mirror of
https://github.com/trezor/trezor-firmware.git
synced 2025-01-29 16:51:30 +00:00
refactor(core): rename xframebuffer to framebuffer
[no changelog]
This commit is contained in:
parent
d4286ff584
commit
c11dc5dcd3
@ -15,7 +15,7 @@ micropython = []
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protobuf = ["micropython"]
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ui = []
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dma2d = []
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xframebuffer = []
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framebuffer = []
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display_mono = []
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display_rgb565 = ["ui_antialiasing"]
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display_rgba8888 = ["ui_antialiasing"]
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@ -138,9 +138,9 @@ fn prepare_bindings() -> bindgen::Builder {
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let bindgen_macros_env = env::var("BINDGEN_MACROS").ok();
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add_bindgen_macros(&mut clang_args, bindgen_macros_env.as_deref());
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#[cfg(feature = "xframebuffer")]
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#[cfg(feature = "framebuffer")]
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{
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bindings = bindings.clang_args(&["-DXFRAMEBUFFER"]);
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bindings = bindings.clang_args(&["-DFRAMEBUFFER"]);
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}
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clang_args.push(&build_dir_include);
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@ -1,6 +1,6 @@
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use super::ffi;
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#[cfg(feature = "xframebuffer")]
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#[cfg(feature = "framebuffer")]
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use core::ptr;
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pub use ffi::{DISPLAY_RESX, DISPLAY_RESY};
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@ -52,7 +52,7 @@ pub fn refresh() {
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}
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}
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#[cfg(feature = "xframebuffer")]
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#[cfg(feature = "framebuffer")]
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pub fn get_frame_buffer() -> (&'static mut [u8], usize) {
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let mut fb_info = ffi::display_fb_info_t {
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ptr: ptr::null_mut(),
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@ -11,12 +11,12 @@ use without_alloc::alloc::LocalAllocLeakExt;
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const ALIGN_PAD: usize = 8;
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#[cfg(feature = "xframebuffer")]
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#[cfg(feature = "framebuffer")]
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const ZLIB_CACHE_SLOTS: usize = 1;
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "framebuffer"))]
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const ZLIB_CACHE_SLOTS: usize = 3;
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "framebuffer"))]
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const RENDER_BUFF_SIZE: usize = (240 * 2 * 16) + ALIGN_PAD;
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#[cfg(feature = "ui_overlay")]
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@ -26,12 +26,12 @@ const IMAGE_BUFF_SIZE: usize = 2048 + ALIGN_PAD;
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pub type ImageBuff = [u8; IMAGE_BUFF_SIZE];
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "framebuffer"))]
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pub type RenderBuff = [u8; RENDER_BUFF_SIZE];
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pub type ImageBuffRef<'a> = RefMut<'a, ImageBuff>;
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "framebuffer"))]
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pub type RenderBuffRef<'a> = RefMut<'a, RenderBuff>;
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pub struct DrawingCache<'a> {
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@ -44,7 +44,7 @@ pub struct DrawingCache<'a> {
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#[cfg(feature = "ui_blurring")]
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blur_cache: RefCell<BlurCache<'a>>,
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "framebuffer"))]
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render_buff: &'a RefCell<RenderBuff>,
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}
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@ -72,7 +72,7 @@ impl<'a> DrawingCache<'a> {
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#[cfg(feature = "ui_blurring")]
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blur_cache: RefCell::new(unwrap!(BlurCache::new(bump_a), "Blur cache alloc")),
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "framebuffer"))]
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render_buff: unwrap!(alloc_buf(bump_b), "Render buff alloc"),
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}
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}
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@ -95,7 +95,7 @@ impl<'a> DrawingCache<'a> {
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}
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/// Returns a buffer used for ProgressiveRenderer slice
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "framebuffer"))]
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pub fn render_buff(&self) -> Option<RenderBuffRef<'a>> {
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self.render_buff.try_borrow_mut().ok()
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}
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@ -127,7 +127,7 @@ impl<'a> DrawingCache<'a> {
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pub const fn get_bump_b_size() -> usize {
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let mut size = 0;
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "framebuffer"))]
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{
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size += core::mem::size_of::<RefCell<RenderBuff>>();
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}
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@ -4,17 +4,17 @@ use static_alloc::Bump;
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/// Memory reserved for `ProgressiveRenderer`s shape storage.
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/// ProgressiveRenderer is used if framebuffer is not available.
