mirror of
https://github.com/trezor/trezor-firmware.git
synced 2024-12-22 14:28:07 +00:00
feat(core): triggering delete action in ChoicePage after 1 second even without release
[no changelog]
This commit is contained in:
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ed9fd35018
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65c9380ab7
@ -349,6 +349,7 @@ pub struct ButtonDetails<T> {
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with_arms: bool,
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with_arms: bool,
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fixed_width: Option<i16>,
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fixed_width: Option<i16>,
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offset: Offset,
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offset: Offset,
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pub send_long_press: bool,
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}
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}
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impl<T> ButtonDetails<T>
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impl<T> ButtonDetails<T>
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@ -364,6 +365,7 @@ where
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with_arms: false,
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with_arms: false,
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fixed_width: None,
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fixed_width: None,
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offset: Offset::zero(),
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offset: Offset::zero(),
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send_long_press: false,
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}
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}
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}
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}
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@ -376,6 +378,7 @@ where
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with_arms: false,
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with_arms: false,
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fixed_width: None,
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fixed_width: None,
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offset: Offset::zero(),
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offset: Offset::zero(),
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send_long_press: false,
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}
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}
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}
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}
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@ -39,9 +39,13 @@ enum ButtonState {
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}
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}
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pub enum ButtonControllerMsg {
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pub enum ButtonControllerMsg {
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/// Button was pressed down.
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Pressed(ButtonPos),
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Pressed(ButtonPos),
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/// Which button was triggered, and whether it was pressed for a longer time
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/// Which button was triggered, and whether it was pressed for a longer
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/// time before releasing.
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Triggered(ButtonPos, bool),
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Triggered(ButtonPos, bool),
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/// Button was pressed and held for longer time (not released yet).
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LongPressed(ButtonPos),
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}
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}
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/// Defines what kind of button should be currently used.
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/// Defines what kind of button should be currently used.
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@ -109,8 +113,13 @@ where
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/// Holds the timestamp of when the button was pressed.
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/// Holds the timestamp of when the button was pressed.
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pressed_since: Option<Instant>,
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pressed_since: Option<Instant>,
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/// How long the button should be pressed to send `long_press=true` in
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/// How long the button should be pressed to send `long_press=true` in
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/// `Triggered`
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/// `ButtonControllerMsg::Triggered`
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long_press_ms: u32,
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long_press_ms: u32,
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/// Timer for sending `ButtonControllerMsg::LongPressed`
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long_pressed_timer: Option<TimerToken>,
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/// Whether it should even send `ButtonControllerMsg::LongPressed` events
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/// (optional)
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send_long_press: bool,
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}
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}
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impl<T> ButtonContainer<T>
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impl<T> ButtonContainer<T>
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@ -121,11 +130,16 @@ where
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/// (it can be later activated in `set()`).
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/// (it can be later activated in `set()`).
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pub fn new(pos: ButtonPos, btn_details: Option<ButtonDetails<T>>) -> Self {
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pub fn new(pos: ButtonPos, btn_details: Option<ButtonDetails<T>>) -> Self {
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const DEFAULT_LONG_PRESS_MS: u32 = 1000;
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const DEFAULT_LONG_PRESS_MS: u32 = 1000;
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let send_long_press = btn_details
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.as_ref()
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.map_or(false, |btn| btn.send_long_press);
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Self {
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Self {
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pos,
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pos,
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button_type: ButtonType::from_button_details(pos, btn_details),
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button_type: ButtonType::from_button_details(pos, btn_details),
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pressed_since: None,
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pressed_since: None,
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long_press_ms: DEFAULT_LONG_PRESS_MS,
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long_press_ms: DEFAULT_LONG_PRESS_MS,
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long_pressed_timer: None,
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send_long_press,
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}
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}
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}
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}
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@ -133,6 +147,9 @@ where
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///
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///
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/// Passing `None` as `btn_details` will mark the button as inactive.
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/// Passing `None` as `btn_details` will mark the button as inactive.
