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mirror of https://github.com/trezor/trezor-firmware.git synced 2024-11-29 10:58:21 +00:00

chore(core): fix xframebuffer conditionals

[no changelog]
This commit is contained in:
tychovrahe 2024-07-02 16:02:34 +02:00 committed by TychoVrahe
parent 4397978563
commit effd81ed3b
5 changed files with 158 additions and 151 deletions

View File

@ -11,9 +11,9 @@ use without_alloc::alloc::LocalAllocLeakExt;
const ALIGN_PAD: usize = 8;
#[cfg(feature = "xframebuff")]
#[cfg(feature = "xframebuffer")]
const ZLIB_CACHE_SLOTS: usize = 1;
#[cfg(not(feature = "xframebuff"))]
#[cfg(not(feature = "xframebuffer"))]
const ZLIB_CACHE_SLOTS: usize = 3;
const RENDER_BUFF_SIZE: usize = (240 * 2 * 16) + ALIGN_PAD;
@ -39,7 +39,7 @@ pub struct DrawingCache<'a> {
#[cfg(feature = "ui_blurring")]
blur_cache: RefCell<BlurCache<'a>>,
#[cfg(not(feature = "xframebuff"))]
#[cfg(not(feature = "xframebuffer"))]
render_buff: &'a RefCell<RenderBuff>,
}
@ -67,7 +67,7 @@ impl<'a> DrawingCache<'a> {
#[cfg(feature = "ui_blurring")]
blur_cache: RefCell::new(unwrap!(BlurCache::new(bump_a), "Blur cache alloc")),
#[cfg(not(feature = "xframebuff"))]
#[cfg(not(feature = "xframebuffer"))]
render_buff: unwrap!(alloc_buf(bump_b), "Render buff alloc"),
}
}
@ -90,7 +90,7 @@ impl<'a> DrawingCache<'a> {
}
/// Returns a buffer used for ProgressiveRenderer slice
#[cfg(not(feature = "xframebuff"))]
#[cfg(not(feature = "xframebuffer"))]
pub fn render_buff(&self) -> Option<RenderBuffRef<'a>> {
self.render_buff.try_borrow_mut().ok()
}
@ -122,7 +122,7 @@ impl<'a> DrawingCache<'a> {
pub const fn get_bump_b_size() -> usize {
let mut size = 0;
#[cfg(not(feature = "xframebuff"))]
#[cfg(not(feature = "xframebuffer"))]
{
size += core::mem::size_of::<RefCell<RenderBuff>>();
}

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@ -10,7 +10,7 @@ pub mod fb_mono8;
pub mod fb_rgb565;
#[cfg(all(feature = "xframebuffer", feature = "display_rgba8888",))]
pub mod fb_rgba8888;
#[cfg(feature = "display_rgb565")]
#[cfg(all(not(feature = "xframebuffer"), feature = "display_rgb565"))]
pub mod nofb_rgb565;
#[cfg(not(feature = "new_rendering"))]

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@ -10,6 +10,8 @@ mod corner_highlight;
mod display;
#[cfg(feature = "ui_jpeg_decoder")]
mod jpeg;
#[cfg(not(feature = "xframebuffer"))]
mod progressive_render;
mod qrcode;
mod rawimage;
mod render;
@ -31,9 +33,12 @@ pub use corner_highlight::CornerHighlight;
pub use display::{render_on_canvas, render_on_display, unlock_bumps_on_failure, ConcreteRenderer};
#[cfg(feature = "ui_jpeg_decoder")]
pub use jpeg::JpegImage;
#[cfg(not(feature = "xframebuffer"))]
pub use progressive_render::ProgressiveRenderer;
pub use qrcode::QrImage;
pub use rawimage::RawImage;
pub use render::{DirectRenderer, ProgressiveRenderer, Renderer, ScopedRenderer};
pub use render::{DirectRenderer, Renderer, ScopedRenderer};
pub use text::Text;
pub use toif::ToifImage;
#[cfg(feature = "ui_image_buffer")]

