p_rel = Point::new(p.x - self.area.x0, p.y - self.area.y0);
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for g in self.text.bytes().filter_map(|c| self.font.get_glyph(c)) {
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let char_area = Rect::new(
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Point::new(tot_adv + g.bearing_x, g.height - g.bearing_y),
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Point::new(tot_adv + g.bearing_x + g.width, g.bearing_y),
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);
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tot_adv += g.adv;
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if !char_area.contains(p_rel) {
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continue;
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}
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let p_inner = p_rel - char_area.top_left();
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let overlay_data = g.get_pixel_data(p_inner);
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return Color::lerp(underlying, fg, overlay_data as f32 / 15_f32);
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}
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underlying
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}
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}
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/// Gets a color of a pixel on `p` coordinates of rounded rectangle with corner
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/// radius 2
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fn rect_rounded2_get_pixel(
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p: Offset,
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size: Offset,
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colortable: [Color; 16],
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fill: bool,
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line_width: i32,
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) -> Color {
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let border = (p.x >= 0 && p.x < line_width)
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|| ((p.x >= size.x - line_width) && p.x <= (size.x - 1))
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|| (p.y >= 0 && p.y < line_width)
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|| ((p.y >= size.y - line_width) && p.y <= (size.y - 1));
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let corner_lim = 2 * line_width;
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let corner_inner = line_width;
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let corner_all = ((p.x > size.x - (corner_lim + 1)) || p.x < corner_lim)
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&& (p.y < corner_lim || p.y > size.y - (corner_lim + 1));
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let corner = corner_all
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&& (p.y >= corner_inner)
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&& (p.x >= corner_inner)
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&& (p.y <= size.y - (corner_inner + 1))
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&& (p.x <= size.x - (corner_inner + 1));
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let corner_out = corner_all && !corner;
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if (border || corner || fill) && !corner_out {
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colortable[15]
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} else {
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colortable[0]
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}
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}
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/// Draws a rounded rectangle with corner radius 2, partially filled
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/// according to `fill_from` and `fill_to` arguments.
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/// Optionally draws a text inside the rectangle and adjusts its color to match
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/// the fill. The coordinates of the text are specified in the TextOverlay
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/// struct.
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pub fn bar_with_text_and_fill(
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area: Rect,
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overlay: Option<TextOverlay>,
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fg_color: Color,
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bg_color: Color,
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fill_from: i32,
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fill_to: i32,
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) {
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let r = area.translate(get_offset());
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let clamped = r.clamp(constant::screen());
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let colortable = get_color_table(fg_color, bg_color);
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set_window(clamped);
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for y_c in clamped.y0..clamped.y1 {
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for x_c in clamped.x0..clamped.x1 {
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let p = Point::new(x_c, y_c);
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let r_offset = p - r.top_left();
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let filled = (r_offset.x >= fill_from
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&& fill_from >= 0
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&& (r_offset.x <= fill_to || fill_to < fill_from))
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|| (r_offset.x < fill_to && fill_to >= 0);
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let underlying_color =
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rect_rounded2_get_pixel(r_offset, r.size(), colortable, filled, 1);
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let final_color = overlay.map_or(underlying_color, |o| {
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let text_color = if filled { bg_color } else { fg_color };
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o.get_pixel(underlying_color, text_color, p)
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});
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pixeldata(final_color);
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}
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}
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pixeldata_dirty();
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}
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// Used on T1 only.