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pub fn set(&mut self, btn_details: Option<ButtonDetails<T>>, button_area: Rect) {
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pub fn set(&mut self, btn_details: Option<ButtonDetails<T>>, button_area: Rect) {
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self.send_long_press = btn_details
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.as_ref()
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.map_or(false, |btn| btn.send_long_press);
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self.button_type = ButtonType::from_button_details(self.pos, btn_details);
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self.button_type = ButtonType::from_button_details(self.pos, btn_details);
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self.button_type.place(button_area);
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self.button_type.place(button_area);
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}
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}
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@ -166,6 +183,7 @@ where
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Instant::now().saturating_duration_since(since).to_millis() > self.long_press_ms
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Instant::now().saturating_duration_since(since).to_millis() > self.long_press_ms
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});
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});
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self.pressed_since = None;
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self.pressed_since = None;
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self.long_pressed_timer = None;
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Some(ButtonControllerMsg::Triggered(self.pos, long_press))
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Some(ButtonControllerMsg::Triggered(self.pos, long_press))
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}
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}
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_ => {
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_ => {
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@ -186,8 +204,24 @@ where
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}
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}
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/// Saving the timestamp of when the button was pressed.
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/// Saving the timestamp of when the button was pressed.
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pub fn got_pressed(&mut self) {
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/// Also requesting a timer for long-press if wanted.
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pub fn got_pressed(&mut self, ctx: &mut EventCtx) {
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self.pressed_since = Some(Instant::now());
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self.pressed_since = Some(Instant::now());
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if self.send_long_press {
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self.long_pressed_timer =
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Some(ctx.request_timer(Duration::from_millis(self.long_press_ms)));
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}
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}
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/// Reset the pressed information.
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pub fn reset(&mut self) {
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self.pressed_since = None;
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self.long_pressed_timer = None;
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}
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/// Whether token matches what we have
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pub fn is_timer_token(&self, token: TimerToken) -> bool {
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self.long_pressed_timer == Some(token)
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}
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}
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/// Registering hold event.
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/// Registering hold event.
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@ -316,6 +350,51 @@ where
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}
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}
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None
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None
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}
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}
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fn reset_button_presses(&mut self) {
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self.left_btn.reset();
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self.middle_btn.reset();
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self.right_btn.reset();
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}
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fn got_pressed(&mut self, ctx: &mut EventCtx, pos: ButtonPos) {
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// Only one (virtual) button can be pressed at the same time
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self.reset_button_presses();
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match pos {
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ButtonPos::Left => {
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self.left_btn.got_pressed(ctx);
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}
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ButtonPos::Middle => {
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self.middle_btn.got_pressed(ctx);
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}
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ButtonPos::Right => {
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self.right_btn.got_pressed(ctx);
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}
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}
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}
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fn handle_long_press_timer_token(&mut self, token: TimerToken) -> Option<ButtonPos> {
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if self.left_btn.is_timer_token(token) {
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return Some(ButtonPos::Left);
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}
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if self.middle_btn.is_timer_token(token) {
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return Some(ButtonPos::Middle);
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}
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if self.right_btn.is_timer_token(token) {
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return Some(ButtonPos::Right);
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}
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None
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}
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/// Resetting the state of the controller.
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pub fn reset_state(&mut self, ctx: &mut EventCtx) {
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self.state = ButtonState::Nothing;
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self.reset_button_presses();
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self.set_pressed(ctx, false, false, false);
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if let Some(ignore_btn_delay) = &mut self.ignore_btn_delay {
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ignore_btn_delay.reset();
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}
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}
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}
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}
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impl<T> Component for ButtonController<T>
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impl<T> Component for ButtonController<T>
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@ -346,13 +425,13 @@ where
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match which {
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match which {
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// ▼ *
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// ▼ *
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PhysicalButton::Left => {
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PhysicalButton::Left => {
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self.left_btn.got_pressed();
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self.got_pressed(ctx, ButtonPos::Left);
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self.left_btn.hold_started(ctx);
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self.left_btn.hold_started(ctx);
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Some(ButtonControllerMsg::Pressed(ButtonPos::Left))
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Some(ButtonControllerMsg::Pressed(ButtonPos::Left))
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}
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}
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// * ▼
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// * ▼
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PhysicalButton::Right => {
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PhysicalButton::Right => {
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self.right_btn.got_pressed();
