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trezor-firmware/core/embed/rust/src/ui/model_tr/cshape/loader_small.rs

89 lines
2.6 KiB

use crate::ui::{
display::Color,
geometry::{Offset, Point, Rect},
shape::{Canvas, DrawingCache, Renderer, Shape, ShapeClone},
};
use without_alloc::alloc::LocalAllocLeakExt;
use core::f32::consts::SQRT_2;
const STAR_COUNT: usize = 8;
const RADIUS: i16 = 3;
const DIAGONAL: i16 = ((RADIUS as f32 * SQRT_2) / 2_f32) as i16;
// Offset of the normal point and then the extra offset for the main point
static STARS: [(Offset, Offset); STAR_COUNT] = [
(Offset::y(-RADIUS), Offset::y(-1)),
(Offset::new(DIAGONAL, -DIAGONAL), Offset::new(1, -1)),
(Offset::x(RADIUS), Offset::x(1)),
(Offset::new(DIAGONAL, DIAGONAL), Offset::new(1, 1)),
(Offset::y(RADIUS), Offset::y(1)),
(Offset::new(-DIAGONAL, DIAGONAL), Offset::new(-1, 1)),
(Offset::x(-RADIUS), Offset::x(-1)),
(Offset::new(-DIAGONAL, -DIAGONAL), Offset::new(-1, -1)),
];
/// A shape of a TS3 small loader
pub struct LoaderSmall {
/// Position of point (0,0)
pos: Point,
/// Value 0..1000
value: u16,
/// Color
color: Color,
}
impl LoaderSmall {
pub fn new(pos: Point, value: u16) -> Self {
Self {
pos,
value,
color: Color::white(),
}
}
pub fn with_color(self, color: Color) -> Self {
Self { color, ..self }
}
pub fn render<'s>(self, renderer: &mut impl Renderer<'s>) {
renderer.render_shape(self);
}
}
impl Shape<'_> for LoaderSmall {
fn bounds(&self, _cache: &DrawingCache) -> Rect {
Rect::from_top_left_and_size(self.pos, Offset::uniform(1)).expand(RADIUS + 1)
}
fn cleanup(&mut self, _cache: &DrawingCache) {}
fn draw(&mut self, canvas: &mut dyn Canvas, _cache: &DrawingCache) {
// Calculate index of the highlighted star
let sel_idx = (STAR_COUNT * self.value as usize / 1000) % STAR_COUNT;
for (i, (star_offset, hili_offset)) in STARS.iter().enumerate() {
if (sel_idx + 1) % STAR_COUNT != i {
// Draw a star if it's not behind the highlighted one (clockwise)
let star_pos = self.pos + *star_offset;
canvas.draw_pixel(star_pos, self.color);
if sel_idx == i {
// Higlight the main star
canvas.draw_pixel(star_pos + *hili_offset, self.color);
}
}
}
}
}
impl ShapeClone<'_> for LoaderSmall {
fn clone_at_bump<'alloc, T>(self, bump: &'alloc T) -> Option<&'alloc mut dyn Shape>
where
T: LocalAllocLeakExt<'alloc>,
{
let clone = bump.alloc_t::<LoaderSmall>()?;
Some(clone.uninit.init(LoaderSmall { ..self }))
}
}