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "framebuffer"))]
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pub const SHAPE_MEM_SIZE: usize = 5 * 1024;
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#[cfg(feature = "xframebuffer")]
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#[cfg(feature = "framebuffer")]
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pub const SHAPE_MEM_SIZE: usize = 0;
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/// Maximum number of shapes on a single screen
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/// (if you change it, you will probably need to change
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/// the memory size above)
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "framebuffer"))]
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pub const SHAPE_MAX_COUNT: usize = 45;
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#[cfg(feature = "xframebuffer")]
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#[cfg(feature = "framebuffer")]
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pub const SHAPE_MAX_COUNT: usize = 0;
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/// Size of `bump_a` memory that might not be accessible by DMA
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@ -4,18 +4,18 @@ mod direct_canvas;
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pub use direct_canvas::render_on_canvas;
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pub mod fake_display;
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#[cfg(all(feature = "xframebuffer", feature = "display_mono"))]
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#[cfg(all(feature = "framebuffer", feature = "display_mono"))]
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pub mod fb_mono8;
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#[cfg(all(feature = "xframebuffer", feature = "display_rgb565"))]
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#[cfg(all(feature = "framebuffer", feature = "display_rgb565"))]
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pub mod fb_rgb565;
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#[cfg(all(feature = "xframebuffer", feature = "display_rgba8888",))]
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#[cfg(all(feature = "framebuffer", feature = "display_rgba8888",))]
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pub mod fb_rgba8888;
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#[cfg(all(not(feature = "xframebuffer"), feature = "display_rgb565"))]
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#[cfg(all(not(feature = "framebuffer"), feature = "display_rgb565"))]
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pub mod nofb_rgb565;
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mod _new_rendering {
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#[cfg(not(feature = "xframebuffer"))]
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mod _xframebuffer {
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#[cfg(not(feature = "framebuffer"))]
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mod _framebuffer {
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#[cfg(feature = "display_rgb565")]
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pub use super::super::nofb_rgb565::{render_on_display, ConcreteRenderer};
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@ -23,8 +23,8 @@ mod _new_rendering {
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pub use super::super::fake_display::{render_on_display, ConcreteRenderer};
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}
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#[cfg(feature = "xframebuffer")]
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mod _xframebuffer {
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#[cfg(feature = "framebuffer")]
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mod _framebuffer {
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#[cfg(feature = "display_rgb565")]
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pub use super::super::fb_rgb565::{render_on_display, ConcreteRenderer};
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@ -39,7 +39,7 @@ mod _new_rendering {
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pub use super::super::fb_mono8::{render_on_display, ConcreteRenderer};
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}
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pub use _xframebuffer::{render_on_display, ConcreteRenderer};
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pub use _framebuffer::{render_on_display, ConcreteRenderer};
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}
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pub use _new_rendering::{render_on_display, ConcreteRenderer};
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@ -10,7 +10,7 @@ mod corner_highlight;
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mod display;
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#[cfg(feature = "ui_jpeg_decoder")]
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mod jpeg;
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "framebuffer"))]
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mod progressive_render;
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mod qrcode;
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mod rawimage;
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@ -33,7 +33,7 @@ pub use corner_highlight::CornerHighlight;
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pub use display::{render_on_canvas, render_on_display, unlock_bumps_on_failure, ConcreteRenderer};
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#[cfg(feature = "ui_jpeg_decoder")]
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pub use jpeg::JpegImage;
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "framebuffer"))]
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pub use progressive_render::ProgressiveRenderer;
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pub use qrcode::QrImage;
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pub use rawimage::RawImage;
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@ -102,7 +102,7 @@ int display_set_orientation(int angle);
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// Returned value is one of 0, 90, 180, 270.
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int display_get_orientation(void);
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#ifdef XFRAMEBUFFER
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#ifdef FRAMEBUFFER
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typedef struct {
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// Pointer to the top-left pixel
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@ -120,7 +120,7 @@ typedef struct {
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// Return `false` if the framebuffer is not available.
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bool display_get_frame_buffer(display_fb_info_t *fb);
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#else // XFRAMEBUFFER
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#else // FRAMEBUFFER
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// Waits for the vertical synchronization pulse.