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self.got_pressed(ctx, ButtonPos::Right);
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self.right_btn.hold_started(ctx);
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self.right_btn.hold_started(ctx);
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Some(ButtonControllerMsg::Pressed(ButtonPos::Right))
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Some(ButtonControllerMsg::Pressed(ButtonPos::Right))
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}
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}
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@ -392,7 +471,7 @@ where
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return None;
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return None;
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}
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}
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}
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}
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self.middle_btn.got_pressed();
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self.got_pressed(ctx, ButtonPos::Middle);
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self.middle_hold_started(ctx);
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self.middle_hold_started(ctx);
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(
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(
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// ↓ ↓
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// ↓ ↓
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@ -471,6 +550,9 @@ where
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if let Some(ignore_btn_delay) = &mut self.ignore_btn_delay {
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if let Some(ignore_btn_delay) = &mut self.ignore_btn_delay {
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ignore_btn_delay.handle_timer_token(token);
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ignore_btn_delay.handle_timer_token(token);
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}
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}
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if let Some(pos) = self.handle_long_press_timer_token(token) {
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return Some(ButtonControllerMsg::LongPressed(pos));
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}
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self.handle_htc_expiration(ctx, event)
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self.handle_htc_expiration(ctx, event)
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}
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}
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_ => None,
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_ => None,
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@ -568,6 +650,13 @@ impl IgnoreButtonDelay {
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self.right_clickable_timer = None;
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self.right_clickable_timer = None;
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}
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}
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}
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}
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pub fn reset(&mut self) {
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self.left_clickable = true;
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self.right_clickable = true;
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self.left_clickable_timer = None;
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self.right_clickable_timer = None;
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}
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}
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}
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/// Component allowing for automatically moving through items (e.g. Choice
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/// Component allowing for automatically moving through items (e.g. Choice
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@ -29,6 +29,12 @@ pub trait Choice<T: StringType> {
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fn btn_layout(&self) -> ButtonLayout<T> {
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fn btn_layout(&self) -> ButtonLayout<T> {
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ButtonLayout::default_three_icons()
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ButtonLayout::default_three_icons()
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}
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}
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/// Whether it is possible to do the middle action event without
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/// releasing the button - after long-press duration is reached.
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fn trigger_middle_without_release(&self) -> bool {
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false
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}
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}
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}
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/// Interface for a specific component efficiently giving
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/// Interface for a specific component efficiently giving
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@ -130,7 +136,7 @@ where
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/// Need to update the initial button layout.
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/// Need to update the initial button layout.
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pub fn with_initial_page_counter(mut self, page_counter: usize) -> Self {
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pub fn with_initial_page_counter(mut self, page_counter: usize) -> Self {
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self.page_counter = page_counter;
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self.page_counter = page_counter;
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let initial_btn_layout = self.get_current_choice().0.btn_layout();
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let initial_btn_layout = self.get_current_item().btn_layout();
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self.buttons = Child::new(
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self.buttons = Child::new(
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ButtonController::new(initial_btn_layout)
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ButtonController::new(initial_btn_layout)
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.with_ignore_btn_delay(constant::IGNORE_OTHER_BTN_MS),
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.with_ignore_btn_delay(constant::IGNORE_OTHER_BTN_MS),
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@ -235,7 +241,7 @@ where
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}
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}
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// Getting the remaining left and right areas.
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// Getting the remaining left and right areas.
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let center_width = self.get_current_choice().0.width_center();
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let center_width = self.get_current_item().width_center();
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let (left_area, _center_area, right_area) = center_row_area.split_center(center_width);
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let (left_area, _center_area, right_area) = center_row_area.split_center(center_width);
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// Possibly drawing on the left side.
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// Possibly drawing on the left side.
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@ -277,14 +283,23 @@ where
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}
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}
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/// Getting the choice on the current index
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/// Getting the choice on the current index
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pub fn get_current_choice(&self) -> (<F as ChoiceFactory<T>>::Item, A) {
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fn get_current_choice(&self) -> (<F as ChoiceFactory<T>>::Item, A) {
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self.choices.get(self.page_counter)
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self.choices.get(self.page_counter)
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}
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}
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/// Getting the current item
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pub fn get_current_item(&self) -> <F as ChoiceFactory<T>>::Item {
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self.get_current_choice().0
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}
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/// Getting the current action
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pub fn get_current_action(&self) -> A {
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self.get_current_choice().1
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}
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/// Display the current choice in the middle.
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/// Display the current choice in the middle.
