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trezor-firmware/core/embed/rust/src/ui/model_tt/component/keyboard/passphrase.rs

284 lines
9.3 KiB

use crate::ui::{
component::{base::ComponentExt, Child, Component, Event, EventCtx, Never},
display,
geometry::{Grid, Insets, Offset, Rect},
model_tt::component::{
button::{Button, ButtonContent, ButtonMsg::Clicked},
keyboard::common::{paint_pending_marker, MultiTapKeyboard, TextBox, HEADER_PADDING_SIDE},
swipe::{Swipe, SwipeDirection},
theme, ScrollBar,
},
};
pub enum PassphraseKeyboardMsg {
Confirmed,
Cancelled,
}
pub struct PassphraseKeyboard {
page_swipe: Swipe,
input: Child<Input>,
back: Child<Button<&'static str>>,
confirm: Child<Button<&'static str>>,
keys: [[Child<Button<&'static str>>; KEY_COUNT]; PAGE_COUNT],
scrollbar: ScrollBar,
fade: bool,
}
const STARTING_PAGE: usize = 1;
const PAGE_COUNT: usize = 4;
const KEY_COUNT: usize = 10;
#[rustfmt::skip]
const KEYBOARD: [[&str; KEY_COUNT]; PAGE_COUNT] = [
["1", "2", "3", "4", "5", "6", "7", "8", "9", "0"],
[" ", "abc", "def", "ghi", "jkl", "mno", "pqrs", "tuv", "wxyz", "*#"],
[" ", "ABC", "DEF", "GHI", "JKL", "MNO", "PQRS", "TUV", "WXYZ", "*#"],
["_<>", ".:@", "/|\\", "!()", "+%&", "-[]", "?{}", ",'`", ";\"~", "$^="],
];
const MAX_LENGTH: usize = 50;
impl PassphraseKeyboard {
pub fn new() -> Self {
Self {
page_swipe: Swipe::horizontal(),
input: Input::new().into_child(),
confirm: Button::with_icon(theme::ICON_CONFIRM)
.styled(theme::button_confirm())
.into_child(),
back: Button::with_icon(theme::ICON_BACK)
.styled(theme::button_reset())
.initially_enabled(false)
.into_child(),
keys: KEYBOARD.map(|page| {
page.map(|text| {
if text == " " {
let icon = theme::ICON_SPACE;
Child::new(Button::with_icon(icon))
} else {
Child::new(Button::with_text(text))
}
})
}),
scrollbar: ScrollBar::horizontal(),
fade: false,
}
}
fn key_text(content: &ButtonContent<&'static str>) -> &'static str {
match content {
ButtonContent::Text(text) => text,
ButtonContent::Icon(_) => " ",
ButtonContent::Empty => "",
}
}
fn on_page_swipe(&mut self, ctx: &mut EventCtx, swipe: SwipeDirection) {
// Change the page number.
let key_page = self.scrollbar.active_page;
let key_page = match swipe {
SwipeDirection::Left => (key_page as isize + 1) as usize % PAGE_COUNT,
SwipeDirection::Right => (key_page as isize - 1) as usize % PAGE_COUNT,
_ => key_page,
};
self.scrollbar.go_to(key_page);
// Clear the pending state.
self.input
.mutate(ctx, |ctx, i| i.multi_tap.clear_pending_state(ctx));
// Make sure to completely repaint the buttons.
for btn in &mut self.keys[key_page] {
btn.request_complete_repaint(ctx);
}
// Reset backlight to normal level on next paint.
self.fade = true;
}
fn after_edit(&mut self, ctx: &mut EventCtx) {
if self.input.inner().textbox.is_empty() {
self.back.mutate(ctx, |ctx, b| b.disable(ctx));
} else {
self.back.mutate(ctx, |ctx, b| b.enable(ctx));
}
}
pub fn passphrase(&self) -> &str {
self.input.inner().textbox.content()
}
}
impl Component for PassphraseKeyboard {
type Msg = PassphraseKeyboardMsg;
fn place(&mut self, bounds: Rect) -> Rect {
let bounds = bounds.inset(theme::borders());
let input_area = Grid::new(bounds, 5, 1)
.with_spacing(theme::KEYBOARD_SPACING)
.row_col(0, 0);
let (input_area, scroll_area) = input_area.split_bottom(ScrollBar::DOT_SIZE);
let input_area =
input_area.inset(Insets::new(0, HEADER_PADDING_SIDE, 2, HEADER_PADDING_SIDE));
let key_grid = Grid::new(bounds, 5, 3).with_spacing(theme::KEYBOARD_SPACING);
let confirm_btn_area = key_grid.cell(14);
let back_btn_area = key_grid.cell(12);
self.page_swipe.place(bounds);
self.input.place(input_area);
self.confirm.place(confirm_btn_area);
self.back.place(back_btn_area);
self.scrollbar.place(scroll_area);
self.scrollbar
.set_count_and_active_page(PAGE_COUNT, STARTING_PAGE);
for (key, btn) in self.keys[self.scrollbar.active_page].iter_mut().enumerate() {
// Assign the keys in each page to buttons on a 5x3 grid, starting from the
// second row.