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//
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@ -150,7 +150,7 @@ __attribute((no_stack_protector)) void syscall_handler(uint32_t *args,
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args[0] = display_get_orientation();
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} break;
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#if XFRAMEBUFFER
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#if FRAMEBUFFER
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case SYSCALL_DISPLAY_GET_FB_INFO: {
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display_fb_info_t *fb = (display_fb_info_t *)args[0];
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args[0] = (uint32_t)display_get_frame_buffer__verified(fb);
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@ -122,13 +122,13 @@ int display_get_orientation(void) {
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return (int)syscall_invoke0(SYSCALL_DISPLAY_GET_ORIENTATION);
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}
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#ifdef XFRAMEBUFFER
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#ifdef FRAMEBUFFER
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bool display_get_frame_buffer(display_fb_info_t *fb) {
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return (bool)syscall_invoke1((uint32_t)fb, SYSCALL_DISPLAY_GET_FB_INFO);
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}
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#else // XFRAMEBUFFER
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#else // FRAMEBUFFER
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void display_wait_for_sync(void) {
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syscall_invoke0(SYSCALL_DISPLAY_WAIT_FOR_SYNC);
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@ -131,7 +131,7 @@ access_violation:
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// ---------------------------------------------------------------------
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#ifdef XFRAMEBUFFER
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#ifdef FRAMEBUFFER
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bool display_get_frame_buffer__verified(display_fb_info_t *fb) {
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if (!probe_write_access(fb, sizeof(*fb))) {
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@ -151,7 +151,7 @@ access_violation:
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return false;
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}
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#endif // XFRAMEBUFFER
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#endif // FRAMEBUFFER
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void display_fill__verified(const gfx_bitblt_t *bb) {
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if (!probe_read_access(bb, sizeof(*bb))) {
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@ -42,7 +42,7 @@ void reboot_and_upgrade__verified(const uint8_t hash[32]);
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// ---------------------------------------------------------------------
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#include "display.h"
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#ifdef XFRAMEBUFFER
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#ifdef FRAMEBUFFER
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bool display_get_frame_buffer__verified(display_fb_info_t *fb);
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#endif
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@ -72,7 +72,7 @@ void display_init(display_content_mode_t mode) {
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backlight_pwm_init(BACKLIGHT_RETAIN);
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}
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#ifdef XFRAMEBUFFER
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#ifdef FRAMEBUFFER
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#ifndef BOARDLOADER
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display_io_init_te_interrupt();
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#endif
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@ -88,7 +88,7 @@ void display_deinit(display_content_mode_t mode) {
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return;
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}
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#ifdef XFRAMEBUFFER
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#ifdef FRAMEBUFFER
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#ifndef BOARDLOADER
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// Ensure that the ready frame buffer is transfered to
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// the display controller
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@ -122,7 +122,7 @@ int display_set_backlight(int level) {
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return 0;
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}
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#ifdef XFRAMEBUFFER
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#ifdef FRAMEBUFFER
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#ifndef BOARDLOADER
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// if turning on the backlight, wait until the panel is refreshed
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if (backlight_pwm_get() < level && !is_mode_exception()) {
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@ -147,7 +147,7 @@ int display_set_orientation(int angle) {
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if (angle == 0 || angle == 90 || angle == 180 || angle == 270) {
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drv->orientation_angle = angle;
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#ifdef XFRAMEBUFFER
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#ifdef FRAMEBUFFER
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display_physical_fb_clear();
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#endif
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@ -22,13 +22,13 @@
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#include <trezor_types.h>
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#ifdef XFRAMEBUFFER
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#ifdef FRAMEBUFFER
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// Clears both physical frame buffers
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void display_physical_fb_clear(void);
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void display_ensure_refreshed(void);
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#endif // XFRAMEBUFFER
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#endif // FRAMEBUFFER
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#endif // TREZORHAL_DISPLAY_FB_H
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@ -4,7 +4,7 @@
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#include <trezor_bsp.h>
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#include <trezor_types.h>
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#ifdef XFRAMEBUFFER
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#ifdef FRAMEBUFFER
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// Number of frame buffers used (1 or 2)
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// If 1 buffer is selected, some animations may not
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@ -38,14 +38,14 @@ typedef struct {
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} frame_buffer_queue_t;
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#endif // XFRAMEBUFFER
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#endif // FRAMEBUFFER
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// Display driver state
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typedef struct {
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// Set if the driver is initialized
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bool initialized;
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#ifdef XFRAMEBUFFER
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#ifdef FRAMEBUFFER
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// Framebuffer queue