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fn show_current_choice(&mut self, area: Rect) {
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fn show_current_choice(&mut self, area: Rect) {
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self.get_current_choice()
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self.get_current_item()
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.0
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.paint_center(area, self.inverse_selected_item);
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.paint_center(area, self.inverse_selected_item);
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// Color inversion is just one-time thing.
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// Color inversion is just one-time thing.
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@ -406,7 +421,7 @@ where
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/// If defined in the current choice, setting their text,
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/// If defined in the current choice, setting their text,
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/// whether they are long-pressed, and painting them.
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/// whether they are long-pressed, and painting them.
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fn set_buttons(&mut self, ctx: &mut EventCtx) {
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fn set_buttons(&mut self, ctx: &mut EventCtx) {
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let btn_layout = self.get_current_choice().0.btn_layout();
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let btn_layout = self.get_current_item().btn_layout();
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self.buttons.mutate(ctx, |ctx, buttons| {
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self.buttons.mutate(ctx, |ctx, buttons| {
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buttons.set(btn_layout);
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buttons.set(btn_layout);
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// When user holds one of the buttons, highlighting it.
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// When user holds one of the buttons, highlighting it.
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@ -549,10 +564,22 @@ where
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ButtonPos::Middle => {
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ButtonPos::Middle => {
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// Clicked SELECT. Send current choice index with information about long-press
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// Clicked SELECT. Send current choice index with information about long-press
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self.clear_and_repaint(ctx);
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self.clear_and_repaint(ctx);
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return Some((self.get_current_choice().1, long_press));
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return Some((self.get_current_action(), long_press));
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}
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}
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}
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}
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};
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};
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// The middle button was pressed for longer time - sending the Event with long
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// press. Also resetting the functional and visual state of the buttons.
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// Only doing this when the item is configured to do so
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if let Some(ButtonControllerMsg::LongPressed(ButtonPos::Middle)) = button_event {
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if self.get_current_item().trigger_middle_without_release() {
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self.buttons.mutate(ctx, |ctx, buttons| {
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buttons.reset_state(ctx);
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});
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self.clear_and_repaint(ctx);
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return Some((self.get_current_action(), true));
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}
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};
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// The middle button was pressed, highlighting the current choice by color
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// The middle button was pressed, highlighting the current choice by color
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// inversion.
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// inversion.
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if let Some(ButtonControllerMsg::Pressed(ButtonPos::Middle)) = button_event {
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if let Some(ButtonControllerMsg::Pressed(ButtonPos::Middle)) = button_event {
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@ -19,6 +19,7 @@ pub struct ChoiceItem<T: StringType> {
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icon: Option<Icon>,
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icon: Option<Icon>,
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btn_layout: ButtonLayout<T>,
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btn_layout: ButtonLayout<T>,
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font: Font,
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font: Font,
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middle_action_without_release: bool,
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}
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}
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impl<T: StringType> ChoiceItem<T> {
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impl<T: StringType> ChoiceItem<T> {
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@ -28,6 +29,7 @@ impl<T: StringType> ChoiceItem<T> {
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icon: None,
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icon: None,
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btn_layout,
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btn_layout,
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font: theme::FONT_CHOICE_ITEMS,
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font: theme::FONT_CHOICE_ITEMS,
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middle_action_without_release: false,
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}
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}
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}
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}
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@ -43,6 +45,15 @@ impl<T: StringType> ChoiceItem<T> {
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self
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self
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}
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}
|
||||||
|
|
||||||
|
/// Allows for middle action without release.
|
||||||
|
pub fn with_middle_action_without_release(mut self) -> Self {
|
||||||
|
self.middle_action_without_release = true;
|
||||||
|
if let Some(middle) = self.btn_layout.btn_middle.as_mut() {
|
||||||
|
middle.send_long_press = true;
|
||||||
|
}
|
||||||
|
self
|
||||||
|
}
|
||||||
|
|
||||||
/// Setting left button.
|
/// Setting left button.
