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https://github.com/trezor/trezor-firmware.git
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refactor(core/ui): T3T1: drop duplicate Swipe implementation
[no changelog]
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d2bfe56293
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@ -25,6 +25,7 @@ impl SwipeDirection {
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}
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/// Copy of `model_tt/component/swipe.rs` but without the backlight handling.
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#[derive(Clone)]
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pub struct Swipe {
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pub area: Rect,
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pub allow_up: bool,
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@ -5,7 +5,7 @@ use crate::{
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animation::Animation,
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component::{Component, Event, EventCtx, Swipe, SwipeDirection},
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flow::{base::Decision, FlowMsg, FlowState, FlowStore},
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geometry::{Offset, Rect},
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geometry::Rect,
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shape::Renderer,
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util,
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},
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@ -1,14 +1,12 @@
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use crate::{
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strutil::TString,
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ui::{
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component::{image::Image, Child, Component, Event, EventCtx, Label},
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component::{
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image::Image, Child, Component, Event, EventCtx, Label, Swipe, SwipeDirection,
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},
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display,
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geometry::{Insets, Rect},
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model_mercury::component::{
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fido_icons::get_fido_icon_data,
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swipe::{Swipe, SwipeDirection},
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theme, ScrollBar,
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},
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model_mercury::component::{fido_icons::get_fido_icon_data, theme, ScrollBar},
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shape,
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shape::Renderer,
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},
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@ -1,10 +1,13 @@
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use crate::{
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strutil::TString,
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ui::{
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component::{maybe::paint_overlapping, Child, Component, Event, EventCtx, Label, Maybe},
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component::{
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maybe::paint_overlapping, Child, Component, Event, EventCtx, Label, Maybe, Swipe,
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SwipeDirection,
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},
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geometry::{Alignment, Grid, Insets, Rect},
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model_mercury::{
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component::{Button, ButtonMsg, Swipe, SwipeDirection},
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component::{Button, ButtonMsg},
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theme,
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},
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shape::Renderer,
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@ -29,7 +29,6 @@ mod scroll;
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mod share_words;
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mod simple_page;
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mod status_screen;
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mod swipe;
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mod swipe_up_screen;
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mod welcome_screen;
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@ -70,7 +69,6 @@ pub use scroll::ScrollBar;
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pub use share_words::ShareWords;
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pub use simple_page::SimplePage;
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pub use status_screen::StatusScreen;
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pub use swipe::{Swipe, SwipeDirection};
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pub use swipe_up_screen::{SwipeUpScreen, SwipeUpScreenMsg};
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pub use vertical_menu::{VerticalMenu, VerticalMenuChoiceMsg};
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pub use welcome_screen::WelcomeScreen;
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@ -4,7 +4,10 @@ use crate::{
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time::Instant,
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translations::TR,
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ui::{
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component::{paginated::PageMsg, Component, ComponentExt, Event, EventCtx, Pad, Paginate},
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component::{
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paginated::PageMsg, Component, ComponentExt, Event, EventCtx, Pad, Paginate, Swipe,
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SwipeDirection,
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},
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constant,
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display::{self, Color},
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geometry::{Insets, Rect},
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@ -14,8 +17,7 @@ use crate::{
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};
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use super::{
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theme, Button, ButtonContent, ButtonMsg, ButtonStyleSheet, Loader, LoaderMsg, ScrollBar, Swipe,
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SwipeDirection,
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theme, Button, ButtonContent, ButtonMsg, ButtonStyleSheet, Loader, LoaderMsg, ScrollBar,
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};
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use core::cell::Cell;
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@ -1,11 +1,14 @@
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use crate::ui::{
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component::{base::ComponentExt, Component, Event, EventCtx, Pad, PageMsg, Paginate},
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component::{
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base::ComponentExt, Component, Event, EventCtx, Pad, PageMsg, Paginate, Swipe,
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SwipeDirection,
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},
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display::{self, Color},
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geometry::{Axis, Insets, Rect},
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shape::Renderer,
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};
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use super::{theme, ScrollBar, Swipe, SwipeDirection};
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use super::{theme, ScrollBar};
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use core::cell::Cell;
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const SCROLLBAR_HEIGHT: i16 = 18;
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@ -1,12 +1,12 @@
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use crate::ui::{
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component::{Component, Event, EventCtx, Timeout},
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component::{Component, Event, EventCtx, Swipe, SwipeDirection, Timeout},
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display::{Color, Icon},
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geometry::{Alignment2D, Rect},
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shape,
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shape::Renderer,
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};
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use super::{theme, Swipe, SwipeDirection};
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use super::theme;
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/// Component showing status of an operation. Most typically embedded as a
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/// content of a Frame and showing success (checkmark with a circle around).
