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trezor-firmware/core/embed/rust/src/ui/model_tt/component/homescreen/render.rs

623 lines
20 KiB

#[cfg(feature = "dma2d")]
use crate::trezorhal::{
buffers::{get_buffer_16bpp, get_buffer_4bpp, get_text_buffer, BufferText, LineBuffer4Bpp},
dma2d::{dma2d_setup_4bpp_over_16bpp, dma2d_start_blend, dma2d_wait_for_transfer},
};
use crate::{
trezorhal::{
buffers::{get_blurring_buffer, get_jpeg_buffer, get_jpeg_work_buffer, BufferJpeg},
display,
display::bar_radius_buffer,
},
ui::{
constant::screen,
display::{position_buffer, set_window, Color},
geometry::{Offset, Point, Rect},
},
};
use crate::ui::{
component::text::TextStyle,
constant::{HEIGHT, WIDTH},
display::{
tjpgd::{BufferInput, BufferOutput, JDEC},
Icon,
},
model_tt::theme,
util::icon_text_center,
};
#[derive(Clone, Copy)]
pub struct HomescreenText<'a> {
pub text: &'a str,
pub style: TextStyle,
pub offset: Offset,
pub icon: Option<Icon>,
}
#[derive(Clone, Copy)]
pub struct HomescreenNotification<'a> {
pub text: &'a str,
pub icon: Icon,
pub color: Color,
}
#[derive(Clone, Copy)]
struct HomescreenTextInfo {
pub text_area: Rect,
pub text_width: i16,
pub text_color: Color,
pub icon_area: Option<Rect>,
}
pub const HOMESCREEN_IMAGE_SIZE: i16 = 240;
const HOMESCREEN_MAX_ICON_SIZE: i16 = 20;
const NOTIFICATION_HEIGHT: i16 = 32;
const NOTIFICATION_BORDER: i16 = 8;
const NOTIFICATION_ICON_SPACE: i16 = 8;
const NOTIFICATION_TEXT_OFFSET: Offset = Offset::new(1, -2);
const TEXT_ICON_SPACE: i16 = 2;
const HOMESCREEN_DIM_HIEGHT: i16 = 30;
const HOMESCREEN_DIM_START: i16 = 195;
const HOMESCREEN_DIM: f32 = 0.85;
const HOMESCREEN_DIM_BORDER: i16 = 20;
const LOCKSCREEN_DIM: f32 = 0.85;
const LOCKSCREEN_DIM_BG: f32 = 0.0;
const BLUR_SIZE: usize = 9;
const BLUR_DIV: u32 =
((65536_f32 * (1_f32 - LOCKSCREEN_DIM_BG)) as u32) / ((BLUR_SIZE * BLUR_SIZE) as u32);
const DECOMP_LINES: usize = BLUR_SIZE + 1;
const BLUR_RADIUS: i16 = (BLUR_SIZE / 2) as i16;
const COLORS: usize = 3;
const RED_IDX: usize = 0;
const GREEN_IDX: usize = 1;
const BLUE_IDX: usize = 2;
fn homescreen_get_fg_text(
y_tmp: i16,
text_info: HomescreenTextInfo,
text_buffer: &BufferText,
fg_buffer: &mut LineBuffer4Bpp,
) -> bool {
if y_tmp >= text_info.text_area.y0 && y_tmp < text_info.text_area.y1 {
let y_pos = y_tmp - text_info.text_area.y0;
position_buffer(
&mut fg_buffer.buffer,
&text_buffer.buffer[(y_pos * WIDTH / 2) as usize..((y_pos + 1) * WIDTH / 2) as usize],
4,
text_info.text_area.x0,
text_info.text_width,
);
}
y_tmp == (text_info.text_area.y1 - 1)
}
fn homescreen_get_fg_icon(
y_tmp: i16,
text_info: HomescreenTextInfo,
icon_data: &[u8],
fg_buffer: &mut LineBuffer4Bpp,
) {
if let Some(icon_area) = text_info.icon_area {
let icon_size = icon_area.size();
if y_tmp >= icon_area.y0 && y_tmp < icon_area.y1 {
let y_pos = y_tmp - icon_area.y0;
position_buffer(
&mut fg_buffer.buffer,
&icon_data
[(y_pos * icon_size.x / 2) as usize..((y_pos + 1) * icon_size.x / 2) as usize],
4,
icon_area.x0,
icon_size.x,
);
}
}
}
fn homescreen_position_text(
text: &HomescreenText,
buffer: &mut BufferText,
icon_buffer: &mut [u8],
) -> HomescreenTextInfo {
let text_width = display::text_width(text.text, text.style.text_font.into());
let font_max_height = display::text_max_height(text.style.text_font.into());
