matejcik
c07d37c822
style: make style_check passing
2024-10-16 16:23:46 +02:00
matejcik
eed71f812a
style(core/rust): fix linter complaints
2024-10-16 16:23:46 +02:00
matejcik
8e26276b22
fix(core): restore ellipsis functionality on TR
2024-10-16 16:23:46 +02:00
matejcik
495dca10da
chore(core/rust): add uDebug capability to more places
2024-10-16 16:23:46 +02:00
matejcik
7ef1ce7b4b
style(core/rust): avoid unused warning
2024-10-16 16:23:46 +02:00
matejcik
adaf0b7871
refactor(core/ui): reusable timers
2024-10-16 16:23:46 +02:00
matejcik
c6bd058db3
style: fix complaining lints & formatters
2024-10-16 16:23:46 +02:00
matejcik
fe7ceeec4b
fix(core): correctly repaint ShowMore component when requested
2024-10-16 16:23:46 +02:00
matejcik
ad96676f18
refactor(core): improve recovery_enter_share
2024-10-16 16:23:45 +02:00
matejcik
f86bdca4b7
fix(core/ui): repaint the title of Progress layout when requested
2024-10-16 16:23:45 +02:00
matejcik
df6483c269
feat(core): unify RustLayout, implement single global layout
2024-10-16 16:23:45 +02:00
matejcik
532d461a02
refactor(core/rust): introduce layout lifecycle states on Rust side
2024-10-16 16:23:45 +02:00
matejcik
e7bc73bebc
refactor(core/ui): improve LayoutObj initialization
...
* RequestPaint message is sent at construction time to force calculation
of number of pages
* given that Attach corresponds to "start the layout" message, Child now
responds to Attach the same way it responds to RequestPaint, by
force-repainting everything.
2024-10-16 16:23:45 +02:00
tychovrahe
0f84d51051
refactor(core): expose USE_TOUCH and USE_BUTTON to uPy
...
[no changelog]
2024-10-16 16:23:45 +02:00
matejcik
e9bb598d2f
refactor(core/rust): create a single code path allowed to modify SwipeFlow state
2024-10-16 16:23:45 +02:00
obrusvit
08845d410d
fix(core/ui): add 2nd version of continue anyway
...
To distinguish between prompt and a question.
2024-10-10 19:14:16 +02:00
obrusvit
faa209b5d9
fix(core/ui): use correct labels at a few places
...
[no changelog]
2024-10-10 19:14:16 +02:00
obrusvit
3475354a1a
fix(core/ui): fix title of XPUB success screen
2024-10-10 19:14:16 +02:00
tychovrahe
d71d9e9c34
feat(core): add T3W1 emulator build
...
[no changelog]
2024-10-09 15:06:40 +02:00
tychovrahe
915d4fca94
feat(core): add support for T3W1, on F4
...
[no changelog]
2024-10-09 15:06:40 +02:00
tychovrahe
138fadbf7b
feat(core): add LHS200KB display panel
...
[no changelog]
2024-10-09 15:06:40 +02:00
tychovrahe
5575fce461
chore(core): remove button state syscalls
...
[no changelog]
2024-10-09 15:06:40 +02:00
tychovrahe
91b1d950fd
fix(core): fix rust compilation of pixeldata for new rendering on 16bit bus
...
[no changelog]
2024-10-09 15:06:40 +02:00
tychovrahe
b5b12ba50c
fix(core): fix st7789-v driver issue data when using 16 bit bus
...
[no changelog]
2024-10-09 15:06:40 +02:00
cepetr
af4d792212
fix(emulator): fix rsod drawing in emulator
...
[no changelog]
2024-10-09 13:03:51 +02:00
cepetr
0ebc82728b
fix(core): resolve static_assert error on macos compiler
...
