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style: fix article
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@ -1731,7 +1731,7 @@ pub static mp_module_trezorui2: Module = obj_module! {
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/// """Calls drop on contents of the root component."""
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///
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/// class UiResult:
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/// """Result of an UI operation."""
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/// """Result of a UI operation."""
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/// pass
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///
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/// mock:global
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@ -1141,7 +1141,7 @@ class LayoutObj(Generic[T]):
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# rust/src/ui/model_tt/layout.rs
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class UiResult:
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"""Result of an UI operation."""
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"""Result of a UI operation."""
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pass
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CONFIRMED: UiResult
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CANCELLED: UiResult
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@ -29,7 +29,7 @@ if __debug__:
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# trezor.pin imports trezor.utils
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# We need it as an always-active module because trezor.pin.show_pin_timeout is used
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# as an UI callback for storage, which can be invoked at any time
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# as a UI callback for storage, which can be invoked at any time
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import trezor.pin # noqa: F401
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# === Prepare the USB interfaces first. Do not connect to the host yet.
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@ -100,7 +100,7 @@ class TrezorClient(Generic[UI]):
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You have to provide a `transport`, i.e., a raw connection to the device. You can
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use `trezorlib.transport.get_transport` to find one.
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You have to provide an UI implementation for the three kinds of interaction:
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You have to provide a UI implementation for the three kinds of interaction:
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- button request (notify the user that their interaction is needed)
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- PIN request (on T1, ask the user to input numbers for a PIN matrix)
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- passphrase request (ask the user to enter a passphrase) See `trezorlib.ui` for
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