let font_baseline = display::text_baseline(text.style.text_font.into());
let text_width_clamped = text_width.clamp(0, screen().width());
let icon_size = if let Some(icon) = text.icon {
let size = icon.toif.size();
assert!(size.x <= HOMESCREEN_MAX_ICON_SIZE);
assert!(size.y <= HOMESCREEN_MAX_ICON_SIZE);
icon.toif.uncompress(icon_buffer);
size
} else {
Offset::zero()
};
let text_top = screen().y0 + text.offset.y - font_max_height + font_baseline;
let text_bottom = screen().y0 + text.offset.y + font_baseline;
let icon_left = screen().center().x - (text_width_clamped + icon_size.x + TEXT_ICON_SPACE) / 2;
let text_left = icon_left + icon_size.x + TEXT_ICON_SPACE;
let text_right = screen().center().x + (text_width_clamped + icon_size.x + TEXT_ICON_SPACE) / 2;
let text_area = Rect::new(
Point::new(text_left, text_top),
Point::new(text_right, text_bottom),
);
let icon_area = if text.icon.is_some() {
Some(Rect::from_top_left_and_size(
Point::new(icon_left, text_bottom - icon_size.y - font_baseline),
icon_size,
))
} else {
None
};
display::text_into_buffer(text.text, text.style.text_font.into(), buffer, 0);
HomescreenTextInfo {
text_area,
text_width,
text_color: text.style.text_color,
icon_area,
}
}
#[inline(always)]
fn homescreen_dim_area(x: i16, y: i16) -> bool {
y >= HOMESCREEN_DIM_START
&& (y > HOMESCREEN_DIM_START + 1
&& y < (HOMESCREEN_DIM_START + HOMESCREEN_DIM_HIEGHT - 1)
&& x > HOMESCREEN_DIM_BORDER
&& x < WIDTH - HOMESCREEN_DIM_BORDER)
|| (y > HOMESCREEN_DIM_START
&& y < (HOMESCREEN_DIM_START + HOMESCREEN_DIM_HIEGHT)
&& x > HOMESCREEN_DIM_BORDER + 1
&& x < WIDTH - (HOMESCREEN_DIM_BORDER + 1))
|| ((HOMESCREEN_DIM_START..=(HOMESCREEN_DIM_START + HOMESCREEN_DIM_HIEGHT)).contains(&y)
&& x > HOMESCREEN_DIM_BORDER + 2
&& x < WIDTH - (HOMESCREEN_DIM_BORDER + 2))
}
fn homescreen_line_blurred(
icon_data: &[u8],
text_buffer: &mut BufferText,
text_info: HomescreenTextInfo,
blurring: &BlurringContext,
y: i16,
) -> bool {
let t_buffer = unsafe { get_buffer_4bpp((y & 0x1) as u16, true) };
let mut img_buffer = unsafe { get_buffer_16bpp((y & 0x1) as u16, false) };
for x in 0..HOMESCREEN_IMAGE_SIZE {
let c = if homescreen_dim_area(x, y) {
let x = x as usize;
let coef = (65536_f32 * LOCKSCREEN_DIM) as u32;
let r = (blurring.totals[RED_IDX][x] as u32 * BLUR_DIV) >> 16;
let g = (blurring.totals[GREEN_IDX][x] as u32 * BLUR_DIV) >> 16;
let b = (blurring.totals[BLUE_IDX][x] as u32 * BLUR_DIV) >> 16;
let r = (((coef * r) >> 8) & 0xF800) as u16;
let g = (((coef * g) >> 13) & 0x07E0) as u16;
let b = (((coef * b) >> 19) & 0x001F) as u16;
r | g | b
} else {
let x = x as usize;
let r = (((blurring.totals[RED_IDX][x] as u32 * BLUR_DIV) >> 8) & 0xF800) as u16;
let g = (((blurring.totals[GREEN_IDX][x] as u32 * BLUR_DIV) >> 13) & 0x07E0) as u16;
let b = (((blurring.totals[BLUE_IDX][x] as u32 * BLUR_DIV) >> 19) & 0x001F) as u16;
r | g | b
};
let j = (2 * x) as usize;
img_buffer.buffer[j + 1] = (c >> 8) as u8;
img_buffer.buffer[j] = (c & 0xFF) as u8;
}
let done = homescreen_get_fg_text(y, text_info, text_buffer, t_buffer);
homescreen_get_fg_icon(y, text_info, icon_data, t_buffer);
dma2d_wait_for_transfer();
dma2d_setup_4bpp_over_16bpp(text_info.text_color.into());
dma2d_start_blend(&t_buffer.buffer, &img_buffer.buffer, WIDTH);
done
}
fn homescreen_line(
icon_data: &[u8],
text_buffer: &mut BufferText,