|
||||||
pub fn set_left_btn(&mut self, btn_left: Option<ButtonDetails<T>>) {
|
pub fn set_left_btn(&mut self, btn_left: Option<ButtonDetails<T>>) {
|
||||||
self.btn_layout.btn_left = btn_left;
|
self.btn_layout.btn_left = btn_left;
|
||||||
@ -117,6 +128,11 @@ where
|
|||||||
fn btn_layout(&self) -> ButtonLayout<T> {
|
fn btn_layout(&self) -> ButtonLayout<T> {
|
||||||
self.btn_layout.clone()
|
self.btn_layout.clone()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Whether to do middle action without release
|
||||||
|
fn trigger_middle_without_release(&self) -> bool {
|
||||||
|
self.middle_action_without_release
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn paint_rounded_highlight(area: Rect, size: Offset, inverse: bool) {
|
fn paint_rounded_highlight(area: Rect, size: Offset, inverse: bool) {
|
||||||
|
@ -43,50 +43,63 @@ const DIGITS_INDEX: usize = 5;
|
|||||||
const SPECIAL_INDEX: usize = 6;
|
const SPECIAL_INDEX: usize = 6;
|
||||||
const SPACE_INDEX: usize = 7;
|
const SPACE_INDEX: usize = 7;
|
||||||
|
|
||||||
// Menu text, action, icon data, middle button with CONFIRM
|
/// Menu text, action, icon data, middle button with CONFIRM, without_release
|
||||||
const MENU: [(&str, PassphraseAction, Option<Icon>, bool); MENU_LENGTH] = [
|
const MENU: [(&str, PassphraseAction, Option<Icon>, bool, bool); MENU_LENGTH] = [
|
||||||
("SHOW", PassphraseAction::Show, Some(theme::ICON_EYE), true),
|
(
|
||||||
|
"SHOW",
|
||||||
|
PassphraseAction::Show,
|
||||||
|
Some(theme::ICON_EYE),
|
||||||
|
true,
|
||||||
|
false,
|
||||||
|
),
|
||||||
(
|
(
|
||||||
"CANCEL_OR_DELETE", // will be chosen dynamically
|
"CANCEL_OR_DELETE", // will be chosen dynamically
|
||||||
PassphraseAction::CancelOrDelete,
|
PassphraseAction::CancelOrDelete,
|
||||||
None,
|
None,
|
||||||
true,
|
true,
|
||||||
|
true, // without_release
|
||||||
),
|
),
|
||||||
(
|
(
|
||||||
"ENTER",
|
"ENTER",
|
||||||
PassphraseAction::Enter,
|
PassphraseAction::Enter,
|
||||||
Some(theme::ICON_TICK),
|
Some(theme::ICON_TICK),
|
||||||
true,
|
true,
|
||||||
|
false,
|
||||||
),
|
),
|
||||||
(
|
(
|
||||||
"abc",
|
"abc",
|
||||||
PassphraseAction::Category(ChoiceCategory::LowercaseLetter),
|
PassphraseAction::Category(ChoiceCategory::LowercaseLetter),
|
||||||
None,
|
None,
|
||||||
false,
|
false,
|
||||||
|
false,
|
||||||
),
|
),
|
||||||
(
|
(
|
||||||
"ABC",
|
"ABC",
|
||||||
PassphraseAction::Category(ChoiceCategory::UppercaseLetter),
|
PassphraseAction::Category(ChoiceCategory::UppercaseLetter),
|
||||||
None,
|
None,
|
||||||
false,
|
false,
|
||||||
|
false,
|
||||||
),
|
),
|
||||||
(
|
(
|
||||||
"123",
|
"123",
|
||||||
PassphraseAction::Category(ChoiceCategory::Digit),
|
PassphraseAction::Category(ChoiceCategory::Digit),
|
||||||
None,
|
None,
|
||||||
false,
|
false,
|
||||||
|
false,
|
||||||
),
|
),
|
||||||
(
|
(
|
||||||
"#$!",
|
"#$!",
|
||||||
PassphraseAction::Category(ChoiceCategory::SpecialSymbol),
|
PassphraseAction::Category(ChoiceCategory::SpecialSymbol),
|
||||||
None,
|
