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https://github.com/trezor/trezor-firmware.git
synced 2024-12-19 12:58:13 +00:00
fix(core): introduce ui_overlay feature - fixes T3T1 bootloader compilation with new rendering
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@ -845,6 +845,7 @@ def cargo_build():
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if NEW_RENDERING and TREZOR_MODEL in ('T3T1', 'DISC2'):
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if NEW_RENDERING and TREZOR_MODEL in ('T3T1', 'DISC2'):
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features.append('ui_image_buffer')
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features.append('ui_image_buffer')
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features.append('ui_overlay')
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features.extend(FEATURES_AVAILABLE)
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features.extend(FEATURES_AVAILABLE)
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@ -888,6 +888,7 @@ def cargo_build():
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if NEW_RENDERING and TREZOR_MODEL in ('T3T1', ):
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if NEW_RENDERING and TREZOR_MODEL in ('T3T1', ):
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features.append('ui_image_buffer')
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features.append('ui_image_buffer')
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features.append('ui_overlay')
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if NEW_RENDERING:
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if NEW_RENDERING:
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features.append('new_rendering')
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features.append('new_rendering')
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@ -27,6 +27,7 @@ ui_blurring = []
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ui_jpeg_decoder = ["jpeg"]
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ui_jpeg_decoder = ["jpeg"]
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ui_image_buffer = []
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ui_image_buffer = []
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ui_color_32bit = []
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ui_color_32bit = []
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ui_overlay = []
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new_rendering = []
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new_rendering = []
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bootloader = []
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bootloader = []
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button = []
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button = []
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@ -62,6 +63,7 @@ test = [
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"ui_jpeg_decoder",
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"ui_jpeg_decoder",
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"ui_blurring",
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"ui_blurring",
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"ui_image_buffer",
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"ui_image_buffer",
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"ui_overlay",
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"universal_fw",
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"universal_fw",
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]
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]
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universal_fw = []
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universal_fw = []
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@ -1,11 +1,15 @@
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mod loader;
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mod loader;
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#[cfg(feature = "ui_overlay")]
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mod unlock_overlay;
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mod unlock_overlay;
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#[cfg(feature = "ui_overlay")]
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mod keyboard_overlay;
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mod keyboard_overlay;
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#[cfg(feature = "ui_overlay")]
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pub use unlock_overlay::UnlockOverlay;
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pub use unlock_overlay::UnlockOverlay;
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#[cfg(feature = "ui_overlay")]
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pub use keyboard_overlay::KeyboardOverlay;
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pub use keyboard_overlay::KeyboardOverlay;
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pub use loader::{render_loader, LoaderRange};
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pub use loader::{render_loader, LoaderRange};
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@ -16,17 +16,22 @@ const ZLIB_CACHE_SLOTS: usize = 1;
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#[cfg(not(feature = "xframebuffer"))]
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#[cfg(not(feature = "xframebuffer"))]
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const ZLIB_CACHE_SLOTS: usize = 3;
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const ZLIB_CACHE_SLOTS: usize = 3;
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#[cfg(not(feature = "xframebuffer"))]
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const RENDER_BUFF_SIZE: usize = (240 * 2 * 16) + ALIGN_PAD;
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const RENDER_BUFF_SIZE: usize = (240 * 2 * 16) + ALIGN_PAD;
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#[cfg(feature = "model_mercury")]
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#[cfg(feature = "ui_overlay")]
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const IMAGE_BUFF_SIZE: usize = 240 * 240 + ALIGN_PAD;
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const IMAGE_BUFF_SIZE: usize = 240 * 240 + ALIGN_PAD;
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#[cfg(not(feature = "model_mercury"))]
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#[cfg(not(feature = "ui_overlay"))]
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const IMAGE_BUFF_SIZE: usize = 2048 + ALIGN_PAD;
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const IMAGE_BUFF_SIZE: usize = 2048 + ALIGN_PAD;
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pub type ImageBuff = [u8; IMAGE_BUFF_SIZE];
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pub type ImageBuff = [u8; IMAGE_BUFF_SIZE];
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#[cfg(not(feature = "xframebuffer"))]
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pub type RenderBuff = [u8; RENDER_BUFF_SIZE];
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pub type RenderBuff = [u8; RENDER_BUFF_SIZE];
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pub type ImageBuffRef<'a> = RefMut<'a, ImageBuff>;
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pub type ImageBuffRef<'a> = RefMut<'a, ImageBuff>;
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#[cfg(not(feature = "xframebuffer"))]
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pub type RenderBuffRef<'a> = RefMut<'a, RenderBuff>;
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pub type RenderBuffRef<'a> = RefMut<'a, RenderBuff>;
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pub struct DrawingCache<'a> {
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pub struct DrawingCache<'a> {
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