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@ -1,161 +0,0 @@
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use crate::ui::{
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component::{Component, Event, EventCtx},
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display,
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event::TouchEvent,
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geometry::{Point, Rect},
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shape::Renderer,
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};
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use super::theme;
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pub use crate::ui::component::SwipeDirection;
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#[derive(Clone)]
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pub struct Swipe {
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pub area: Rect,
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pub allow_up: bool,
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pub allow_down: bool,
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pub allow_left: bool,
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pub allow_right: bool,
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backlight_start: u16,
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backlight_end: u16,
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origin: Option<Point>,
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}
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impl Swipe {
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const DISTANCE: i32 = 120;
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const THRESHOLD: f32 = 0.3;
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pub fn new() -> Self {
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Self {
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area: Rect::zero(),
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allow_up: false,
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allow_down: false,
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allow_left: false,
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allow_right: false,
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backlight_start: theme::BACKLIGHT_NORMAL,
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backlight_end: theme::BACKLIGHT_NONE,
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origin: None,
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}
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}
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pub fn vertical() -> Self {
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Self::new().up().down()
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}
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pub fn horizontal() -> Self {
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Self::new().left().right()
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}
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pub fn up(mut self) -> Self {
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self.allow_up = true;
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self
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}
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pub fn down(mut self) -> Self {
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self.allow_down = true;
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self
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}
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pub fn left(mut self) -> Self {
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self.allow_left = true;
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self
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}
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pub fn right(mut self) -> Self {
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self.allow_right = true;
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self
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}
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fn is_active(&self) -> bool {
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self.allow_up || self.allow_down || self.allow_left || self.allow_right
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}
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fn ratio(&self, dist: i16) -> f32 {
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(dist as f32 / Self::DISTANCE as f32).min(1.0)
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}
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fn backlight(&self, ratio: f32) {
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let start = self.backlight_start as f32;
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let end = self.backlight_end as f32;
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let value = start + ratio * (end - start);
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display::set_backlight(value as u16);
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}
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}
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impl Component for Swipe {
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type Msg = SwipeDirection;
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fn place(&mut self, bounds: Rect) -> Rect {
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self.area = bounds;
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self.area
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}
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fn event(&mut self, _ctx: &mut EventCtx, event: Event) -> Option<Self::Msg> {
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if !self.is_active() {
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return None;
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}
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match (event, self.origin) {
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(Event::Touch(TouchEvent::TouchStart(pos)), _) if self.area.contains(pos) => {
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// Mark the starting position of this touch.
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self.origin.replace(pos);
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}
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(Event::Touch(TouchEvent::TouchMove(pos)), Some(origin)) => {
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// Consider our allowed directions and the touch distance and modify the display
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// backlight accordingly.
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let ofs = pos - origin;
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let abs = ofs.abs();
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if abs.x > abs.y && (self.allow_left || self.allow_right) {
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// Horizontal direction.
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if (ofs.x < 0 && self.allow_left) || (ofs.x > 0 && self.allow_right) {
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self.backlight(self.ratio(abs.x));
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}
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} else if abs.x < abs.y && (self.allow_up || self.allow_down) {
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// Vertical direction.
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if (ofs.y < 0 && self.allow_up) || (ofs.y > 0 && self.allow_down) {
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self.backlight(self.ratio(abs.y));
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}
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};
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}
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(Event::Touch(TouchEvent::TouchEnd(pos)), Some(origin)) => {
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// Touch interaction is over, reset the position.
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self.origin.take();
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// Compare the touch distance with our allowed directions and determine if it
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// constitutes a valid swipe.
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let ofs = pos - origin;
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let abs = ofs.abs();
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if abs.x > abs.y && (self.allow_left || self.allow_right) {
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// Horizontal direction.
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if self.ratio(abs.x) >= Self::THRESHOLD {
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if ofs.x < 0 && self.allow_left {
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return Some(SwipeDirection::Left);
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} else if ofs.x > 0 && self.allow_right {
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return Some(SwipeDirection::Right);
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}
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}
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} else if abs.x < abs.y && (self.allow_up || self.allow_down) {
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// Vertical direction.
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if self.ratio(abs.y) >= Self::THRESHOLD {
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if ofs.y < 0 && self.allow_up {
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return Some(SwipeDirection::Up);
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} else if ofs.y > 0 && self.allow_down {
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return Some(SwipeDirection::Down);
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}
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}
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};
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// Swipe did not happen, reset the backlight.
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self.backlight(0.0);
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}
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_ => {
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// Do nothing.
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}
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}
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None
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}
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fn paint(&mut self) {}
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fn render<'s>(&'s self, _target: &mut impl Renderer<'s>) {}
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}
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@ -1,11 +1,9 @@
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use crate::ui::{
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component::{Component, Event, EventCtx},
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component::{Component, Event, EventCtx, Swipe, SwipeDirection},
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geometry::Rect,
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shape::Renderer,
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};
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use super::{Swipe, SwipeDirection};
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/// Wrapper component adding "swipe up" handling to `content`.
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pub struct SwipeUpScreen<T> {
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content: T,
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@ -6,7 +6,7 @@ use crate::{
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ui::{
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component::{
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text::paragraphs::{Paragraph, Paragraphs},
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ComponentExt,
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ComponentExt, SwipeDirection,
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},
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flow::{base::Decision, flow_store, FlowMsg, FlowState, FlowStore, SwipeFlow, SwipePage},
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layout::obj::LayoutObj,
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@ -15,7 +15,7 @@ use crate::{
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use heapless::Vec;
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use super::super::{
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component::{Frame, FrameMsg, PromptScreen, ShareWords, SwipeDirection},
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component::{Frame, FrameMsg, PromptScreen, ShareWords},
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theme,
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};
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