None,
|
||||||
false,
|
false,
|
||||||
|
false,
|
||||||
),
|
),
|
||||||
(
|
(
|
||||||
"SPACE",
|
"SPACE",
|
||||||
PassphraseAction::Character(' '),
|
PassphraseAction::Character(' '),
|
||||||
Some(theme::ICON_SPACE),
|
Some(theme::ICON_SPACE),
|
||||||
false,
|
false,
|
||||||
|
false,
|
||||||
),
|
),
|
||||||
];
|
];
|
||||||
|
|
||||||
@ -164,7 +177,7 @@ impl ChoiceFactoryPassphrase {
|
|||||||
choice_index: usize,
|
choice_index: usize,
|
||||||
) -> (ChoiceItem<T>, PassphraseAction) {
|
) -> (ChoiceItem<T>, PassphraseAction) {
|
||||||
// More options for CANCEL/DELETE button
|
// More options for CANCEL/DELETE button
|
||||||
let (mut text, action, mut icon, show_confirm) = MENU[choice_index];
|
let (mut text, action, mut icon, show_confirm, without_release) = MENU[choice_index];
|
||||||
if matches!(action, PassphraseAction::CancelOrDelete) {
|
if matches!(action, PassphraseAction::CancelOrDelete) {
|
||||||
if self.is_empty {
|
if self.is_empty {
|
||||||
text = "CANCEL";
|
text = "CANCEL";
|
||||||
@ -183,6 +196,11 @@ impl ChoiceFactoryPassphrase {
|
|||||||
menu_item.set_middle_btn(Some(confirm_btn));
|
menu_item.set_middle_btn(Some(confirm_btn));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Making middle button create LongPress events
|
||||||
|
if without_release {
|
||||||
|
menu_item = menu_item.with_middle_action_without_release();
|
||||||
|
}
|
||||||
|
|
||||||
if let Some(icon) = icon {
|
if let Some(icon) = icon {
|
||||||
menu_item = menu_item.with_icon(icon);
|
menu_item = menu_item.with_icon(icon);
|
||||||
}
|
}
|
||||||
|
@ -27,20 +27,22 @@ const EMPTY_PIN_STR: &str = "_";
|
|||||||
|
|
||||||
const CHOICE_LENGTH: usize = 13;
|
const CHOICE_LENGTH: usize = 13;
|
||||||
const NUMBER_START_INDEX: usize = 3;
|
const NUMBER_START_INDEX: usize = 3;
|
||||||
const CHOICES: [(&str, PinAction, Option<Icon>); CHOICE_LENGTH] = [
|
/// Text, action, icon, without_release
|
||||||
("DELETE", PinAction::Delete, Some(theme::ICON_DELETE)),
|
const CHOICES: [(&str, PinAction, Option<Icon>, bool); CHOICE_LENGTH] = [
|
||||||
("SHOW", PinAction::Show, Some(theme::ICON_EYE)),
|
// DELETE should be triggerable without release (after long-press)
|
||||||
("ENTER", PinAction::Enter, Some(theme::ICON_TICK)),
|
("DELETE", PinAction::Delete, Some(theme::ICON_DELETE), true),
|
||||||
("0", PinAction::Digit('0'), None),
|
("SHOW", PinAction::Show, Some(theme::ICON_EYE), false),
|
||||||
("1", PinAction::Digit('1'), None),
|
("ENTER", PinAction::Enter, Some(theme::ICON_TICK), false),
|
||||||
("2", PinAction::Digit('2'), None),
|
("0", PinAction::Digit('0'), None, false),
|
||||||
("3", PinAction::Digit('3'), None),
|
("1", PinAction::Digit('1'), None, false),
|
||||||
("4", PinAction::Digit('4'), None),
|
("2", PinAction::Digit('2'), None, false),
|
||||||
("5", PinAction::Digit('5'), None),
|
("3", PinAction::Digit('3'), None, false),
|
||||||
("6", PinAction::Digit('6'), None),
|
("4", PinAction::Digit('4'), None, false),
|
||||||
("7", PinAction::Digit('7'), None),
|
