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trezor-firmware/tests/device_tests/test_language.py
2024-02-21 12:44:40 +01:00

347 lines
12 KiB
Python

# This file is part of the Trezor project.
#
# Copyright (C) 2012-2019 SatoshiLabs and contributors
#
# This library is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License version 3
# as published by the Free Software Foundation.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the License along with this library.
# If not, see <https://www.gnu.org/licenses/lgpl-3.0.html>.
from copy import deepcopy
from typing import Iterator
import pytest
from trezorlib import debuglink, device, exceptions, messages, models
from trezorlib.debuglink import TrezorClientDebugLink as Client
from ..translations import LANGUAGES, build_and_sign_blob, get_lang_json, set_language
pytestmark = pytest.mark.skip_t1
MAX_DATA_LENGTH = {models.T2T1: 48 * 1024, models.T2B1: 32 * 1024}
def get_ping_button(lang: str) -> str:
content = get_lang_json(lang)
return content["translations"]["buttons__confirm"]
def get_ping_title(lang: str) -> str:
content = get_lang_json(lang)
return content["translations"]["words__confirm"]
@pytest.fixture
def client(client: Client) -> Iterator[Client]:
lang_before = client.features.language or ""
try:
set_language(client, "en")
yield client
finally:
set_language(client, lang_before[:2])
def _check_ping_screen_texts(client: Client, title: str, right_button: str) -> None:
def ping_input_flow(client: Client, title: str, right_button: str):
yield
layout = client.debug.wait_layout()
assert layout.title().upper() == title.upper()
assert layout.button_contents()[-1] == right_button.upper()
client.debug.press_yes()
# TT does not have a right button text (but a green OK tick)
if client.features.model == "T":
right_button = "-"
with client:
client.watch_layout(True)
client.set_input_flow(ping_input_flow(client, title, right_button))
ping = client.call(messages.Ping(message="ahoj!", button_protection=True))
assert ping == messages.Success(message="ahoj!")
def test_error_too_long(client: Client):
assert client.features.language == "en-US"
# Translations too long
# Sending more than allowed by the flash capacity
max_length = MAX_DATA_LENGTH[client.model]
with pytest.raises(exceptions.TrezorFailure, match="Translations too long"), client:
bad_data = (max_length + 1) * b"a"
device.change_language(client, language_data=bad_data)
assert client.features.language == "en-US"
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
def test_error_invalid_data_length(client: Client):
assert client.features.language == "en-US"
# Invalid data length
# Sending more data than advertised in the header
with pytest.raises(exceptions.TrezorFailure, match="Invalid data length"), client:
good_data = build_and_sign_blob("cs", client.model)
bad_data = good_data + b"abcd"
device.change_language(client, language_data=bad_data)
assert client.features.language == "en-US"
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
def test_error_invalid_header_magic(client: Client):
assert client.features.language == "en-US"
# Invalid header magic
# Does not match the expected magic
with pytest.raises(
exceptions.TrezorFailure, match="Invalid translations data"
), client:
good_data = build_and_sign_blob("cs", client.model)
bad_data = 4 * b"a" + good_data[4:]
device.change_language(client, language_data=bad_data)
assert client.features.language == "en-US"
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
def test_error_invalid_data_hash(client: Client):
assert client.features.language == "en-US"
# Invalid data hash
# Changing the data after their hash has been calculated
with pytest.raises(
exceptions.TrezorFailure, match="Translation data verification failed"
), client:
good_data = build_and_sign_blob("cs", client.model)
bad_data = good_data[:-8] + 8 * b"a"
device.change_language(
client,
language_data=bad_data,
)
assert client.features.language == "en-US"
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
def test_error_version_mismatch(client: Client):
assert client.features.language == "en-US"
# Translations version mismatch
# Change the version to one not matching the current device
with pytest.raises(
exceptions.TrezorFailure, match="Translations version mismatch"
), client:
data = get_lang_json("cs")
data["header"]["version"] = "3.5.4"
device.change_language(
client,
language_data=build_and_sign_blob(data, client.model),
)
assert client.features.language == "en-US"
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
def test_error_invalid_header_version(client: Client):
assert client.features.language == "en-US"
# Invalid header version
# Version is not a valid semver with integers
with pytest.raises(ValueError), client:
data = get_lang_json("cs")
data["header"]["version"] = "ABC.XYZ.DEF"
device.change_language(
client,
language_data=build_and_sign_blob(data, client.model),
)
assert client.features.language == "en-US"
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
def test_error_invalid_signature(client: Client):
assert client.features.language == "en-US"
