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https://github.com/trezor/trezor-firmware.git
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fix(core/ui): draw hold-to-confirm loader over dialog title
[no changelog]
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d99e1eedd2
commit
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@ -2,7 +2,7 @@ use crate::{
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time::{Duration, Instant},
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ui::{
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animation::Animation,
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component::{Component, Event, EventCtx},
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component::{Component, Event, EventCtx, Pad},
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display::{self, toif::Icon, Color},
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geometry::{Offset, Rect},
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model_tt::constant,
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@ -27,7 +27,7 @@ enum State {
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}
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pub struct Loader {
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offset_y: i16,
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pub pad: Pad,
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state: State,
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growing_duration: Duration,
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shrinking_duration: Duration,
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@ -38,12 +38,13 @@ impl Loader {
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pub const SIZE: Offset = Offset::new(120, 120);
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pub fn new() -> Self {
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let styles = theme::loader_default();
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Self {
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offset_y: 0,
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pad: Pad::with_background(styles.normal.background_color),
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state: State::Initial,
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growing_duration: Duration::from_millis(GROWING_DURATION_MS),
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shrinking_duration: Duration::from_millis(SHRINKING_DURATION_MS),
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styles: theme::loader_default(),
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styles,
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}
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}
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@ -130,13 +131,8 @@ impl Component for Loader {
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type Msg = LoaderMsg;
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fn place(&mut self, bounds: Rect) -> Rect {
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// Current loader API only takes Y-offset relative to screen center, which we
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// compute from the bounds center point.
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// NOTE: SwipeHoldPage relies on Loader being X-centered regardless of bounds.
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// If this changes then SwipeHoldPage needs to be changed too.
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let screen_center = constant::screen().center();
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self.offset_y = bounds.center().y - screen_center.y;
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Rect::from_center_and_size(screen_center + Offset::y(self.offset_y), Self::SIZE)
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self.pad.place(bounds);
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Rect::from_center_and_size(bounds.center(), Self::SIZE)
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}
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fn event(&mut self, ctx: &mut EventCtx, event: Event) -> Option<Self::Msg> {
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@ -177,9 +173,15 @@ impl Component for Loader {
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self.styles.active
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};
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// Current loader API only takes Y-offset relative to screen center, which we
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// compute from the bounds center point.
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let screen_center = constant::screen().center();
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let offset_y = self.pad.area.center().y - screen_center.y;
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self.pad.paint();
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display::loader(
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progress,
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self.offset_y,
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offset_y,
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style.loader_color,
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style.background_color,
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style.icon,
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@ -2,6 +2,7 @@ use crate::{
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time::Instant,
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ui::{
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component::{paginated::PageMsg, Component, ComponentExt, Event, EventCtx, Pad, Paginate},
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constant,
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display::{self, Color},
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geometry::{Insets, Rect},
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util::animation_disabled,
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@ -153,6 +154,14 @@ where
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self.cancel_from_any_page || !self.scrollbar.has_previous_page()
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}
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/// Area for drawing loader (and black rectangle behind it). Can be outside
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/// bounds as we repaint entire UI tree after hiding the loader.
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const fn loader_area() -> Rect {
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constant::screen()
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.inset(theme::borders())
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.inset(Insets::bottom(theme::BUTTON_HEIGHT + theme::BUTTON_SPACING))
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}
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fn handle_swipe(
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&mut self,
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ctx: &mut EventCtx,
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@ -225,12 +234,12 @@ where
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let now = Instant::now();
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if let Some(LoaderMsg::ShrunkCompletely) = loader.event(ctx, event) {
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// Clear the remnants of the loader.
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self.pad.clear();
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// Switch it to the initial state, so we stop painting it.
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loader.reset();
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// Re-draw the whole content tree.
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self.content.request_complete_repaint(ctx);
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// Loader overpainted our bounds, repaint entire screen from scratch.
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ctx.request_repaint_root()
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// This can be a result of an animation frame event, we should take
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// care to not short-circuit here and deliver the event to the
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// content as well.
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@ -238,7 +247,7 @@ where
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match button_msg {
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Some(ButtonMsg::Pressed) => {
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loader.start_growing(ctx, now);
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self.pad.clear(); // Clear the remnants of the content.
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loader.pad.clear(); // Clear the remnants of the content.
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}
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Some(ButtonMsg::Released) => {
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loader.start_shrinking(ctx, now);
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@ -313,8 +322,7 @@ where
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self.scrollbar.set_count_and_active_page(page_count, 0);
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self.setup_swipe();
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let content_area = layout.content_single_page.union(layout.scrollbar);
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self.loader.place(content_area);
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self.loader.place(Self::loader_area());
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bounds
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}
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