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fix(core): TS5 - wait for frame to appear on display before raising backlight
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@ -135,6 +135,8 @@ void display_fb_clear(void) {
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static void bg_copy_callback(void) {
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display_driver_t *drv = &g_display_driver;
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drv->update_pending = 1;
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fb_queue_put(&drv->empty_frames, fb_queue_take(&drv->ready_frames));
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}
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@ -144,6 +146,10 @@ static void display_te_interrupt_handler(void) {
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__HAL_GPIO_EXTI_CLEAR_FLAG(DISPLAY_TE_PIN);
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if (drv->update_pending > 0) {
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drv->update_pending--;
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}
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if (!fb_queue_peeked(&drv->ready_frames)) {
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int16_t fb_idx = fb_queue_peek(&drv->ready_frames);
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@ -256,7 +262,9 @@ void display_ensure_refreshed(void) {
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// so we can be sure there's not scheduled or pending
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// background copying
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do {
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copy_pending = !fb_queue_empty(&drv->ready_frames);
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irq_key_t irq_key = irq_lock();
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copy_pending = !fb_queue_empty(&drv->ready_frames) || drv->update_pending;
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irq_unlock(irq_key);
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__WFI();
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} while (copy_pending);
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@ -25,6 +25,7 @@ typedef struct {
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// Current display orientation (0, 90, 180, 270)
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int orientation_angle;
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int update_pending;
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} display_driver_t;
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