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pub fn dotted_line(start: Point, width: i32, color: Color) {
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for x in (start.x..width).step_by(2) {
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display::bar(x, start.y, 1, 1, color.into());
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}
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}
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pub const LOADER_MIN: u16 = 0;
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pub const LOADER_MAX: u16 = 1000;
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pub fn loader(
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progress: u16,
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y_offset: i32,
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fg_color: Color,
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bg_color: Color,
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icon: Option<(&[u8], Color)>,
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) {
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display::loader(
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progress,
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false,
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y_offset,
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fg_color.into(),
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bg_color.into(),
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icon.map(|i| i.0),
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icon.map(|i| i.1.into()).unwrap_or(0),
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);
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}
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pub fn loader_indeterminate(
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progress: u16,
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y_offset: i32,
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fg_color: Color,
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bg_color: Color,
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icon: Option<(&[u8], Color)>,
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) {
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display::loader(
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progress,
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true,
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y_offset,
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fg_color.into(),
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bg_color.into(),
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icon.map(|i| i.0),
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icon.map(|i| i.1.into()).unwrap_or(0),
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);
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}
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pub fn qrcode(center: Point, data: &str, max_size: u32, case_sensitive: bool) -> Result<(), Error> {
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qr::render_qrcode(center.x, center.y, data, max_size, case_sensitive)
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}
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pub fn text(baseline: Point, text: &str, font: Font, fg_color: Color, bg_color: Color) {
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display::text(
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baseline.x,
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baseline.y,
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text,
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font.0,
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fg_color.into(),
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bg_color.into(),
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);
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}
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pub fn text_center(baseline: Point, text: &str, font: Font, fg_color: Color, bg_color: Color) {
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let w = font.text_width(text);
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display::text(
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baseline.x - w / 2,
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baseline.y,
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text,
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font.0,
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fg_color.into(),
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bg_color.into(),
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);
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}
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pub fn text_right(baseline: Point, text: &str, font: Font, fg_color: Color, bg_color: Color) {
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let w = font.text_width(text);
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display::text(
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baseline.x - w,
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baseline.y,
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text,
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font.0,
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fg_color.into(),
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bg_color.into(),
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);
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}
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#[inline(always)]
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pub fn pixeldata(color: Color) {
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display::pixeldata(color.into());
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}
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pub fn pixeldata_dirty() {
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display::pixeldata_dirty();
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}
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pub fn get_offset() -> Offset {
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let offset = display::get_offset();
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Offset::new(offset.0, offset.1)
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}
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pub fn set_window(window: Rect) {
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display::set_window(
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window.x0 as u16,
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window.y0 as u16,
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window.x1 as u16 - 1,
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window.y1 as u16 - 1,
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);
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}
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pub fn get_color_table(fg_color: Color, bg_color: Color) -> [Color; 16] {
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let mut table: [Color; 16] = [Color::from_u16(0); 16];
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for (i, item) in table.iter_mut().enumerate() {
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*item = Color::lerp(bg_color, fg_color, i as f32 / 15_f32);
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}
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table
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}
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pub struct Glyph {
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pub width: i32,
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pub height: i32,
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pub adv: i32,
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pub bearing_x: i32,
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pub bearing_y: i32,
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data: &'static [u8],
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}
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impl Glyph {
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/// Construct a `Glyph` from a raw pointer.
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///
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/// # Safety
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///
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/// This function is unsafe because the caller has to guarantee that `data`
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/// is pointing to a memory containing a valid glyph data, that is:
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/// - contains valid glyph metadata
