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mirror of https://github.com/trezor/trezor-firmware.git synced 2024-12-21 05:48:23 +00:00
Commit Graph

19 Commits

Author SHA1 Message Date
grdddj
da14c22712 feat(all): add UI for Model R 2023-05-31 10:14:54 +02:00
grdddj
590315bdc1 feat(all): change debugging messages in protobuf 2023-05-11 21:02:21 +02:00
grdddj
9804926682 feat(common/protob): add optional uint32 refresh_index into DebugLinkRecordScreen message
Allows for screenshots from multiple emulator restarts being recorded in the same
directory without being overwritten by each other.
(As core/embed/unix/display-unix.c::display_save() starts with zero index after each restart.)

[no changelog]
2023-04-11 15:15:44 +02:00
Andrew Kozlik
ba4f046d6f feat(common): Add INFO button to DebugLinkDecision.
[no changelog]
2022-01-27 13:15:04 +01:00
Martin Milata
13417d7e5a refactor(common/protob): make bitcoin_only options file-level 2021-10-07 15:26:49 +02:00
matejcik
215d35d870 fix(common/protob): use proper field type for backup type on debuglink 2021-06-08 09:55:19 +02:00
matejcik
cb7152542d feat: drop DebugLinkShowText functionality 2021-03-18 10:59:51 +01:00
Martin Milata
db2db8e6f3 feat(common): add hold_ms to DebugLinkDecision 2021-02-24 00:10:10 +01:00
Pavol Rusnak
cec87bba50
core: remove mono bold font variant (not used anywhere) 2020-07-27 23:22:34 +02:00
matejcik
6f53ca0ac6 core: rework wait_layout()
The original wait_layout was unreliable, because there are no guarantees
re order of arrival of the respective events. Still, TT's event handling
is basically deterministic, so as long as the host sent its messages
close enough to each other, the order worked out.

This is no longer the case with the introduction of loop.spawn: TT's
behavior is still deterministic, but now ButtonAck is processed *before*
the corresponding wait_layout, so the waiting side waits forever.

In the new process, the host must first register to receive layout
events, and then receives all of them (so the number of calls to
wait_layout must match the number of layout changes).

DebugLinkWatchLayout message must be version-gated, because of an
unfortunate collection of bugs in previous versions wrt unknown message
handling; and this interests us because upgrade-tests are using
wait_layout feature.
2020-06-04 16:18:46 +02:00
matejcik
ddee77ecb6 core: add SD clearing via debuglink 2020-02-20 12:51:48 +01:00
matejcik
05a1d6f771 core/debug: add "show arbitrary screen" capability, for easier prototyping 2020-02-11 11:53:34 +01:00
Tomas Susanka
51ef963738 tests: introduce UI tests for core 2020-01-03 14:28:27 +00:00
Tomas Susanka
2a20287882 common/protobuf: add message for retrieving an increased u2f counter 2019-11-13 10:55:52 +00:00
matejcik
a8fc569016 debug: add support for general layout waiting 2019-10-22 17:06:49 +02:00
matejcik
06e10f948d protobuf: send x/y coordinates, allow waiting for layout change 2019-10-22 16:55:30 +02:00
Andrew Kozlik
564b24191e debug: Add left and right swipe direction to DebugLinkDecision message and unify terminology around swipe direction. 2019-10-10 14:56:49 +02:00
matejcik
0890f68c0c core: use channels to give feedback over debuglink
all debug input signals are now channels, and DebugLinkDecision handler
waits until the input was consumed. This means that the input events are
queued; originally, if an input event arrived before the previous was
consumed, the previous input would be lost.

reset words and their positions are now also channels, and
DebugLinkGetState can wait for their updates, if required
2019-08-09 16:53:12 +02:00
matejcik
6cc1706e20 MONOREPO MERGE trezor-common 2019-04-15 19:14:45 +02:00