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// (accessed & updated in the context of the main thread
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// and the interrupt context)
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@ -268,7 +268,7 @@ int display_get_orientation(void) {
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return drv->orientation_angle;
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}
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#ifdef XFRAMEBUFFER
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#ifdef FRAMEBUFFER
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bool display_get_frame_buffer(display_fb_info_t *fb) {
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display_driver_t *drv = &g_display_driver;
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@ -288,7 +288,7 @@ bool display_get_frame_buffer(display_fb_info_t *fb) {
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return true;
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}
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#else // XFRAMEBUFFER
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#else // FRAMEBUFFER
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void display_wait_for_sync(void) {
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// not implemented in the emulator
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@ -51,9 +51,9 @@ def configure(
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defines += ["USE_RGB_COLORS=1"]
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features_available.append("dma2d")
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defines += ["XFRAMEBUFFER"]
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defines += ["FRAMEBUFFER"]
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defines += ["DISPLAY_RGB565"]
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features_available.append("xframebuffer")
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features_available.append("framebuffer")
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features_available.append("display_rgb565")
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sources += ["embed/trezorhal/stm32f4/sdram.c"]
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@ -78,9 +78,9 @@ def configure(
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features_available.append("dma2d")
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features_available.append("ui_color_32bit")
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defines += ["XFRAMEBUFFER"]
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defines += ["FRAMEBUFFER"]
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defines += ["DISPLAY_RGBA8888"]
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features_available.append("xframebuffer")
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features_available.append("framebuffer")
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features_available.append("display_rgba8888")
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defines += [
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@ -17,8 +17,8 @@ def configure(
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hw_revision = 0
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mcu = "STM32F427xx"
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defines += ["XFRAMEBUFFER", "DISPLAY_MONO"]
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features_available.append("xframebuffer")
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defines += ["FRAMEBUFFER", "DISPLAY_MONO"]
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features_available.append("framebuffer")
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features_available.append("display_mono")
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defines += [mcu]
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@ -16,8 +16,8 @@ def configure(
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hw_revision = 10
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board = "T2B1/boards/trezor_r_v10.h"
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defines += ["XFRAMEBUFFER"]
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features_available.append("xframebuffer")
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defines += ["FRAMEBUFFER"]
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features_available.append("framebuffer")
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features_available.append("display_mono")
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mcu = "STM32F427xx"
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@ -17,8 +17,8 @@ def configure(
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hw_revision = 0
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mcu = "STM32U585xx"
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defines += ["XFRAMEBUFFER", "DISPLAY_MONO"]
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features_available.append("xframebuffer")
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defines += ["FRAMEBUFFER", "DISPLAY_MONO"]
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features_available.append("framebuffer")
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features_available.append("display_mono")
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defines += [mcu]
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@ -16,8 +16,8 @@ def configure(
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hw_model = get_hw_model_as_number("T3B1")
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hw_revision = "B"
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defines += ["XFRAMEBUFFER"]
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features_available.append("xframebuffer")
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defines += ["FRAMEBUFFER"]
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features_available.append("framebuffer")
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features_available.append("display_mono")
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mcu = "STM32U585xx"
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@ -17,8 +17,8 @@ def configure(
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hw_revision = 0
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mcu = "STM32U585xx"
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defines += ["XFRAMEBUFFER", "DISPLAY_RGB565"]
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features_available.append("xframebuffer")
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defines += ["FRAMEBUFFER", "DISPLAY_RGB565"]
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features_available.append("framebuffer")
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features_available.append("display_rgb565")
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defines += ["USE_RGB_COLORS=1"]
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@ -16,10 +16,10 @@ def configure(
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hw_model = get_hw_model_as_number("T3T1")
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hw_revision = 0
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features_available.append("xframebuffer")
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features_available.append("framebuffer")
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features_available.append("display_rgb565")
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defines += ["DISPLAY_RGB565"]
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defines += ["XFRAMEBUFFER"]
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defines += ["FRAMEBUFFER"]
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defines += ["USE_RGB_COLORS=1"]
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mcu = "STM32U585xx"
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|
@ -17,8 +17,8 @@ def configure(
|
||||
hw_revision = 0
|
||||
mcu = "STM32F427xx"
|
||||
|
||||
defines += ["XFRAMEBUFFER", "DISPLAY_RGBA8888", "UI_COLOR_32BIT"]
|
||||
features_available.append("xframebuffer")
|
||||
defines += ["FRAMEBUFFER", "DISPLAY_RGBA8888", "UI_COLOR_32BIT"]
|
||||
features_available.append("framebuffer")
|
||||
features_available.append("display_rgba8888")
|
||||
features_available.append("ui_color_32bit")
|
||||
defines += ["USE_RGB_COLORS=1"]
|
||||
|
Loading…
Reference in New Issue
Block a user