WIP: pin dialog style

pull/25/head
Jan Pochyla 8 years ago committed by Pavol Rusnak
parent 3f9020ccf4
commit 5bc5707077
No known key found for this signature in database
GPG Key ID: 91F3B339B9A02A3D

@ -9,32 +9,32 @@ def in_area(pos, area):
return ax <= x <= ax + aw and ay <= y <= ay + ah
default_button = {
DEFAULT_BUTTON = {
'bg-color': ui.WHITE,
'fg-color': ui.BLACK,
'text-style': ui.NORMAL,
}
default_button_active = {
DEFAULT_BUTTON_ACTIVE = {
'bg-color': ui.GREY,
'fg-color': ui.BLACK,
'text-style': ui.BOLD,
}
cancel_button = {
CANCEL_BUTTON = {
'bg-color': ui.blend(ui.BLACK, ui.RED, 0.3),
'fg-color': ui.RED,
'text-style': ui.NORMAL,
}
cancel_button_active = {
CANCEL_BUTTON_ACTIVE = {
'bg-color': ui.RED,
'fg-color': ui.WHITE,
'text-style': ui.BOLD,
}
confirm_button = {
CONFIRM_BUTTON = {
'bg-color': ui.blend(ui.BLACK, ui.GREEN, 0.3),
'fg-color': ui.GREEN,
'text-style': ui.NORMAL,
}
confirm_button_active = {
CONFIRM_BUTTON_ACTIVE = {
'bg-color': ui.GREEN,
'fg-color': ui.WHITE,
'text-style': ui.BOLD,
@ -50,20 +50,18 @@ BTN_DIRTY = const(4)
class Button():
def __init__(self, area, text,
style=default_button,
active_style=default_button_active):
def __init__(self, area, text, normal_style=None, active_style=None):
self.area = area
self.text = text
self.style = style
self.active_style = active_style
self.normal_style = normal_style or DEFAULT_BUTTON
self.active_style = active_style or DEFAULT_BUTTON_ACTIVE
self.state = BTN_DIRTY
def render(self):
if not self.state & BTN_DIRTY:
return
state = self.state & ~BTN_DIRTY
style = self.active_style if state & BTN_ACTIVE else self.style
style = self.active_style if state & BTN_ACTIVE else self.normal_style
ax, ay, aw, ah = self.area
tx = ax + aw // 2
ty = ay + ah - 5
@ -97,11 +95,10 @@ def digit_area(d):
margin = const(1)
x = ((d - 1) % 3) * width
y = ((d - 1) // 3) * height
return (
x + margin,
y + margin,
width - margin,
height - margin)
return (x + margin,
y + margin,
width - margin,
height - margin)
PIN_CONFIRMED = const(1)
@ -110,29 +107,27 @@ PIN_CANCELLED = const(2)
class PinDialog():
def __init__(self):
self.confirm_button = Button(
(0, 240-60, 120, 60), 'Confirm',
style=confirm_button,
active_style=confirm_button_active)
self.cancel_button = Button(
(120, 240-60, 120, 60), 'Cancel',
style=cancel_button,
active_style=cancel_button_active)
self.pin_buttons = [
Button(digit_area(d), str(d)) for d in range(1, 10)]
self.pin = ''
def __init__(self, pin=''):
self.pin = pin
self.confirm_button = Button((0, 240 - 60, 120, 60), 'Confirm',
normal_style=CONFIRM_BUTTON,
active_style=CONFIRM_BUTTON_ACTIVE)
self.cancel_button = Button((120, 240 - 60, 120, 60), 'Cancel',
normal_style=CANCEL_BUTTON,
active_style=CANCEL_BUTTON_ACTIVE)
self.pin_buttons = [Button(digit_area(dig), str(dig))
for dig in range(1, 10)]
def render(self):
for b in self.pin_buttons:
b.render()
for btn in self.pin_buttons:
btn.render()
self.confirm_button.render()
self.cancel_button.render()
def progress(self, event, pos):
for b in self.pin_buttons:
if b.progress(event, pos) is BTN_CLICKED:
self.pin += b.text
for btn in self.pin_buttons:
if btn.progress(event, pos) is BTN_CLICKED:
self.pin += btn.text
if self.confirm_button.progress(event, pos) is BTN_CLICKED:
return PIN_CONFIRMED
if self.cancel_button.progress(event, pos) is BTN_CLICKED:
@ -166,8 +161,7 @@ def layout_tap_to_confirm(address, amount, currency):
while True:
pin.render()
# TODO: if we simply wait for any of scalar events, we can use
# something much more lightweight than loop.Wait
# TODO: use something much more lightweight than loop.Wait
event, pos = yield loop.Wait([
loop.TOUCH_START,
loop.TOUCH_MOVE,

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