text_info: HomescreenTextInfo,
data_buffer: &mut BufferJpeg,
mcu_height: i16,
y: i16,
) -> bool {
let t_buffer = unsafe { get_buffer_4bpp((y & 0x1) as u16, true) };
let mut img_buffer = unsafe { get_buffer_16bpp((y & 0x1) as u16, false) };
let image_data = get_data(data_buffer, y, mcu_height);
for x in 0..HOMESCREEN_IMAGE_SIZE {
let d = image_data[x as usize];
let c = if homescreen_dim_area(x, y) {
let coef = (65536_f32 * HOMESCREEN_DIM) as u32;
let r = (d & 0xF800) >> 8;
let g = (d & 0x07E0) >> 3;
let b = (d & 0x001F) << 3;
let r = (((coef * r as u32) >> 8) & 0xF800) as u16;
let g = (((coef * g as u32) >> 13) & 0x07E0) as u16;
let b = (((coef * b as u32) >> 19) & 0x001F) as u16;
r | g | b
} else {
d
};
let j = 2 * x as usize;
img_buffer.buffer[j + 1] = (c >> 8) as u8;
img_buffer.buffer[j] = (c & 0xFF) as u8;
}
let done = homescreen_get_fg_text(y, text_info, text_buffer, t_buffer);
homescreen_get_fg_icon(y, text_info, icon_data, t_buffer);
dma2d_wait_for_transfer();
dma2d_setup_4bpp_over_16bpp(text_info.text_color.into());
dma2d_start_blend(&t_buffer.buffer, &img_buffer.buffer, WIDTH);
done
}
fn homescreen_next_text(
texts: &[HomescreenText],
text_buffer: &mut BufferText,
icon_data: &mut [u8],
text_info: HomescreenTextInfo,
text_idx: usize,
) -> (HomescreenTextInfo, usize) {
let mut next_text_idx = text_idx;
let mut next_text_info = text_info;
if next_text_idx < texts.len() {
if let Some(txt) = texts.get(next_text_idx) {
text_buffer.buffer.fill(0);
next_text_info = homescreen_position_text(txt, text_buffer, icon_data);
next_text_idx += 1;
}
}
(next_text_info, next_text_idx)
}
#[inline(always)]
fn update_accs_add(data: &[u16], idx: usize, acc_r: &mut u16, acc_g: &mut u16, acc_b: &mut u16) {
let d = data[idx];
let r = (d & 0xF800) >> 8;
let g = (d & 0x07E0) >> 3;
let b = (d & 0x001F) << 3;
*acc_r += r;
*acc_g += g;
*acc_b += b;
}
#[inline(always)]
fn update_accs_sub(data: &[u16], idx: usize, acc_r: &mut u16, acc_g: &mut u16, acc_b: &mut u16) {
let d = data[idx];
let r = (d & 0xF800) >> 8;
let g = (d & 0x07E0) >> 3;
let b = (d & 0x001F) << 3;
*acc_r -= r;
*acc_g -= g;
*acc_b -= b;
}
struct BlurringContext {
pub lines: &'static mut [[[u16; 240usize]; 3usize]],
pub totals: [[u16; HOMESCREEN_IMAGE_SIZE as usize]; COLORS],
line_num: i16,
add_idx: usize,
rem_idx: usize,
}
impl BlurringContext {
pub fn new() -> Self {
let mem = unsafe { get_blurring_buffer(0, true) };
Self {
lines: &mut mem.buffer[0..DECOMP_LINES],
totals: [[0; HOMESCREEN_IMAGE_SIZE as usize]; COLORS],
line_num: 0,
add_idx: 0,
rem_idx: 0,
}
}
fn clear(&mut self) {
for (i, total) in self.totals.iter_mut().enumerate() {
for line in self.lines.iter_mut() {
line[i].fill(0);
}
total.fill(0);
}
}
// computes color averages for one line of image data
fn compute_line_avgs(&mut self, buffer: &mut BufferJpeg, mcu_height: i16) {
let mut acc_r = 0;
let mut acc_g = 0;
let mut acc_b = 0;
let data = get_data(buffer, self.line_num, mcu_height);
for i in -BLUR_RADIUS..=BLUR_RADIUS {
let ic = i.clamp(0, HOMESCREEN_IMAGE_SIZE as i16 - 1) as usize;
update_accs_add(data, ic, &mut acc_r, &mut acc_g, &mut acc_b);
}
for i in 0..HOMESCREEN_IMAGE_SIZE {
self.lines[self.add_idx][RED_IDX][i as usize] = acc_r;
self.lines[self.add_idx][GREEN_IDX][i as usize] = acc_g;
self.lines[self.add_idx][BLUE_IDX][i as usize] = acc_b;
