fixup! feat(core): refactor display drivers

cepetr 3 weeks ago
parent 170ea10868
commit 61ec4d6ac2

@ -160,6 +160,14 @@ static inline void set_window(const gl_bitblt_t* bb) {
bb->dst_y + bb->height + 1);
}
// For future notice, if we ever want to do a new model using progressive rendering.
//
// Following functions can be optimized by using DMA (regular is likely enough) to
// copy the data, along with the fill function. If even more performance is needed,
// we could use double-slice similarly to double-framebuffer and render to one with DMA2D while
// copying the other to the display with DMA.
void display_fill(const gl_bitblt_t* bb) {
set_window(bb);

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