trezor.ui.text: add work break and configurable new_lines

Now it is possible to combine multiple font styles per line,
a nd to manually control line breaks with trezor.ui.text.BR.
pull/25/head
Jan Pochyla 6 years ago
parent 6ceb3f2770
commit c9a58ba22c

@ -4,36 +4,110 @@ from trezor import ui
TEXT_HEADER_HEIGHT = const(48)
TEXT_LINE_HEIGHT = const(26)
TEXT_MARGIN_LEFT = const(14)
TEXT_MAX_LINES = const(4)
BR = const(-1)
class Text(ui.Widget):
def __init__(self, header_text, header_icon, *content, icon_color=ui.ORANGE_ICON, max_lines=None):
def render_words(words: list, new_lines: bool, max_lines: int) -> None:
# initial rendering state
font = ui.NORMAL
fg = ui.FG
bg = ui.BG
offset_x = TEXT_MARGIN_LEFT
offset_y = TEXT_HEADER_HEIGHT + TEXT_LINE_HEIGHT
OFFSET_X_MAX = ui.WIDTH
OFFSET_Y_MAX = TEXT_HEADER_HEIGHT + TEXT_LINE_HEIGHT * max_lines
# sizes of common glyphs
SPACE = ui.display.text_width(' ', font)
DASH = ui.display.text_width('-', ui.BOLD)
ELLIPSIS = ui.display.text_width('...', ui.BOLD)
for word in words:
if isinstance(word, int):
if word == BR:
# line break
if not offset_y < OFFSET_Y_MAX:
ui.display.text(offset_x, offset_y, '...', ui.BOLD, ui.GREY, bg)
return
offset_x = TEXT_MARGIN_LEFT
offset_y += TEXT_LINE_HEIGHT
elif word == ui.NORMAL or word == ui.BOLD or word == ui.MONO:
# change of font style
font = word
else:
# change of foreground color
fg = word
continue
width = ui.display.text_width(word, font)
while offset_x + width + SPACE + ELLIPSIS > OFFSET_X_MAX:
space_for_another_line = offset_y < OFFSET_Y_MAX
word_fits_in_one_line = width < (OFFSET_X_MAX - TEXT_MARGIN_LEFT)
if space_for_another_line and word_fits_in_one_line:
# line break
offset_x = TEXT_MARGIN_LEFT
offset_y += TEXT_LINE_HEIGHT
break
# word split
if space_for_another_line:
split = '-'
splitw = DASH
else:
split = '...'
splitw = ELLIPSIS
# find span that fits
for index in range(len(word) - 1, 0, -1):
letter = word[index]
width -= ui.display.text_width(letter, font)
if offset_x + width + splitw < OFFSET_X_MAX:
break
else:
index = 0
span = word[:index]
# render word span
ui.display.text(offset_x, offset_y, span, font, fg, bg)
ui.display.text(offset_x + width, offset_y, split, ui.BOLD, ui.GREY, bg)
# line break
if not space_for_another_line:
return
offset_x = TEXT_MARGIN_LEFT
offset_y += TEXT_LINE_HEIGHT
# continue with the rest
word = word[index:]
width = ui.display.text_width(word, font)
# render word
ui.display.text(offset_x, offset_y, word, font, fg, bg)
offset_x += width
offset_x += SPACE
# line break
if new_lines:
if not offset_y < OFFSET_Y_MAX:
ui.display.text(offset_x, offset_y, '...', ui.BOLD, ui.GREY, bg)
return
offset_x = TEXT_MARGIN_LEFT
offset_y += TEXT_LINE_HEIGHT
class Text(ui.Widget):
def __init__(self,
header_text: str,
header_icon: bytes,
*content: list,
new_lines: bool = True,
max_lines: int = TEXT_MAX_LINES,
icon_color: int = ui.ORANGE_ICON):
self.header_text = header_text
self.header_icon = header_icon
self.icon_color = icon_color
self.content = content
self.new_lines = new_lines
self.max_lines = max_lines
self.icon_color = icon_color
def render(self):
offset_x = TEXT_MARGIN_LEFT
offset_y = TEXT_LINE_HEIGHT + TEXT_HEADER_HEIGHT
style = ui.NORMAL
fg = ui.FG
bg = ui.BG
ui.header(self.header_text, self.header_icon, ui.TITLE_GREY, ui.BG, self.icon_color)
line = 1
for item in self.content:
if isinstance(item, str):
if self.max_lines is not None and line >= self.max_lines:
ui.display.text(offset_x, offset_y, item + '...', style, fg, bg)
break
else:
ui.display.text(offset_x, offset_y, item, style, fg, bg)
offset_y += TEXT_LINE_HEIGHT
line += 1
elif item == ui.MONO or item == ui.NORMAL or item == ui.BOLD:
style = item
else:
fg = item
render_words(self.content, self.new_lines, self.max_lines)

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