("5", PinAction::Digit('5'), None, false),
|
||||||
("8", PinAction::Digit('8'), None),
|
("6", PinAction::Digit('6'), None, false),
|
||||||
("9", PinAction::Digit('9'), None),
|
("7", PinAction::Digit('7'), None, false),
|
||||||
|
("8", PinAction::Digit('8'), None, false),
|
||||||
|
("9", PinAction::Digit('9'), None, false),
|
||||||
];
|
];
|
||||||
|
|
||||||
fn get_random_digit_position() -> usize {
|
fn get_random_digit_position() -> usize {
|
||||||
@ -54,7 +56,7 @@ impl<T: StringType + Clone> ChoiceFactory<T> for ChoiceFactoryPIN {
|
|||||||
type Item = ChoiceItem<T>;
|
type Item = ChoiceItem<T>;
|
||||||
|
|
||||||
fn get(&self, choice_index: usize) -> (Self::Item, Self::Action) {
|
fn get(&self, choice_index: usize) -> (Self::Item, Self::Action) {
|
||||||
let (choice_str, action, icon) = CHOICES[choice_index];
|
let (choice_str, action, icon, without_release) = CHOICES[choice_index];
|
||||||
|
|
||||||
let mut choice_item = ChoiceItem::new(choice_str, ButtonLayout::default_three_icons());
|
let mut choice_item = ChoiceItem::new(choice_str, ButtonLayout::default_three_icons());
|
||||||
|
|
||||||
@ -64,6 +66,11 @@ impl<T: StringType + Clone> ChoiceFactory<T> for ChoiceFactoryPIN {
|
|||||||
choice_item.set_middle_btn(Some(confirm_btn));
|
choice_item.set_middle_btn(Some(confirm_btn));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Making middle button create LongPress events
|
||||||
|
if without_release {
|
||||||
|
choice_item = choice_item.with_middle_action_without_release();
|
||||||
|
}
|
||||||
|
|
||||||
// Adding icons for appropriate items
|
// Adding icons for appropriate items
|
||||||
if let Some(icon) = icon {
|
if let Some(icon) = icon {
|
||||||
choice_item = choice_item.with_icon(icon);
|
choice_item = choice_item.with_icon(icon);
|
||||||
|
@ -95,7 +95,8 @@ impl<T: StringType + Clone> ChoiceFactory<T> for ChoiceFactoryWordlist {
|
|||||||
if choice_index == DELETE_INDEX {
|
if choice_index == DELETE_INDEX {
|
||||||
return (
|
return (
|
||||||
ChoiceItem::new("DELETE", ButtonLayout::arrow_armed_arrow("CONFIRM".into()))
|
ChoiceItem::new("DELETE", ButtonLayout::arrow_armed_arrow("CONFIRM".into()))
|
||||||
.with_icon(theme::ICON_DELETE),
|
.with_icon(theme::ICON_DELETE)
|
||||||
|
.with_middle_action_without_release(),
|
||||||
WordlistAction::Delete,
|
WordlistAction::Delete,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -649,6 +649,15 @@ class DebugLink:
|
|||||||
physical_button=messages.DebugPhysicalButton.MIDDLE_BTN, wait=wait
|
physical_button=messages.DebugPhysicalButton.MIDDLE_BTN, wait=wait
|
||||||
)
|
)
|
||||||
|
|
||||||
|
def press_middle_htc(
|
||||||
|
self, hold_ms: int, extra_ms: int = 200
|
||||||
|
) -> Optional[LayoutContent]:
|
||||||
|
return self.press_htc(
|
||||||
|
button=messages.DebugPhysicalButton.MIDDLE_BTN,
|
||||||
|
hold_ms=hold_ms,
|
||||||
|
extra_ms=extra_ms,
|
||||||
|
)
|
||||||
|
|
||||||
@overload
|
@overload
|
||||||
def press_right(self) -> None:
|
def press_right(self) -> None:
|
||||||
...
|
...
