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trezor-firmware/core/embed/trezorhal/stm32u5/display/stm32u5a9j-dk/display_fb.c

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1.9 KiB

/*
* This file is part of the Trezor project, https://trezor.io/
*
* Copyright (c) SatoshiLabs
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <string.h>
#include TREZOR_BOARD
#include STM32_HAL_H
#include "display_internal.h"
// Physical frame buffers in internal SRAM memory
__attribute__((section(".fb1")))
ALIGN_32BYTES(uint32_t physical_frame_buffer_0[PHYSICAL_FRAME_BUFFER_SIZE]);
__attribute__((section(".fb2")))
ALIGN_32BYTES(uint32_t physical_frame_buffer_1[PHYSICAL_FRAME_BUFFER_SIZE]);
// The current frame buffer selector at fixed memory address
// It's shared between bootloaders and the firmware
__attribute__((section(".framebuffer_select"))) uint32_t current_frame_buffer =
0;
void* display_get_frame_addr(void) {
if (current_frame_buffer == 0) {
return (void*)GFXMMU_VIRTUAL_BUFFER0_BASE_S;
} else {
return (void*)GFXMMU_VIRTUAL_BUFFER1_BASE_S;
}
}
void display_refresh(void) {
current_frame_buffer = current_frame_buffer ? 0 : 1;
if (current_frame_buffer == 0) {
BSP_LCD_SetFrameBuffer(0, GFXMMU_VIRTUAL_BUFFER0_BASE_S);
memcpy(physical_frame_buffer_1, physical_frame_buffer_0,
PHYSICAL_FRAME_BUFFER_SIZE);
} else {
BSP_LCD_SetFrameBuffer(0, GFXMMU_VIRTUAL_BUFFER1_BASE_S);
memcpy(physical_frame_buffer_0, physical_frame_buffer_1,
PHYSICAL_FRAME_BUFFER_SIZE);
}
}