// clamping handles left and right edges
let ic = (i - BLUR_RADIUS).clamp(0, HOMESCREEN_IMAGE_SIZE as i16 - 1) as usize;
let ic2 = (i + BLUR_SIZE as i16 - BLUR_RADIUS)
.clamp(0, HOMESCREEN_IMAGE_SIZE as i16 - 1) as usize;
update_accs_add(data, ic2, &mut acc_r, &mut acc_g, &mut acc_b);
update_accs_sub(data, ic, &mut acc_r, &mut acc_g, &mut acc_b);
}
self.line_num += 1;
}
// adds one line of averages to sliding total averages
fn vertical_avg_add(&mut self) {
for i in 0..HOMESCREEN_IMAGE_SIZE as usize {
self.totals[RED_IDX][i] += self.lines[self.add_idx][RED_IDX][i];
self.totals[GREEN_IDX][i] += self.lines[self.add_idx][GREEN_IDX][i];
self.totals[BLUE_IDX][i] += self.lines[self.add_idx][BLUE_IDX][i];
}
}
// adds one line and removes one line of averages to/from sliding total averages
fn vertical_avg(&mut self) {
for i in 0..HOMESCREEN_IMAGE_SIZE as usize {
self.totals[RED_IDX][i] +=
self.lines[self.add_idx][RED_IDX][i] - self.lines[self.rem_idx][RED_IDX][i];
self.totals[GREEN_IDX][i] +=
self.lines[self.add_idx][GREEN_IDX][i] - self.lines[self.rem_idx][GREEN_IDX][i];
self.totals[BLUE_IDX][i] +=
self.lines[self.add_idx][BLUE_IDX][i] - self.lines[self.rem_idx][BLUE_IDX][i];
}
}
fn inc_add(&mut self) {
self.add_idx += 1;
if self.add_idx >= DECOMP_LINES {
self.add_idx = 0;
}
}
fn inc_rem(&mut self) {
self.rem_idx += 1;
if self.rem_idx >= DECOMP_LINES {
self.rem_idx = 0;
}
}
fn get_line_num(&self) -> i16 {
self.line_num
}
}
#[inline(always)]
fn get_data(buffer: &mut BufferJpeg, line_num: i16, mcu_height: i16) -> &mut [u16] {
let data_start = ((line_num % mcu_height) * WIDTH) as usize;
let data_end = (((line_num % mcu_height) + 1) * WIDTH) as usize;
&mut buffer.buffer[data_start..data_end]
}
pub fn homescreen_blurred(data: &[u8], texts: &[HomescreenText]) {
let mut icon_data = [0_u8; (HOMESCREEN_MAX_ICON_SIZE * HOMESCREEN_MAX_ICON_SIZE / 2) as usize];
let text_buffer = unsafe { get_text_buffer(0, true) };
let mut next_text_idx = 1;
let mut text_info =
homescreen_position_text(unwrap!(texts.get(0)), text_buffer, &mut icon_data);
let jpeg_pool = unsafe { get_jpeg_work_buffer(0, true).buffer.as_mut_slice() };
let jpeg_buffer = unsafe { get_jpeg_buffer(0, true) };
let mut jpeg_input = BufferInput(data);
let mut jpeg_output = BufferOutput::new(jpeg_buffer, WIDTH, 16);
let mut mcu_height = 8;
let mut jd: Option<JDEC> = JDEC::new(&mut jpeg_input, jpeg_pool).ok();
if let Some(dec) = &jd {
mcu_height = dec.mcu_height();
if !(dec.width() == WIDTH && dec.height() == HEIGHT && mcu_height <= 16) {
jd = None
}
}
jd.as_mut().map(|dec| dec.decomp(&mut jpeg_output));
set_window(screen());
let mut blurring = BlurringContext::new();
// handling top edge case: preload the edge value N+1 times
blurring.compute_line_avgs(jpeg_output.buffer(), mcu_height);
for _ in 0..=BLUR_RADIUS {
blurring.vertical_avg_add();
}
blurring.inc_add();
// load enough values to be able to compute first line averages
for _ in 0..BLUR_RADIUS {
blurring.compute_line_avgs(jpeg_output.buffer(), mcu_height);
blurring.vertical_avg_add();
blurring.inc_add();
if (blurring.get_line_num() % mcu_height) == 0 {
jd.as_mut().map(|dec| dec.decomp(&mut jpeg_output));
}
}
for y in 0..HEIGHT {
// several lines have been already decompressed before this loop, adjust for
// that
if y < HOMESCREEN_IMAGE_SIZE - (BLUR_RADIUS + 1) {
