mirror of
https://github.com/trezor/trezor-firmware.git
synced 2024-12-26 00:08:10 +00:00
Merge branch 'master' of github.com:satoshilabs/trezor-os
This commit is contained in:
commit
9cb42cc88d
@ -37,16 +37,27 @@ static int HandleEvents(void *ptr)
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{
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SDL_Event event;
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int x, y;
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bool down;
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while (SDL_WaitEvent(&event) >= 0) {
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switch (event.type) {
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case SDL_MOUSEBUTTONUP:
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEMOTION:
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case SDL_MOUSEBUTTONUP:
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x = event.button.x - DISPLAY_BORDER;
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y = event.button.y - DISPLAY_BORDER;
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if (x < 0 || y < 0 || x >= RESX || y >= RESY) continue;
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down = (event.type == SDL_MOUSEBUTTONDOWN);
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printf("CLICK %s: %d %d\n", down ? "DOWN" : "UP", x, y);
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switch (event.type) {
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case SDL_MOUSEBUTTONDOWN:
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printf("TOUCH START: %d %d\n", x, y);
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break;
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case SDL_MOUSEMOTION:
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if (event.motion.state) {
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printf("TOUCH MOVE: %d %d\n", x, y);
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}
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break;
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case SDL_MOUSEBUTTONUP:
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printf("TOUCH END: %d %d\n", x, y);
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break;
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}
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break;
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}
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}
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@ -1,39 +1,10 @@
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from trezor import ui
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def rgb2color(r, g, b):
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return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3)
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RED = rgb2color(0xF4, 0x43, 0x36)
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PINK = rgb2color(0xE9, 0x1E, 0x63)
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PURPLE = rgb2color(0x9C, 0x27, 0xB0)
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DEEP_PURPLE = rgb2color(0x67, 0x3A, 0xB7)
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INDIGO = rgb2color(0x3F, 0x51, 0xB5)
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BLUE = rgb2color(0x21, 0x96, 0xF3)
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LIGHT_BLUE = rgb2color(0x03, 0xA9, 0xF4)
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CYAN = rgb2color(0x00, 0xBC, 0xD4)
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TEAL = rgb2color(0x00, 0x96, 0x88)
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GREEN = rgb2color(0x4C, 0xAF, 0x50)
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LIGHT_GREEN = rgb2color(0x8B, 0xC3, 0x4A)
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LIME = rgb2color(0xCD, 0xDC, 0x39)
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YELLOW = rgb2color(0xFF, 0xEB, 0x3B)
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AMBER = rgb2color(0xFF, 0xC1, 0x07)
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ORANGE = rgb2color(0xFF, 0x98, 0x00)
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DEEP_ORANGE = rgb2color(0xFF, 0x57, 0x22)
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BROWN = rgb2color(0x79, 0x55, 0x48)
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GREY = rgb2color(0x9E, 0x9E, 0x9E)
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BLUE_GRAY = rgb2color(0x60, 0x7D, 0x8B)
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BLACK = rgb2color(0x00, 0x00, 0x00)
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WHITE = rgb2color(0xFF, 0xFF, 0xFF)
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MONO = 0
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NORMAL = 1
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BOLD = 2
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def show_send(address, amount, currency='BTC'):
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ui.display.bar(0, 0, 240, 40, GREEN)
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ui.display.bar(0, 40, 240, 200, WHITE)
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ui.display.text(10, 28, 'Sending', BOLD, WHITE, GREEN)
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ui.display.text(10, 80, '%f %s' % (amount, currency), BOLD, BLACK, WHITE)
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ui.display.text(10, 110, 'to this address:', NORMAL, BLACK, WHITE)
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ui.display.text(10, 140, address[:18], MONO, BLACK, WHITE)
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ui.display.text(10, 160, address[18:], MONO, BLACK, WHITE)
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ui.display.bar(0, 0, 240, 40, ui.GREEN)
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ui.display.bar(0, 40, 240, 200, ui.WHITE)
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ui.display.text(10, 28, 'Sending', ui.BOLD, ui.WHITE, ui.GREEN)
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ui.display.text(10, 80, '%f %s' % (amount, currency), ui.BOLD, ui.BLACK, ui.WHITE)
