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core: dim lockscreen (fixes #974)

This commit is contained in:
matejcik 2020-05-19 15:27:18 +02:00 committed by matejcik
parent dab41fd680
commit 7ff1251ee1
2 changed files with 22 additions and 1 deletions

View File

@ -1,4 +1,4 @@
from trezor import res, ui
from trezor import loop, res, ui
from . import HomescreenBase
@ -33,6 +33,26 @@ class Lockscreen(HomescreenBase):
)
ui.display.icon(45, 202, res.load(ui.ICON_CLICK), ui.TITLE_GREY, ui.BG)
def handle_rendering(self) -> loop.Task: # type: ignore
"""Task that is rendering the layout in a busy loop.
Copy-pasted from ui.Layout.handle_rendering with modification to set the
backlight to a lower level while lockscreen is on, and a longer sleep because
we never do any redrawing."""
# Before the first render, we dim the display.
ui.backlight_fade(ui.BACKLIGHT_DIM)
# Clear the screen of any leftovers, make sure everything is marked for
# repaint (we can be running the same layout instance multiple times)
# and paint it.
ui.display.clear()
self.on_render()
ui.refresh()
ui.backlight_fade(ui.BACKLIGHT_LOW)
# long sleep
sleep = loop.sleep(1000 * 1000 * 1000)
while True:
yield sleep
def on_render(self) -> None:
self.render_homescreen()
self.render_lock()

View File

@ -7,6 +7,7 @@ RADIUS = const(2)
# backlight brightness
BACKLIGHT_NORMAL = const(150)
BACKLIGHT_LOW = const(70)
BACKLIGHT_DIM = const(5)
BACKLIGHT_NONE = const(2)
BACKLIGHT_MAX = const(255)