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core: dim lockscreen (fixes #974)
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@ -1,4 +1,4 @@
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from trezor import res, ui
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from trezor import loop, res, ui
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from . import HomescreenBase
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from . import HomescreenBase
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@ -33,6 +33,26 @@ class Lockscreen(HomescreenBase):
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)
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)
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ui.display.icon(45, 202, res.load(ui.ICON_CLICK), ui.TITLE_GREY, ui.BG)
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ui.display.icon(45, 202, res.load(ui.ICON_CLICK), ui.TITLE_GREY, ui.BG)
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def handle_rendering(self) -> loop.Task: # type: ignore
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"""Task that is rendering the layout in a busy loop.
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Copy-pasted from ui.Layout.handle_rendering with modification to set the
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backlight to a lower level while lockscreen is on, and a longer sleep because
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we never do any redrawing."""
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# Before the first render, we dim the display.
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ui.backlight_fade(ui.BACKLIGHT_DIM)
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# Clear the screen of any leftovers, make sure everything is marked for
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# repaint (we can be running the same layout instance multiple times)
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# and paint it.
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ui.display.clear()
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self.on_render()
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ui.refresh()
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ui.backlight_fade(ui.BACKLIGHT_LOW)
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# long sleep
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sleep = loop.sleep(1000 * 1000 * 1000)
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while True:
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yield sleep
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def on_render(self) -> None:
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def on_render(self) -> None:
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self.render_homescreen()
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self.render_homescreen()
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self.render_lock()
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self.render_lock()
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@ -7,6 +7,7 @@ RADIUS = const(2)
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# backlight brightness
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# backlight brightness
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BACKLIGHT_NORMAL = const(150)
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BACKLIGHT_NORMAL = const(150)
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BACKLIGHT_LOW = const(70)
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BACKLIGHT_DIM = const(5)
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BACKLIGHT_DIM = const(5)
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BACKLIGHT_NONE = const(2)
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BACKLIGHT_NONE = const(2)
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BACKLIGHT_MAX = const(255)
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BACKLIGHT_MAX = const(255)
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