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fix(legacy): correctly import SDL2 (#1485)
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@ -19,7 +19,7 @@
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#include "buttons.h"
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#include <SDL.h>
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#include <SDL2/SDL.h>
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uint16_t buttonRead(void) {
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uint16_t state = 0;
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@ -19,7 +19,7 @@
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#include "oled.h"
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#include <SDL.h>
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#include <SDL2/SDL.h>
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static SDL_Renderer *renderer = NULL;
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static SDL_Texture *texture = NULL;
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