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mirror of https://github.com/trezor/trezor-firmware.git synced 2024-11-17 21:22:10 +00:00

chore(core): delete unused code from micropython UI

[no changelog]
This commit is contained in:
grdddj 2022-12-15 15:51:50 +01:00 committed by matejcik
parent 021f41c23a
commit b08a6fe2c1
34 changed files with 12 additions and 348 deletions

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@ -572,7 +572,6 @@ if FROZEN:
SOURCE_PY = Glob(SOURCE_PY_DIR + '*.py')
SOURCE_PY.extend(Glob(SOURCE_PY_DIR + 'trezor/*.py'))
SOURCE_PY.extend(Glob(SOURCE_PY_DIR + 'trezor/crypto/*.py'))
SOURCE_PY.extend(Glob(SOURCE_PY_DIR + 'trezor/res/*.py'))
SOURCE_PY.extend(Glob(SOURCE_PY_DIR + 'trezor/ui/*.py'))
SOURCE_PY.extend(Glob(SOURCE_PY_DIR + 'trezor/ui/components/*.py'))
SOURCE_PY.extend(Glob(SOURCE_PY_DIR + 'trezor/ui/components/common/*.py'))

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@ -524,7 +524,6 @@ if FROZEN:
SOURCE_PY = Glob(SOURCE_PY_DIR + '*.py')
SOURCE_PY.extend(Glob(SOURCE_PY_DIR + 'trezor/*.py'))
SOURCE_PY.extend(Glob(SOURCE_PY_DIR + 'trezor/crypto/*.py'))
SOURCE_PY.extend(Glob(SOURCE_PY_DIR + 'trezor/res/*.py'))
SOURCE_PY.extend(Glob(SOURCE_PY_DIR + 'trezor/ui/*.py'))
SOURCE_PY.extend(Glob(SOURCE_PY_DIR + 'trezor/ui/components/*.py'))
SOURCE_PY.extend(Glob(SOURCE_PY_DIR + 'trezor/ui/components/common/*.py'))

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@ -137,18 +137,12 @@ trezor.pin
import trezor.pin
trezor.protobuf
import trezor.protobuf
trezor.res
import trezor.res
trezor.res.resources
import trezor.res.resources
trezor.sdcard
import trezor.sdcard
trezor.strings
import trezor.strings
trezor.ui
import trezor.ui
trezor.ui.components.common.confirm
import trezor.ui.components.common.confirm
trezor.ui.layouts
import trezor.ui.layouts
trezor.ui.layouts.common
@ -173,10 +167,6 @@ trezor.ui.layouts.tt_v2.recovery
import trezor.ui.layouts.tt_v2.recovery
trezor.ui.layouts.tt_v2.reset
import trezor.ui.layouts.tt_v2.reset
trezor.ui.loader
import trezor.ui.loader
trezor.ui.popup
import trezor.ui.popup
trezor.ui.style
import trezor.ui.style
trezor.utils

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@ -1,21 +0,0 @@
try:
from .resources import load_resource
except ImportError:
raise RuntimeError("Please regenerate resources via 'make templates'")
def load(name: str) -> bytes:
"""
Loads resource of a given name as bytes.
"""
return load_resource(name)
def gettext(message: str) -> str:
"""
Returns localized string. This function is aliased to _.
"""
return message
_ = gettext

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@ -4,7 +4,7 @@ from micropython import const
from trezorui import Display
from typing import TYPE_CHECKING, Any, Awaitable, Generator
from trezor import io, loop, res, utils, workflow
from trezor import io, loop, utils, workflow
# all rendering is done through a singleton of `Display`
display = Display()
@ -50,10 +50,6 @@ if utils.EMULATOR or utils.MODEL in ("1", "R"):
loop.after_step_hook = refresh
def rgb(r: int, g: int, b: int) -> int:
return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3)
# import style later to avoid circular dep
from trezor.ui import style # isort:skip
@ -102,45 +98,6 @@ def backlight_fade(val: int, delay: int = 14000, step: int = 15) -> None:
display.backlight(val)
def header(
title: str,
icon: str = style.ICON_DEFAULT,
fg: int = style.FG,
bg: int = style.BG,
ifg: int = style.GREEN,
) -> None:
if icon is not None:
display.icon(14, 15, res.load(icon), ifg, bg)
display.text(44, 35, title, BOLD, fg, bg)
# Common for both header functions
MODEL_HEADER_HEIGHTS = {"1": 12, "R": 15, "T": 30}
MODEL_Y_BASELINES = {"1": 10, "R": 11, "T": 22}
def header_warning(message: str) -> None:
height = MODEL_HEADER_HEIGHTS[utils.MODEL]
y_baseline = MODEL_Y_BASELINES[utils.MODEL]
display.bar(0, 0, WIDTH, height, style.YELLOW)
display.text_center(
WIDTH // 2, y_baseline, message, BOLD, style.BLACK, style.YELLOW
)
def header_error(message: str) -> None:
height = MODEL_HEADER_HEIGHTS[utils.MODEL]
y_baseline = MODEL_Y_BASELINES[utils.MODEL]
display.bar(0, 0, WIDTH, height, style.RED)
display.text_center(WIDTH // 2, y_baseline, message, BOLD, style.WHITE, style.RED)
def get_header_height() -> int:
return MODEL_HEADER_HEIGHTS[utils.MODEL]
# Component events. Should be different from `io.TOUCH_*` events.
# Event dispatched when components should draw to the display, if they are
# marked for re-paint.