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ui.display.text(10, 110, 'to this address:', ui.NORMAL, ui.BLACK, ui.WHITE)
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ui.display.text(10, 140, address[:18], ui.MONO, ui.BLACK, ui.WHITE)
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ui.display.text(10, 160, address[18:], ui.MONO, ui.BLACK, ui.WHITE)
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@ -9,12 +9,7 @@ import gc
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from uasyncio import core
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from trezor import ui
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from .import utils
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if __debug__:
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import logging
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logging.basicConfig(level=logging.INFO)
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logging.basicConfig(level=logging.INFO)
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loop = core.get_event_loop()
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def perf_info():
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@ -33,8 +28,7 @@ def animate():
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col %= 0xff
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col += 0x0f
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ui.display.icon(170, 170, f.read(), 0xffff, utils.rgb2color(col, 0, 0))
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# ui.display.icon(100, 100, f.read(), 0xffff, utils.rgb2color(col, 0, 0))
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ui.display.icon(190, 170, f.read(), ui.rgbcolor(col, 0, 0), 0xffff)
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f.seek(0)
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yield core.Sleep(0.5)
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@ -70,10 +64,7 @@ def tap_to_confirm():
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MIN_COLOR = 0x00
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MAX_COLOR = 0xB0
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_background = utils.rgb2color(255, 255, 255)
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f = open('playground/tap_64.toi', 'r')
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_background = ui.rgbcolor(255, 255, 255)
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x = math.pi
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while True:
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x += STEP_X
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@ -85,7 +76,7 @@ def tap_to_confirm():
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# Normalize color from interval 0:2 to MIN_COLOR:MAX_COLOR
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col = int((MAX_COLOR - MIN_COLOR) / 2 * y) + MIN_COLOR
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foreground = utils.rgb2color(BASE_COLOR[0] + col, BASE_COLOR[1] + col, BASE_COLOR[2] + col)
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foreground = ui.rgbcolor(BASE_COLOR[0] + col, BASE_COLOR[1] + col, BASE_COLOR[2] + col)
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ui.display.text(68, 212, 'TAP TO CONFIRM', 2, foreground, _background)
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@ -1,2 +0,0 @@
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def rgb2color(r, g, b):
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return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3)
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@ -2,3 +2,32 @@ from TrezorUi import Display, Touch
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display = Display()
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touch = Touch()
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def rgbcolor(r, g, b):
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return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3)
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RED = rgbcolor(0xF4, 0x43, 0x36)
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PINK = rgbcolor(0xE9, 0x1E, 0x63)
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PURPLE = rgbcolor(0x9C, 0x27, 0xB0)
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DEEP_PURPLE = rgbcolor(0x67, 0x3A, 0xB7)
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INDIGO = rgbcolor(0x3F, 0x51, 0xB5)
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BLUE = rgbcolor(0x21, 0x96, 0xF3)
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LIGHT_BLUE = rgbcolor(0x03, 0xA9, 0xF4)
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CYAN = rgbcolor(0x00, 0xBC, 0xD4)
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TEAL = rgbcolor(0x00, 0x96, 0x88)
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GREEN = rgbcolor(0x4C, 0xAF, 0x50)
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LIGHT_GREEN = rgbcolor(0x8B, 0xC3, 0x4A)
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LIME = rgbcolor(0xCD, 0xDC, 0x39)
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YELLOW = rgbcolor(0xFF, 0xEB, 0x3B)
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AMBER = rgbcolor(0xFF, 0xC1, 0x07)
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ORANGE = rgbcolor(0xFF, 0x98, 0x00)
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DEEP_ORANGE = rgbcolor(0xFF, 0x57, 0x22)
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BROWN = rgbcolor(0x79, 0x55, 0x48)
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GREY = rgbcolor(0x9E, 0x9E, 0x9E)
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BLUE_GRAY = rgbcolor(0x60, 0x7D, 0x8B)
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BLACK = rgbcolor(0x00, 0x00, 0x00)
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WHITE = rgbcolor(0xFF, 0xFF, 0xFF)
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MONO = 0
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NORMAL = 1
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BOLD = 2
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