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mirror of https://github.com/trezor/trezor-firmware.git synced 2025-04-17 07:45:44 +00:00

WIP: feat(eckhart): default homescreen

This commit is contained in:
obrusvit 2025-03-23 23:55:05 +01:00
parent 6e3c56bef3
commit 53b149b1b8
6 changed files with 101 additions and 15 deletions

View File

@ -7,10 +7,11 @@ use crate::{
component::{
swipe_detect::SwipeConfig, text::TextStyle, Component, Event, EventCtx, Label, Never,
},
display::image::ImageInfo,
display::{image::ImageInfo, Color},
flow::Swipable,
geometry::{Insets, Offset, Rect},
geometry::{Alignment2D, Grid, Insets, Offset, Point, Rect},
layout::util::get_user_custom_image,
lerp::Lerp,
shape::{self, Renderer},
util::{animation_disabled, Pager},
},
@ -22,7 +23,7 @@ use super::{
fonts,
},
constant::{HEIGHT, SCREEN, WIDTH},
theme::{self, firmware::button_homebar_style, BLACK, GREEN_DARK, GREEN_EXTRA_DARK},
theme::{self, firmware::button_homebar_style, BG, BLACK, GREY_EXTRA_DARK, YELLOW},
ActionBar, ActionBarMsg, Hint, HoldToConfirmAnim,
};
@ -208,7 +209,7 @@ impl Component for Homescreen {
shape::JpegImage::new_image(SCREEN.top_left(), image).render(target);
}
} else {
render_default_hs(target);
render_default_hs(target, Some(YELLOW));
}
self.label.render(target);
self.hint.render(target);
@ -274,20 +275,95 @@ pub fn check_homescreen_format(image: BinaryData) -> bool {
}
}
fn render_default_hs<'a>(target: &mut impl Renderer<'a>) {
fn render_default_hs<'a>(target: &mut impl Renderer<'a>, led_color: Option<Color>) {
const DEFAULT_HS_TILE_ROWS: usize = 3;
const DEFAULT_HS_TILE_COLS: usize = 5;
const DEFAUL_HS_AREA: Rect = SCREEN.inset(Insets::bottom(theme::ACTION_BAR_HEIGHT));
const DEFAUL_HS_GRID: Grid =
Grid::new(DEFAUL_HS_AREA, DEFAULT_HS_TILE_ROWS, DEFAULT_HS_TILE_COLS);
// Layer 1: Base Solid Colour
shape::Bar::new(SCREEN)
.with_fg(theme::BG)
.with_bg(theme::BG)
.with_bg(GREY_EXTRA_DARK)
.render(target);
shape::Circle::new(SCREEN.center(), 48)
.with_fg(GREEN_DARK)
.with_thickness(4)
.render(target);
shape::Circle::new(SCREEN.center(), 42)
.with_fg(GREEN_EXTRA_DARK)
.with_thickness(4)
.render(target);
// Layer 2: Base Gradient overlay
for y in SCREEN.y0..SCREEN.y1 {
let slice = Rect::new(Point::new(SCREEN.x0, y), Point::new(SCREEN.x1, y + 1));
let factor = (y - SCREEN.y0) as f32 / SCREEN.height() as f32;
shape::Bar::new(slice)
.with_bg(BG)
.with_alpha(u8::lerp(u8::MIN, u8::MAX, factor))
.render(target);
}
// Layer 3: (Optional) LED lightning simulation
if let Some(color) = led_color {
render_led_simulation(color, target);
}
// Layer 4: Tile pattern
for row in 0..DEFAULT_HS_TILE_ROWS {
for col in 0..DEFAULT_HS_TILE_COLS {
let tile_area = DEFAUL_HS_GRID.row_col(row, col);
let icon = if [(0, 0), (0, 1), (0, 4), (1, 0), (1, 3), (1, 4)].contains(&(row, col)) {
theme::ICON_HS_TILE_2.toif
} else {
theme::ICON_HS_TILE_1.toif
};
shape::ToifImage::new(tile_area.top_left(), icon)
.with_align(Alignment2D::TOP_LEFT)
.with_fg(BLACK)
.render(target);
}
}
}
fn render_led_simulation<'a>(color: Color, target: &mut impl Renderer<'a>) {
const Y_MAX: i16 = SCREEN.y1 - theme::ACTION_BAR_HEIGHT;
const Y_RANGE: i16 = Y_MAX - SCREEN.y0;
const X_MID: i16 = SCREEN.x0 + SCREEN.width() / 2;
const X_HALF_WIDTH: f32 = (SCREEN.width() / 2) as f32;
// Vertical gradient (color intensity fading from bottom to top)
for y in SCREEN.y0..Y_MAX {
let factor = (y - SCREEN.y0) as f32 / Y_RANGE as f32;
let slice = Rect::new(Point::new(SCREEN.x0, y), Point::new(SCREEN.x1, y + 1));
// Gradient 1 (Overall intensity: 35%)
// Stops: 0%, 40%
// Opacity: 100%, 20%
let factor_grad_1 = (factor / 0.4).clamp(0.2, 1.0);
shape::Bar::new(slice)
.with_bg(color)
.with_alpha(u8::lerp(89, u8::MIN, factor_grad_1))
.render(target);
// Gradient 2 (Overall intensity: 70%)
// Stops: 2%, 63%
// Opacity: 100%, 0%
let factor_grad_2 = ((factor - 0.02) / (0.63 - 0.02)).clamp(0.0, 1.0);
let alpha = u8::lerp(179, u8::MIN, factor_grad_2);
shape::Bar::new(slice)
.with_bg(color)
.with_alpha(alpha)
.render(target);
}
// Horizontal gradient (transparency increasing toward center)
for x in SCREEN.x0..SCREEN.x1 {
const WIDTH: i16 = SCREEN.width();
let slice = Rect::new(Point::new(x, SCREEN.y0), Point::new(x + 1, Y_MAX));
// Gradient 3
// Calculate distance from center as a normalized factor (0 at center, 1 at
// edges)
let dist_from_mid = (x - X_MID).abs() as f32 / X_HALF_WIDTH;
shape::Bar::new(slice)
.with_bg(BG)
.with_alpha(u8::lerp(u8::MIN, u8::MAX, dist_from_mid))
.render(target);
}
}
fn get_homescreen_image() -> Option<BinaryData<'static>> {

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@ -103,6 +103,16 @@ include_icon!(ICON_BORDER_TR, "layout_eckhart/res/border/TR.toif");
include_icon!(ICON_PLUS, "layout_eckhart/res/plus.toif");
include_icon!(ICON_MINUS, "layout_eckhart/res/minus.toif");
// Icon tiles for default homescreen
include_icon!(
ICON_HS_TILE_1,
"layout_eckhart/res/defaut_homescreen/tile1.toif"
);
include_icon!(
ICON_HS_TILE_2,
"layout_eckhart/res/defaut_homescreen/tile2.toif"
);
// Common text styles and button styles must use fonts accessible from both
// bootloader and firmware