|
||||||
@ -664,10 +673,19 @@ class DebugLink:
|
|||||||
|
|
||||||
def press_right_htc(
|
def press_right_htc(
|
||||||
self, hold_ms: int, extra_ms: int = 200
|
self, hold_ms: int, extra_ms: int = 200
|
||||||
|
) -> Optional[LayoutContent]:
|
||||||
|
return self.press_htc(
|
||||||
|
button=messages.DebugPhysicalButton.RIGHT_BTN,
|
||||||
|
hold_ms=hold_ms,
|
||||||
|
extra_ms=extra_ms,
|
||||||
|
)
|
||||||
|
|
||||||
|
def press_htc(
|
||||||
|
self, button: messages.DebugPhysicalButton, hold_ms: int, extra_ms: int = 200
|
||||||
) -> Optional[LayoutContent]:
|
) -> Optional[LayoutContent]:
|
||||||
hold_ms = hold_ms + extra_ms # safety margin
|
hold_ms = hold_ms + extra_ms # safety margin
|
||||||
result = self.input(
|
result = self.input(
|
||||||
physical_button=messages.DebugPhysicalButton.RIGHT_BTN,
|
physical_button=button,
|
||||||
hold_ms=hold_ms,
|
hold_ms=hold_ms,
|
||||||
)
|
)
|
||||||
# sleeping little longer for UI to update
|
# sleeping little longer for UI to update
|
||||||
|
@ -70,6 +70,7 @@ def navigate_to_action_and_press(
|
|||||||
wanted_action: str,
|
wanted_action: str,
|
||||||
all_actions: list[str],
|
all_actions: list[str],
|
||||||
is_carousel: bool = True,
|
is_carousel: bool = True,
|
||||||
|
hold_ms: int = 0,
|
||||||
) -> None:
|
) -> None:
|
||||||
"""Navigate to the button with certain action and press it"""
|
"""Navigate to the button with certain action and press it"""
|
||||||
# Orient
|
# Orient
|
||||||
@ -99,8 +100,11 @@ def navigate_to_action_and_press(
|
|||||||
is_carousel=is_carousel,
|
is_carousel=is_carousel,
|
||||||
)
|
)
|
||||||
|
|
||||||
# Press
|
# Press or hold
|
||||||
debug.press_middle(wait=True)
|
if hold_ms:
|
||||||
|
debug.press_middle_htc(1000)
|
||||||
|
else:
|
||||||
|
debug.press_middle(wait=True)
|
||||||
|
|
||||||
|
|
||||||
def _get_action_index(wanted_action: str, all_actions: list[str]) -> int:
|
def _get_action_index(wanted_action: str, all_actions: list[str]) -> int:
|
||||||
|
@ -169,6 +169,18 @@ def _delete_pin(debug: "DebugLink", digits_to_delete: int, check: bool = True) -
|
|||||||
assert before[:-digits_to_delete] == after
|
assert before[:-digits_to_delete] == after
|
||||||
|
|
||||||
|
|
||||||
|
def _delete_all(debug: "DebugLink", check: bool = True) -> None:
|
||||||
|
"""Navigate to "DELETE" and hold it until all digits are deleted"""
|
||||||
|
if debug.model == "T":
|
||||||
|
debug.click_hold(buttons.pin_passphrase_grid(9), hold_ms=1500)
|
||||||
|
elif debug.model == "R":
|
||||||
|
navigate_to_action_and_press(debug, "DELETE", TR_PIN_ACTIONS, hold_ms=1000)
|
||||||
|
|
||||||
|
if check:
|
||||||
|
after = debug.read_layout().pin()
|
||||||
|
assert after == ""
|
||||||
|
|
||||||
|
|
||||||
def _cancel_pin(debug: "DebugLink") -> None:
|
def _cancel_pin(debug: "DebugLink") -> None:
|
||||||
"""Navigate to "CANCEL" and press it"""
|
"""Navigate to "CANCEL" and press it"""
|
||||||
# It is the same button as DELETE
|
# It is the same button as DELETE
|
||||||
@ -224,6 +236,17 @@ def test_pin_long_delete(device_handler: "BackgroundDeviceHandler"):
|
|||||||
_input_see_confirm(debug, PIN24[-10:])
|
_input_see_confirm(debug, PIN24[-10:])
|
||||||
|
|
||||||
|
|
||||||
|
@pytest.mark.setup_client(pin=PIN4)
|
||||||
|
def test_pin_delete_hold(device_handler: "BackgroundDeviceHandler"):
|
||||||
|
with prepare(device_handler) as debug:
|
||||||
|
_input_pin(debug, PIN4)
|
||||||
|
_see_pin(debug)
|
||||||
|
|
||||||
|
_delete_all(debug)
|
||||||
|
|
||||||
|
_input_see_confirm(debug, PIN4)
|
||||||
|
|
||||||
|
|
||||||
@pytest.mark.setup_client(pin=PIN60[:50])
|
@pytest.mark.setup_client(pin=PIN60[:50])
|
||||||
def test_pin_longer_than_max(device_handler: "BackgroundDeviceHandler"):
|
def test_pin_longer_than_max(device_handler: "BackgroundDeviceHandler"):
|
||||||
with prepare(device_handler) as debug:
|
with prepare(device_handler) as debug:
|
||||||
|
Loading…
Reference in New Issue
Block a user