mirror of
https://github.com/trezor/trezor-firmware.git
synced 2024-12-30 01:58:11 +00:00
e7f2d3f6cc
[no changelog]
354 lines
12 KiB
Python
354 lines
12 KiB
Python
# This file is part of the Trezor project.
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#
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# Copyright (C) 2012-2019 SatoshiLabs and contributors
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#
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# This library is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Lesser General Public License version 3
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# as published by the Free Software Foundation.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Lesser General Public License for more details.
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#
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# You should have received a copy of the License along with this library.
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# If not, see <https://www.gnu.org/licenses/lgpl-3.0.html>.
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from copy import deepcopy
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from typing import Iterator
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import pytest
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from trezorlib import debuglink, device, exceptions, messages, models
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from trezorlib.debuglink import TrezorClientDebugLink as Client
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from ..translations import LANGUAGES, build_and_sign_blob, get_lang_json, set_language
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pytestmark = pytest.mark.skip_t1b1
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MAX_DATA_LENGTH = {
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models.T2T1: 48 * 1024,
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models.T2B1: 32 * 1024,
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models.T3T1: 256 * 1024,
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}
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def get_ping_button(lang: str) -> str:
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content = get_lang_json(lang)
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return content["translations"]["buttons__confirm"]
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def get_ping_title(lang: str) -> str:
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content = get_lang_json(lang)
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return content["translations"]["words__confirm"]
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@pytest.fixture
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def client(client: Client) -> Iterator[Client]:
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lang_before = client.features.language or ""
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try:
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set_language(client, "en")
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yield client
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finally:
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set_language(client, lang_before[:2])
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def _check_ping_screen_texts(client: Client, title: str, right_button: str) -> None:
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def ping_input_flow(client: Client, title: str, right_button: str):
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yield
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layout = client.debug.wait_layout()
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assert layout.title().upper() == title.upper()
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assert layout.button_contents()[-1] == right_button.upper()
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client.debug.press_yes()
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# TT does not have a right button text (but a green OK tick)
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if client.model in (models.T2T1, models.T3T1):
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right_button = "-"
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with client:
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client.watch_layout(True)
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client.set_input_flow(ping_input_flow(client, title, right_button))
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ping = client.call(messages.Ping(message="ahoj!", button_protection=True))
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assert ping == messages.Success(message="ahoj!")
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def test_error_too_long(client: Client):
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assert client.features.language == "en-US"
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# Translations too long
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# Sending more than allowed by the flash capacity
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max_length = MAX_DATA_LENGTH[client.model]
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with pytest.raises(exceptions.TrezorFailure, match="Translations too long"), client:
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bad_data = (max_length + 1) * b"a"
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device.change_language(client, language_data=bad_data)
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assert client.features.language == "en-US"
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
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def test_error_invalid_data_length(client: Client):
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assert client.features.language == "en-US"
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# Invalid data length
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# Sending more data than advertised in the header
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with pytest.raises(exceptions.TrezorFailure, match="Invalid data length"), client:
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good_data = build_and_sign_blob("cs", client.model)
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bad_data = good_data + b"abcd"
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device.change_language(client, language_data=bad_data)
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assert client.features.language == "en-US"
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
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def test_error_invalid_header_magic(client: Client):
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assert client.features.language == "en-US"
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# Invalid header magic
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# Does not match the expected magic
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with pytest.raises(
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exceptions.TrezorFailure, match="Invalid translations data"
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), client:
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good_data = build_and_sign_blob("cs", client.model)
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bad_data = 4 * b"a" + good_data[4:]
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device.change_language(client, language_data=bad_data)
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assert client.features.language == "en-US"
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
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def test_error_invalid_data_hash(client: Client):
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assert client.features.language == "en-US"
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# Invalid data hash
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# Changing the data after their hash has been calculated
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with pytest.raises(
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exceptions.TrezorFailure, match="Translation data verification failed"
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), client:
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good_data = build_and_sign_blob("cs", client.model)
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bad_data = good_data[:-8] + 8 * b"a"
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device.change_language(
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client,
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language_data=bad_data,
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)
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assert client.features.language == "en-US"
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
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def test_error_version_mismatch(client: Client):
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assert client.features.language == "en-US"
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# Translations version mismatch
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# Change the version to one not matching the current device
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with pytest.raises(
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exceptions.TrezorFailure, match="Translations version mismatch"
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), client:
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data = get_lang_json("cs")
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data["header"]["version"] = "3.5.4"
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device.change_language(
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client,
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language_data=build_and_sign_blob(data, client.model),
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)
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assert client.features.language == "en-US"
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
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def test_error_invalid_header_version(client: Client):
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assert client.features.language == "en-US"
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# Invalid header version
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# Version is not a valid semver with integers
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with pytest.raises(ValueError), client:
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data = get_lang_json("cs")
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data["header"]["version"] = "ABC.XYZ.DEF"
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device.change_language(
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client,
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language_data=build_and_sign_blob(data, client.model),
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)
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assert client.features.language == "en-US"
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
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def test_error_invalid_signature(client: Client):
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assert client.features.language == "en-US"
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# Invalid signature
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# Changing the data in the signature section
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with pytest.raises(
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exceptions.TrezorFailure, match="Invalid translations data"
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), client:
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good_data = bytearray(build_and_sign_blob("cs", client.model))
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bad_data = bytearray(good_data)