let area = key_grid.cell(if key < 9 {
// The grid has 3 columns, and we skip the first row.
key + 3
} else {
// For the last key (the "0" position) we skip one cell.
key + 1 + 3
});
btn.place(area);
}
bounds
}
fn event(&mut self, ctx: &mut EventCtx, event: Event) -> Option<Self::Msg> {
if self.input.inner().multi_tap.is_timeout_event(event) {
self.input
.mutate(ctx, |ctx, i| i.multi_tap.clear_pending_state(ctx));
return None;
}
if let Some(swipe) = self.page_swipe.event(ctx, event) {
// We have detected a horizontal swipe. Change the keyboard page.
self.on_page_swipe(ctx, swipe);
return None;
}
if let Some(Clicked) = self.confirm.event(ctx, event) {
// Confirm button was clicked, we're done.
return Some(PassphraseKeyboardMsg::Confirmed);
}
if let Some(Clicked) = self.back.event(ctx, event) {
// Backspace button was clicked. If we have any content in the textbox, let's
// delete the last character. Otherwise cancel.
return if self.input.inner().textbox.is_empty() {
Some(PassphraseKeyboardMsg::Cancelled)
} else {
self.input.mutate(ctx, |ctx, i| {
i.multi_tap.clear_pending_state(ctx);
i.textbox.delete_last(ctx);
});
self.after_edit(ctx);
None
};
}
for (key, btn) in self.keys[self.scrollbar.active_page].iter_mut().enumerate() {
if let Some(Clicked) = btn.event(ctx, event) {
// Key button was clicked. If this button is pending, let's cycle the pending
// character in textbox. If not, let's just append the first character.
let text = Self::key_text(btn.inner().content());
self.input.mutate(ctx, |ctx, i| {
let edit = i.multi_tap.click_key(ctx, key, text);
i.textbox.apply(ctx, edit);
});
self.after_edit(ctx);
return None;
}
}
None
}
fn paint(&mut self) {
self.input.paint();
self.scrollbar.paint();
self.confirm.paint();
self.back.paint();
for btn in &mut self.keys[self.scrollbar.active_page] {
btn.paint();
}
if self.fade {
self.fade = false;
// Note that this is blocking and takes some time.
display::fade_backlight(theme::BACKLIGHT_NORMAL);
}
}
fn bounds(&self, sink: &mut dyn FnMut(Rect)) {
self.input.bounds(sink);
self.scrollbar.bounds(sink);
self.confirm.bounds(sink);
self.back.bounds(sink);
for btn in &self.keys[self.scrollbar.active_page] {
btn.bounds(sink)
}
}
}
struct Input {
area: Rect,
textbox: TextBox<MAX_LENGTH>,
multi_tap: MultiTapKeyboard,
}
impl Input {
fn new() -> Self {
Self {
area: Rect::zero(),
textbox: TextBox::empty(),
multi_tap: MultiTapKeyboard::new(),
}
}
}
impl Component for Input {
type Msg = Never;
fn place(&mut self, bounds: Rect) -> Rect {
self.area = bounds;
self.area
}
fn event(&mut self, _ctx: &mut EventCtx, _event: Event) -> Option<Self::Msg> {
None
}
fn paint(&mut self) {
const TEXT_OFFSET: Offset = Offset::y(8);
let style = theme::label_default();
let text_baseline = self.area.bottom_left() - TEXT_OFFSET;
let text = self.textbox.content();
// Possible optimization is to redraw the background only when pending character
// is replaced, or only draw rectangle over the pending character and
// marker.
display::rect_fill(self.area, theme::BG);
display::text(
text_baseline,
text,
style.font,
style.text_color,
style.background_color,
);
// Paint the pending marker.
if self.multi_tap.pending_key().is_some() {
paint_pending_marker(text_baseline, text, style.font, style.text_color);
}
}
fn bounds(&self, sink: &mut dyn FnMut(Rect)) {
sink(self.area)
}
}
#[cfg(feature = "ui_debug")]
impl crate::trace::Trace for PassphraseKeyboard {
fn trace(&self, t: &mut dyn crate::trace::Tracer) {
t.open("PassphraseKeyboard");
t.close();
}
}