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fsm: implement script_type handling in GetPublicKey
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@ -38,7 +38,8 @@ const CoinInfo coins[COINS_COUNT] = {
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.address_type = ${c.address_type},
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.address_type_p2sh = ${c.address_type_p2sh},
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.xpub_magic = ${hex(c.xpub_magic)},
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.xprv_magic = ${hex(c.xprv_magic)},
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.xpub_magic_segwit_p2sh = ${hex(c.xpub_magic_segwit_p2sh)},
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.xpub_magic_segwit_native = ${hex(c.xpub_magic_segwit_native)},
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.fork_id = ${c_int(c.fork_id)},
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.version_group_id = ${hex(c.version_group_id)},
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.bech32_prefix = ${c_str(c.bech32_prefix)},
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@ -41,7 +41,8 @@ typedef struct _CoinInfo {
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uint32_t address_type;
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uint32_t address_type_p2sh;
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uint32_t xpub_magic;
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uint32_t xprv_magic;
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uint32_t xpub_magic_segwit_p2sh;
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uint32_t xpub_magic_segwit_native;
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uint32_t fork_id;
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uint32_t version_group_id;
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const char *bech32_prefix;
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@ -25,6 +25,8 @@ void fsm_msgGetPublicKey(GetPublicKey *msg)
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CHECK_PIN
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InputScriptType script_type = msg->has_script_type ? msg->script_type : InputScriptType_SPENDADDRESS;
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const CoinInfo *coin = fsm_getCoin(msg->has_coin_name, msg->coin_name);
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if (!coin) return;
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@ -60,7 +62,21 @@ void fsm_msgGetPublicKey(GetPublicKey *msg)
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resp->node.public_key.bytes[0] = 0;
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}
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resp->has_xpub = true;
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hdnode_serialize_public(node, fingerprint, coin->xpub_magic, resp->xpub, sizeof(resp->xpub));
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if (coin->xpub_magic && script_type == InputScriptType_SPENDADDRESS) {
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hdnode_serialize_public(node, fingerprint, coin->xpub_magic, resp->xpub, sizeof(resp->xpub));
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} else
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if (coin->has_segwit && coin->xpub_magic_segwit_p2sh && script_type == InputScriptType_SPENDP2SHWITNESS) {
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hdnode_serialize_public(node, fingerprint, coin->xpub_magic_segwit_p2sh, resp->xpub, sizeof(resp->xpub));
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} else
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if (coin->has_segwit && coin->xpub_magic_segwit_native && script_type == InputScriptType_SPENDWITNESS) {
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hdnode_serialize_public(node, fingerprint, coin->xpub_magic_segwit_native, resp->xpub, sizeof(resp->xpub));
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} else {
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fsm_sendFailure(FailureType_Failure_DataError, _("Invalid combination of coin and script_type"));
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layoutHome();
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return;
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}
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msg_write(MessageType_MessageType_PublicKey, resp);
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layoutHome();
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}
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