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@ -1,62 +0,0 @@
from typing import TYPE_CHECKING
from trezor import ui, wire
import trezorui2
if TYPE_CHECKING:
from typing import Callable, Any, Awaitable, TypeVar
T = TypeVar("T")
CONFIRMED = trezorui2.CONFIRMED
CANCELLED = trezorui2.CANCELLED
INFO = trezorui2.INFO
def is_confirmed(x: Any) -> bool:
return x is CONFIRMED
async def raise_if_cancelled(a: Awaitable[T], exc: Any = wire.ActionCancelled) -> T:
result = await a
if result is CANCELLED:
raise exc
return result
async def is_confirmed_info(
ctx: wire.GenericContext,
dialog: ui.Layout,
info_func: Callable,
) -> bool:
while True:
result = await ctx.wait(dialog)
if result is INFO:
await info_func(ctx)
else:
return is_confirmed(result)
class Pageable:
def __init__(self) -> None:
self._page = 0
def page(self) -> int:
return self._page
def page_count(self) -> int:
raise NotImplementedError
def is_first(self) -> bool:
return self._page == 0
def is_last(self) -> bool:
return self._page == self.page_count() - 1
def next(self) -> None:
self._page = min(self._page + 1, self.page_count() - 1)
def prev(self) -> None:
self._page = max(self._page - 1, 0)

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@ -6,7 +6,6 @@ from trezor.utils import DISABLE_ANIMATION
import trezorui2
from ...components.common.confirm import is_confirmed
from ..common import button_request, interact
if TYPE_CHECKING:
@ -19,6 +18,10 @@ if __debug__:
trezorui2.disable_animation(bool(DISABLE_ANIMATION))
def is_confirmed(x: Any) -> bool:
return x is trezorui2.CONFIRMED
class RustLayout(ui.Layout):
# pylint: disable=super-init-not-called
def __init__(self, layout: Any):
@ -256,10 +259,6 @@ async def confirm_blob(
raise wire.ActionCancelled
def draw_simple_text(title: str, description: str = "") -> None:
log.error(__name__, "draw_simple_text not implemented")
async def request_pin_on_device(
ctx: wire.GenericContext,
prompt: str,

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@ -562,9 +562,7 @@ async def confirm_payment_request(
recipient_name: str,
amount: str,
memos: list[str],
) -> Any:
from ...components.common import confirm
) -> bool:
result = await interact(
ctx,
RustLayout(
@ -579,10 +577,13 @@ async def confirm_payment_request(
"confirm_payment_request",
ButtonRequestType.ConfirmOutput,
)
# When user pressed INFO, returning False, which gets processed in higher function
# to differentiate it from CONFIRMED. Raising otherwise.
if result is CONFIRMED:
return confirm.CONFIRMED
return True
elif result is INFO:
return confirm.INFO
return False
else:
raise ActionCancelled
@ -663,7 +664,7 @@ async def _confirm_ask_pagination(
paginated.request_complete_repaint()
result = await interact(ctx, paginated, br_type, br_code)
assert result in (trezorui2.CONFIRMED, trezorui2.CANCELLED)
assert result in (CONFIRMED, CANCELLED)
assert False
@ -1060,10 +1061,6 @@ async def show_popup(
)
def draw_simple_text(title: str, description: str = "") -> None:
log.error(__name__, "draw_simple_text not implemented")
def request_passphrase_on_host() -> None:
draw_simple(
trezorui2.show_info(