# Invalid signature
# Changing the data in the signature section
with pytest.raises(
exceptions.TrezorFailure, match="Invalid translations data"
), client:
good_data = bytearray(build_and_sign_blob("cs", client.model))
bad_data = bytearray(good_data)
bad_data[128:256] = 128 * b"a"
device.change_language(
client,
language_data=bytes(bad_data),
)
assert client.features.language == "en-US"
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
@pytest.mark.parametrize("lang", LANGUAGES)
def test_full_language_change(client: Client, lang: str):
assert client.features.language == "en-US"
# Setting selected language
set_language(client, lang)
assert client.features.language[:2] == lang
_check_ping_screen_texts(client, get_ping_title(lang), get_ping_button(lang))
# Setting the default language via empty data
set_language(client, "en")
assert client.features.language == "en-US"
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
def test_language_is_removed_after_wipe(client: Client):
assert client.features.language == "en-US"
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
# Setting cs language
set_language(client, "cs")
assert client.features.language == "cs-CZ"
_check_ping_screen_texts(client, get_ping_title("cs"), get_ping_button("cs"))
# Wipe device
device.wipe(client)
assert client.features.language == "en-US"
# Load it again
debuglink.load_device(
client,
mnemonic=" ".join(["all"] * 12),
pin=None,
passphrase_protection=False,
label="test",
)
assert client.features.language == "en-US"
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
def test_translations_renders_on_screen(client: Client):
czech_data = get_lang_json("cs")
# Setting some values of words__confirm key and checking that in ping screen title
assert client.features.language == "en-US"
# Normal english
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
# Normal czech
set_language(client, "cs")
assert client.features.language == "cs-CZ"
_check_ping_screen_texts(client, get_ping_title("cs"), get_ping_button("cs"))
# Modified czech - changed value
czech_data_copy = deepcopy(czech_data)
new_czech_confirm = "ABCD"
czech_data_copy["translations"]["words__confirm"] = new_czech_confirm
device.change_language(
client,
language_data=build_and_sign_blob(czech_data_copy, client.model),
)
_check_ping_screen_texts(client, new_czech_confirm, get_ping_button("cs"))
# Modified czech - key deleted completely, english is shown
czech_data_copy = deepcopy(czech_data)
del czech_data_copy["translations"]["words__confirm"]
device.change_language(
client,
language_data=build_and_sign_blob(czech_data_copy, client.model),
)
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("cs"))
def test_reject_update(client: Client):
assert client.features.language == "en-US"
lang = "cs"
language_data = build_and_sign_blob(lang, client.model)
def input_flow_reject():
yield
client.debug.press_no()
with pytest.raises(exceptions.Cancelled), client:
client.set_input_flow(input_flow_reject)
device.change_language(client, language_data)
assert client.features.language == "en-US"
_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
def test_silent_update(client: Client):
assert client.features.language == "en-US"
lang = "cs"
language_data = build_and_sign_blob(lang, client.model)
def input_flow_confirm(language: str):
if language == "cs":
title = "NASTAVENÍ JAZYKA"
text = "Změnit jazyk na cs-CZ?"
else:
title = "LANGUAGE SETTINGS"
text = "Change language to cs-CZ?"
def input_flow():
yield
layout = client.debug.wait_layout()
assert layout.title() == title
assert layout.text_content() == text
client.debug.press_yes()
yield
layout = client.debug.wait_layout()
assert layout.text_content() == "Jazyk byl úspěšně změněn"
client.debug.press_yes()
return input_flow
def input_flow_silent():
yield
# It will never reach this - there is just loader on the screen
assert False
# Device is loaded with seed, language change is shown on the screen
with client:
client.watch_layout(True)
client.set_input_flow(input_flow_confirm("en"))
device.change_language(client, language_data)
assert client.features.language[:2] == lang
device.wipe(client)
assert client.features.language == "en-US"
# Device is empty, language is changed silently
with client:
client.watch_layout(True)
client.set_input_flow(input_flow_silent)
device.change_language(client, language_data)
assert client.features.language[:2] == lang
# Same language is set again, shown on screen
with client:
client.watch_layout(True)
client.set_input_flow(input_flow_confirm("cs"))
device.change_language(client, language_data)
assert client.features.language[:2] == lang
device.wipe(client)
assert client.features.language == "en-US"
debuglink.load_device(
client,
mnemonic=" ".join(["all"] * 12),
pin=None,
passphrase_protection=False,
label="test",
)
# Device is again loaded with seed, language change is shown on the screen
with client:
client.watch_layout(True)
client.set_input_flow(input_flow_confirm("en"))
device.change_language(client, language_data)
assert client.features.language[:2] == lang
_check_ping_screen_texts(client, get_ping_title(lang), get_ping_button(lang))