- build
- directory structure
- bootloader UI and assets copied from delizia
- FirmwareUI trait functions are empty
- Python layout functions are copied from delizia except some of more
complicated ones which raise NotImplemented for now
By zeroing the stack memory before the workflow runs,
we can estimate how much of it has been used (by reading
the stack memory and looking for the first non-zero value).
[no changelog]
- application layer should not deal with fonts at all
- distinction between MONO and others is preserved by bool argument in
`should_show_more` interpreted as `is_data`
[no changelog]
- follow-up on 862c987779
- layout_bolt stays the same
- layout_samson -> layout_caesar
- layout_quicksilver -> layout_delizia
- use super for importing rust modules in layout code
[no changelog]
- UI layouts name changes:
- model_tt -> layout_bolt
- model_tr -> layout_samson
- model_mercury -> layout_quicksilver
- rust features `model_xyz` freed for different use, now it's
`layout_xyz`
- input_flow function names are based on UI layout and not internal
model name (i.e. quicksilver instead of t3t1)
- directory names and commentary changed accordingly
[no changelog]
- the new module is the place for type definitions of the interface
between rust and micropython world.
- the new module will replace `trezorui2` with `trezorui_api`
[no changelog]
This makes it possible to run HW tests on the T3T1 where animations mess
things up. It also speeds up HW tests on other models slightly.
export TREZOR_DISABLE_ANIMATION=0 to build a debug firmware with
animations enabled