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184 lines
5.5 KiB
184 lines
5.5 KiB
from micropython import const
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from typing import TYPE_CHECKING
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from trezor import config, res, ui
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from trezor.crypto import random
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from trezor.ui import display
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from .button import Button, ButtonCancel, ButtonClear, ButtonConfirm, ButtonMono
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if TYPE_CHECKING:
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from trezor import loop
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from typing import Iterable
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def digit_area(i: int) -> ui.Area:
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if i == 9: # 0-position
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i = 10 # display it in the middle
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return ui.grid(i + 3) # skip the first line
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def generate_digits() -> Iterable[int]:
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digits = list(range(0, 10)) # 0-9
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random.shuffle(digits)
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# We lay out the buttons top-left to bottom-right, but the order
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# of the digits is defined as bottom-left to top-right (on numpad).
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return digits[6:] + digits[3:6] + digits[:3]
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class PinInput(ui.Component):
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def __init__(self, prompt: str, subprompt: str | None, pin: str) -> None:
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super().__init__()
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self.prompt = prompt
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self.subprompt = subprompt
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self.pin = pin
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def on_render(self) -> None:
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if self.repaint:
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if self.pin:
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self.render_pin()
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else:
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self.render_prompt()
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self.repaint = False
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def render_pin(self) -> None:
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MAX_LENGTH = const(14) # maximum length of displayed PIN
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CONTD_MARK = "<"
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BOX_WIDTH = const(240)
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DOT_SIZE = const(10)
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PADDING = const(4)
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RENDER_Y = const(20)
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TWITCH = const(3)
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display.bar(0, 0, ui.WIDTH, 50, ui.BG)
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if len(self.pin) > MAX_LENGTH:
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contd_width = display.text_width(CONTD_MARK, ui.BOLD) + PADDING
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twitch = TWITCH * (len(self.pin) % 2)
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else:
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contd_width = 0
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twitch = 0
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count = min(len(self.pin), MAX_LENGTH)
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render_x = (BOX_WIDTH - count * (DOT_SIZE + PADDING) - contd_width) // 2
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if contd_width:
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display.text(
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render_x, RENDER_Y + DOT_SIZE, CONTD_MARK, ui.BOLD, ui.GREY, ui.BG
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)
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for i in range(0, count):
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display.bar_radius(
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render_x + contd_width + twitch + i * (DOT_SIZE + PADDING),
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RENDER_Y,
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DOT_SIZE,
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DOT_SIZE,
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ui.GREY,
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ui.BG,
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4,
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)
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def render_prompt(self) -> None:
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display.bar(0, 0, ui.WIDTH, 50, ui.BG)
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if self.subprompt:
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display.text_center(ui.WIDTH // 2, 20, self.prompt, ui.BOLD, ui.GREY, ui.BG)
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display.text_center(
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ui.WIDTH // 2, 46, self.subprompt, ui.NORMAL, ui.GREY, ui.BG
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)
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else:
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display.text_center(ui.WIDTH // 2, 36, self.prompt, ui.BOLD, ui.GREY, ui.BG)
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class PinButton(Button):
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def __init__(self, index: int, digit: int, dialog: "PinDialog"):
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self.dialog = dialog
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super().__init__(digit_area(index), str(digit), ButtonMono)
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def on_click(self) -> None:
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self.dialog.assign(self.dialog.input.pin + self.text)
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CANCELLED = object()
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class PinDialog(ui.Layout):
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def __init__(
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self,
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prompt: str,
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subprompt: str | None,
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allow_cancel: bool = True,
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maxlength: int = 50,
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) -> None:
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super().__init__()
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self.maxlength = maxlength
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self.input = PinInput(prompt, subprompt, "")
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icon_confirm = res.load(ui.ICON_CONFIRM)
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self.confirm_button = Button(ui.grid(14), icon_confirm, ButtonConfirm)
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self.confirm_button.on_click = self.on_confirm
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self.confirm_button.disable()
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icon_back = res.load(ui.ICON_BACK)
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self.reset_button = Button(ui.grid(12), icon_back, ButtonClear)
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self.reset_button.on_click = self.on_reset
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if allow_cancel:
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icon_lock = res.load(
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ui.ICON_CANCEL if config.is_unlocked() else ui.ICON_LOCK
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)
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self.cancel_button = Button(ui.grid(12), icon_lock, ButtonCancel)
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self.cancel_button.on_click = self.on_cancel
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else:
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self.cancel_button = Button(ui.grid(12), "")
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self.cancel_button.disable()
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self.pin_buttons = [
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PinButton(i, d, self) for i, d in enumerate(generate_digits())
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]
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def dispatch(self, event: int, x: int, y: int) -> None:
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self.input.dispatch(event, x, y)
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if self.input.pin:
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self.reset_button.dispatch(event, x, y)
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else:
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self.cancel_button.dispatch(event, x, y)
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self.confirm_button.dispatch(event, x, y)
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for btn in self.pin_buttons:
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btn.dispatch(event, x, y)
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def assign(self, pin: str) -> None:
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if len(pin) > self.maxlength:
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return
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for btn in self.pin_buttons:
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if len(pin) < self.maxlength:
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btn.enable()
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else:
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btn.disable()
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if pin:
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self.confirm_button.enable()
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self.reset_button.enable()
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self.cancel_button.disable()
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else:
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self.confirm_button.disable()
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self.reset_button.disable()
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self.cancel_button.enable()
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self.input.pin = pin
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self.input.repaint = True
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def on_reset(self) -> None:
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self.assign("")
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def on_cancel(self) -> None:
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raise ui.Result(CANCELLED)
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def on_confirm(self) -> None:
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if self.input.pin:
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raise ui.Result(self.input.pin)
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if __debug__:
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def create_tasks(self) -> tuple[loop.AwaitableTask, ...]:
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from apps.debug import input_signal
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return super().create_tasks() + (input_signal(),)
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