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fix(core): fixed blurring algo panic in debug mode
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@ -500,12 +500,12 @@ impl BlurringContext {
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fn vertical_avg(&mut self) {
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fn vertical_avg(&mut self) {
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let lines = &mut self.mem.buffer[0..DECOMP_LINES];
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let lines = &mut self.mem.buffer[0..DECOMP_LINES];
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for i in 0..HOMESCREEN_IMAGE_WIDTH as usize {
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for i in 0..HOMESCREEN_IMAGE_WIDTH as usize {
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self.totals.buffer[RED_IDX][i] +=
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self.totals.buffer[RED_IDX][i] += lines[self.add_idx][RED_IDX][i];
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lines[self.add_idx][RED_IDX][i] - lines[self.rem_idx][RED_IDX][i];
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self.totals.buffer[GREEN_IDX][i] += lines[self.add_idx][GREEN_IDX][i];
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self.totals.buffer[GREEN_IDX][i] +=
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self.totals.buffer[BLUE_IDX][i] += lines[self.add_idx][BLUE_IDX][i];
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lines[self.add_idx][GREEN_IDX][i] - lines[self.rem_idx][GREEN_IDX][i];
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self.totals.buffer[RED_IDX][i] -= lines[self.rem_idx][RED_IDX][i];
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self.totals.buffer[BLUE_IDX][i] +=
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self.totals.buffer[GREEN_IDX][i] -= lines[self.rem_idx][GREEN_IDX][i];
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lines[self.add_idx][BLUE_IDX][i] - lines[self.rem_idx][BLUE_IDX][i];
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self.totals.buffer[BLUE_IDX][i] -= lines[self.rem_idx][BLUE_IDX][i];
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}
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}
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}
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}
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