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@ -0,0 +1,143 @@
use crate::ui::{
display::Color,
geometry::{Offset, Point, Rect},
shape::{BasicCanvas, Canvas, DrawingCache, Renderer, Shape, ShapeClone, Viewport},
};
use without_alloc::{alloc::LocalAllocLeakExt, FixedVec};
use super::Rgb565Canvas;
struct ShapeHolder<'a> {
shape: &'a mut dyn Shape<'a>,
viewport: Viewport,
}
/// A more advanced Renderer implementation that supports deferred rendering.
pub struct ProgressiveRenderer<'a, 'alloc, T, C>
where
T: LocalAllocLeakExt<'alloc>,
C: BasicCanvas,
{
/// Target canvas
canvas: &'a mut C,
/// Bump for cloning shapes
bump: &'alloc T,
/// List of rendered shapes
shapes: FixedVec<'alloc, ShapeHolder<'alloc>>,
/// Current viewport
viewport: Viewport,
// Default background color
bg_color: Option<Color>,
/// Drawing cache (decompression context, scratch-pad memory)
cache: &'a DrawingCache<'alloc>,
}
impl<'a, 'alloc, T, C> ProgressiveRenderer<'a, 'alloc, T, C>
where
T: LocalAllocLeakExt<'alloc>,
C: BasicCanvas,
{
/// Creates a new ProgressiveRenderer instance
pub fn new(
canvas: &'a mut C,
bg_color: Option<Color>,
cache: &'a DrawingCache<'alloc>,
bump: &'alloc T,
max_shapes: usize,
) -> Self {
let viewport = canvas.viewport();
Self {
canvas,
bump,
shapes: unwrap!(bump.fixed_vec(max_shapes), "No shape memory"),
viewport,
bg_color,
cache,
}
}
/// Renders stored shapes onto the specified canvas
pub fn render(&mut self, lines: usize) {
let canvas_clip = self.canvas.viewport().clip;
if canvas_clip.is_empty() {
return;
}
let buff = &mut unwrap!(self.cache.render_buff(), "No render buffer");
let mut slice = unwrap!(
Rgb565Canvas::new(
Offset::new(canvas_clip.width(), lines as i16),
None,
Some(1),
&mut buff[..],
),
"No render memory"
);
let lines = slice.height() as usize;
for y in (canvas_clip.y0..canvas_clip.y1).step_by(lines) {
// Calculate the coordinates of the slice we will draw into
let slice_r = Rect::new(
// slice_r is in absolute coordinates
Point::new(canvas_clip.x0, y),
Point::new(canvas_clip.x1, y + lines as i16),
);
// Clear the slice background
if let Some(color) = self.bg_color {
slice.set_viewport(Viewport::from_size(slice_r.size()));
slice.fill_background(color);
}
// Draw all shapes that overlaps the slice
for holder in self.shapes.iter_mut() {
let shape_viewport = holder.viewport.absolute_clip(slice_r);
let shape_bounds = holder.shape.bounds();
// Is the shape overlapping the current slice?
if shape_viewport.contains(shape_bounds) {
slice.set_viewport(shape_viewport.translate((-slice_r.top_left()).into()));
holder.shape.draw(&mut slice, self.cache);
if shape_bounds.y1 + shape_viewport.origin.y <= shape_viewport.clip.y1 {
// The shape will never be drawn again
holder.shape.cleanup(self.cache);
}
}
}
self.canvas.draw_bitmap(slice_r, slice.view());
}
}
}
impl<'a, 'alloc, T, C> Renderer<'alloc> for ProgressiveRenderer<'a, 'alloc, T, C>
where
T: LocalAllocLeakExt<'alloc>,
C: BasicCanvas,
{
fn viewport(&self) -> Viewport {
self.viewport
}
fn set_viewport(&mut self, viewport: Viewport) {
self.viewport = viewport.absolute_clip(self.canvas.bounds());
}
fn render_shape<S>(&mut self, shape: S)
where
S: Shape<'alloc> + ShapeClone<'alloc>,
{
// Is the shape visible?
if self.viewport.contains(shape.bounds()) {
// Clone the shape & push it to the list
let holder = ShapeHolder {
shape: unwrap!(shape.clone_at_bump(self.bump), "No shape memory"),
viewport: self.viewport,
};
unwrap!(self.shapes.push(holder), "Shape list full");
}
}
}