blurring.compute_line_avgs(jpeg_output.buffer(), mcu_height);
}
let done = homescreen_line_blurred(&icon_data, text_buffer, text_info, &blurring, y);
if done {
(text_info, next_text_idx) =
homescreen_next_text(texts, text_buffer, &mut icon_data, text_info, next_text_idx);
}
blurring.vertical_avg();
// handling bottom edge case: stop incrementing counter, adding the edge value
// for the rest of image
// the extra -1 is to indicate that this was the last decompressed line,
// in the next pass the docompression and compute_line_avgs won't happen
if y < HOMESCREEN_IMAGE_SIZE - (BLUR_RADIUS + 1) - 1 {
blurring.inc_add();
}
if y == HOMESCREEN_IMAGE_SIZE {
// reached end of image, clear avgs (display black)
blurring.clear();
}
// only start incrementing remove index when enough lines have been loaded
if y >= (BLUR_RADIUS) {
blurring.inc_rem();
}
if (blurring.get_line_num() % mcu_height) == 0 && (blurring.get_line_num() < HEIGHT) {
jd.as_mut().map(|dec| dec.decomp(&mut jpeg_output));
}
}
dma2d_wait_for_transfer();
}
pub fn homescreen(
data: &[u8],
texts: &[HomescreenText],
notification: Option<HomescreenNotification>,
notification_only: bool,
) {
let mut icon_data = [0_u8; (HOMESCREEN_MAX_ICON_SIZE * HOMESCREEN_MAX_ICON_SIZE / 2) as usize];
let text_buffer = unsafe { get_text_buffer(0, true) };
let mut next_text_idx = 0;
let mut text_info = if let Some(notification) = notification {
bar_radius_buffer(
NOTIFICATION_BORDER,
0,
WIDTH - NOTIFICATION_BORDER * 2,
NOTIFICATION_HEIGHT,
2,
text_buffer,
);
let area = Rect::new(
Point::new(0, NOTIFICATION_BORDER),
Point::new(WIDTH, NOTIFICATION_HEIGHT + NOTIFICATION_BORDER),
);
HomescreenTextInfo {
text_area: area,
text_width: WIDTH,
text_color: notification.color,
icon_area: None,
}
} else {
next_text_idx += 1;
homescreen_position_text(unwrap!(texts.get(0)), text_buffer, &mut icon_data)
};
let jpeg_pool = unsafe { get_jpeg_work_buffer(0, true).buffer.as_mut_slice() };
let jpeg_buffer = unsafe { get_jpeg_buffer(0, true) };
let mut jpeg_input = BufferInput(data);
let mut jpeg_output = BufferOutput::new(jpeg_buffer, WIDTH, 16);
let mut mcu_height = 8;
let mut jd: Option<JDEC> = JDEC::new(&mut jpeg_input, jpeg_pool).ok();
if let Some(dec) = &jd {
mcu_height = dec.mcu_height();
if !(dec.width() == WIDTH && dec.height() == HEIGHT && mcu_height <= 16) {
jd = None
}
}
set_window(screen());
let mcu_height = mcu_height as i16;
for y in 0..HEIGHT {
if (y % mcu_height) == 0 {
jd.as_mut().map(|dec| dec.decomp(&mut jpeg_output));
}
let done = homescreen_line(
&icon_data,
text_buffer,
text_info,
jpeg_output.buffer(),
mcu_height,
y,
);
if done {
if notification.is_some() && next_text_idx == 0 {
//finished notification area, let interrupt and draw the text
let notification = unwrap!(notification);
let style = TextStyle {
background_color: notification.color,
..theme::TEXT_BOLD
};
dma2d_wait_for_transfer();
icon_text_center(
text_info.text_area.center(),
notification.icon,
8,
notification.text,
style,
Offset::new(1, -2),
);
set_window(
screen()
.split_top(NOTIFICATION_HEIGHT + NOTIFICATION_BORDER)
.1,
);
}
if notification_only && next_text_idx == 0 {
dma2d_wait_for_transfer();
return;
}
(text_info, next_text_idx) =
homescreen_next_text(texts, text_buffer, &mut icon_data, text_info, next_text_idx);
}
}
dma2d_wait_for_transfer();
}