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@ -1,132 +0,0 @@
import utime
from micropython import const
from typing import TYPE_CHECKING
from trezor import res, ui, utils
from trezor.ui import display
class LoaderDefault:
class normal:
bg_color = ui.BG
fg_color = ui.GREEN
icon: str | None = None
icon_fg_color: int | None = None
class active(normal):
bg_color = ui.BG
fg_color = ui.GREEN
icon: str | None = ui.ICON_CHECK
icon_fg_color: int | None = ui.WHITE
class LoaderNeutral(LoaderDefault):
class normal(LoaderDefault.normal):
fg_color = ui.FG
class active(LoaderDefault.active):
fg_color = ui.FG
if TYPE_CHECKING:
LoaderStyleType = type[LoaderDefault]
_TARGET_MS = const(1000)
_OFFSET_Y = const(-24)
_REVERSE_SPEEDUP = const(2)
class Loader(ui.Component):
def __init__(
self,
style: LoaderStyleType = LoaderDefault,
target_ms: int = _TARGET_MS,
offset_y: int = _OFFSET_Y,
reverse_speedup: int = _REVERSE_SPEEDUP,
) -> None:
super().__init__()
self.normal_style = style.normal
self.active_style = style.active
self.target_ms = target_ms
self.start_ms: int | None = None
self.stop_ms: int | None = None
self.offset_y = offset_y
self.reverse_speedup = reverse_speedup
def start(self) -> None:
if self.start_ms is not None and self.stop_ms is not None:
self.start_ms = utime.ticks_ms() - self.elapsed_ms()
else:
self.start_ms = utime.ticks_ms()
self.stop_ms = None
self.on_start()
def stop(self) -> None:
self.stop_ms = utime.ticks_ms()
def elapsed_ms(self) -> int:
start = self.start_ms
stop = self.stop_ms
now = utime.ticks_ms()
if start is None:
return 0
elif stop is not None:
return max(stop - start + (stop - now) * self.reverse_speedup, 0)
else:
return min(now - start, self.target_ms)
def on_render(self) -> None:
if self.start_ms is None:
return
target = self.target_ms
r = self.elapsed_ms()
if r != target:
s = self.normal_style
else:
s = self.active_style
progress = r * 1000 // target # scale to 0-1000
if s.icon is None:
display.loader(progress, False, self.offset_y, s.fg_color, s.bg_color)
else:
display.loader(
progress,
False,
self.offset_y,
s.fg_color,
s.bg_color,
res.load(s.icon),
s.icon_fg_color,
)
if (r == 0) and (self.stop_ms is not None):
self.start_ms = None
self.stop_ms = None
self.on_start()
if r == target:
self.on_finish()
def on_start(self) -> None:
pass
def on_finish(self) -> None:
pass
class LoadingAnimation(ui.Layout):
def __init__(self, style: LoaderStyleType = LoaderDefault) -> None:
super().__init__()
self.loader = Loader(style)
self.loader.on_finish = self.on_finish
self.loader.start()
def dispatch(self, event: int, x: int, y: int) -> None:
if not self.loader.elapsed_ms():
self.loader.start()
self.loader.dispatch(event, x, y)
if utils.DISABLE_ANIMATION:
self.on_finish()
def on_finish(self) -> None:
raise ui.Result(None)

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@ -1,21 +0,0 @@
from trezor import loop, ui, utils
class Popup(ui.Layout):
def __init__(self, content: ui.Component, time_ms: int = 0) -> None:
super().__init__()
self.content = content
if utils.DISABLE_ANIMATION:
self.time_ms = 0
else:
self.time_ms = time_ms
def dispatch(self, event: int, x: int, y: int) -> None:
self.content.dispatch(event, x, y)
def create_tasks(self) -> tuple[loop.Task, ...]:
return self.handle_input(), self.handle_rendering(), self.handle_timeout()
def handle_timeout(self) -> loop.Task: # type: ignore [awaitable-is-generator]
yield loop.sleep(self.time_ms)
raise ui.Result(None)

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@ -1,31 +1,8 @@
from micropython import const
from trezor.ui import rgb
# backlight brightness
BACKLIGHT_NORMAL = const(150)
BACKLIGHT_LOW = const(45)
BACKLIGHT_DIM = const(5)
BACKLIGHT_NONE = const(0)
BACKLIGHT_MAX = const(255)
# color palette
RED = rgb(0xFF, 0x00, 0x00)
BLUE = rgb(0x21, 0x96, 0xF3)
GREEN = rgb(0x00, 0xAE, 0x0B)
YELLOW = rgb(0xFF, 0xEB, 0x3B)
BLACK = rgb(0x00, 0x00, 0x00)
WHITE = rgb(0xFA, 0xFA, 0xFA)
TITLE_GREY = rgb(0x9B, 0x9B, 0x9B)
# common color styles
BG = BLACK
FG = WHITE
# icons
ICON_CONFIG = "trezor/res/header_icons/cog.toif"
ICON_SEND = "trezor/res/header_icons/send.toif"
ICON_CLICK = "trezor/res/click.toif"
ICON_CHECK = "trezor/res/check.toif"
ICON_DEFAULT = ICON_CONFIG