View File

@ -1,11 +1,9 @@
use crate::ui::{
display::Color,
geometry::{Offset, Point, Rect},
geometry::{Offset, Rect},
};
use super::{BasicCanvas, Canvas, DrawingCache, Rgb565Canvas, Shape, ShapeClone, Viewport};
use without_alloc::{alloc::LocalAllocLeakExt, FixedVec};
use super::{Canvas, DrawingCache, Shape, ShapeClone, Viewport};
// ==========================================================================
// trait Renderer
@ -114,145 +112,6 @@ where
}
}
// ==========================================================================
// struct ProgressiveRenderer
// ==========================================================================
struct ShapeHolder<'a> {
shape: &'a mut dyn Shape<'a>,
viewport: Viewport,
}
/// A more advanced Renderer implementation that supports deferred rendering.
pub struct ProgressiveRenderer<'a, 'alloc, T, C>
where
T: LocalAllocLeakExt<'alloc>,
C: BasicCanvas,
{
/// Target canvas
canvas: &'a mut C,
/// Bump for cloning shapes
bump: &'alloc T,
/// List of rendered shapes
shapes: FixedVec<'alloc, ShapeHolder<'alloc>>,
/// Current viewport
viewport: Viewport,
// Default background color
bg_color: Option<Color>,
/// Drawing cache (decompression context, scratch-pad memory)
cache: &'a DrawingCache<'alloc>,
}
impl<'a, 'alloc, T, C> ProgressiveRenderer<'a, 'alloc, T, C>
where
T: LocalAllocLeakExt<'alloc>,
C: BasicCanvas,
{
/// Creates a new ProgressiveRenderer instance
pub fn new(
canvas: &'a mut C,
bg_color: Option<Color>,
cache: &'a DrawingCache<'alloc>,
bump: &'alloc T,
max_shapes: usize,
) -> Self {
let viewport = canvas.viewport();
Self {
canvas,
bump,
shapes: unwrap!(bump.fixed_vec(max_shapes), "No shape memory"),
viewport,
bg_color,
cache,
}
}
/// Renders stored shapes onto the specified canvas
pub fn render(&mut self, lines: usize) {
let canvas_clip = self.canvas.viewport().clip;
if canvas_clip.is_empty() {
return;
}
let buff = &mut unwrap!(self.cache.render_buff(), "No render buffer");
let mut slice = unwrap!(
Rgb565Canvas::new(
Offset::new(canvas_clip.width(), lines as i16),
None,
Some(1),
&mut buff[..],
),
"No render memory"
);
let lines = slice.height() as usize;
for y in (canvas_clip.y0..canvas_clip.y1).step_by(lines) {
// Calculate the coordinates of the slice we will draw into
let slice_r = Rect::new(
// slice_r is in absolute coordinates
Point::new(canvas_clip.x0, y),
Point::new(canvas_clip.x1, y + lines as i16),
);
// Clear the slice background
if let Some(color) = self.bg_color {
slice.set_viewport(Viewport::from_size(slice_r.size()));
slice.fill_background(color);
}
// Draw all shapes that overlaps the slice
for holder in self.shapes.iter_mut() {
let shape_viewport = holder.viewport.absolute_clip(slice_r);
let shape_bounds = holder.shape.bounds();
// Is the shape overlapping the current slice?
if shape_viewport.contains(shape_bounds) {
slice.set_viewport(shape_viewport.translate((-slice_r.top_left()).into()));
holder.shape.draw(&mut slice, self.cache);
if shape_bounds.y1 + shape_viewport.origin.y <= shape_viewport.clip.y1 {
// The shape will never be drawn again
holder.shape.cleanup(self.cache);
}
}
}
self.canvas.draw_bitmap(slice_r, slice.view());
}
}
}
impl<'a, 'alloc, T, C> Renderer<'alloc> for ProgressiveRenderer<'a, 'alloc, T, C>
where
T: LocalAllocLeakExt<'alloc>,
C: BasicCanvas,
{
fn viewport(&self) -> Viewport {
self.viewport
}
fn set_viewport(&mut self, viewport: Viewport) {
self.viewport = viewport.absolute_clip(self.canvas.bounds());
}
fn render_shape<S>(&mut self, shape: S)
where
S: Shape<'alloc> + ShapeClone<'alloc>,
{
// Is the shape visible?
if self.viewport.contains(shape.bounds()) {
// Clone the shape & push it to the list
let holder = ShapeHolder {
shape: unwrap!(shape.clone_at_bump(self.bump), "No shape memory"),
viewport: self.viewport,
};
unwrap!(self.shapes.push(holder), "Shape list full");
}
}
}
pub struct ScopedRenderer<'alloc, 'env, T>
where
'env: 'alloc,