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fix(core): fix prodtest for 32 bit color models
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@ -246,7 +246,7 @@ static void test_display(const char *colors) {
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size_t w = DISPLAY_RESX / l;
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for (size_t i = 0; i < l; i++) {
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uint16_t c = COLOR_BLACK; // black
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gfx_color_t c = COLOR_BLACK; // black
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switch (colors[i]) {
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case 'R':
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c = gfx_color_rgb(255, 0, 0);
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