..
api
refactor(core): render prodtest UI in rust
2025-02-11 11:25:18 +01:00
component
feat(core): introduce hardware jpeg decoder
2025-02-11 09:38:49 +01:00
display
refactor(core): simplify fade_backlight_duration
2025-02-12 12:33:14 +01:00
event
fix(core/ui): make button press cancel current hold
2025-01-17 13:04:56 +01:00
flow
refactor(core): consistent naming for UI traits
2024-12-19 00:09:20 +01:00
layout
fix(core): correct a small typo
2025-02-08 19:39:54 +01:00
layout_bolt
fix(core): correct Delizia loader completion detection
2025-02-18 12:29:32 +01:00
layout_caesar
fix(core): correct Delizia loader completion detection
2025-02-18 12:29:32 +01:00
layout_delizia
refactor(core): remove unused delizia component
2025-02-18 13:04:44 +01:00
shape
feat(core): add simple downscaling for bitmap copy ops
2025-02-11 09:38:49 +01:00
animation.rs
refactor(core/rust): replace panic! by fatal_error!
2024-06-17 16:57:33 +02:00
backlight.rs
refactor(core): consistent naming for UI traits
2024-12-19 00:09:20 +01:00
button_request.rs
refactor(core/rust): introduce layout lifecycle states on Rust side
2024-11-12 16:55:17 +01:00
constant.rs
refactor(core): consistent naming of UI layouts
2025-01-20 12:29:24 +01:00
geometry.rs
chore(core/rust): add uDebug capability to more places
2024-11-12 16:55:17 +01:00
lerp.rs
fix(core/ui): T3T1 always detect swipes on entire screen
2024-05-31 11:59:52 +00:00
mod.rs
refactor(core): render prodtest UI in rust
2025-02-11 11:25:18 +01:00
ui_bootloader.rs
refactor(core): consistent naming for UI traits
2024-12-19 00:09:20 +01:00
ui_common.rs
fix(core): add fade-in to boot stage 2 screen if backlight was reset
2025-02-02 22:41:17 +01:00
ui_firmware.rs
refactor(core): merge confirm_blob and confirm_value
2025-01-23 12:46:54 +01:00
ui_prodtest.rs
refactor(core): render prodtest UI in rust
2025-02-11 11:25:18 +01:00
util.rs
fix(core/rust): increase capacity of debug error message
2025-02-20 16:09:14 +01:00