[no changelog]
2024-10-09 13:03:51 +02:00
matejcik
3036d524a6
refactor(core): outline nested functions in mini_printf
...
so that we can compile it with clang
[no changelog]
2024-10-09 13:03:51 +02:00
cepetr
a247b4e87a
refactor(core): rename reboot to reboot_device
...
[no changelog]
2024-10-09 13:03:51 +02:00
cepetr
5eb5f8d8f2
refactor(core): improve random_delays api
...
[no changelog]
2024-10-07 11:39:09 +02:00
cepetr
f54edd0d6a
fix(core): ensure proper handling of vendor string
...
[no changelog]
2024-10-02 16:57:16 +02:00
Ioan Bizău
9b8f18577f
chore(core/ui): crash on button text too long
...
[no changelog]
2024-10-02 10:55:45 +03:00
Ioan Bizău
69100c0755
feat(core/ui): allow two lines of text in menu items
2024-10-02 10:55:45 +03:00
cepetr
e6bda579b1
fix(core): fix interaction-less update
...
[no changelog]
2024-10-01 10:12:44 +02:00
cepetr
51b703cb1a
fix(core): remove unnecessary framebuffer copying
...
[no changelog]
2024-10-01 10:12:27 +02:00
cepetr
e01fda59a9
fix(core): fix incorrect detection of exception/handler mode
...
[no changelog]
2024-10-01 10:12:27 +02:00
tychovrahe
7374700c0a
refactor(core): ui configuration in build scripts
...
[no changelog]
2024-09-27 22:02:08 +02:00
matejcik
df8be364fb
build(core/rust): provide a default value for BUILD_DIR
...
to make it easier to run cargo separately, and support rust-analyzer
without tweaking its config
2024-09-27 14:11:02 +02:00
tychovrahe
775780cc8b
refactor(core): rename TRANSLATIONS_AREA to ASSETS_AREA
...
[no changelog]
2024-09-27 09:49:20 +02:00
tychovrahe
d361c23224
chore(core): remove SBU interface from python
...
[no changelog]
2024-09-27 09:49:20 +02:00
tychovrahe
d312944f1e
feat(core): embed bootloaders to DISC1,2 models in order to support testing related featurees
...
[no changelog]
2024-09-27 09:49:20 +02:00
tychovrahe
d412ce987e
refactor(core): use common layout.c file
...
[no changelog]
2024-09-27 09:49:20 +02:00
tychovrahe
21c1359ac6
refactor(core): streamline layout definitions
...
[no changelog]
2024-09-27 09:49:20 +02:00
matejcik
6cbba09d1d
refactor(core): return FlowMsg::Choice and FlowMsg::Text as plain values
...
instead of tuples
2024-09-26 10:00:48 +02:00
matejcik
2661dbb3d1
fix(core): change incorrect usage of "deadline" in Rust timer code
2024-09-26 10:00:48 +02:00
matejcik
9431f2a77d
refactor(core/rust): simplify TryFrom<FlowMsg>
2024-09-26 10:00:48 +02:00
matejcik
a159ea133a
refactor(core/rust): add comments in frame.rs
2024-09-26 10:00:48 +02:00
matejcik
85d699a42d
refactor(core/rust): simplify match statement in footer.rs
2024-09-26 10:00:48 +02:00
matejcik
f7ce99e7d7
refactor(core/rust): EventPropagation enum
...
to indicate in a better way that some event should be propagated further
there are probably more places where this would be appropriate
2024-09-26 10:00:48 +02:00
matejcik
c0bb55258b
refactor(core/rust): use SwipeEvent in place of SwipeDetectMsg
2024-09-26 10:00:48 +02:00
matejcik
9f083c1865
refactor(core/rust): replace TouchAbort event with explicit abort via a detected swipe
...
worth considering:
pub enum Phase {
Start,
Move,
End,
}
pub enum TouchEvent {
Touch(Phase, Point),
Swipe(Phase, Point),
}
(Swipe needs its own Phase because it needs a progress on the Move, but
otherwise...)
2024-09-26 10:00:48 +02:00