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bad_data[128:256] = 128 * b"a"
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device.change_language(
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client,
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language_data=bytes(bad_data),
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)
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assert client.features.language == "en-US"
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
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@pytest.mark.parametrize("lang", LANGUAGES)
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def test_full_language_change(client: Client, lang: str):
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assert client.features.language == "en-US"
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assert client.features.language_version_matches is True
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# Setting selected language
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set_language(client, lang)
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assert client.features.language[:2] == lang
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assert client.features.language_version_matches is True
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_check_ping_screen_texts(client, get_ping_title(lang), get_ping_button(lang))
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# Setting the default language via empty data
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set_language(client, "en")
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assert client.features.language == "en-US"
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assert client.features.language_version_matches is True
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
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def test_language_is_removed_after_wipe(client: Client):
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assert client.features.language == "en-US"
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
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# Setting cs language
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set_language(client, "cs")
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assert client.features.language == "cs-CZ"
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_check_ping_screen_texts(client, get_ping_title("cs"), get_ping_button("cs"))
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# Wipe device
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device.wipe(client)
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assert client.features.language == "en-US"
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# Load it again
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debuglink.load_device(
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client,
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mnemonic=" ".join(["all"] * 12),
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pin=None,
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passphrase_protection=False,
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label="test",
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)
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assert client.features.language == "en-US"
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
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def test_translations_renders_on_screen(client: Client):
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czech_data = get_lang_json("cs")
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# Setting some values of words__confirm key and checking that in ping screen title
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assert client.features.language == "en-US"
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# Normal english
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
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# Normal czech
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set_language(client, "cs")
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assert client.features.language == "cs-CZ"
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_check_ping_screen_texts(client, get_ping_title("cs"), get_ping_button("cs"))
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# Modified czech - changed value
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czech_data_copy = deepcopy(czech_data)
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new_czech_confirm = "ABCD"
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czech_data_copy["translations"]["words__confirm"] = new_czech_confirm
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device.change_language(
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client,
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language_data=build_and_sign_blob(czech_data_copy, client.model),
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)
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_check_ping_screen_texts(client, new_czech_confirm, get_ping_button("cs"))
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# Modified czech - key deleted completely, english is shown
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czech_data_copy = deepcopy(czech_data)
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del czech_data_copy["translations"]["words__confirm"]
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device.change_language(
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client,
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language_data=build_and_sign_blob(czech_data_copy, client.model),
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)
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("cs"))
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def test_reject_update(client: Client):
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assert client.features.language == "en-US"
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lang = "cs"
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language_data = build_and_sign_blob(lang, client.model)
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def input_flow_reject():
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yield
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client.debug.press_no()
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with pytest.raises(exceptions.Cancelled), client:
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client.set_input_flow(input_flow_reject)
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device.change_language(client, language_data)
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assert client.features.language == "en-US"
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_check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en"))
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def test_silent_update(client: Client):
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assert client.features.language == "en-US"
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lang = "cs"
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language_data = build_and_sign_blob(lang, client.model)
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def input_flow_confirm(language: str):
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if language == "cs":
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title = "NASTAVENÍ JAZYKA"
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text = "Změnit jazyk na cs-CZ?"
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else:
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title = "LANGUAGE SETTINGS"
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text = "Change language to cs-CZ?"
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def input_flow():
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yield
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layout = client.debug.wait_layout()
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assert layout.title() == title
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assert layout.text_content() == text
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client.debug.press_yes()
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yield
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layout = client.debug.wait_layout()
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assert layout.text_content() == "Jazyk byl úspěšně změněn"
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client.debug.press_yes()
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return input_flow
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def input_flow_silent():
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yield
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# It will never reach this - there is just loader on the screen
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assert False
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# Device is loaded with seed, language change is shown on the screen
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with client:
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client.watch_layout(True)
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client.set_input_flow(input_flow_confirm("en"))
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device.change_language(client, language_data)
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assert client.features.language[:2] == lang
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device.wipe(client)
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assert client.features.language == "en-US"
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# Device is empty, language is changed silently
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with client:
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client.watch_layout(True)
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client.set_input_flow(input_flow_silent)
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device.change_language(client, language_data)
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assert client.features.language[:2] == lang
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# Same language is set again, shown on screen
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with client:
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client.watch_layout(True)
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client.set_input_flow(input_flow_confirm("cs"))
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device.change_language(client, language_data)
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assert client.features.language[:2] == lang
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device.wipe(client)
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assert client.features.language == "en-US"
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debuglink.load_device(
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client,
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mnemonic=" ".join(["all"] * 12),
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pin=None,
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passphrase_protection=False,
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label="test",
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)
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# Device is again loaded with seed, language change is shown on the screen
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with client:
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client.watch_layout(True)
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client.set_input_flow(input_flow_confirm("en"))
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device.change_language(client, language_data)
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assert client.features.language[:2] == lang
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_check_ping_screen_texts(client, get_ping_title(lang), get_ping_button(lang))
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