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/// - data has appropriate size
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/// - data must have static lifetime
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pub unsafe fn load(data: *const u8) -> Self {
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unsafe {
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let width = *data.offset(0) as i32;
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let height = *data.offset(1) as i32;
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let data_bits = constant::FONT_BPP * width * height;
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let data_bytes = if data_bits % 8 == 0 {
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data_bits / 8
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} else {
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(data_bits / 8) + 1
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};
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Glyph {
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width,
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height,
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adv: *data.offset(2) as i32,
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bearing_x: *data.offset(3) as i32,
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bearing_y: *data.offset(4) as i32,
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data: slice::from_raw_parts(data.offset(5), data_bytes as usize),
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}
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}
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}
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pub fn print(&self, pos: Point, colortable: [Color; 16]) -> i32 {
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let bearing = Offset::new(self.bearing_x, -self.bearing_y);
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let size = Offset::new(self.width, self.height);
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let pos_adj = pos + bearing;
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let r = Rect::from_top_left_and_size(pos_adj, size);
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let area = r.translate(get_offset());
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let window = area.clamp(constant::screen());
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set_window(window);
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for y in window.y0..window.y1 {
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for x in window.x0..window.x1 {
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let p = Point::new(x, y);
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let r = p - pos_adj;
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let c = self.get_pixel_data(r);
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pixeldata(colortable[c as usize]);
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}
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}
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self.adv
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}
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pub fn unpack_bpp1(&self, a: i32) -> u8 {
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let c_data = self.data[(a / 8) as usize];
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((c_data >> (7 - (a % 8))) & 0x01) * 15
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}
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pub fn unpack_bpp2(&self, a: i32) -> u8 {
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let c_data = self.data[(a / 4) as usize];
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((c_data >> (6 - (a % 4) * 2)) & 0x03) * 5
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}
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pub fn unpack_bpp4(&self, a: i32) -> u8 {
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let c_data = self.data[(a / 2) as usize];
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(c_data >> (4 - (a % 2) * 4)) & 0x0F
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}
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pub fn unpack_bpp8(&self, a: i32) -> u8 {
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let c_data = self.data[a as usize];
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c_data >> 4
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}
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pub fn get_pixel_data(&self, p: Offset) -> u8 {
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let a = p.x + p.y * self.width;
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match constant::FONT_BPP {
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1 => self.unpack_bpp1(a),
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2 => self.unpack_bpp2(a),
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4 => self.unpack_bpp4(a),
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8 => self.unpack_bpp8(a),
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_ => 0,
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}
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}
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}
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#[derive(Copy, Clone, PartialEq, Eq)]
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pub struct Font(i32);
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impl Font {
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pub const fn new(id: i32) -> Self {
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Self(id)
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}
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pub fn text_width(self, text: &str) -> i32 {
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display::text_width(text, self.0)
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}
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pub fn char_width(self, ch: char) -> i32 {
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display::char_width(ch, self.0)
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}
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pub fn text_height(self) -> i32 {
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display::text_height(self.0)
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}
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pub fn line_height(self) -> i32 {
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constant::LINE_SPACE + self.text_height()
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}
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pub fn get_glyph(self, char_byte: u8) -> Option<Glyph> {
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let gl_data = display::get_char_glyph(char_byte, self.0);
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if gl_data.is_null() {
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return None;
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}
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unsafe { Some(Glyph::load(gl_data)) }
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}
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|
pub fn display_text(self, text: &str, baseline: Point, fg_color: Color, bg_color: Color) {
|
|
let colortable = get_color_table(fg_color, bg_color);
|
|
let mut adv_total = 0;
|
|
for c in text.bytes() {
|
|
let g = self.get_glyph(c);
|
|
if let Some(gly) = g {
|
|
let adv = gly.print(baseline + Offset::new(adv_total, 0), colortable);
|
|
adv_total += adv;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Copy, Clone, PartialEq, Eq)]
|
|
pub struct Color(u16);
|
|
|
|
impl Color {
|
|
pub const fn from_u16(val: u16) -> Self {
|
|
Self(val)
|
|
}
|
|
|
|
pub const fn rgb(r: u8, g: u8, b: u8) -> Self {
|
|
let r = (r as u16 & 0xF8) << 8;
|
|
let g = (g as u16 & 0xFC) << 3;
|
|
let b = (b as u16 & 0xF8) >> 3;
|
|
Self(r | g | b)
|
|
}
|
|
|
|
pub const fn r(self) -> u8 {
|
|
(self.0 >> 8) as u8 & 0xF8
|
|
}
|
|
|
|
pub const fn g(self) -> u8 {
|
|
(self.0 >> 3) as u8 & 0xFC
|
|
}
|
|
|
|
pub const fn b(self) -> u8 {
|
|
(self.0 << 3) as u8 & 0xF8
|
|
}
|
|
|
|
pub fn to_u16(self) -> u16 {
|
|
self.0
|
|
}
|
|
|
|
pub fn negate(self) -> Self {
|
|
Self(!self.0)
|
|
}
|
|
}
|
|
|
|
impl Lerp for Color {
|
|
fn lerp(a: Self, b: Self, t: f32) -> Self {
|
|
let r = u8::lerp(a.r(), b.r(), t);
|
|
let g = u8::lerp(a.g(), b.g(), t);
|
|
let b = u8::lerp(a.b(), b.b(), t);
|
|
Color::rgb(r, g, b)
|
|
}
|
|
}
|
|
|
|
impl From<u16> for Color {
|
|
fn from(val: u16) -> Self {
|
|
Self(val)
|
|
}
|
|
}
|
|
|
|
impl From<Color> for u16 {
|
|
fn from(val: Color) -> Self {
|
|
val.to_u16()
|
|
}
|
|
}
|