apps.common: add client-side pin input method

pull/25/head
Jan Pochyla 8 years ago
parent d00a6723c0
commit 722cc2d63b

@ -2,9 +2,12 @@ from trezor import ui
from trezor import wire
from trezor.utils import unimport
# TODO: publish only when debuglink is on
matrix = None
@unimport
async def request_pin(session_id, *args, **kwargs):
async def request_pin_on_display(session_id: int, code: int=None) -> str:
from trezor.messages.ButtonRequest import ButtonRequest
from trezor.messages.ButtonRequestType import ProtectCall
from trezor.messages.FailureType import PinCancelled
@ -12,26 +15,79 @@ async def request_pin(session_id, *args, **kwargs):
from trezor.ui.confirm import ConfirmDialog, CONFIRMED
from trezor.ui.pin import PinMatrix
global matrix
_, label = _get_code_and_label(code)
await wire.reply_message(session_id,
ButtonRequest(code=ProtectCall),
ButtonAck)
ui.display.clear()
matrix = PinMatrix(*args, **kwargs)
matrix = PinMatrix(label)
dialog = ConfirmDialog(matrix)
pin = matrix.pin
matrix = None
if await dialog != CONFIRMED:
raise wire.FailureError(PinCancelled, 'PIN cancelled')
return pin
return matrix.pin
@unimport
async def request_pin_on_client(session_id: int, code: int=None) -> str:
from trezor.messages.FailureType import PinCancelled
from trezor.messages.PinMatrixRequest import PinMatrixRequest
from trezor.messages.wire_types import PinMatrixAck, Cancel
from trezor.ui.pin import PinMatrix
global matrix
code, label = _get_code_and_label(code)
ui.display.clear()
matrix = PinMatrix(label)
matrix.render()
ack = await wire.reply_message(session_id,
PinMatrixRequest(code=code),
PinMatrixAck, Cancel)
digits = matrix.digits
matrix = None
if ack.WIRE_TYPE == Cancel:
raise wire.FailureError(PinCancelled, 'PIN cancelled')
return _decode_pin(ack.pin, digits)
request_pin = request_pin_on_client
@unimport
async def request_pin_twice(session_id):
async def request_pin_twice(session_id: int) -> str:
from trezor.messages.FailureType import PinInvalid
from trezor.messages import PinMatrixRequestType
pin_first = await request_pin(session_id)
pin_again = await request_pin(session_id, 'Enter PIN again')
pin_first = await request_pin(session_id, PinMatrixRequestType.NewFirst)
pin_again = await request_pin(session_id, PinMatrixRequestType.NewSecond)
if pin_first != pin_again:
raise wire.FailureError(PinInvalid, 'PIN invalid')
return pin_first
def _get_code_and_label(code: int) -> str:
from trezor.messages import PinMatrixRequestType
if code is None:
code = PinMatrixRequestType.Current
if code == PinMatrixRequestType.NewFirst:
label = 'Enter new PIN'
elif code == PinMatrixRequestType.NewSecond:
label = 'Enter new PIN again'
else: # PinMatrixRequestType.Current
label = 'Enter PIN'
return code, label
def _decode_pin(pin: str, secret: list) -> str:
return ''.join([str(secret[int(d) - 1]) for d in pin])

@ -10,7 +10,9 @@ def digit_area(i):
height = const(48)
x = (i % 3) * width
y = (i // 3) * height
return (x, y + 48, width - 1, height - 1) # 48px is offset of input line / -1px is due to corner bug of overlaying elements
# 48px is offset of input line / -1px is due to corner bug of overlaying
# elements
return (x, y + 48, width - 1, height - 1)
def generate_digits():
@ -21,15 +23,21 @@ def generate_digits():
class PinMatrix():
def __init__(self, label='Enter PIN', pin=''):
def __init__(self, label, pin=''):
self.label = label
self.pin = pin
self.digits = generate_digits()
# we lay out the buttons top-left to bottom-right, but the order of the
# digits is defined as bottom-left to top-right (on numpad)
reordered_digits = self.digits[6:] + self.digits[3:6] + self.digits[:3]
self.pin_buttons = [Button(digit_area(i), str(d))
for i, d in enumerate(reordered_digits)]
self.clear_button = Button((240 - 35, 5, 30, 30),
res.load('trezor/res/pin_close.toig'),
normal_style=CLEAR_BUTTON,
active_style=CLEAR_BUTTON_ACTIVE)
self.pin_buttons = [Button(digit_area(i), str(d))
for i, d in enumerate(generate_digits())]
def render(self):

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