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fixup! feat(core): introduce new drawing library
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@ -187,6 +187,8 @@ where
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"No render memory"
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);
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let lines = slice.height() as usize;
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for y in (canvas_clip.y0..canvas_clip.y1).step_by(lines) {
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// Calculate the coordinates of the slice we will draw into
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let slice_r = Rect::new(
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